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vtroc7 a2f189df10 Scope match lifetimes and restore gameplay and menu presentation
Prepare progression and loading through Bevy scheduling, preserve round HUD and bombsite props, restore grenade and T5 shadow presentation, and keep menus usable while classes load. Report update progress and continue startup after update failures.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 23:01:34 +03:00

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[package]
name = "render"
version = "0.1.0"
edition.workspace = true
license.workspace = true
description = "Snapshot to pixels: scene, viewmodel, effects. No game logic."
[dependencies]
diag.workspace = true
bevy.workspace = true
fx.workspace = true
hud = { path = "../hud" }
frame.workspace = true
render_frame.workspace = true
render_anim.workspace = true
render_frontend.workspace = true
render_fx.workspace = true
render_gpu.workspace = true
render_scene.workspace = true
net = { path = "../net" }
assets.workspace = true
serde.workspace = true
serde_json.workspace = true
naga = { version = "30", features = ["wgsl-in"] }
perf.workspace = true
[lints]
workspace = true