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Host bots bake a navigation graph off the clip map and walk it — drop and break-glass edges, routes that resume across ticks under a shared per-tick query budget, firing positions chosen from baked supports rather than a ring around the bot. They pick a weapon, reload or switch when the magazine runs out, and plant, defuse and claim flags on their own. A broken pane now builds a planar crack graph and emits shards carrying their holes and open cracks, so tessellation and repeated hits read the stored geometry instead of assuming a convex fan from vertex zero. Sun cascades are clipped to the view. Class select and the options menu match the layout players expect. Weapon definitions load from IW5 and T5 fastfiles. The test suite is removed: it had grown into scaffolding for the dig rather than a description of the runtime, and new tests will be written against the behaviour that stayed. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>