mirror of
https://github.com/open-goal/jak-project
synced 2026-08-09 18:58:50 -04:00
read through current notes and add the info to current decomp
This commit is contained in:
@@ -59,6 +59,7 @@ add_library(
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level_extractor/extract_tfrag.cpp
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level_extractor/extract_tie.cpp
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level_extractor/BspHeader.cpp
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level_extractor/extract_shrub.cpp
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ObjectFile/LinkedObjectFile.cpp
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ObjectFile/LinkedObjectFileCreation.cpp
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@@ -76,7 +77,7 @@ add_library(
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VuDisasm/VuDisassembler.cpp
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VuDisasm/VuInstruction.cpp
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config.cpp "level_extractor/extract_shrub.cpp" "level_extractor/extract_shrub.h" "level_extractor/extract_common.h")
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config.cpp)
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if (UNIX)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O2")
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@@ -91,7 +92,7 @@ target_link_libraries(decomp
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)
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add_executable(decompiler
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main.cpp "level_extractor/extract_shrub.cpp" "level_extractor/extract_shrub.h" "level_extractor/extract_common.h")
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main.cpp)
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target_link_libraries(decompiler
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decomp
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@@ -9502,9 +9502,14 @@
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)
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(deftype prototype-bucket-shrub (prototype-bucket)
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((mod-count uint16 4 :offset-assert 88)
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(;; Geometry Array
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;; - prototype-generic-shrub / shrub-near (drawn with generic)
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;; - prototype-shrubbery
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;; - prototype-trans-shrubbery
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;; - billboard
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(mod-count uint16 4 :offset-assert 88)
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(last dma-packet 4 :offset-assert 96)
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(count-clear uint128 :offset 80)
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(count-clear-qword uint128 :offset 80)
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(last-clear uint128 :offset 96)
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)
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:method-count-assert 9
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@@ -12525,6 +12530,7 @@
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;; - Types
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;; Single rectangle -- only one texture (aka adgif-shader)
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(deftype billboard (drawable)
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((flat adgif-shader :inline :offset-assert 32)
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)
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@@ -12535,17 +12541,18 @@
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(deftype shrub-view-data (structure)
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((data shrub-view-data 3 :offset-assert 0)
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(texture-giftag qword :inline :offset 0)
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(texture-giftag gs-gif-tag :inline :offset 0)
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(consts vector :inline :offset 16)
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(fog-clamp vector :inline :offset 32)
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(tex-start-ptr int32 :offset 16)
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(gifbufsum float :offset 16)
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(mtx-buf-ptr int32 :offset 20)
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(exp23 float :offset 20)
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(fog-0 float :offset 24)
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(fog-1 float :offset 28)
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(fog-min float :offset 32)
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(fog-max float :offset 36)
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(tex-start-ptr int32 :score 999 :offset 16)
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(gifbufsum float :score 999 :offset 16)
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;; suspected to be part of hacks to get around VU's lack of integer operations
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(mtx-buf-ptr int32 :score 999 :offset 20)
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(exp23 float :score 999 :offset 20)
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(fog-0 float :score 999 :offset 24)
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(fog-1 float :score 999 :offset 28)
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(fog-min float :score 999 :offset 32)
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(fog-max float :score 999 :offset 36)
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)
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:method-count-assert 9
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:size-assert #x30
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@@ -12554,11 +12561,19 @@
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(deftype shrubbery (drawable)
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((textures (inline-array adgif-shader) :offset 4)
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;; header breakdown:
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;; [0] - number of textures / 2
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;; [1] - number of vertices
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;; [2] - number of triangle strips
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;; [3] - ??
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;;
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;; Number of Triangles in the Shrub = header[2] - 2 * header[1]
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(header qword :offset 8)
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(obj-qwc uint8 :offset 12)
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(vtx-qwc uint8 :offset 13)
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(col-qwc uint8 :offset 14)
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(stq-qwc uint8 :offset 15)
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;; start of static dma-chain
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(obj uint32 :score 999 :offset 16)
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(vtx uint32 :score 999 :offset 20)
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(col uint32 :score 999 :offset 24)
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@@ -12570,9 +12585,9 @@
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)
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(deftype instance-shrubbery (instance)
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((flat-normal vector :inline :offset-assert 64)
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((color-indices uint32 :offset 8)
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(flat-normal vector :inline :offset-assert 64)
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(flat-hwidth float :offset 76)
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(color uint32 :offset 8)
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)
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:method-count-assert 18
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:size-assert #x50
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@@ -12600,6 +12615,8 @@
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(deftype generic-shrub-fragment (drawable)
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((textures (inline-array adgif-shader) :score 999 :offset 4)
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(vtx-cnt uint32 :score 999 :offset 8)
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;; the total size of the textures array
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;; - each texture is 5 qwords
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(cnt-qwc uint8 :score 999 :offset 12)
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(vtx-qwc uint8 :score 999 :offset 13)
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(col-qwc uint8 :score 999 :offset 14)
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@@ -16741,11 +16758,11 @@
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(define-extern upload-generic-shrub (function dma-buffer generic-shrub-fragment int int dma-buffer))
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(define-extern shrub-num-tris (function shrubbery uint))
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(define-extern shrub-init-frame (function dma-buffer gs-test none))
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(define-extern shrub-upload-model (function shrubbery shrub-view-data int symbol)) ;; third arg is `start-bank` from shrub-work
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(define-extern shrub-upload-model (function shrubbery dma-buffer int symbol)) ;; third arg is `start-bank` from shrub-work
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(define-extern shrub-do-init-frame (function dma-buffer symbol))
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(define-extern shrub-upload-view-data (function dma-buffer symbol))
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(define-extern shrub-init-view-data (function shrub-view-data symbol))
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(define-extern mem-usage-shrub-walk (function draw-node drawable-group memory-usage-block int draw-node))
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(define-extern mem-usage-shrub-walk (function draw-node int memory-usage-block int draw-node))
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(define-extern shrub-make-perspective-matrix (function matrix matrix))
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(define-extern shrub-time (function int int int int int int)) ;; unused
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(define-extern draw-inline-array-instance-shrub (function dma-buffer drawable int (inline-array prototype-bucket-shrub) none))
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@@ -7460,11 +7460,23 @@
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"shrub-do-init-frame": [
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[[10, 21], "a0", "dma-packet"],
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[[24, 29], "a0", "dma-packet"]
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[[24, 29], "a0", "dma-packet"],
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[33, "v1", "(pointer vif-tag)"],
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[[35, 41], "v1", "(pointer uint32)"],
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[42, "v1", "(pointer vif-tag)"],
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[[43, 51], "v1", "(pointer uint32)"],
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[52, "v1", "(pointer vif-tag)"],
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[54, "v1", "(pointer uint32)"]
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],
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"shrub-upload-view-data": [
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[[3, 16], "a0", "shrub-view-data"]
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[[3, 16], "a0", "dma-packet"]
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],
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"shrub-upload-model": [
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[[17, 26], "a3", "dma-packet"],
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[[33, 41], "a0", "dma-packet"],
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[[47, 55], "a0", "dma-packet"]
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],
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"placeholder-do-not-add-below": []
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@@ -1,66 +0,0 @@
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#pragma once
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#include "decompiler/level_extractor/BspHeader.h"
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#include "common/math/Vector.h"
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#include "common/custom_data/Tfrag3Data.h"
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#include "decompiler/data/TextureDB.h"
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namespace decompiler {
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/// <summary>
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/// Get the index of the first draw node in an array. Works for node or tfrag.
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/// </summary>
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/// <param name="array"></param>
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/// <returns></returns>
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u16 get_first_idx(const level_tools::DrawableInlineArray* array) {
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auto as_tie_instances = dynamic_cast<const level_tools::DrawableInlineArrayInstanceTie*>(array);
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auto as_nodes = dynamic_cast<const level_tools::DrawableInlineArrayNode*>(array);
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if (as_tie_instances) {
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return as_tie_instances->instances.at(0).id;
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} else if (as_nodes) {
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return as_nodes->draw_nodes.at(0).id;
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} else {
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assert(false);
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}
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}
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/// <summary>
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/// Verify node indices follow the patterns we expect. Takes start as the expected first, writes the
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/// end.
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/// </summary>
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/// <param name="array"></param>
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/// <param name="start"></param>
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/// <param name="end"></param>
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/// <returns></returns>
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bool verify_node_indices_from_array(const level_tools::DrawableInlineArray* array,
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u16 start,
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u16* end) {
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auto as_tie_instances = dynamic_cast<const level_tools::DrawableInlineArrayInstanceTie*>(array);
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auto as_nodes = dynamic_cast<const level_tools::DrawableInlineArrayNode*>(array);
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if (as_tie_instances) {
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for (auto& elt : as_tie_instances->instances) {
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if (elt.id != start) {
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fmt::print("bad inst: exp {} got {}\n", start, elt.id);
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return false;
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}
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start++;
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}
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*end = start;
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return true;
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} else if (as_nodes) {
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for (auto& elt : as_nodes->draw_nodes) {
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if (elt.id != start) {
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fmt::print("bad node: exp {} got {}\n", start, elt.id);
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return false;
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}
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start++;
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}
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*end = start;
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return true;
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} else {
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fmt::print("bad node array type: {}\n", array->my_type());
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return false;
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}
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}
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} // namespace decompiler
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@@ -1,6 +1,5 @@
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#include <array>
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#include "extract_common.h"
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#include "extract_shrub.h"
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#include "decompiler/ObjectFile/LinkedObjectFile.h"
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@@ -9,18 +8,77 @@
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namespace decompiler {
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/// <summary>
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/// Get the index of the first draw node in an array. Works for node or tfrag.
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/// </summary>
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/// <param name="array"></param>
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/// <returns></returns>
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u16 get_first_idx_shrub(const level_tools::DrawableInlineArray* array) {
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auto as_tie_instances = dynamic_cast<const shrub_types::DrawableInlineArrayInstanceShrub*>(array);
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auto as_nodes = dynamic_cast<const level_tools::DrawableInlineArrayNode*>(array);
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if (as_tie_instances) {
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return as_tie_instances->instances.at(0).id;
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} else if (as_nodes) {
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return as_nodes->draw_nodes.at(0).id;
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} else {
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assert(false);
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}
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}
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/// <summary>
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/// Verify node indices follow the patterns we expect. Takes start as the expected first, writes the
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/// end.
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/// </summary>
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/// <param name="array"></param>
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/// <param name="start"></param>
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/// <param name="end"></param>
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/// <returns></returns>
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bool verify_node_indices_from_array_shrub(const level_tools::DrawableInlineArray* array,
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u16 start,
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u16* end) {
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auto as_shrub_instances =
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dynamic_cast<const shrub_types::DrawableInlineArrayInstanceShrub*>(array);
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auto as_nodes = dynamic_cast<const level_tools::DrawableInlineArrayNode*>(array);
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if (as_shrub_instances) {
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for (auto& elt : as_shrub_instances->instances) {
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if (elt.id != start) {
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fmt::print("bad inst: exp {} got {}\n", start, elt.id);
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return false;
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}
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start++;
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}
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*end = start;
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return true;
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} else if (as_nodes) {
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for (auto& elt : as_nodes->draw_nodes) {
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if (elt.id != start) {
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fmt::print("bad node: exp {} got {}\n", start, elt.id);
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return false;
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}
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start++;
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}
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*end = start;
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return true;
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} else {
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fmt::print("bad node array type: {}\n", array->my_type());
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return false;
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}
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}
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/// <summary>
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/// Verify all node indices in a tree.
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/// </summary>
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/// <param name="tree"></param>
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/// <returns>If valid or not</returns>
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bool verify_node_indices(const shrub_types::DrawableTreeInstanceShrub* tree) {
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u16 start = get_first_idx(tree->arrays.at(0).get());
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u16 start = get_first_idx_shrub(tree->arrays.at(0).get());
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for (auto& array : tree->arrays) {
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if (!verify_node_indices_from_array(array.get(), start, &start)) {
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if (!verify_node_indices_from_array_shrub(array.get(), start, &start)) {
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return false;
|
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}
|
||||
start = (start + 31) & ~(31); // TODO - is this wrong for shrub (just copy pasted from tie for now)
|
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start =
|
||||
(start + 31) & ~(31); // TODO - is this wrong for shrub (just copy pasted from tie for now)
|
||||
}
|
||||
return true;
|
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}
|
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@@ -34,41 +92,191 @@ bool verify_node_indices(const shrub_types::DrawableTreeInstanceShrub* tree) {
|
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void extract_vis_data(const shrub_types::DrawableTreeInstanceShrub* tree,
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u16 first_child,
|
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tfrag3::ShrubTree& out) {
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fmt::print("shrub::extract_vis_data not yet implemeneted!");
|
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out.bvh.first_leaf_node = first_child;
|
||||
out.bvh.last_leaf_node = first_child;
|
||||
|
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if (tree->arrays.size() == 0) {
|
||||
// shouldn't hit this?
|
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} else if (tree->arrays.size() == 1) {
|
||||
auto array =
|
||||
dynamic_cast<const level_tools::DrawableInlineArrayInstanceTie*>(tree->arrays.at(0).get());
|
||||
assert(array);
|
||||
out.bvh.first_root = array->instances.at(0).id;
|
||||
out.bvh.num_roots = array->instances.size();
|
||||
out.bvh.only_children = true;
|
||||
} else {
|
||||
auto array =
|
||||
dynamic_cast<const level_tools::DrawableInlineArrayNode*>(tree->arrays.at(0).get());
|
||||
assert(array);
|
||||
out.bvh.first_root = array->draw_nodes.at(0).id;
|
||||
out.bvh.num_roots = array->draw_nodes.size();
|
||||
out.bvh.only_children = false;
|
||||
}
|
||||
|
||||
out.bvh.vis_nodes.resize(first_child - out.bvh.first_root);
|
||||
|
||||
// may run 0 times, if there are only children.
|
||||
for (int i = 0; i < ((int)tree->arrays.size()) - 1; i++) {
|
||||
bool expecting_leaves = i == ((int)tree->arrays.size()) - 2;
|
||||
|
||||
auto array =
|
||||
dynamic_cast<const level_tools::DrawableInlineArrayNode*>(tree->arrays.at(i).get());
|
||||
assert(array);
|
||||
u16 idx = first_child;
|
||||
for (auto& elt : array->draw_nodes) {
|
||||
auto& vis = out.bvh.vis_nodes.at(elt.id - out.bvh.first_root);
|
||||
assert(vis.num_kids == 0xff);
|
||||
for (int j = 0; j < 4; j++) {
|
||||
vis.bsphere[j] = elt.bsphere.data[j];
|
||||
}
|
||||
vis.num_kids = elt.child_count;
|
||||
vis.flags = elt.flags;
|
||||
assert(vis.flags == expecting_leaves ? 0 : 1);
|
||||
assert(vis.num_kids > 0);
|
||||
assert(vis.num_kids <= 8);
|
||||
assert(elt.children.size() == vis.num_kids);
|
||||
if (expecting_leaves) {
|
||||
for (int leaf = 0; leaf < (int)vis.num_kids; leaf++) {
|
||||
auto l = dynamic_cast<level_tools::InstanceTie*>(elt.children.at(leaf).get());
|
||||
assert(l);
|
||||
|
||||
assert(idx == l->id);
|
||||
|
||||
assert(l->id >= out.bvh.first_leaf_node);
|
||||
if (leaf == 0) {
|
||||
vis.child_id = l->id;
|
||||
}
|
||||
out.bvh.last_leaf_node = std::max((u16)l->id, out.bvh.last_leaf_node);
|
||||
idx++;
|
||||
}
|
||||
|
||||
} else {
|
||||
u16 arr_idx = 0;
|
||||
for (int child = 0; child < (int)vis.num_kids; child++) {
|
||||
auto l = dynamic_cast<level_tools::DrawNode*>(elt.children.at(child).get());
|
||||
assert(l);
|
||||
if (child == 0) {
|
||||
arr_idx = l->id;
|
||||
} else {
|
||||
assert(arr_idx < l->id);
|
||||
arr_idx = l->id;
|
||||
}
|
||||
if (child == 0) {
|
||||
vis.child_id = l->id;
|
||||
}
|
||||
|
||||
assert(l->id < out.bvh.first_leaf_node);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<shrub_types::PrototypeArrayShrubInfo> collect_shrub_info(
|
||||
struct ShrubInstanceFragInfo {
|
||||
// the color index table uploaded to VU.
|
||||
// this contains indices into the shared palette.
|
||||
std::vector<u8> color_indices;
|
||||
|
||||
u16 color_index_offset_in_big_palette = -1;
|
||||
|
||||
math::Vector<u32, 4> lq_colors_ui(u32 qw) const {
|
||||
// note: this includes the unpack
|
||||
assert(qw >= 204);
|
||||
qw -= 204;
|
||||
qw *= 4;
|
||||
assert(qw + 4 <= color_indices.size());
|
||||
math::Vector<u32, 4> result;
|
||||
for (int i = 0; i < 4; i++) {
|
||||
result[i] = color_indices.at(qw + i);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
struct ShrubInstanceInfo {
|
||||
// The index of the prototype (the geometry) that is used by this instance
|
||||
// note: we're going to trust that this lines up with bucket.
|
||||
// if this assumption is wrong, we'll be drawing with the wrong model and it will be super
|
||||
// obvious.
|
||||
u16 prototype_idx = 0;
|
||||
|
||||
// our bsphere's index in the BVH tree
|
||||
u16 vis_id = 0;
|
||||
|
||||
// not totally sure if we'll use this (currently unused in tfrag, but probably worth if we
|
||||
// actually cull using the tree)
|
||||
math::Vector4f bsphere;
|
||||
|
||||
std::array<math::Vector4f, 4> mat;
|
||||
|
||||
u16 wind_index = 0;
|
||||
float unknown_wind_related_value = 0.f; // w of the first mat vec.
|
||||
|
||||
std::vector<ShrubInstanceFragInfo> frags; // per-instance per-fragment info
|
||||
};
|
||||
|
||||
std::array<math::Vector4f, 4> extract_shrub_matrix(const u16* data) {
|
||||
std::array<math::Vector4f, 4> result;
|
||||
for (int i = 0; i < 4; i++) {
|
||||
s32 x = data[12 + i];
|
||||
x <<= 16;
|
||||
x >>= 10;
|
||||
result[3][i] = x;
|
||||
}
|
||||
|
||||
for (int vec = 0; vec < 3; vec++) {
|
||||
for (int i = 0; i < 4; i++) {
|
||||
s32 x = data[vec * 4 + i];
|
||||
x <<= 16;
|
||||
x >>= 16;
|
||||
result[vec][i] = (float)x / 4096.f;
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
struct ShrubProtoInfo {
|
||||
std::string name;
|
||||
std::vector<ShrubInstanceInfo> instances;
|
||||
bool uses_generic = false;
|
||||
float stiffness = 0;
|
||||
u32 generic_flag;
|
||||
std::vector<tfrag3::TimeOfDayColor> time_of_day_colors;
|
||||
};
|
||||
|
||||
constexpr int GEOM_IDX = 1; // todo 0 or 1??
|
||||
|
||||
std::vector<ShrubProtoInfo> collect_instance_info(
|
||||
const shrub_types::DrawableInlineArrayInstanceShrub* instances,
|
||||
const std::vector<shrub_types::PrototypeBucketShrub>* protos) {
|
||||
std::vector<shrub_types::PrototypeArrayShrubInfo> result;
|
||||
std::vector<ShrubProtoInfo> result;
|
||||
for (auto& instance : instances->instances) {
|
||||
// todo left off
|
||||
shrub_types::Shrub info;
|
||||
ShrubInstanceInfo info;
|
||||
|
||||
info.prototype_idx = instance.bucket_index;
|
||||
info.vis_id = instance.id;
|
||||
for (int i = 0; i < 4; i++) {
|
||||
info.bsphere[i] = instance.bsphere.data[i];
|
||||
}
|
||||
info.mat = extract_tie_matrix(instance.origin.data);
|
||||
info.mat = extract_shrub_matrix(instance.origin.data);
|
||||
info.mat[3][0] += info.bsphere[0];
|
||||
info.mat[3][1] += info.bsphere[1];
|
||||
info.mat[3][2] += info.bsphere[2];
|
||||
info.wind_index = instance.wind_index;
|
||||
// there's a value stashed here that we can get rid of
|
||||
// it is related to wind.
|
||||
// TODO - is this the same for shrubs?
|
||||
info.unknown_wind_related_value = info.mat[0][3];
|
||||
info.mat[0][3] = 0.f;
|
||||
|
||||
// each fragment has its own color data (3 dmatags)
|
||||
|
||||
// the number of colors (qwc) is stored in the prototype, in the color-index-qwc array of bytes.
|
||||
// at an offset of index-start[geom] + frag_idx.
|
||||
|
||||
// the actual data is located at the instance's color-indices + (proto.base-qw[geom] * 16)
|
||||
|
||||
// and this is only the indices.... there's yet another lookup on the VU
|
||||
auto& proto = protos->at(info.prototype_idx);
|
||||
// TODO - from a type-level, the `instance-shrubbery` type also seems to store colors in the
|
||||
// same way
|
||||
//
|
||||
// However, there is no `base_qw` field, `prototype-bucket-shrub` is MUCH simpler
|
||||
//
|
||||
// For shrub, perhaps this is stored in the shrub's header? which is a `shrubbery`?
|
||||
/*auto& proto = protos->at(info.prototype_idx);
|
||||
u32 offset_bytes = proto.base_qw[GEOM_IDX] * 16;
|
||||
for (int frag_idx = 0; frag_idx < proto.frag_count[GEOM_IDX]; frag_idx++) {
|
||||
TieInstanceFragInfo frag_info;
|
||||
@@ -84,7 +292,7 @@ std::vector<shrub_types::PrototypeArrayShrubInfo> collect_shrub_info(
|
||||
info.frags.push_back(std::move(frag_info));
|
||||
assert(info.frags.back().color_indices.size() > 0);
|
||||
offset_bytes += num_color_qwc * 16;
|
||||
}
|
||||
}*/
|
||||
|
||||
if (result.size() <= info.prototype_idx) {
|
||||
result.resize(info.prototype_idx + 1);
|
||||
@@ -95,6 +303,109 @@ std::vector<shrub_types::PrototypeArrayShrubInfo> collect_shrub_info(
|
||||
return result;
|
||||
}
|
||||
|
||||
void update_proto_info(std::vector<ShrubProtoInfo>* out,
|
||||
const std::vector<level_tools::TextureRemap>& map,
|
||||
const TextureDB& tdb,
|
||||
const std::vector<shrub_types::PrototypeBucketShrub>& protos) {
|
||||
out->resize(std::max(out->size(), protos.size()));
|
||||
for (size_t i = 0; i < protos.size(); i++) {
|
||||
const auto& proto = protos[i];
|
||||
auto& info = out->at(i);
|
||||
assert(proto.flags == 0 || proto.flags == 2);
|
||||
info.uses_generic = (proto.flags == 2);
|
||||
info.name = proto.name;
|
||||
info.stiffness = proto.stiffness;
|
||||
info.generic_flag = proto.flags & 2;
|
||||
|
||||
// TODO - shrubbery is much simpler to this, it doens't have fragments (i think)
|
||||
|
||||
// for (int frag_idx = 0; frag_idx < proto.frag_count[GEOM_IDX]; frag_idx++) {
|
||||
// TieFrag frag_info;
|
||||
// for (int tex_idx = 0;
|
||||
// tex_idx < proto.geometry[GEOM_IDX].tie_fragments.at(frag_idx).tex_count / 5; tex_idx++)
|
||||
// {
|
||||
// AdgifInfo adgif;
|
||||
// auto& gif_data = proto.geometry[GEOM_IDX].tie_fragments[frag_idx].gif_data;
|
||||
// u8 ra_tex0 = gif_data.at(16 * (tex_idx * 5 + 0) + 8);
|
||||
// u64 ra_tex0_val;
|
||||
// memcpy(&ra_tex0_val, &gif_data.at(16 * (tex_idx * 5 + 0)), 8);
|
||||
// assert(ra_tex0 == (u8)GsRegisterAddress::TEX0_1);
|
||||
// assert(ra_tex0_val == 0 || ra_tex0_val == 0x800000000); // note: decal
|
||||
// frag_info.has_magic_tex0_bit = ra_tex0_val == 0x800000000;
|
||||
// memcpy(&adgif.first_w, &gif_data.at(16 * (tex_idx * 5 + 0) + 12), 4);
|
||||
|
||||
// u8 ra_tex1 = gif_data.at(16 * (tex_idx * 5 + 1) + 8);
|
||||
// u64 ra_tex1_val;
|
||||
// memcpy(&ra_tex1_val, &gif_data.at(16 * (tex_idx * 5 + 1)), 8);
|
||||
// assert(ra_tex1 == (u8)GsRegisterAddress::TEX1_1);
|
||||
// assert(ra_tex1_val == 0x120); // some flag
|
||||
// u32 original_tex;
|
||||
// memcpy(&original_tex, &gif_data.at(16 * (tex_idx * 5 + 1) + 8), 4);
|
||||
// u32 new_tex = remap_texture(original_tex, map);
|
||||
// if (original_tex != new_tex) {
|
||||
// fmt::print("map from 0x{:x} to 0x{:x}\n", original_tex, new_tex);
|
||||
// }
|
||||
// u32 tpage = new_tex >> 20;
|
||||
// u32 tidx = (new_tex >> 8) & 0b1111'1111'1111;
|
||||
// u32 tex_combo = (((u32)tpage) << 16) | tidx;
|
||||
// auto tex = tdb.textures.find(tex_combo);
|
||||
// assert(tex != tdb.textures.end());
|
||||
// adgif.combo_tex = tex_combo;
|
||||
// memcpy(&adgif.second_w, &gif_data.at(16 * (tex_idx * 5 + 1) + 12), 4);
|
||||
|
||||
// if (ra_tex0_val == 0x800000000) {
|
||||
// fmt::print("texture {} in {} has weird tex setting\n", tex->second.name, proto.name);
|
||||
// }
|
||||
|
||||
// u8 ra_mip = gif_data.at(16 * (tex_idx * 5 + 2) + 8);
|
||||
// assert(ra_mip == (u8)GsRegisterAddress::MIPTBP1_1);
|
||||
// memcpy(&adgif.third_w, &gif_data.at(16 * (tex_idx * 5 + 2) + 12), 4);
|
||||
|
||||
// // who cares about the value
|
||||
|
||||
// u8 ra_clamp = gif_data.at(16 * (tex_idx * 5 + 3) + 8);
|
||||
// assert(ra_clamp == (u8)GsRegisterAddress::CLAMP_1);
|
||||
// u64 clamp;
|
||||
// memcpy(&clamp, &gif_data.at(16 * (tex_idx * 5 + 3)), 8);
|
||||
// adgif.clamp_val = clamp;
|
||||
|
||||
// u8 ra_alpha = gif_data.at(16 * (tex_idx * 5 + 4) + 8);
|
||||
// assert(ra_alpha == (u8)GsRegisterAddress::ALPHA_1);
|
||||
// u64 alpha;
|
||||
// memcpy(&alpha, &gif_data.at(16 * (tex_idx * 5 + 4)), 8);
|
||||
// adgif.alpha_val = alpha;
|
||||
// frag_info.adgifs.push_back(adgif);
|
||||
// }
|
||||
// frag_info.expected_dverts = proto.geometry[GEOM_IDX].tie_fragments[frag_idx].num_dverts;
|
||||
// int tex_qwc = proto.geometry[GEOM_IDX].tie_fragments.at(frag_idx).tex_count;
|
||||
// int other_qwc = proto.geometry[GEOM_IDX].tie_fragments.at(frag_idx).gif_count;
|
||||
// frag_info.other_gif_data.resize(16 * other_qwc);
|
||||
// memcpy(frag_info.other_gif_data.data(),
|
||||
// proto.geometry[GEOM_IDX].tie_fragments[frag_idx].gif_data.data() + (16 * tex_qwc),
|
||||
// 16 * other_qwc);
|
||||
|
||||
// const auto& pr = proto.geometry[GEOM_IDX].tie_fragments[frag_idx].point_ref;
|
||||
// int in_qw = pr.size() / 16;
|
||||
// int out_qw = in_qw * 2;
|
||||
// frag_info.points_data.resize(out_qw * 16);
|
||||
// {
|
||||
// const s16* in_ptr = (const s16*)pr.data();
|
||||
// s32* out_ptr = (s32*)frag_info.points_data.data();
|
||||
// for (int ii = 0; ii < out_qw * 4; ii++) {
|
||||
// out_ptr[ii] = in_ptr[ii];
|
||||
// }
|
||||
// }
|
||||
|
||||
// // just for debug
|
||||
// for (int g = 0; g < 4; g++) {
|
||||
// frag_info.point_sizes.push_back(proto.geometry[g].tie_fragments[frag_idx].point_ref.size());
|
||||
// }
|
||||
|
||||
// info.frags.push_back(std::move(frag_info));
|
||||
//}
|
||||
}
|
||||
}
|
||||
|
||||
void extract_shrub(const shrub_types::DrawableTreeInstanceShrub* tree,
|
||||
const std::string& debug_name,
|
||||
const std::vector<level_tools::TextureRemap>& map,
|
||||
@@ -107,8 +418,8 @@ void extract_shrub(const shrub_types::DrawableTreeInstanceShrub* tree,
|
||||
// sanity check the vis tree (not a perfect check, but this is used in game and should be right)
|
||||
assert(tree->length == (int)tree->arrays.size());
|
||||
assert(tree->length > 0);
|
||||
auto last_array = tree->arrays.at(6).get(); // shrub is the second last tree in `background-work`
|
||||
auto as_instance_array = dynamic_cast<level_tools::DrawableInlineArrayInstanceTie*>(last_array);
|
||||
auto last_array = tree->arrays.back().get();
|
||||
auto as_instance_array = dynamic_cast<shrub_types::DrawableInlineArrayInstanceShrub*>(last_array);
|
||||
assert(as_instance_array);
|
||||
assert(as_instance_array->length == (int)as_instance_array->instances.size());
|
||||
assert(as_instance_array->length > 0);
|
||||
@@ -136,45 +447,45 @@ void extract_shrub(const shrub_types::DrawableTreeInstanceShrub* tree,
|
||||
}
|
||||
}
|
||||
|
||||
auto info = collect_instance_info(as_instance_array, &tree->prototypes.prototype_array_tie.data);
|
||||
update_proto_info(&info, tex_map, tex_db, tree->prototypes.prototype_array_tie.data);
|
||||
auto info = collect_instance_info(as_instance_array, &tree->info.prototype_array_shrub.data);
|
||||
update_proto_info(&info, map, tex_db, tree->info.prototype_array_shrub.data);
|
||||
|
||||
// AHHHH - likely stuck
|
||||
|
||||
// debug_print_info(info);
|
||||
emulate_tie_prototype_program(info);
|
||||
emulate_tie_instance_program(info);
|
||||
emulate_kicks(info);
|
||||
// emulate_tie_prototype_program(info);
|
||||
// emulate_tie_instance_program(info);
|
||||
// emulate_kicks(info);
|
||||
|
||||
if (dump_level) {
|
||||
auto dir = file_util::get_file_path({fmt::format("debug_out/tie-{}/", debug_name)});
|
||||
file_util::create_dir_if_needed(dir);
|
||||
for (auto& proto : info) {
|
||||
auto data = debug_dump_proto_to_obj(proto);
|
||||
file_util::write_text_file(fmt::format("{}/{}.obj", dir, proto.name), data);
|
||||
// file_util::create_dir_if_needed()
|
||||
}
|
||||
// if (dump_level) {
|
||||
// auto dir = file_util::get_file_path({fmt::format("debug_out/tie-{}/", debug_name)});
|
||||
// file_util::create_dir_if_needed(dir);
|
||||
// for (auto& proto : info) {
|
||||
// auto data = debug_dump_proto_to_obj(proto);
|
||||
// file_util::write_text_file(fmt::format("{}/{}.obj", dir, proto.name), data);
|
||||
// // file_util::create_dir_if_needed()
|
||||
// }
|
||||
|
||||
auto full = dump_full_to_obj(info);
|
||||
file_util::write_text_file(fmt::format("{}/ALL.obj", dir), full);
|
||||
}
|
||||
// auto full = dump_full_to_obj(info);
|
||||
// file_util::write_text_file(fmt::format("{}/ALL.obj", dir), full);
|
||||
//}
|
||||
|
||||
auto full_palette = make_big_palette(info);
|
||||
add_vertices_and_static_draw(this_tree, out, tex_db, info);
|
||||
// auto full_palette = make_big_palette(info);
|
||||
// add_vertices_and_static_draw(this_tree, out, tex_db, info);
|
||||
|
||||
for (auto& draw : this_tree.static_draws) {
|
||||
for (auto& str : draw.vis_groups) {
|
||||
auto it = instance_parents.find(str.vis_idx);
|
||||
if (it == instance_parents.end()) {
|
||||
str.vis_idx = UINT32_MAX;
|
||||
} else {
|
||||
str.vis_idx = it->second;
|
||||
}
|
||||
}
|
||||
}
|
||||
// for (auto& draw : this_tree.static_draws) {
|
||||
// for (auto& str : draw.vis_groups) {
|
||||
// auto it = instance_parents.find(str.vis_idx);
|
||||
// if (it == instance_parents.end()) {
|
||||
// str.vis_idx = UINT32_MAX;
|
||||
// } else {
|
||||
// str.vis_idx = it->second;
|
||||
// }
|
||||
// }
|
||||
//}
|
||||
|
||||
this_tree.colors = full_palette.colors;
|
||||
fmt::print("TIE tree has {} draws\n", this_tree.static_draws.size());
|
||||
out.tie_trees.push_back(std::move(this_tree));
|
||||
// this_tree.colors = full_palette.colors;
|
||||
// fmt::print("TIE tree has {} draws\n", this_tree.static_draws.size());
|
||||
// out.tie_trees.push_back(std::move(this_tree));
|
||||
}
|
||||
} // namespace decompiler
|
||||
|
||||
@@ -64,6 +64,8 @@ struct PrototypeBucketShrub {
|
||||
// - rlength-mid
|
||||
// - stiffness
|
||||
|
||||
float stiffness; // - 60
|
||||
|
||||
u32 next[4]; // 64
|
||||
u16 count[4]; // 80 | NOTE - overlayed in places as a 128bit value
|
||||
|
||||
@@ -113,7 +115,7 @@ struct InstanceShrubbery : public level_tools::Drawable {
|
||||
u16 wind_index; // 62
|
||||
|
||||
// --- instance-shrubbery ---
|
||||
u32 color; // 8
|
||||
Ref color_indices; // 8 - can't read this in the first pass because we don't know how long.
|
||||
level_tools::Vector flat_normal; // 64
|
||||
level_tools::Vector flat_hwidth; // 76
|
||||
};
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
#include <array>
|
||||
|
||||
#include "extract_common.h"
|
||||
#include "extract_tie.h"
|
||||
|
||||
#include "decompiler/ObjectFile/LinkedObjectFile.h"
|
||||
@@ -9,6 +8,64 @@
|
||||
|
||||
namespace decompiler {
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Get the index of the first draw node in an array. Works for node or tfrag.
|
||||
/// </summary>
|
||||
/// <param name="array"></param>
|
||||
/// <returns></returns>
|
||||
u16 get_first_idx(const level_tools::DrawableInlineArray* array) {
|
||||
auto as_tie_instances = dynamic_cast<const level_tools::DrawableInlineArrayInstanceTie*>(array);
|
||||
auto as_nodes = dynamic_cast<const level_tools::DrawableInlineArrayNode*>(array);
|
||||
if (as_tie_instances) {
|
||||
return as_tie_instances->instances.at(0).id;
|
||||
} else if (as_nodes) {
|
||||
return as_nodes->draw_nodes.at(0).id;
|
||||
} else {
|
||||
assert(false);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Verify node indices follow the patterns we expect. Takes start as the expected first, writes the
|
||||
/// end.
|
||||
/// </summary>
|
||||
/// <param name="array"></param>
|
||||
/// <param name="start"></param>
|
||||
/// <param name="end"></param>
|
||||
/// <returns></returns>
|
||||
bool verify_node_indices_from_array(const level_tools::DrawableInlineArray* array,
|
||||
u16 start,
|
||||
u16* end) {
|
||||
auto as_tie_instances = dynamic_cast<const level_tools::DrawableInlineArrayInstanceTie*>(array);
|
||||
auto as_nodes = dynamic_cast<const level_tools::DrawableInlineArrayNode*>(array);
|
||||
|
||||
if (as_tie_instances) {
|
||||
for (auto& elt : as_tie_instances->instances) {
|
||||
if (elt.id != start) {
|
||||
fmt::print("bad inst: exp {} got {}\n", start, elt.id);
|
||||
return false;
|
||||
}
|
||||
start++;
|
||||
}
|
||||
*end = start;
|
||||
return true;
|
||||
} else if (as_nodes) {
|
||||
for (auto& elt : as_nodes->draw_nodes) {
|
||||
if (elt.id != start) {
|
||||
fmt::print("bad node: exp {} got {}\n", start, elt.id);
|
||||
return false;
|
||||
}
|
||||
start++;
|
||||
}
|
||||
*end = start;
|
||||
return true;
|
||||
} else {
|
||||
fmt::print("bad node array type: {}\n", array->my_type());
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/*!
|
||||
* Verify all node indices in a tree.
|
||||
*/
|
||||
|
||||
Reference in New Issue
Block a user