mirror of
https://github.com/open-goal/jak-project
synced 2026-07-07 06:05:15 -04:00
decomp: handle dumping jak 2 VAG file assets (#2969)
There are potentially still some minor issues with the resulting files. Some of them appear to have minor artifacts that playing through the actual game do not -- but this is a much better starting point for someone to iterate from if they are interested in improving things.
This commit is contained in:
@@ -8,62 +8,86 @@
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/*!
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* Write a wave file from a vector of samples.
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*/
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void write_wave_file_mono(const std::vector<s16>& samples, s32 sample_rate, const fs::path& name) {
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void write_wave_file(const std::vector<s16>& left_samples,
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const std::vector<s16>& right_samples,
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s32 sample_rate,
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const fs::path& name) {
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WaveFileHeader header;
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memcpy(header.chunk_id, "RIFF", 4);
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header.chunk_size = 36 + samples.size() * sizeof(s16);
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header.chunk_size = 36 + ((left_samples.size() + right_samples.size()) * sizeof(s16));
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memcpy(header.format, "WAVE", 4);
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// now the format
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memcpy(header.subchunk1_id, "fmt ", 4);
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header.subchunk1_size = 16;
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header.aud_format = 1;
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header.num_channels = 1; // mono
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if (right_samples.empty()) {
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header.num_channels = 1; // mono
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} else {
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header.num_channels = 2; // stereo
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}
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header.sample_rate = sample_rate;
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header.byte_rate = sample_rate * header.num_channels * sizeof(s16);
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header.block_align = header.num_channels * sizeof(s16);
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header.bits_per_sample = 16;
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memcpy(header.subchunk2_id, "data", 4);
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header.subchunk2_size = samples.size() * sizeof(s16);
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header.subchunk2_size = (left_samples.size() + right_samples.size()) * sizeof(s16);
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BinaryWriter writer;
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writer.add(header);
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for (auto& samp : samples) {
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writer.add(samp);
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if (right_samples.empty()) {
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for (const auto& sample : left_samples) {
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writer.add(sample);
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}
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} else {
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for (int i = 0; i < left_samples.size(); i++) {
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writer.add(left_samples.at(i));
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if (i < right_samples.size()) {
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writer.add(right_samples.at(i));
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} else {
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writer.add(0);
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}
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}
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}
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writer.write_to_file(name);
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}
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std::vector<s16> decode_adpcm(BinaryReader& reader) {
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std::vector<s16> decoded_samples;
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s32 sample_prev[2] = {0, 0};
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std::pair<std::vector<s16>, std::vector<s16>> decode_adpcm(BinaryReader& reader, const bool mono) {
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std::vector<s16> left_samples;
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std::vector<s16> right_samples;
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s32 left_sample_prev[2] = {0, 0};
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s32 right_sample_prev[2] = {0, 0};
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constexpr s32 f1[5] = {0, 60, 115, 98, 122};
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constexpr s32 f2[5] = {0, 0, -52, -55, -60};
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[[maybe_unused]] int block_idx = 0;
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// 16 byte blocks
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int bytes_read = reader.get_seek(); // we've already read n bytes into the file
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// Jak VAG's don't interleave the samples because of course they don't
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// instead they are partitioned into contiguous 8kb (thats 8192 bytes) chunks
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// alternating left/right
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bool processing_left_chunk = true;
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while (true) {
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if (!reader.bytes_left()) {
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break;
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}
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if (bytes_read == 0x2000) {
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// switch streams
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processing_left_chunk = !processing_left_chunk;
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bytes_read = 0;
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}
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u8 shift_filter = reader.read<u8>();
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u8 flags = reader.read<u8>();
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u8 shift = shift_filter & 0b1111;
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u8 filter = shift_filter >> 4;
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u8 flags = reader.read<u8>();
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if (shift > 12) {
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ASSERT(false);
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}
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if (filter > 4) {
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ASSERT(false);
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}
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if (flags == 7) {
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break;
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}
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// removed assertions here
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u8 input_buffer[14];
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@@ -81,25 +105,42 @@ std::vector<s16> decode_adpcm(BinaryReader& reader) {
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s32 sample = (s32)(s16)(nibble << 12);
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sample >>= shift;
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sample += (sample_prev[0] * f1[filter] + sample_prev[1] * f2[filter] + 32) / 64;
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if (sample > 0x7fff) {
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sample = 0x7fff;
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if (mono || processing_left_chunk) {
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sample += (left_sample_prev[0] * f1[filter] + left_sample_prev[1] * f2[filter] + 32) / 64;
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if (sample > 0x7fff) {
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sample = 0x7fff;
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}
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if (sample < -0x8000) {
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sample = -0x8000;
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}
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left_sample_prev[1] = left_sample_prev[0];
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left_sample_prev[0] = sample;
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left_samples.push_back(sample);
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} else {
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sample += (right_sample_prev[0] * f1[filter] + right_sample_prev[1] * f2[filter] + 32) / 64;
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if (sample > 0x7fff) {
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sample = 0x7fff;
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}
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if (sample < -0x8000) {
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sample = -0x8000;
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}
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right_sample_prev[1] = right_sample_prev[0];
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right_sample_prev[0] = sample;
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right_samples.push_back(sample);
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}
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if (sample < -0x8000) {
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sample = -0x8000;
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}
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sample_prev[1] = sample_prev[0];
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sample_prev[0] = sample;
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decoded_samples.push_back(sample);
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}
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bytes_read += 16;
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block_idx++;
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}
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return decoded_samples;
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return {left_samples, right_samples};
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}
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// I attempted to write an encoder below, which works, but has some limitations.
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@@ -29,8 +29,11 @@ struct WaveFileHeader {
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s32 subchunk2_size;
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};
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void write_wave_file_mono(const std::vector<s16>& samples, s32 sample_rate, const fs::path& name);
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void write_wave_file(const std::vector<s16>& left_samples,
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const std::vector<s16>& right_samples,
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s32 sample_rate,
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const fs::path& name);
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std::vector<s16> decode_adpcm(BinaryReader& reader);
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std::pair<std::vector<s16>, std::vector<s16>> decode_adpcm(BinaryReader& reader, const bool mono);
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std::vector<u8> encode_adpcm(const std::vector<s16>& samples);
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@@ -445,7 +445,15 @@
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// "audio_dir_file_name": "jak2/VAG",
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"audio_dir_file_name": "",
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"streamed_audio_file_names": [],
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"streamed_audio_file_names": [
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"VAGWAD.ENG",
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"VAGWAD.FRE",
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"VAGWAD.GER",
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"VAGWAD.ITA",
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"VAGWAD.JAP",
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"VAGWAD.KOR",
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"VAGWAD.SPA"
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],
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// tpages that should always be possible to access.
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"common_tpages": [
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@@ -5,6 +5,7 @@
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#include "common/log/log.h"
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#include "common/util/BinaryReader.h"
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#include "common/util/FileUtil.h"
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#include "common/util/string_util.h"
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#include "third-party/fmt/core.h"
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#include "third-party/json.hpp"
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@@ -68,7 +69,7 @@ struct VagFileHeader {
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u32 z[3];
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char name[16];
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VagFileHeader swapped_endian() const {
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VagFileHeader swapped_endian_jak1() const {
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VagFileHeader result(*this);
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result.version = swap32(result.version);
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result.channel_size = swap32(result.channel_size);
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@@ -76,6 +77,15 @@ struct VagFileHeader {
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return result;
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}
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VagFileHeader swapped_endian_jak2() const {
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VagFileHeader result(*this);
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result.version = swap32(result.version);
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result.channel_size = swap32(result.channel_size);
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// for some reason, the sample rate is big endian for jak2
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// result.sample_rate = swap32(result.sample_rate);
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return result;
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}
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void debug_print() {
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char temp_name[17];
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memcpy(temp_name, name, 16);
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@@ -89,46 +99,79 @@ struct VagFileHeader {
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/*!
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* Read the DIR file into an AudioDir
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*/
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AudioDir read_audio_dir(const fs::path& path) {
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// matches the format in file.
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struct DirEntry {
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char name[8];
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u32 value;
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};
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AudioDir read_audio_dir(const decompiler::Config& config, const fs::path& path) {
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auto data = file_util::read_binary_file(path);
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lg::info("Got {} bytes of audio dir.", data.size());
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auto reader = BinaryReader(data);
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u32 count = reader.read<u32>();
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u32 data_end = sizeof(u32) + sizeof(DirEntry) * count;
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ASSERT(data_end <= data.size());
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std::vector<DirEntry> entries;
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for (u32 i = 0; i < count; i++) {
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entries.push_back(reader.read<DirEntry>());
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}
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while (reader.bytes_left()) {
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ASSERT(reader.read<u8>() == 0);
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}
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AudioDir result;
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if (config.game_version == GameVersion::Jak1) {
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// matches the format in file.
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struct DirEntryJak1 {
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char name[8];
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u32 value;
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};
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u32 data_end = sizeof(u32) + sizeof(DirEntryJak1) * count;
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ASSERT(data_end <= data.size());
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std::vector<DirEntryJak1> entries;
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for (u32 i = 0; i < count; i++) {
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entries.push_back(reader.read<DirEntryJak1>());
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}
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ASSERT(!entries.empty());
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for (size_t i = 0; i < entries.size(); i++) {
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AudioDir::Entry e;
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for (auto c : entries[i].name) {
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// padded with spaces, no null terminator.
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e.name.push_back(c);
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while (reader.bytes_left()) {
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ASSERT(reader.read<u8>() == 0);
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}
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e.start_byte = AUDIO_PAGE_SIZE * entries[i].value;
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if (i + 1 < (entries.size())) {
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e.end_byte = AUDIO_PAGE_SIZE * entries[i + 1].value;
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} else {
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e.end_byte = -1;
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ASSERT(!entries.empty());
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for (size_t i = 0; i < entries.size(); i++) {
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AudioDir::Entry e;
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for (auto c : entries[i].name) {
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// padded with spaces, no null terminator.
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e.name.push_back(c);
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}
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e.start_byte = AUDIO_PAGE_SIZE * entries[i].value;
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if (i + 1 < (entries.size())) {
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e.end_byte = AUDIO_PAGE_SIZE * entries[i + 1].value;
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} else {
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e.end_byte = -1;
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}
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result.entries.push_back(e);
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}
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result.entries.push_back(e);
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} else if (config.game_version == GameVersion::Jak2) {
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// matches the format in file.
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struct DirEntryJak2 {
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char name[8];
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u32 value;
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// TODO - no idea what this is
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u32 boolean;
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};
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u32 data_end = sizeof(u32) + sizeof(DirEntryJak2) * count;
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ASSERT(data_end <= data.size());
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std::vector<DirEntryJak2> entries;
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for (u32 i = 0; i < count; i++) {
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entries.push_back(reader.read<DirEntryJak2>());
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}
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while (reader.bytes_left()) {
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ASSERT(reader.read<u8>() == 0);
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}
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ASSERT(!entries.empty());
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for (size_t i = 0; i < entries.size(); i++) {
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AudioDir::Entry e;
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for (auto c : entries[i].name) {
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// padded with spaces, no null terminator.
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e.name.push_back(c);
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}
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e.start_byte = AUDIO_PAGE_SIZE * entries[i].value;
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if (i + 1 < (entries.size())) {
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e.end_byte = AUDIO_PAGE_SIZE * entries[i + 1].value;
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} else {
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e.end_byte = -1;
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}
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result.entries.push_back(e);
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}
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} else {
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ASSERT_MSG(false, "Unsupported game version for extracting streaming audio");
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}
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return result;
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}
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@@ -153,7 +196,9 @@ AudioFileInfo process_audio_file(const fs::path& output_folder,
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auto header = reader.read<VagFileHeader>();
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if (header.magic[0] == 'V') {
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header = header.swapped_endian();
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header = header.swapped_endian_jak1();
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} else if (header.magic[0] == 'p') {
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header = header.swapped_endian_jak2();
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} else {
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ASSERT(false);
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}
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@@ -163,7 +208,8 @@ AudioFileInfo process_audio_file(const fs::path& output_folder,
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ASSERT(reader.read<u8>() == 0);
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}
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std::vector<s16> decoded_samples = decode_adpcm(reader);
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const auto [left_samples, right_samples] =
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decode_adpcm(reader, !str_util::starts_with(std::string(header.name), "Stereo"));
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while (reader.bytes_left()) {
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ASSERT(reader.read<u8>() == 0);
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@@ -171,7 +217,8 @@ AudioFileInfo process_audio_file(const fs::path& output_folder,
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file_util::create_dir_if_needed(output_folder / suffix);
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auto file_name = fmt::format("{}.wav", remove_trailing_spaces(name));
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write_wave_file_mono(decoded_samples, header.sample_rate, output_folder / suffix / file_name);
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write_wave_file(left_samples, right_samples, header.sample_rate,
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output_folder / suffix / file_name);
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std::string vag_filename;
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for (int i = 0; i < 16; i++) {
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@@ -179,13 +226,15 @@ AudioFileInfo process_audio_file(const fs::path& output_folder,
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vag_filename.push_back(header.name[i]);
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}
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}
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return {vag_filename, (double)decoded_samples.size() / header.sample_rate};
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return {vag_filename,
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((double)left_samples.size() + (double)right_samples.size()) / header.sample_rate};
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}
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void process_streamed_audio(const fs::path& output_path,
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void process_streamed_audio(const decompiler::Config& config,
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const fs::path& output_path,
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const fs::path& input_dir,
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const std::vector<std::string>& audio_files) {
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auto dir_data = read_audio_dir(input_dir / "VAG" / "VAGDIR.AYB");
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auto dir_data = read_audio_dir(config, input_dir / "VAG" / "VAGDIR.AYB");
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double audio_len = 0.f;
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std::vector<std::string> langs;
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@@ -5,8 +5,11 @@
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#include "common/util/FileUtil.h"
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#include "decompiler/config.h"
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namespace decompiler {
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void process_streamed_audio(const fs::path& output_path,
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void process_streamed_audio(const Config& config,
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const fs::path& output_path,
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const fs::path& input_dir,
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const std::vector<std::string>& audio_files);
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}
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+2
-1
@@ -312,7 +312,8 @@ int main(int argc, char** argv) {
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auto streaming_audio_in = in_folder / "VAG";
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auto streaming_audio_out = out_folder / "assets" / "streaming_audio";
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file_util::create_dir_if_needed(streaming_audio_out);
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process_streamed_audio(streaming_audio_out, in_folder, config.streamed_audio_file_names);
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process_streamed_audio(config, streaming_audio_out, in_folder,
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config.streamed_audio_file_names);
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}
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lg::info("Decompiler has finished successfully in {:.2f} seconds.", decomp_timer.getSeconds());
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