mirror of
https://github.com/open-goal/jak-project
synced 2026-09-07 11:36:26 -04:00
cmake: sort game/CMakeLists.txt files (#2633)
I sorted the list of sources on my SDL PR to reduce future merge conflicts, but in the meantime everytime something gets added to it I have a pretty rough set of conflicts to resolve. Committing this early to preserve my sanity
This commit is contained in:
+99
-98
@@ -6,23 +6,65 @@ set(CMAKE_ASM_NASM_SOURCE_FILE_EXTENSIONS ${CMAKE_ASM_NASM_SOURCE_FILE_EXTENSION
|
||||
set(CMAKE_ASM_NASM_COMPILE_OBJECT "<CMAKE_ASM_NASM_COMPILER> <INCLUDES> -f ${CMAKE_ASM_NASM_OBJECT_FORMAT} -o <OBJECT> <SOURCE>")
|
||||
set_source_files_properties(kernel/asm_funcs.asm PROPERTIES COMPILE_FLAGS "-g")
|
||||
set(RUNTIME_SOURCE
|
||||
runtime.cpp
|
||||
discord.cpp
|
||||
system/SystemThread.cpp
|
||||
system/IOP_Kernel.cpp
|
||||
system/iop_thread.cpp
|
||||
system/Deci2Server.cpp
|
||||
system/newpad.cpp
|
||||
sce/libcdvd_ee.cpp
|
||||
sce/libscf.cpp
|
||||
sce/libdma.cpp
|
||||
sce/libpad.cpp
|
||||
sce/libgraph.cpp
|
||||
sce/deci2.cpp
|
||||
sce/sif_ee.cpp
|
||||
sce/sif_ee_memcard.cpp
|
||||
sce/iop.cpp
|
||||
sce/stubs.cpp
|
||||
graphics/display.cpp
|
||||
graphics/gfx.cpp
|
||||
graphics/jak2_texture_remap.cpp
|
||||
graphics/opengl_renderer/background/background_common.cpp
|
||||
graphics/opengl_renderer/background/Shrub.cpp
|
||||
graphics/opengl_renderer/background/Tfrag3.cpp
|
||||
graphics/opengl_renderer/background/TFragment.cpp
|
||||
graphics/opengl_renderer/background/Tie3.cpp
|
||||
graphics/opengl_renderer/BlitDisplays.cpp
|
||||
graphics/opengl_renderer/BucketRenderer.cpp
|
||||
graphics/opengl_renderer/CollideMeshRenderer.cpp
|
||||
graphics/opengl_renderer/debug_gui.cpp
|
||||
graphics/opengl_renderer/DepthCue.cpp
|
||||
graphics/opengl_renderer/DirectRenderer.cpp
|
||||
graphics/opengl_renderer/DirectRenderer2.cpp
|
||||
graphics/opengl_renderer/dma_helpers.cpp
|
||||
graphics/opengl_renderer/EyeRenderer.cpp
|
||||
graphics/opengl_renderer/foreground/Generic2_Build.cpp
|
||||
graphics/opengl_renderer/foreground/Generic2_DMA.cpp
|
||||
graphics/opengl_renderer/foreground/Generic2_OpenGL.cpp
|
||||
graphics/opengl_renderer/foreground/Generic2.cpp
|
||||
graphics/opengl_renderer/foreground/Merc2.cpp
|
||||
graphics/opengl_renderer/foreground/Shadow2.cpp
|
||||
graphics/opengl_renderer/LightningRenderer.cpp
|
||||
graphics/opengl_renderer/loader/Loader.cpp
|
||||
graphics/opengl_renderer/loader/LoaderStages.cpp
|
||||
graphics/opengl_renderer/ocean/CommonOceanRenderer.cpp
|
||||
graphics/opengl_renderer/ocean/OceanMid_PS2.cpp
|
||||
graphics/opengl_renderer/ocean/OceanMid.cpp
|
||||
graphics/opengl_renderer/ocean/OceanMidAndFar.cpp
|
||||
graphics/opengl_renderer/ocean/OceanNear_PS2.cpp
|
||||
graphics/opengl_renderer/ocean/OceanNear.cpp
|
||||
graphics/opengl_renderer/ocean/OceanTexture_PC.cpp
|
||||
graphics/opengl_renderer/ocean/OceanTexture.cpp
|
||||
graphics/opengl_renderer/opengl_utils.cpp
|
||||
graphics/opengl_renderer/OpenGLRenderer.cpp
|
||||
graphics/opengl_renderer/Profiler.cpp
|
||||
graphics/opengl_renderer/ProgressRenderer.cpp
|
||||
graphics/opengl_renderer/Shader.cpp
|
||||
graphics/opengl_renderer/Shadow_PS2.cpp
|
||||
graphics/opengl_renderer/ShadowRenderer.cpp
|
||||
graphics/opengl_renderer/SkyBlendCPU.cpp
|
||||
graphics/opengl_renderer/SkyBlendGPU.cpp
|
||||
graphics/opengl_renderer/SkyRenderer.cpp
|
||||
graphics/opengl_renderer/sprite/GlowRenderer.cpp
|
||||
graphics/opengl_renderer/sprite/Sprite3_Distort.cpp
|
||||
graphics/opengl_renderer/sprite/Sprite3_Glow.cpp
|
||||
graphics/opengl_renderer/sprite/Sprite3.cpp
|
||||
graphics/opengl_renderer/TextureUploadHandler.cpp
|
||||
graphics/opengl_renderer/VisDataHandler.cpp
|
||||
graphics/opengl_renderer/Warp.cpp
|
||||
graphics/pipelines/opengl.cpp
|
||||
graphics/sceGraphicsInterface.cpp
|
||||
graphics/texture/jak1_tpage_dir.cpp
|
||||
graphics/texture/jak2_tpage_dir.cpp
|
||||
graphics/texture/TextureConverter.cpp
|
||||
graphics/texture/TexturePool.cpp
|
||||
kernel/asm_funcs.asm
|
||||
kernel/common/fileio.cpp
|
||||
kernel/common/kboot.cpp
|
||||
kernel/common/kdgo.cpp
|
||||
@@ -55,8 +97,6 @@ set(RUNTIME_SOURCE
|
||||
kernel/jak2/kprint.cpp
|
||||
kernel/jak2/kscheme.cpp
|
||||
kernel/jak2/ksound.cpp
|
||||
kernel/asm_funcs.asm
|
||||
mips2c/mips2c_table.cpp
|
||||
mips2c/jak1_functions/bones.cpp
|
||||
mips2c/jak1_functions/collide_cache.cpp
|
||||
mips2c/jak1_functions/collide_edge_grab.cpp
|
||||
@@ -70,13 +110,13 @@ set(RUNTIME_SOURCE
|
||||
mips2c/jak1_functions/generic_tie.cpp
|
||||
mips2c/jak1_functions/joint.cpp
|
||||
mips2c/jak1_functions/merc_blend_shape.cpp
|
||||
mips2c/jak1_functions/ocean.cpp
|
||||
mips2c/jak1_functions/ocean_vu0.cpp
|
||||
mips2c/jak1_functions/ocean.cpp
|
||||
mips2c/jak1_functions/ripple.cpp
|
||||
mips2c/jak1_functions/shadow.cpp
|
||||
mips2c/jak1_functions/sky_tng.cpp
|
||||
mips2c/jak1_functions/sparticle.cpp
|
||||
mips2c/jak1_functions/sparticle_launcher.cpp
|
||||
mips2c/jak1_functions/sparticle.cpp
|
||||
mips2c/jak1_functions/test_func.cpp
|
||||
mips2c/jak1_functions/texture.cpp
|
||||
mips2c/jak1_functions/tfrag.cpp
|
||||
@@ -91,39 +131,40 @@ set(RUNTIME_SOURCE
|
||||
mips2c/jak2_functions/debug.cpp
|
||||
mips2c/jak2_functions/font.cpp
|
||||
mips2c/jak2_functions/foreground.cpp
|
||||
mips2c/jak2_functions/generic_merc.cpp
|
||||
mips2c/jak2_functions/generic_effect.cpp
|
||||
mips2c/jak2_functions/generic_merc.cpp
|
||||
mips2c/jak2_functions/joint.cpp
|
||||
mips2c/jak2_functions/lights.cpp
|
||||
mips2c/jak2_functions/merc_blend_shape.cpp
|
||||
mips2c/jak2_functions/nav_control.cpp
|
||||
mips2c/jak2_functions/nav_mesh.cpp
|
||||
mips2c/jak2_functions/ocean_vu0.cpp
|
||||
mips2c/jak2_functions/ocean.cpp
|
||||
mips2c/jak2_functions/ripple.cpp
|
||||
mips2c/jak2_functions/shadow.cpp
|
||||
mips2c/jak2_functions/sky.cpp
|
||||
mips2c/jak2_functions/sparticle.cpp
|
||||
mips2c/jak2_functions/sparticle_launcher.cpp
|
||||
mips2c/jak2_functions/sparticle.cpp
|
||||
mips2c/jak2_functions/spatial_hash.cpp
|
||||
mips2c/jak2_functions/squid.cpp
|
||||
mips2c/jak2_functions/texture.cpp
|
||||
mips2c/jak2_functions/vortex.cpp
|
||||
mips2c/jak2_functions/ocean.cpp
|
||||
mips2c/jak2_functions/ocean_vu0.cpp
|
||||
mips2c/jak2_functions/merc_blend_shape.cpp
|
||||
mips2c/jak2_functions/ripple.cpp
|
||||
mips2c/jak2_functions/squid.cpp
|
||||
mips2c/jak2_functions/shadow.cpp
|
||||
mips2c/mips2c_table.cpp
|
||||
overlord/common/dma.cpp
|
||||
overlord/common/iso.cpp
|
||||
overlord/common/fake_iso.cpp
|
||||
overlord/common/iso_api.cpp
|
||||
overlord/common/iso.cpp
|
||||
overlord/common/isocommon.cpp
|
||||
overlord/common/overlord.cpp
|
||||
overlord/common/sbank.cpp
|
||||
overlord/common/soundcommon.cpp
|
||||
overlord/common/srpc.cpp
|
||||
overlord/common/fake_iso.cpp
|
||||
overlord/common/ssound.cpp
|
||||
overlord/jak1/dma.cpp
|
||||
overlord/jak1/fake_iso.cpp
|
||||
overlord/jak1/iso.cpp
|
||||
overlord/jak1/iso_api.cpp
|
||||
overlord/jak1/iso_queue.cpp
|
||||
overlord/jak1/iso.cpp
|
||||
overlord/jak1/isocommon.cpp
|
||||
overlord/jak1/overlord.cpp
|
||||
overlord/jak1/ramdisk.cpp
|
||||
@@ -131,81 +172,41 @@ set(RUNTIME_SOURCE
|
||||
overlord/jak1/ssound.cpp
|
||||
overlord/jak1/stream.cpp
|
||||
overlord/jak2/dma.cpp
|
||||
overlord/jak2/iso.cpp
|
||||
overlord/jak2/iso_cd.cpp
|
||||
overlord/jak2/iso_api.cpp
|
||||
overlord/jak2/iso_cd.cpp
|
||||
overlord/jak2/iso_queue.cpp
|
||||
overlord/jak2/iso.cpp
|
||||
overlord/jak2/list.cpp
|
||||
overlord/jak2/overlord.cpp
|
||||
overlord/jak2/pages.cpp
|
||||
overlord/jak2/list.cpp
|
||||
overlord/jak2/streamlist.cpp
|
||||
overlord/jak2/streamlfo.cpp
|
||||
overlord/jak2/ssound.cpp
|
||||
overlord/jak2/srpc.cpp
|
||||
overlord/jak2/stream.cpp
|
||||
overlord/jak2/vag.cpp
|
||||
overlord/jak2/spustreams.cpp
|
||||
graphics/gfx.cpp
|
||||
graphics/jak2_texture_remap.cpp
|
||||
graphics/display.cpp
|
||||
graphics/sceGraphicsInterface.cpp
|
||||
graphics/opengl_renderer/background/background_common.cpp
|
||||
graphics/opengl_renderer/background/Shrub.cpp
|
||||
graphics/opengl_renderer/background/Tfrag3.cpp
|
||||
graphics/opengl_renderer/background/TFragment.cpp
|
||||
graphics/opengl_renderer/background/Tie3.cpp
|
||||
graphics/opengl_renderer/foreground/Merc2.cpp
|
||||
graphics/opengl_renderer/foreground/Generic2.cpp
|
||||
graphics/opengl_renderer/foreground/Generic2_DMA.cpp
|
||||
graphics/opengl_renderer/foreground/Generic2_Build.cpp
|
||||
graphics/opengl_renderer/foreground/Generic2_OpenGL.cpp
|
||||
graphics/opengl_renderer/foreground/Shadow2.cpp
|
||||
graphics/opengl_renderer/sprite/GlowRenderer.cpp
|
||||
graphics/opengl_renderer/sprite/Sprite3.cpp
|
||||
graphics/opengl_renderer/sprite/Sprite3_Distort.cpp
|
||||
graphics/opengl_renderer/sprite/Sprite3_Glow.cpp
|
||||
graphics/opengl_renderer/ocean/CommonOceanRenderer.cpp
|
||||
graphics/opengl_renderer/ocean/OceanMid.cpp
|
||||
graphics/opengl_renderer/ocean/OceanMid_PS2.cpp
|
||||
graphics/opengl_renderer/ocean/OceanMidAndFar.cpp
|
||||
graphics/opengl_renderer/ocean/OceanNear.cpp
|
||||
graphics/opengl_renderer/ocean/OceanNear_PS2.cpp
|
||||
graphics/opengl_renderer/ocean/OceanTexture.cpp
|
||||
graphics/opengl_renderer/ocean/OceanTexture_PC.cpp
|
||||
graphics/opengl_renderer/loader/Loader.cpp
|
||||
graphics/opengl_renderer/loader/LoaderStages.cpp
|
||||
graphics/opengl_renderer/BucketRenderer.cpp
|
||||
graphics/opengl_renderer/CollideMeshRenderer.cpp
|
||||
graphics/opengl_renderer/debug_gui.cpp
|
||||
graphics/opengl_renderer/DepthCue.cpp
|
||||
graphics/opengl_renderer/DirectRenderer.cpp
|
||||
graphics/opengl_renderer/DirectRenderer2.cpp
|
||||
graphics/opengl_renderer/EyeRenderer.cpp
|
||||
graphics/opengl_renderer/LightningRenderer.cpp
|
||||
graphics/opengl_renderer/dma_helpers.cpp
|
||||
graphics/opengl_renderer/opengl_utils.cpp
|
||||
graphics/opengl_renderer/OpenGLRenderer.cpp
|
||||
graphics/opengl_renderer/Profiler.cpp
|
||||
graphics/opengl_renderer/ProgressRenderer.cpp
|
||||
graphics/opengl_renderer/Shader.cpp
|
||||
graphics/opengl_renderer/Shadow_PS2.cpp
|
||||
graphics/opengl_renderer/ShadowRenderer.cpp
|
||||
graphics/opengl_renderer/SkyBlendCPU.cpp
|
||||
graphics/opengl_renderer/SkyBlendGPU.cpp
|
||||
graphics/opengl_renderer/SkyRenderer.cpp
|
||||
graphics/opengl_renderer/TextureUploadHandler.cpp
|
||||
graphics/opengl_renderer/VisDataHandler.cpp
|
||||
graphics/opengl_renderer/Warp.cpp
|
||||
graphics/opengl_renderer/BlitDisplays.cpp
|
||||
graphics/texture/jak1_tpage_dir.cpp
|
||||
graphics/texture/jak2_tpage_dir.cpp
|
||||
graphics/texture/TextureConverter.cpp
|
||||
graphics/texture/TexturePool.cpp
|
||||
graphics/pipelines/opengl.cpp
|
||||
overlord/jak2/srpc.cpp
|
||||
overlord/jak2/ssound.cpp
|
||||
overlord/jak2/stream.cpp
|
||||
overlord/jak2/streamlfo.cpp
|
||||
overlord/jak2/streamlist.cpp
|
||||
overlord/jak2/vag.cpp
|
||||
runtime.cpp
|
||||
sce/deci2.cpp
|
||||
sce/iop.cpp
|
||||
sce/libcdvd_ee.cpp
|
||||
sce/libdma.cpp
|
||||
sce/libgraph.cpp
|
||||
sce/libpad.cpp
|
||||
sce/libscf.cpp
|
||||
sce/sif_ee_memcard.cpp
|
||||
sce/sif_ee.cpp
|
||||
sce/stubs.cpp
|
||||
system/Deci2Server.cpp
|
||||
system/IOP_Kernel.cpp
|
||||
system/iop_thread.cpp
|
||||
system/newpad.cpp
|
||||
system/SystemThread.cpp
|
||||
system/vm/dmac.cpp
|
||||
system/vm/vm.cpp
|
||||
tools/filter_menu/filter_menu.cpp
|
||||
tools/subtitles/subtitle_editor.cpp
|
||||
tools/filter_menu/filter_menu.cpp)
|
||||
)
|
||||
|
||||
add_subdirectory(sound)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user