d/jak2: initialize the camera

This commit is contained in:
Tyler Wilding
2022-10-08 22:37:33 -04:00
parent 3567c5ef7a
commit 27bd7371f3
2 changed files with 6 additions and 11 deletions
+5 -3
View File
@@ -1007,7 +1007,8 @@
(-> self local-down)
(vector-normalize-copy! (-> self local-down) (-> *standard-dynamics* gravity) 1.0)
)
(cam-master-effect)
;; TODO - waiting for particle code
;; (cam-master-effect)
)
(none)
)
@@ -1109,8 +1110,9 @@
(let ((a1-4 (new-stack-vector0)))
(tracking-spline-method-10 (-> self target-spline) a1-4)
)
(set! (-> self water-drip) (create-launch-control group-rain-screend-drop self))
(set! (-> self water-drip-time) (seconds -60))
;; TODO - waiting for particle code
;; (set! (-> self water-drip) (create-launch-control group-rain-screend-drop self))
;; (set! (-> self water-drip-time) (seconds -60))
(go cam-master-active)
0
(none)
+1 -8
View File
@@ -39,11 +39,4 @@
(none)
)
;; removed because it doesn't work yet.
(format #t "skipping cam-start~%")
(format 0 "skipping cam-start~%")
; (cam-start #f)
(cam-start #f)