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https://github.com/open-goal/jak-project
synced 2026-05-30 08:56:59 -04:00
add PAL support to extractor
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+1
-1
@@ -138,7 +138,7 @@
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"project" : "CMakeLists.txt",
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"projectTarget" : "extractor.exe (bin\\extractor.exe)",
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"name" : "Run - Extractor - Extract",
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"args" : [ "\"E:\\ISOs\\Jak\\Jak 1.iso\"", "--extract", "--proj-path", "C:\\Users\\xtvas\\Repositories\\opengoal\\launcher\\bundle-test\\data"]
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"args" : [ "\"C:\\Game\\PS2SMB\\DVD\\SCES_503.61.Jak & Daxter - TPL (PAL).iso\""]
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}
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]
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}
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@@ -1,5 +1,5 @@
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#include "read_iso_file.h"
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#include "third-party/fmt/core.h"
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#include "common/log/log.h"
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#include "common/common_types.h"
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#include "common/util/Assert.h"
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#include "common/util/FileUtil.h"
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@@ -79,14 +79,18 @@ void add_from_dir(FILE* fp, u32 sector, u32 size, IsoFile::Entry* parent) {
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void unpack_entry(FILE* fp,
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IsoFile& iso,
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const IsoFile::Entry& entry,
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const std::filesystem::path& dest) {
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const std::filesystem::path& dest,
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bool print_progress) {
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std::filesystem::path path_to_entry = dest / entry.name;
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if (entry.is_dir) {
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std::filesystem::create_directory(path_to_entry);
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for (const auto& child : entry.children) {
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unpack_entry(fp, iso, child, path_to_entry);
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unpack_entry(fp, iso, child, path_to_entry, print_progress);
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}
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} else {
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if (print_progress) {
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lg::info("Extracting {}...", entry.name);
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}
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std::vector<u8> buffer(entry.size);
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if (fseek(fp, entry.offset_in_file, SEEK_SET)) {
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ASSERT_MSG(false, "Failed to fseek iso when unpacking");
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@@ -113,13 +117,19 @@ IsoFile find_files_in_iso(FILE* fp) {
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return result;
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}
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void unpack_iso_files(FILE* fp, IsoFile& layout, const std::filesystem::path& dest) {
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unpack_entry(fp, layout, layout.root, dest);
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void unpack_iso_files(FILE* fp,
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IsoFile& layout,
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const std::filesystem::path& dest,
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bool print_progress) {
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unpack_entry(fp, layout, layout.root, dest, print_progress);
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}
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IsoFile unpack_iso_files(FILE* fp, const std::filesystem::path& dest, const bool hashFiles) {
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IsoFile unpack_iso_files(FILE* fp,
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const std::filesystem::path& dest,
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bool print_progress,
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const bool hashFiles) {
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auto file = find_files_in_iso(fp);
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file.shouldHash = hashFiles;
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unpack_iso_files(fp, file, dest);
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unpack_iso_files(fp, file, dest, print_progress);
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return file;
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}
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@@ -34,4 +34,7 @@ struct IsoFile {
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IsoFile find_files_in_iso(FILE* fp);
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void unpack_iso_files(FILE* fp, IsoFile& layout, const std::filesystem::path& dest);
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IsoFile unpack_iso_files(FILE* fp, const std::filesystem::path& dest, const bool hashFiles = false);
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IsoFile unpack_iso_files(FILE* fp,
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const std::filesystem::path& dest,
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bool print_progress,
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const bool hashFiles = false);
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@@ -92,10 +92,25 @@
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////////////////////////////
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// turn this on to extract level background graphics data
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"levels_extract": false,
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"levels_extract": true,
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// turn this on if you want extracted levels to be saved out as .obj files
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"levels_convert_to_obj": false,
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// should we extract collision meshes?
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// these can be displayed in game, but makes the .fr3 files slightly larger
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"extract_collision": true
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"extract_collision": true,
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////////////////////////////
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// PATCHING OPTIONS
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////////////////////////////
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// these are options related to xdelta3 patches on specific objects
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// this allows us to get a more consistent input
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// set to true to write new patch files
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"write_patches": false,
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// set to true to apply patch files
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"apply_patches": true,
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// what to patch an object to and the patch file is
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"object_patches": {
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}
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}
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@@ -16,7 +16,8 @@ enum class ExtractorErrorCode {
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VALIDATION_ELF_MISSING_FROM_DB = 4002,
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VALIDATION_BAD_ISO_CONTENTS = 4010,
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VALIDATION_INCORRECT_EXTRACTION_COUNT = 4011,
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VALIDATION_BAD_EXTRACTION = 4020
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VALIDATION_BAD_EXTRACTION = 4020,
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VALIDATION_BAD_DECOMP = 4021
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};
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struct ISOMetadata {
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@@ -34,8 +35,12 @@ struct ISOMetadata {
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static std::map<std::string, std::map<xxh::hash64_t, ISOMetadata>> isoDatabase{
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{"SCUS-97124",
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{{7280758013604870207U,
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{"Jak and Daxter: The Precursor Legacy - Black Label", "NTSC-U", 337, 11363853835861842434U,
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"jak1_ntsc_black_label"}}}}};
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{"Jak & Daxter™: The Precursor Legacy (Black Label)", "NTSC-U", 337, 11363853835861842434U,
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"jak1_ntsc_black_label"}}}},
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{"SCES-50361",
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{{12150718117852276522U,
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{"Jak & Daxter™: The Precursor Legacy (PAL)", "PAL", 338, 16850370297611763875U,
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"jak1_pal"}}}}};
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void setup_global_decompiler_stuff(std::optional<std::filesystem::path> project_path_override) {
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decompiler::init_opcode_info();
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@@ -50,7 +55,7 @@ IsoFile extract_files(std::filesystem::path data_dir_path,
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auto fp = fopen(data_dir_path.string().c_str(), "rb");
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ASSERT_MSG(fp, "failed to open input ISO file\n");
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IsoFile iso = unpack_iso_files(fp, extracted_iso_path, true);
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IsoFile iso = unpack_iso_files(fp, extracted_iso_path, true, true);
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fclose(fp);
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return iso;
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}
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@@ -388,7 +393,12 @@ int main(int argc, char** argv) {
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}
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if (flag_runall || flag_decompile) {
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decompile(path_to_iso_files);
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try {
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decompile(path_to_iso_files);
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} catch (std::exception& e) {
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lg::error("Error during decompile: {}", e.what());
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return static_cast<int>(ExtractorErrorCode::VALIDATION_BAD_DECOMP);
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}
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}
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if (flag_runall || flag_compile) {
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