[decomp] game-info (#779)

* support more process stuff

* more of game info

* add ref file

* progress on save
This commit is contained in:
water111
2021-08-22 20:12:47 -04:00
committed by GitHub
parent 30d1e1d6c9
commit 403bb5f4de
117 changed files with 6234 additions and 2243 deletions
+3
View File
@@ -1370,6 +1370,9 @@ bool TypeSystem::typecheck_base_types(const std::string& input_expected,
}
if (expected == "seconds") {
if (actual == "seconds") {
return true;
}
expected = "uint";
}
+2 -9
View File
@@ -914,26 +914,18 @@ bool ControlFlowGraph::find_infinite_continue() {
int my_block = b0->get_first_block_id();
int dest_block = b0->succ_branch->get_first_block_id();
fmt::print("Considering {} as an infinite continue:\n", b0->to_string());
// fmt::print("Considering {} as an infinite continue:\n", b0->to_string());
if (b0->end_branch.asm_branch) {
return true;
}
if (dest_block >= my_block) {
fmt::print(" Rejecting because destination block {} comes after me {}\n", dest_block,
my_block);
return true;
} else {
fmt::print(" Order OK {} -> {}\n", my_block, dest_block);
}
int prev_count = get_prev_count(b0, b0->succ_branch);
if (prev_count == -1) {
fmt::print(
" Rejecting because we can't find the destination in the current ungrouped sequence.");
return true;
} else {
fmt::print(" Sequencing OK: {} prev's\n", prev_count);
}
replaced = true;
@@ -1232,6 +1224,7 @@ bool ControlFlowGraph::clean_up_asm_branches() {
else {
lg::error("unhandled sequences in clean_up_asm_branches likely seq: {} {}", !!b0_seq,
!!b1_seq);
lg::error("{} {}\n", b0->get_first_block_id(), b1->get_first_block_id());
}
} else {
-2
View File
@@ -289,8 +289,6 @@ void Function::resize_first_block(int new_start, const LinkedObjectFile&) {
basic_blocks.at(0).start_word = new_start;
if (basic_blocks.size() >= 2 && basic_blocks.at(1).start_word == new_start) {
lg::warn("Function {} loops back to the first instruction. This is rare/less tested.",
guessed_name.to_string());
// block 1 is now zero size, so we should eliminate it
auto& block0 = basic_blocks.at(0);
auto& block1 = basic_blocks.at(1);
+8
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@@ -629,6 +629,14 @@ TP_Type SimpleExpression::get_type_int2(const TypeState& input,
return TP_Type::make_from_ts(TypeSpec("float"));
}
auto& name = env.func->guessed_name;
if (name.kind == FunctionName::FunctionKind::METHOD && name.method_id == 7 &&
env.func->type.arg_count() == 3) {
if (m_kind == Kind::ADD && arg1_type.typespec() == TypeSpec("int")) {
return arg0_type;
}
}
throw std::runtime_error(fmt::format("Cannot get_type_int2: {}, args {} and {}",
to_form(env.file->labels, env).print(), arg0_type.print(),
arg1_type.print()));
+8
View File
@@ -1828,6 +1828,14 @@ std::string fixed_operator_to_string(FixedOperatorKind kind) {
return "l32-false-check";
case FixedOperatorKind::VECTOR_3_DOT:
return "vector-dot";
case FixedOperatorKind::PROCESS_TO_PPOINTER:
return "process->ppointer";
case FixedOperatorKind::PPOINTER_TO_HANDLE:
return "ppointer->handle";
case FixedOperatorKind::PROCESS_TO_HANDLE:
return "process->handle";
case FixedOperatorKind::PPOINTER_TO_PROCESS:
return "ppointer->process";
default:
assert(false);
return "";
+209 -9
View File
@@ -118,6 +118,21 @@ Form* try_cast_simplify(Form* in,
}
}
if (new_type == TypeSpec("handle")) {
auto in_generic = in->try_as_element<GenericElement>();
if (in_generic && (in_generic->op().is_fixed(FixedOperatorKind::PROCESS_TO_HANDLE) ||
in_generic->op().is_fixed(FixedOperatorKind::PPOINTER_TO_HANDLE))) {
return in;
}
}
if (new_type == TypeSpec("process")) {
auto in_generic = in->try_as_element<GenericElement>();
if (in_generic && in_generic->op().is_fixed(FixedOperatorKind::PPOINTER_TO_PROCESS)) {
return in;
}
}
auto type_info = env.dts->ts.lookup_type(new_type);
auto bitfield_info = dynamic_cast<BitFieldType*>(type_info);
if (bitfield_info) {
@@ -1004,6 +1019,17 @@ void SimpleExpressionElement::update_from_stack_add_i(const Env& env,
}
}
auto& name = env.func->guessed_name;
if (name.kind == FunctionName::FunctionKind::METHOD && name.method_id == 7 &&
env.func->type.arg_count() == 3) {
if (env.dts->ts.tc(TypeSpec("structure"), arg0_type.typespec()) && (arg1_i || arg1_u)) {
auto new_form = pool.alloc_element<GenericElement>(
GenericOperator::make_fixed(FixedOperatorKind::ADDITION_PTR), args.at(0), args.at(1));
result->push_back(new_form);
return;
}
}
if (false && ((arg0_i && arg1_i) || (arg0_u && arg1_u))) {
auto new_form = pool.alloc_element<GenericElement>(
GenericOperator::make_fixed(FixedOperatorKind::ADDITION), args.at(0), args.at(1));
@@ -1569,6 +1595,46 @@ void SimpleExpressionElement::update_from_stack_logor_or_logand(const Env& env,
return;
}
auto make_handle_matcher = Matcher::op_fixed(
FixedOperatorKind::LOGIOR,
{Matcher::op_fixed(
FixedOperatorKind::SHL,
{Matcher::deref(Matcher::any_reg(0), false,
{DerefTokenMatcher::integer(0), DerefTokenMatcher::string("pid")}),
Matcher::integer(32)}),
Matcher::op_fixed(FixedOperatorKind::ASM_SLLV_R0, {Matcher::any_reg(1)})});
auto handle_mr = match(make_handle_matcher, &hack_form);
if (handle_mr.matched) {
auto var_a = handle_mr.maps.regs.at(0).value();
auto var_b = handle_mr.maps.regs.at(1).value();
if (env.get_variable_name(var_a) == env.get_variable_name(var_b) &&
env.dts->ts.tc(TypeSpec("pointer", {TypeSpec("process")}),
env.get_variable_type(var_a, true))) {
auto* menv = const_cast<Env*>(&env);
menv->disable_use(var_a);
auto repopped = stack.pop_reg(var_b, {}, env, true, stack.size() - 1);
if (!repopped) {
fmt::print("repop failed.\n{}\n", stack.print(env));
repopped = var_to_form(var_b, pool);
}
auto proc_to_ppointer_matcher =
Matcher::op_fixed(FixedOperatorKind::PROCESS_TO_PPOINTER, {Matcher::any(0)});
auto proc_to_ppointer_mr = match(proc_to_ppointer_matcher, repopped);
if (proc_to_ppointer_mr.matched) {
element = pool.alloc_element<GenericElement>(
GenericOperator::make_fixed(FixedOperatorKind::PROCESS_TO_HANDLE),
proc_to_ppointer_mr.maps.forms.at(0));
} else {
element = pool.alloc_element<GenericElement>(
GenericOperator::make_fixed(FixedOperatorKind::PPOINTER_TO_HANDLE), repopped);
}
}
}
result->push_back(element);
}
@@ -2737,7 +2803,8 @@ void FunctionCallElement::update_from_stack(const Env& env,
match_result = match(matcher, temp_form);
if (match_result.matched) {
auto alloc = match_result.maps.strings.at(allocation);
if (alloc != "global" && alloc != "debug" && alloc != "process") {
if (alloc != "global" && alloc != "debug" && alloc != "process" &&
alloc != "loading-level") {
throw std::runtime_error("Unrecognized heap symbol for new: " + alloc);
}
auto type_2 = match_result.maps.strings.at(type_for_arg);
@@ -2994,6 +3061,107 @@ void WhileElement::push_to_stack(const Env& env, FormPool& pool, FormStack& stac
stack.push_form_element(this, true);
}
namespace {
// (if x (-> x ppointer)) -> (process->ppointer x)
Form* try_rewrite_as_process_to_ppointer(CondNoElseElement* value,
FormStack& stack,
FormPool& pool,
const Env& env) {
if (value->entries.size() != 1) {
return nullptr;
}
auto condition = value->entries.at(0).condition;
auto body = value->entries[0].body;
// safe to look for a reg directly here.
auto condition_matcher =
Matcher::op(GenericOpMatcher::condition(IR2_Condition::Kind::TRUTHY), {Matcher::any_reg(0)});
auto condition_mr = match(condition_matcher, condition);
if (!condition_mr.matched) {
return nullptr;
}
auto body_matcher =
Matcher::deref(Matcher::any_reg(0), false, {DerefTokenMatcher::string("ppointer")});
auto body_mr = match(body_matcher, body);
if (!body_mr.matched) {
return nullptr;
}
auto body_var = *body_mr.maps.regs.at(0);
auto condition_var = *condition_mr.maps.regs.at(0);
if (env.get_variable_name(body_var) != env.get_variable_name(condition_var)) {
return nullptr;
}
// fmt::print("Matched condition {} in {}\n", condition_var.to_string(env),
// value->to_string(env));
auto* menv = const_cast<Env*>(&env);
menv->disable_use(body_var);
auto repopped = stack.pop_reg(condition_var, {}, env, true);
if (!repopped) {
repopped = var_to_form(condition_var, pool);
}
return pool.alloc_single_element_form<GenericElement>(
nullptr, GenericOperator::make_fixed(FixedOperatorKind::PROCESS_TO_PPOINTER), repopped);
}
// (if x (-> x 0 self)) -> (ppointer->process x)
Form* try_rewrite_as_pppointer_to_process(CondNoElseElement* value,
FormStack& stack,
FormPool& pool,
const Env& env) {
if (value->entries.size() != 1) {
return nullptr;
}
auto condition = value->entries.at(0).condition;
auto body = value->entries[0].body;
// safe to look for a reg directly here.
auto condition_matcher =
Matcher::op(GenericOpMatcher::condition(IR2_Condition::Kind::TRUTHY), {Matcher::any_reg(0)});
auto condition_mr = match(condition_matcher, condition);
if (!condition_mr.matched) {
return nullptr;
}
auto body_matcher =
Matcher::deref(Matcher::any_reg(0), false,
{DerefTokenMatcher::integer(0), DerefTokenMatcher::string("self")});
auto body_mr = match(body_matcher, body);
if (!body_mr.matched) {
return nullptr;
}
auto body_var = *body_mr.maps.regs.at(0);
auto condition_var = *condition_mr.maps.regs.at(0);
if (env.get_variable_name(body_var) != env.get_variable_name(condition_var)) {
return nullptr;
}
// fmt::print("Matched condition {} in {}\n", condition_var.to_string(env),
// value->to_string(env));
auto* menv = const_cast<Env*>(&env);
menv->disable_use(body_var);
auto repopped = stack.pop_reg(condition_var, {}, env, true);
if (!repopped) {
repopped = var_to_form(condition_var, pool);
}
return pool.alloc_single_element_form<GenericElement>(
nullptr, GenericOperator::make_fixed(FixedOperatorKind::PPOINTER_TO_PROCESS), repopped);
}
} // namespace
///////////////////
// CondNoElseElement
///////////////////
@@ -3049,8 +3217,21 @@ void CondNoElseElement::push_to_stack(const Env& env, FormPool& pool, FormStack&
if (used_as_value) {
// TODO - is this wrong?
stack.push_value_to_reg(write_as_value, pool.alloc_single_form(nullptr, this), true,
env.get_variable_type(final_destination, false));
auto as_process_to_ppointer = try_rewrite_as_process_to_ppointer(this, stack, pool, env);
if (as_process_to_ppointer) {
stack.push_value_to_reg(write_as_value, as_process_to_ppointer, true,
env.get_variable_type(final_destination, false));
} else {
auto as_ppointer_to_process = try_rewrite_as_pppointer_to_process(this, stack, pool, env);
if (as_ppointer_to_process) {
stack.push_value_to_reg(write_as_value, as_ppointer_to_process, true,
env.get_variable_type(final_destination, false));
} else {
stack.push_value_to_reg(write_as_value, pool.alloc_single_form(nullptr, this), true,
env.get_variable_type(final_destination, false));
}
}
} else {
stack.push_form_element(this, true);
}
@@ -3976,7 +4157,8 @@ void ReturnElement::push_to_stack(const Env& env, FormPool& pool, FormStack& sta
if (var) {
const auto& func_type = env.func->type.last_arg();
return_type = env.get_variable_type(*var, false);
if (func_type != return_type) {
// functions with no return can return stuff.
if (func_type != return_type && func_type != TypeSpec("none")) {
auto as_cast = return_code->try_as_element<CastElement>();
if (as_cast) {
return_code->clear();
@@ -4324,6 +4506,22 @@ void BranchElement::push_to_stack(const Env& env, FormPool& pool, FormStack& sta
branch_delay = pool.alloc_single_element_form<SetVarElement>(
nullptr, dst, src_form, true, env.get_variable_type(src, true));
} break;
case IR2_BranchDelay::Kind::SET_REG_FALSE: {
auto dst = m_op->branch_delay().var(0);
auto src_form = pool.alloc_single_element_form<SimpleAtomElement>(
nullptr, SimpleAtom::make_sym_val("#f"));
branch_delay = pool.alloc_single_element_form<SetVarElement>(nullptr, dst, src_form, true,
TypeSpec("symbol"));
} break;
case IR2_BranchDelay::Kind::SET_REG_TRUE: {
auto dst = m_op->branch_delay().var(0);
auto src_form = pool.alloc_single_element_form<SimpleAtomElement>(
nullptr, SimpleAtom::make_sym_val("#t"));
branch_delay = pool.alloc_single_element_form<SetVarElement>(nullptr, dst, src_form, true,
TypeSpec("symbol"));
} break;
default:
throw std::runtime_error("Unhandled branch delay in BranchElement::push_to_stack: " +
m_op->to_string(env));
@@ -4552,11 +4750,13 @@ void ArrayFieldAccess::update_with_val(Form* new_val,
{Matcher::integer(m_expected_stride), Matcher::any(0)});
mult_matcher = Matcher::match_or(
{Matcher::cast("uint", mult_matcher), Matcher::cast("int", mult_matcher), mult_matcher});
auto add_matcher = Matcher::op(GenericOpMatcher::fixed(FixedOperatorKind::ADDITION),
{Matcher::any(1), mult_matcher});
add_matcher = Matcher::match_or(
{add_matcher, Matcher::op(GenericOpMatcher::fixed(FixedOperatorKind::ADDITION),
{mult_matcher, Matcher::any(1)})});
auto op_match =
GenericOpMatcher::or_match({GenericOpMatcher::fixed(FixedOperatorKind::ADDITION),
GenericOpMatcher::fixed(FixedOperatorKind::ADDITION_PTR)});
auto add_matcher = Matcher::op(op_match, {Matcher::any(1), mult_matcher});
add_matcher =
Matcher::match_or({add_matcher, Matcher::op(op_match, {mult_matcher, Matcher::any(1)})});
auto mr = match(add_matcher, new_val);
if (!mr.matched) {
+2
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@@ -128,6 +128,8 @@ class FormStack {
assert(false);
}
int size() const { return m_stack.size(); }
private:
std::vector<StackEntry> m_stack;
bool m_is_root_stack = false;
+4
View File
@@ -23,6 +23,10 @@ Matcher Matcher::op(const GenericOpMatcher& op, const std::vector<Matcher>& args
return m;
}
Matcher Matcher::op_fixed(FixedOperatorKind op, const std::vector<Matcher>& args) {
return Matcher::op(GenericOpMatcher::fixed(op), args);
}
Matcher Matcher::op_with_rest(const GenericOpMatcher& op, const std::vector<Matcher>& args) {
Matcher m;
m.m_kind = Kind::GENERIC_OP_WITH_REST;
+1
View File
@@ -27,6 +27,7 @@ class Matcher {
static Matcher any_reg(int match_id = -1);
static Matcher any_label(int match_id = -1);
static Matcher op(const GenericOpMatcher& op, const std::vector<Matcher>& args);
static Matcher op_fixed(FixedOperatorKind op, const std::vector<Matcher>& args);
static Matcher op_with_rest(const GenericOpMatcher& op, const std::vector<Matcher>& args);
static Matcher set(const Matcher& dst, const Matcher& src); // form-form
static Matcher set_var(const Matcher& src, int dst_match_id); // var-form
+4
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@@ -160,6 +160,10 @@ enum class FixedOperatorKind {
VECTOR_FLOAT_PRODUCT,
L32_NOT_FALSE_CBOOL,
VECTOR_3_DOT,
PROCESS_TO_PPOINTER,
PPOINTER_TO_HANDLE,
PROCESS_TO_HANDLE,
PPOINTER_TO_PROCESS,
INVALID
};
+3
View File
@@ -145,6 +145,9 @@ class BitfieldStaticDefElement : public FormElement {
result->push_back(this);
}
const TypeSpec& bitfield_type() const { return m_type; }
const std::vector<BitFieldDef>& defs() const { return m_field_defs; }
private:
TypeSpec m_type;
std::vector<BitFieldDef> m_field_defs;
-1
View File
@@ -160,7 +160,6 @@ bool convert_to_expressions(
f.guessed_name.to_string());
f.warnings.expression_build_warning(warn);
lg::warn(warn);
return false;
}
}
+32 -15
View File
@@ -7,6 +7,15 @@
namespace decompiler {
namespace {
bool kind_for_lambda(FunctionName::FunctionKind k) {
if (k == FunctionName::FunctionKind::UNIDENTIFIED || k == FunctionName::FunctionKind::NV_STATE ||
k == FunctionName::FunctionKind::V_STATE) {
return true;
}
return false;
}
bool try_convert_lambda(const Function& parent_function,
FormPool& pool,
Form* f,
@@ -17,23 +26,31 @@ bool try_convert_lambda(const Function& parent_function,
auto& env = parent_function.ir2.env;
auto label_kv = env.label_types().find(lab.name);
if (label_kv != env.label_types().end()) {
if (label_kv->second.type_name == "_lambda_") {
auto& file = env.file;
auto other_func = file->try_get_function_at_label(atom->label());
if (other_func) {
goos::Object result;
if (defstate_behavior) {
result = final_output_defstate_anonymous_behavior(*other_func);
} else {
result = final_output_lambda(*other_func);
}
f->clear();
f->push_back(pool.alloc_element<LambdaDefinitionElement>(result));
return true;
}
if (label_kv->second.type_name != "_lambda_") {
lg::error(
"Label {} wasn't marked as a lambda, but it is. Marking lambdas is no longer required.",
lab.name);
}
}
auto& file = env.file;
auto other_func = file->try_get_function_at_label(atom->label());
if (other_func && kind_for_lambda(other_func->guessed_name.kind)) {
if (!other_func->ir2.env.has_local_vars()) {
// don't bother if we don't even have vars.
return false;
}
goos::Object result;
if (defstate_behavior) {
result = final_output_defstate_anonymous_behavior(*other_func);
} else {
result = final_output_lambda(*other_func);
}
f->clear();
f->push_back(pool.alloc_element<LambdaDefinitionElement>(result));
return true;
}
}
return false;
}
+110 -77
View File
@@ -812,6 +812,9 @@
(sound-options #x129)
(hidden-power-cell #x12f) ;; why is this here??
(saving-data #x136)
(do-not-remove-mem-card #x138)
(continue-without-saving #x13f)
(back #x13e)
@@ -2199,7 +2202,7 @@
(rotv vector :inline :offset-assert 80)
(scalev vector :inline :offset-assert 96)
(dir-targ quaternion :inline :offset-assert 112)
(angle-change-time uint64 :offset-assert 128)
(angle-change-time int64 :offset-assert 128)
(old-y-angle-diff float :offset-assert 136)
)
:method-count-assert 28
@@ -2849,9 +2852,9 @@
(playing-id sound-id :offset-assert 8)
(trans vector :inline :offset-assert 16)
(name sound-name :offset-assert 32)
(play-time uint64 :offset-assert 48)
(time-base uint64 :offset-assert 56)
(time-random uint64 :offset-assert 64)
(play-time int64 :offset-assert 48)
(time-base int64 :offset-assert 56)
(time-random int64 :offset-assert 64)
(volume int32 :offset-assert 72)
(pitch int32 :offset-assert 76)
(falloff-near int32 :offset-assert 80)
@@ -3552,10 +3555,10 @@
(align uint8 6 :offset-assert 88)
(direct uint8 6 :offset-assert 94)
(buzz-val uint8 2 :offset-assert 100)
(buzz-time uint64 2 :offset-assert 104)
(buzz-time int64 2 :offset-assert 104)
(buzz basic :offset-assert 120)
(buzz-act int32 :offset-assert 124)
(change-time uint64 :offset-assert 128)
(change-time int64 :offset-assert 128)
)
(:methods
(new (symbol type int) _type_ 0)
@@ -3580,8 +3583,8 @@
(define-extern cpad-set-buzz! (function cpad-info int int int none))
(define-extern cpad-get-data (function cpad-info cpad-info))
(define-extern get-current-time (function uint))
(define-extern get-integral-current-time (function uint))
(define-extern get-current-time (function int))
(define-extern get-integral-current-time (function int))
(define-extern cpad-invalid! (function cpad-info cpad-info))
;; in the kernel.
(define-extern cpad-open (function cpad-info int cpad-info))
@@ -4323,22 +4326,22 @@
(last-screen int32 :offset-assert 564)
(frames virtual-frame 6 :inline :offset-assert 568)
(bg-clear-color rgba 4 :offset-assert 760)
(real-frame-counter uint64 :offset-assert 776)
(base-frame-counter uint64 :offset-assert 784)
(game-frame-counter uint64 :offset-assert 792)
(integral-frame-counter uint64 :offset-assert 800)
(real-integral-frame-counter uint64 :offset-assert 808)
(actual-frame-counter uint64 :offset-assert 816)
(real-actual-frame-counter uint64 :offset-assert 824)
(part-frame-counter uint64 :offset-assert 832)
(old-real-frame-counter uint64 :offset-assert 840)
(old-base-frame-counter uint64 :offset-assert 848)
(old-game-frame-counter uint64 :offset-assert 856)
(old-integral-frame-counter uint64 :offset-assert 864)
(old-real-integral-frame-counter uint64 :offset-assert 872)
(old-actual-frame-counter uint64 :offset-assert 880)
(old-real-actual-frame-counter uint64 :offset-assert 888)
(old-part-frame-counter uint64 :offset-assert 896)
(real-frame-counter int64 :offset-assert 776)
(base-frame-counter int64 :offset-assert 784);; todo, change to signed?
(game-frame-counter int64 :offset-assert 792)
(integral-frame-counter int64 :offset-assert 800)
(real-integral-frame-counter int64 :offset-assert 808)
(actual-frame-counter int64 :offset-assert 816)
(real-actual-frame-counter int64 :offset-assert 824)
(part-frame-counter int64 :offset-assert 832)
(old-real-frame-counter int64 :offset-assert 840)
(old-base-frame-counter int64 :offset-assert 848)
(old-game-frame-counter int64 :offset-assert 856)
(old-integral-frame-counter int64 :offset-assert 864)
(old-real-integral-frame-counter int64 :offset-assert 872)
(old-actual-frame-counter int64 :offset-assert 880)
(old-real-actual-frame-counter int64 :offset-assert 888)
(old-part-frame-counter int64 :offset-assert 896)
(time-ratio float :offset-assert 904)
(seconds-per-frame float :offset-assert 908)
(frames-per-second float :offset-assert 912)
@@ -5463,7 +5466,7 @@
((name basic :offset-assert 4)
(length int16 :offset-assert 8) ;; in use elts of the data array
(allocated-length int16 :offset-assert 10) ;; size of the data array
(engine-time uint64 :offset-assert 16) ;; frame that we last executed
(engine-time int64 :offset-assert 16) ;; frame that we last executed
;; terminating nodes for the next0/prev0 linked lists
(alive-list connectable :inline :offset-assert 32)
(alive-list-end connectable :inline :offset-assert 48)
@@ -6243,8 +6246,8 @@
(num-success-before-killing int8 :offset-assert 13)
(num-attempts int8 :offset-assert 14)
(num-success int8 :offset-assert 15)
(start-time uint64 :offset-assert 16)
(last-time-called uint64 :offset-assert 24)
(start-time int64 :offset-assert 16)
(last-time-called int64 :offset-assert 24)
)
:method-count-assert 9
:size-assert #x20
@@ -8879,7 +8882,7 @@
;; - Functions
(define-extern mc-get-slot-info (function int mc-slot-info))
(define-extern mc-get-slot-info (function int mc-slot-info none))
(define-extern mc-run (function none))
(define-extern mc-check-result (function int))
(define-extern mc-sync (function int))
@@ -8983,6 +8986,29 @@
)
)
(defenum mc-status-code
:type uint32
(busy 0)
(ok 1)
(bad-handle 2)
(format-failed 3)
(internal-error 4)
(write-error 5)
(read-error 6)
(new-game 7)
(no-memory 8)
(no-card 9)
(no-last 10)
(no-format 11)
(no-file 12)
(no-save 13)
(no-space 14)
(bad-version 15)
(no-process 16)
(no-auto-save 17)
)
(declare-type entity-perm structure)
(declare-type game-save basic)
(declare-type entity-perm-array basic)
@@ -9023,7 +9049,7 @@
(death-movie-tick int32 :offset-assert 264)
(want-auto-save symbol :offset-assert 268)
(auto-save-proc handle :offset-assert 272)
(auto-save-status uint32 :offset-assert 280)
(auto-save-status mc-status-code :offset-assert 280)
(auto-save-card int32 :offset-assert 284)
(auto-save-which int32 :offset-assert 288)
(pov-camera-handle handle :offset-assert 296)
@@ -9052,7 +9078,7 @@
(seen-text? (_type_ game-text-id) symbol 21)
(mark-text-as-seen (_type_ game-text-id) none 22)
(got-buzzer? (_type_ game-task int) symbol 23)
(dummy-24 () none 24)
(save-game! (_type_ game-save string) none 24)
(load-game! (_type_ game-save) game-save 25)
(clear-text-seen! (_type_ game-text-id) none 26)
(get-death-count (_type_ symbol) int 27)
@@ -9767,8 +9793,9 @@
:flag-assert #x90000004c
)
(declare-type process-drawable process)
(deftype fact-info (basic)
((process process :offset-assert 4)
((process process-drawable :offset-assert 4)
(pickup-type pickup-type :offset-assert 8)
(pickup-amount float :offset-assert 12)
(pickup-spawn-amount float :offset-assert 16)
@@ -9779,10 +9806,10 @@
:size-assert #x28
:flag-assert #xc00000028
(:methods
(new (symbol type process pickup-type float) _type_ 0)
(new (symbol type process-drawable pickup-type float) _type_ 0)
(TODO-RENAME-9 (_type_ symbol process-tree fact-info int) uint 9) ;; See nav-enemy::process-drawable-death-event-handler
(reset! (_type_ symbol) none 10)
(dummy-11 (_type_) float 11)
(pickup-collectable! (_type_ pickup-type float handle) float 11)
)
)
@@ -9798,7 +9825,7 @@
(eco-pill float :offset-assert 80)
(eco-pill-max float :offset-assert 84)
(health-pickup-time uint64 :offset-assert 88)
(eco-source uint64 :offset-assert 96)
(eco-source handle :offset-assert 96)
(eco-source-time uint64 :offset-assert 104)
(money-pickup-time uint64 :offset-assert 112)
(buzzer-pickup-time uint64 :offset-assert 120)
@@ -9809,7 +9836,7 @@
:size-assert #x90
:flag-assert #xc00000090
(:methods
(new (symbol type process pickup-type float) _type_ 0)
(new (symbol type process-drawable pickup-type float) _type_ 0)
)
)
@@ -9826,7 +9853,7 @@
:size-assert #x44
:flag-assert #xc00000044
(:methods
(new (symbol type process pickup-type float) _type_ 0)
(new (symbol type process-drawable pickup-type float) _type_ 0)
)
)
@@ -10292,7 +10319,7 @@
(max-time int32 :offset-assert 4)
(max-val float :offset-assert 8)
(timer int32 :offset-assert 12)
(start-time uint64 :offset-assert 16)
(start-time int64 :offset-assert 16)
(value float :offset-assert 24)
)
:method-count-assert 11
@@ -10345,7 +10372,7 @@
(xz-max float :offset-assert 8)
(y-max float :offset-assert 12)
(timer int32 :offset-assert 16)
(start-time uint64 :offset-assert 24)
(start-time int64 :offset-assert 24)
(value vector :inline :offset-assert 32)
)
:method-count-assert 13
@@ -10386,7 +10413,7 @@
;; - Types
(deftype smush-control (structure)
((start-time uint64 :offset-assert 0)
((start-time int64 :offset-assert 0)
(period float :offset-assert 8)
(duration float :offset-assert 12)
(amp float :offset-assert 16)
@@ -10493,7 +10520,7 @@
(trans vector :inline :offset-assert 64)
(quat quaternion :inline :offset-assert 80)
(scale vector :inline :offset-assert 96)
(notice-time uint64 :offset-assert 112)
(notice-time int64 :offset-assert 112)
(flex-blend float :offset-assert 120)
(blend float :offset-assert 124)
(max-dist meters :offset-assert 128)
@@ -11020,7 +11047,7 @@
(transv-out vector :inline :offset-assert 48)
(local-normal vector :inline :offset-assert 64)
(surface-normal vector :inline :offset-assert 80)
(time uint64 :offset-assert 96)
(time int64 :offset-assert 96)
(status uint64 :offset-assert 104)
(pat pat-surface :offset-assert 112)
(reaction-flag uint32 :offset-assert 116)
@@ -13315,14 +13342,14 @@
(linger-duration uint16 :offset-assert 8)
(flags uint16 :offset-assert 10)
(name basic :offset-assert 12)
(launcher uint32 :offset-assert 16)
(launcher sparticle-group-item :offset-assert 16)
(bounds sphere :inline :offset-assert 32)
)
:method-count-assert 10
:size-assert #x30
:flag-assert #xa00000030
(:methods
(dummy-9 (_type_ process) _type_ 9)
(create-launch-control (_type_ process) sparticle-launch-control 9)
)
)
@@ -13345,8 +13372,8 @@
(:methods
(dummy-9 () none 9)
(dummy-10 () none 10)
(dummy-11 () none 11)
(dummy-12 () none 12)
(dummy-11 (_type_ vector) none 11)
(deactivate (_type_) none 12)
(dummy-13 () none 13)
)
)
@@ -14594,7 +14621,7 @@
(define-extern *dgo-name* string)
(define-extern *load-dgo-rpc* rpc-buffer-pair)
(define-extern *dgo-time* uint)
(define-extern *dgo-time* int)
(define-extern *play-str-rpc* rpc-buffer-pair)
(define-extern *que-str-lock* symbol)
(define-extern *load-str-lock* symbol)
@@ -16606,12 +16633,12 @@
(which int32 :offset-assert 120)
(buffer kheap :offset-assert 124)
(mode basic :offset-assert 128)
(result uint32 :offset-assert 132)
(save basic :offset-assert 136)
(result mc-status-code :offset-assert 132)
(save game-save :offset-assert 136)
(info mc-slot-info :inline :offset-assert 140)
(notify uint64 :offset-assert 440)
(notify handle :offset-assert 440)
(state-time uint64 :offset-assert 448)
(part basic :offset-assert 456)
(part sparticle-launch-control :offset-assert 456)
)
:heap-base #x160
:method-count-assert 23
@@ -16619,37 +16646,43 @@
:flag-assert #x17016001cc
;; inherited inspect of process
(:methods
(dummy-14 () none 14)
(dummy-15 () none 15)
(dummy-16 () none 16)
(dummy-17 () none 17)
(dummy-18 () none 18)
(dummy-19 () none 19)
(dummy-20 () none 20)
(dummy-21 () none 21)
(dummy-22 () none 22)
(get-heap () _type_ :state 14)
(get-card () _type_ :state 15)
(format-card () _type_ :state 16)
(create-file () _type_ :state 17)
(save () _type_ :state 18)
(restore () _type_ :state 19)
(error (mc-status-code) _type_ :state 20)
(done () _type_ :state 21)
(unformat-card () _type_ :state 22)
)
)
;; - Functions
(define-extern auto-save-command (function symbol int int process-tree none)) ;; TODO - not confirmed
(define-extern auto-save-init-by-other function)
(define-extern auto-save-init-by-other (function symbol process-tree int int none :behavior auto-save))
(define-extern progress-allowed? (function symbol))
(define-extern print-game-text (function string font-context symbol int int float)) ; TODO decomp error, this seems correct though
(define-extern get-aspect-ratio (function symbol))
(define-extern get-task-status (function game-task task-status))
(define-extern lookup-level-info (function symbol level-load-info))
(define-extern calculate-completion function)
(define-extern calculate-completion (function symbol float))
(define-extern game-save-elt->string (function game-save-elt string))
(define-extern progress-level-index->string (function int string))
(define-extern auto-save-post function)
(define-extern auto-save-post (function none :behavior auto-save))
(define-extern auto-save-check (function none))
(define-extern mc-format (function int mc-status-code))
(define-extern mc-unformat (function int mc-status-code))
(define-extern mc-create-file (function int uint mc-status-code))
(define-extern mc-save (function int int pointer int mc-status-code))
(define-extern mc-load (function int int pointer mc-status-code))
;; - Unknowns
(define-extern *auto-save-info* mc-slot-info) ;; unknown type
;;(define-extern scf-get-time object) ;; unknown type
(define-extern *auto-save-info* mc-slot-info)
(define-extern scf-get-time (function scf-time none))
;; ;; unknown type
@@ -19601,7 +19634,7 @@
(define-extern pause-allowed? (function symbol))
(define-extern menu-respond-to-pause (function symbol))
(define-extern hide-progress-screen (function int))
(define-extern set-letterbox-frames (function uint uint))
(define-extern set-letterbox-frames (function int int))
(define-extern letterbox (function none))
(define-extern blackout (function none))
(define-extern main-cheats (function int))
@@ -21959,7 +21992,7 @@
(sim-time-remaining float :offset-assert 688)
(float-height-offset float :offset-assert 692)
(player-attack-id int32 :offset-assert 696)
(player-bonk-timeout uint64 :offset-assert 704)
(player-bonk-timeout int64 :offset-assert 704)
(water-anim water-anim :offset-assert 712)
(player-contact basic :offset-assert 716) ; not a basic
(player-impulse collide-shape-prim-mesh :offset-assert 720)
@@ -22080,15 +22113,15 @@
(momentum-speed float :offset-assert 296)
(acceleration float :offset-assert 300)
(rotate-speed float :offset-assert 304)
(turn-time uint64 :offset-assert 312)
(frustration-time uint64 :offset-assert 320)
(turn-time int64 :offset-assert 312)
(frustration-time int64 :offset-assert 320)
(speed-scale float :offset-assert 328)
(neck joint-mod :offset-assert 332) ; this is what `neck` is on the pelican
(reaction-time uint64 :offset-assert 336)
(notice-time uint64 :offset-assert 344)
(state-timeout uint64 :offset-assert 352)
(free-time uint64 :offset-assert 360)
(touch-time uint64 :offset-assert 368)
(reaction-time int64 :offset-assert 336)
(notice-time int64 :offset-assert 344)
(state-timeout int64 :offset-assert 352)
(free-time int64 :offset-assert 360)
(touch-time int64 :offset-assert 368)
(nav-enemy-flags uint32 :offset-assert 376)
(incomming-attack-id handle :offset-assert 384)
(jump-return-state (state process) :offset-assert 392)
@@ -22879,10 +22912,10 @@
;; - Types
(deftype ticky (structure)
((delay-til-ramp uint64 :offset-assert 0)
(delay-til-timeout uint64 :offset-assert 8)
(starting-time uint64 :offset-assert 16)
(last-tick-time uint64 :offset-assert 24)
((delay-til-ramp int64 :offset-assert 0)
(delay-til-timeout int64 :offset-assert 8)
(starting-time int64 :offset-assert 16)
(last-tick-time int64 :offset-assert 24)
)
:method-count-assert 12
:size-assert #x20
@@ -505,7 +505,12 @@
[496, "(function task-control symbol)"]
],
"game-info": [[17, "(function symbol symbol continue-point symbol none)"]],
"game-info": [
[17, "(function symbol symbol continue-point symbol none)"],
[6, "(function process-drawable none)"],
[7, "(function none :behavior process-drawable)"],
[8, "(function object)"]
],
"default-menu": [
[3, "(function none)"],
@@ -222,17 +222,6 @@
"sp-process-block-2d",
"sp-get-particle",
// game-info BUG
"(method 11 fact-info-target)",
// game-save BUG
"(anon-function 5 game-save)", // BUG:
"(anon-function 6 game-save)", // BUG:
"(anon-function 7 game-save)", // BUG:
"(anon-function 8 game-save)", // BUG:
"(anon-function 9 game-save)", // BUG:
"(anon-function 10 game-save)",
// mood BUG
"update-mood-lava", // BUG:
"update-mood-lightning",
@@ -379,12 +368,6 @@
"(anon-function 10 ice-cube)",
"(anon-function 15 ice-cube)",
"(anon-function 45 lavatube-energy)",
"(anon-function 5 game-save)",
"(anon-function 6 game-save)",
"(anon-function 7 game-save)",
"(anon-function 8 game-save)",
"(anon-function 9 game-save)",
"(anon-function 10 game-save)",
"mistycannon-find-best-solution",
"target-flut-falling-anim-trans",
"kermit-check-to-hit-player?",
@@ -517,7 +500,8 @@
"unpack-comp-rle":[1, 3, 5, 6],
"(method 16 level)":[ 1, 5, 13, 14, 15, 19, 26, 53],
"unpack-comp-huf":[2, 4, 5, 6, 7, 8, 9],
"blerc-execute":[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33]
"blerc-execute":[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33],
"(method 11 fact-info-target)":[42],
"(code format-card auto-save)":[3, 4, 5, 6, 7, 8]
}
}
@@ -191,6 +191,34 @@
["L3", "game-info", true]
],
"game-save": [
["L321", "float", true],
["L316", "float", true],
["L317", "float", true],
["L9", "_lambda_", true],
["L20", "_lambda_", true],
["L50", "_lambda_", true],
["L53", "_lambda_", true],
["L67", "_lambda_", true],
["L79", "_lambda_", true],
["L91", "_lambda_", true],
["L98", "_lambda_", true],
["L107", "_lambda_", true],
["L123", "_lambda_", true],
["L271", "_auto_", true],
["L272", "_auto_", true],
["L300", "_auto_", true],
["L293", "_auto_", true],
["L294", "_auto_", true],
["L296", "_auto_", true],
["L297", "_auto_", true],
["L298", "_auto_", true],
["L304", "sparticle-launch-group", true],
["L299", "_auto_", true],
["L302", "_auto_", true]
],
"wind-h": [["L3", "_auto_", true]],
"dynamics-h": [["L6", "_auto_", true]],
@@ -1145,5 +1145,38 @@
[16, "vector"]
],
"(method 11 fact-info-target)": [
[16, "event-message-block"]
],
"(anon-function 6 game-info)": [
[16, "event-message-block"]
],
"(anon-function 8 game-info)": [
[16, "event-message-block"]
],
"(method 24 game-info)": [
[16, "scf-time"]
],
"auto-save-post": [
[16, "font-context"],
[112, "font-context"]
],
"auto-save-init-by-other":[
[16, "event-message-block"]
],
"(code error auto-save)": [
[16, "event-message-block"]
],
"(code done auto-save)": [
[16, "event-message-block"]
],
"placeholder-do-not-add-below!": []
}
@@ -2234,7 +2234,7 @@
],
"(method 32 warrior)": [
[75, "v1", "handle"]
[76, "v1", "handle"]
],
"(method 43 warrior)": [
@@ -2250,5 +2250,55 @@
[19, "v1", "float"]
],
"(method 11 fact-info-target)": [
[135, "v1", "target"],
[148, "v1", "collide-shape"],
[258, "v1", "target"],
[272, "v1", "target"],
[287, "v1", "target"],
[298, "v1", "target"],
[556, "t9", "(function process function vector meters int none)"],
[635, "t9", "(function cpu-thread function process-drawable none)"]
],
"(method 7 process)": [
[[120, 124], "a0", "basic"],
[[127, 130], "a0", "basic"],
[47, "v1", "connection"],
[57, "v1", "connection"],
[[47, 88], "v1", "connection"]
],
"(anon-function 7 game-info)": [
[2, "v1", "collide-shape"]
],
"(method 24 game-info)": [
[112, "s3", "pointer"],
[[113, 165], "a0", "game-save-tag"],
[[148, 166], "s2", "game-save-tag"],
[[148, 168], "s4", "game-save-tag"],
[[171, 222], "a0", "game-save-tag"],
[[234, 241], "a0", "game-save-tag"],
[[253, 276], "a0", "game-save-tag"],
[[283, 302], "a0", "game-save-tag"],
[[319, 325], "a1", "game-save-tag"],
[[342, 348], "a1", "game-save-tag"],
[[395, 468], "a0", "game-save-tag"],
[[480, 488], "a0", "game-save-tag"],
[[500, 506], "a0", "game-save-tag"],
[[521, 528], "a0", "game-save-tag"],
[[543, 650], "a0", "game-save-tag"],
// [329, "a0", "pointer"],
// [338, "a0", "pointer"],
// [[173, 230], "a0", "game-save-tag"],
[252, "a0", "(pointer int32)"],
[654, "a0", "pointer"]
],
"auto-save-post":[
[138, "t9", "(function object string object none)"]
],
"placeholder-do-not-add-below": []
}
@@ -3228,5 +3228,14 @@
"s4-0":"dma-buf"
}
},
"(method 11 fact-info-target)": {
"args":["obj", "kind", "amount", "source-handle"],
"vars":{"f0-29":"buzz-count","f30-0":"eco-lev"}
},
"auto-save-init-by-other": {
"args":["desired-mode", "notify-proc", "card-idx", "file-idx"]
},
"aaaaaaaaaaaaaaaaaaaaaaa": {}
}
+4 -1
View File
@@ -190,4 +190,7 @@
- Added `get-enum-vals` which returns a list of pairs. Each pair is the name (symbol) and value (int) for each value in the enum
- It is now possible to set a 64-bit memory location from a float, if you insert a cast. It will zero-extend the float, just like any other float -> 64-bit conversion.
- Added `:state` option to `:methods`.
- Accessing the `enter` field of `state` will now magically give you a function with the right type.
- Accessing the `enter` field of `state` will now magically give you a function with the right type.
- It is possible to access fields of the parent of a forward declared type
- Fixed a bug where casting a value to seconds, then setting a field of type seconds would incorrectly fail type-check
- Fixed a bug where nested rlet's didn't properly share register constraints, leading to inefficient register allocation, and some rare cases a regalloc constraint error
+4 -9
View File
@@ -5,9 +5,6 @@
* Types used for the RamDisk Remote Procedure Call between the EE and the IOP
*/
#ifndef JAK1_RAMDISK_RPC_TYPES_H
#define JAK1_RAMDISK_RPC_TYPES_H
#include "common/common_types.h"
constexpr int RAMDISK_RPC_ID = 0xdeb3;
@@ -17,11 +14,9 @@ constexpr int RAMDISK_RESET_AND_LOAD_FNO = 1;
constexpr int RAMDISK_BYPASS_LOAD_FILE = 4;
struct RPC_Ramdisk_LoadCmd {
char pad[4];
uint32_t file_id_or_ee_addr;
uint32_t offset_into_file;
uint32_t size;
u32 pad;
u32 file_id_or_ee_addr;
u32 offset_into_file;
u32 size;
char name[16]; // guess on length?
};
#endif // JAK1_RAMDISK_RPC_TYPES_H
+7 -4
View File
@@ -6,9 +6,6 @@
* DONE!
*/
#ifndef JAK_V2_KDGO_H
#define JAK_V2_KDGO_H
#include "common/common_types.h"
#include "Ptr.h"
#include "kmalloc.h"
@@ -20,6 +17,12 @@ void load_and_link_dgo(u64 name_gstr, u64 heap_info, u64 flag, u64 buffer_size);
void StopIOP();
u64 RpcCall_wrapper(void* args);
s32 RpcCall(s32 rpcChannel,
u32 fno,
bool async,
void* sendBuff,
s32 sendSize,
void* recvBuff,
s32 recvSize);
u32 RpcBusy(s32 channel);
void LoadDGOTest();
#endif // JAK_V2_KDGO_H
+617 -190
View File
@@ -7,66 +7,218 @@
//#include "ps2/SCE_FS.h"
//#include "ps2/common_types.h"
//#include "kernel/kmachine.h"
#include "game/sce/sif_ee.h"
#include "kmemcard.h"
#include "game/kernel/kdgo.h"
#include "game/common/ramdisk_rpc_types.h"
#include "game/kernel/fileio.h"
#include <cstdio>
#include <cstring>
// static s32 next;
using McCallbackFunc = void (*)(s32);
McCallbackFunc callback;
static s32 next;
static s32 language;
// static MemoryCardOperation op;
// static mc_info mc[2];
static MemoryCardOperation op;
static MemoryCard mc[2];
static RPC_Ramdisk_LoadCmd ramdisk_cmd;
// these are the return value for sceMcGetInfo.
static s32 p1, p2, p3, p4;
using namespace ee;
void cb_reprobe_format(s32);
void cb_format_complete(s32);
void cb_unformat(s32);
void cb_reprobe_createfile(s32);
void cb_wait_for_ramdisk(s32);
void cb_wait_for_ramdisk_load(s32);
void cb_createfile_erasing(s32);
void cb_createdir(s32);
void cb_createdfile(s32);
void cb_writtenfile(s32);
void cb_closedfile(s32);
void cb_reprobe_save(s32);
const char* filename[12] = {
"/BASCUS-97124AYBABTU!", "/BASCUS-97124AYBABTU!/icon.sys",
"/BASCUS-97124AYBABTU!/icon.ico", "/BASCUS-97124AYBABTU!/BASCUS-97124AYBABTU!",
"/BASCUS-97124AYBABTU!/bank0.bin", "/BASCUS-97124AYBABTU!/bank1.bin",
"/BASCUS-97124AYBABTU!/bank2.bin", "/BASCUS-97124AYBABTU!/bank3.bin",
"/BASCUS-97124AYBABTU!/bank4.bin", "/BASCUS-97124AYBABTU!/bank5.bin",
"/BASCUS-97124AYBABTU!/bank6.bin", "/BASCUS-97124AYBABTU!/bank7.bin"};
void kmemcard_init_globals() {
// next = 0;
next = 0;
language = 0;
op = {};
mc[0] = {};
mc[1] = {};
callback = nullptr;
p1 = 0;
p2 = 0;
p3 = 0;
p4 = 0;
}
/*!
* Get a new memory card handle.
* Will never return 0.
*/
s32 new_mc_handle() {
s32 handle = next++;
// if you wrap around, it avoid the zero handle.
// it doesn't seem like you will need billions of memory card handles
if (handle == 0) {
handle = next++;
}
return handle;
}
/*!
* A questionable checksum.
*/
u32 mc_checksum(Ptr<u8> data, s32 size) {
if (size < 0) {
size += 3;
}
u32 result = 0;
u32* data_u32 = (u32*)data.c();
for (s32 i = 0; i < size / 4; i++) {
result = result << 1 ^ (s32)result >> 0x1f ^ data_u32[i] ^ 0x12345678;
}
return result ^ 0xedd1e666;
}
/*!
* Get the slot for a handle. The card must be in the given state.
* Return -1 if it fails.
*/
s32 handle_to_slot(u32 handle, MemoryCardState state) {
if (mc[0].state == state && mc[0].handle == handle) {
return 0;
}
if (mc[1].state == state && mc[0].handle == handle) {
return 1;
} else {
return -1;
}
}
/*!
* Run the Memory Card state machine.
* This waits for in-progress ops to finish.
* If it is done, it starts a new op, if there is one pending.
*/
void MC_run() {
// if we have an in-progress operation, wait for it to complete.
if (callback) {
s32 sony_cmd, sony_status;
s32 status = sceMcSync(1, &sony_cmd, &sony_status);
McCallbackFunc callback_for_sync = callback;
if (status == sceMcExecRun) {
// busy, return.
return;
}
if (status == sceMcExecFinish) {
// sony function is done. do the callback
callback = nullptr;
(*callback_for_sync)(sony_status);
} else {
// sony function is done, but failed.
assert(false);
callback = nullptr;
(*callback_for_sync)(0);
}
if (callback) {
// if we got another callback, it means there's another op started by the prev callback.
// and this case, we're done.
return;
}
}
// if we got here, there is no in-progress operation. So start the next one.
if (op.operation == MemoryCardOperationKind::FORMAT) {
// grab the slot. should be open, but not formatted
p1 = handle_to_slot(op.param, MemoryCardState::OPEN);
if (p1 == -1) {
// no slot in the right state.
op.operation = MemoryCardOperationKind::NO_OP;
op.result = McStatusCode::BAD_HANDLE;
} else {
// do a getInfo
s32 info_result = sceMcGetInfo(p1, 0, &p2, &p3, &p4);
if (info_result == sceMcResSucceed) {
callback = cb_reprobe_format;
}
// allow some number of errors.
op.counter--;
if (op.counter == 0) {
op.operation = MemoryCardOperationKind::NO_OP;
op.result = McStatusCode::INTERNAL_ERROR;
}
}
} else if (op.operation == MemoryCardOperationKind::UNFORMAT) {
p1 = handle_to_slot(op.param, MemoryCardState::FORMATTED);
if (p1 == -1) {
op.operation = MemoryCardOperationKind::NO_OP;
op.result = McStatusCode::BAD_HANDLE;
} else {
s32 rv = sceMcUnformat(p1, 0);
if (rv == sceMcResSucceed) {
callback = cb_unformat;
}
op.counter--;
if (op.counter == 0) {
op.operation = MemoryCardOperationKind::NO_OP;
op.result = McStatusCode::INTERNAL_ERROR;
}
}
} else if (op.operation == MemoryCardOperationKind::CREATE_FILE) {
p1 = handle_to_slot(op.param, MemoryCardState::FORMATTED);
if (p1 == -1) {
op.operation = MemoryCardOperationKind::NO_OP;
op.result = McStatusCode::BAD_HANDLE;
} else {
s32 info_result = sceMcGetInfo(p1, 0, &p2, &p3, &p4);
if (info_result == sceMcResSucceed) {
callback = cb_reprobe_createfile;
}
// allow some number of errors.
op.counter--;
if (op.counter == 0) {
op.operation = MemoryCardOperationKind::NO_OP;
op.result = McStatusCode::INTERNAL_ERROR;
}
}
} else if (op.operation == MemoryCardOperationKind::SAVE) {
p1 = handle_to_slot(op.param, MemoryCardState::FORMATTED);
if (p1 == -1) {
op.operation = MemoryCardOperationKind::NO_OP;
op.result = McStatusCode::BAD_HANDLE;
} else {
s32 info_result = sceMcGetInfo(p1, 0, &p2, &p3, &p4);
if (info_result == sceMcResSucceed) {
callback = cb_reprobe_save;
}
// allow some number of errors.
op.counter--;
if (op.counter == 0) {
op.operation = MemoryCardOperationKind::NO_OP;
op.result = McStatusCode::INTERNAL_ERROR;
}
}
}
// TODO: the rest.
}
///*!
// * Get a new memory card handle.
// * Will never return 0.
// */
// s32 new_mc_handle() {
// s32 handle = next++;
//
// // if you wrap around, it avoid the zero handle.
// // it doesn't seem like you will need billions of memory card handles
// if(handle == 0) {
// handle = next++;
// }
// return handle;
//}
//
///*!
// * A questionable checksum.
// */
// u32 mc_checksum(Ptr<u8> data, s32 size) {
// if(size < 0) {
// size += 3;
// }
//
// u32 result = 0;
// u32* data_u32 = (u32*)data.c();
// for(s32 i = 0; i < size / 4; i++) {
// result = result << 1 ^ result >> 0x1f ^ data_u32[i*4] ^ 0x12345678;
// }
//
// return result ^ 0xedd1e666;
//}
//
// u32 handle_to_slot(s32 handle, s32 p2) {
// if(mc[0].p0 == p2 && mc[0].handle == handle) {
// return 0;
// }
// if(mc[1].p0 == p2 && mc[0].handle == handle) {
// return 1;
// } else {
// return -1;
// }
//}
//
// void MC_run() {
//
//}
//
/*!
* Set the language or something.
*/
@@ -75,142 +227,417 @@ void MC_set_language(s32 l) {
language = l;
}
// u64 MC_format(s32 param) {
// u64 can_add = op.operation == NO_OP;
// if(can_add) {
// op.operation = FORMAT;
// op.result = 0;
// op.f_10 = 100;
// op.param = param;
// }
// return can_add;
//}
//
//
// u64 MC_unformat(s32 param) {
// u64 can_add = op.operation == NO_OP;
// if(can_add) {
// op.operation = UNFORMAT;
// op.result = 0;
// op.f_10 = 100;
// op.param = param;
// }
// return can_add;
//}
//
// u64 MC_createfile(s32 param, Ptr<u8> data) {
// u64 can_add = op.operation == NO_OP;
// if(can_add) {
// op.operation = CREATE_FILE;
// op.result = 0;
// op.f_10 = 100;
// op.param = param;
// op.data_ptr = data;
// }
// return can_add;
//}
//
// u64 MC_save(s32 param, s32 param2, Ptr<u8> data, Ptr<u8> data2) {
// u64 can_add = op.operation == NO_OP;
// if(can_add) {
// op.operation = SAVE;
// op.result = 0;
// op.f_10 = 100;
// op.param = param;
// op.param2 = param2;
// op.data_ptr = data;
// op.data_ptr2 = data2;
// }
// return can_add;
//}
//
// u64 MC_load(s32 param, s32 param2, Ptr<u8> data) {
// u64 can_add = op.operation == NO_OP;
// if(can_add) {
// op.operation = LOAD;
// op.result = 0;
// op.f_10 = 100;
// op.param = param;
// op.param2 = param2;
// op.data_ptr = data;
// }
// return can_add;
//}
//
///*!
// * Some sort of test function for memory card stuff.
// */
// void MC_makefile(s32 port, s32 size) {
// sceMcMkdir(port, 0, "/BASCUS-00000XXXXXXXX");
// // wait for operation to complete
// s32 cmd, result, fd;
// sceMcSync(0, &cmd, &result);
//
// if(result == sceMcResSucceed || result == sceMcResNoEntry) {
// // it worked, or the folder already exists...
//
// // open file
// sceMcOpen(port, 0, "/BASCUS-00000XXXXXXXX/BASCUS-00000XXXXXXXX", SCE_CREAT | SCE_WRONLY);
// sceMcSync(0, &cmd, &fd);
//
// if(result < 0) {
// printf("Can\'t open file on memcard [%d]\n", result);
// } else {
// // write some random crap into the memory card.
// sceMcWrite(fd, Ptr<u8>(0x1000000).c(), size);
// sceMcSync(0, &cmd, &result);
// if(result != size) {
// printf("Only written %d bytes\n", result);
// }
// sceMcClose(fd);
// sceMcSync(0, &cmd, &result);
// }
// } else {
// printf("Can\'t create garbage folder [%d]\n", result);
// }
//}
//
// u32 MC_check_result() {
// return op.result;
//}
//
// void MC_get_status(s32 slot, Ptr<mc_slot_info> info) {
// info->handle = 0;
// info->known = 0;
// info->formatted = 0;
// info->initted = 0;
// for(s32 i = 0; i < 4; i++) {
// info->files[i].present = 0;
// }
// info->last_file = 0xffffffff;
// info->mem_required = SAVE_SIZE;
// info->mem_actual = 0;
//
// switch(mc[slot].p0) {
// case 1:
// info->known = 1;
// break;
// case 2:
// info->known = 1;
// info->handle = mc[slot].handle;
// break;
// case 3:
// info->known = 1;
// info->handle = mc[slot].handle;
// info->formatted = 1;
// if(mc[slot].inited == 0) {
// info->mem_actual = mc[slot].mem_actual;
// } else {
// info->initted = 1;
// for(s32 file = 0; file < 4; file++) {
// info->files[file].present = mc[slot].files[file].present;
// for(s32 i = 0; i < 64; i++) { // actually a loop over u32's
// info->files[file].data[i] = mc[slot].files[file].data[i];
// }
// }
// info->last_file = mc[slot].last_file;
//
// }
// }
//
//}
/*!
* Set the current memory card operation to FORMAT the given card.
*/
u64 MC_format(s32 card_idx) {
u64 can_add = op.operation == MemoryCardOperationKind::NO_OP;
if (can_add) {
op.operation = MemoryCardOperationKind::FORMAT;
op.result = McStatusCode::BUSY;
op.counter = 100;
op.param = card_idx;
}
return can_add;
}
/*!
* Set the current memory card operation to UNFORMAT the given card.
*/
u64 MC_unformat(s32 card_idx) {
u64 can_add = op.operation == MemoryCardOperationKind::NO_OP;
if (can_add) {
op.operation = MemoryCardOperationKind::UNFORMAT;
op.result = McStatusCode::BUSY;
op.counter = 100;
op.param = card_idx;
}
return can_add;
}
/*!
* Set the current memory card operation to create the save file.
* The data I believe is just an empty buffer.
*/
u64 MC_createfile(s32 param, Ptr<u8> data) {
u64 can_add = op.operation == MemoryCardOperationKind::NO_OP;
if (can_add) {
op.operation = MemoryCardOperationKind::CREATE_FILE;
op.result = McStatusCode::BUSY;
op.counter = 100;
op.param = param;
op.data_ptr = data;
}
return can_add;
}
/*!
* Set the current operation to SAVE.
*/
u64 MC_save(s32 card_idx, s32 file_idx, Ptr<u8> save_data, Ptr<u8> save_summary_data) {
u64 can_add = op.operation == MemoryCardOperationKind::NO_OP;
if (can_add) {
op.operation = MemoryCardOperationKind::SAVE;
op.result = McStatusCode::BUSY;
op.counter = 100;
op.param = card_idx;
op.param2 = file_idx;
op.data_ptr = save_data;
op.data_ptr2 = save_summary_data;
}
return can_add;
}
u64 MC_load(s32 card_idx, s32 file_idx, Ptr<u8> data) {
u64 can_add = op.operation == MemoryCardOperationKind::NO_OP;
if (can_add) {
op.operation = MemoryCardOperationKind::LOAD;
op.result = McStatusCode::BUSY;
op.counter = 100;
op.param = card_idx;
op.param2 = file_idx;
op.data_ptr = data;
}
return can_add;
}
/*!
* Some sort of test function for memory card stuff.
* This is exported as a GOAL function, but nothing calls it.
*/
void MC_makefile(s32 port, s32 size) {
sceMcMkdir(port, 0, "/BASCUS-00000XXXXXXXX");
// wait for operation to complete
s32 cmd, result, fd;
sceMcSync(0, &cmd, &result);
if (result == sceMcResSucceed || result == sceMcResNoEntry) {
// it worked, or the folder already exists...
// open file
sceMcOpen(port, 0, "/BASCUS-00000XXXXXXXX/BASCUS-00000XXXXXXXX", SCE_CREAT | SCE_WRONLY);
sceMcSync(0, &cmd, &fd);
if (result < 0) {
printf("Can\'t open file on memcard [%d]\n", result);
} else {
// write some random crap into the memory card.
sceMcWrite(fd, Ptr<u8>(0x1000000).c(), size);
sceMcSync(0, &cmd, &result);
if (result != size) {
printf("Only written %d bytes\n", result);
}
sceMcClose(fd);
sceMcSync(0, &cmd, &result);
}
} else {
printf("Can\'t create garbage folder [%d]\n", result);
}
}
u32 MC_check_result() {
return (u32)op.result;
}
void MC_get_status(s32 slot, Ptr<mc_slot_info> info) {
info->handle = 0;
info->known = 0;
info->formatted = 0;
info->initted = 0;
for (s32 i = 0; i < 4; i++) {
info->files[i].present = 0;
}
info->last_file = 0xffffffff;
info->mem_required = SAVE_SIZE;
info->mem_actual = 0;
switch (mc[slot].state) {
case MemoryCardState::KNOWN:
info->known = 1;
break;
case MemoryCardState::OPEN:
info->known = 1;
info->handle = mc[slot].handle;
break;
case MemoryCardState::FORMATTED:
info->known = 1;
info->handle = mc[slot].handle;
info->formatted = 1;
if (mc[slot].inited == 0) {
info->mem_actual = mc[slot].mem_size;
} else {
info->initted = 1;
for (s32 file = 0; file < 4; file++) {
info->files[file].present = mc[slot].files[file].present;
for (s32 i = 0; i < 64; i++) { // actually a loop over u32's
info->files[file].data[i] = mc[slot].files[file].data[i];
}
}
info->last_file = mc[slot].last_file;
}
case MemoryCardState::UNKNOWN:
break;
}
}
/*!
* Check for an error. Returns true if there is an error and sets op.result as needed
*/
u64 cb_check(s32 sony_error, McStatusCode goal_error) {
if (sony_error < 0) {
// sony thing failed.
if (sony_error < -9) {
// memory card gone. reset state
mc[p1].state = MemoryCardState::UNKNOWN;
// kill in progress op
op.operation = MemoryCardOperationKind::NO_OP;
op.result = McStatusCode::BAD_HANDLE;
return 1;
} else {
op.operation = MemoryCardOperationKind::NO_OP;
op.result = goal_error;
return 1;
}
}
return 0;
}
// cb check open
// cb check read
// cb check close
// cb reprobe
void cb_reprobe_format(s32 sync_result) {
if (sync_result == sceMcResSucceed) {
// get info succeeded. we can format.
s32 format_result = sceMcFormat(p1, 0);
if (format_result == sceMcResSucceed) {
callback = cb_format_complete;
} else {
op.operation = MemoryCardOperationKind::NO_OP;
op.result = McStatusCode::INTERNAL_ERROR;
}
} else {
// get info failed. Revert the state to unknown, this will restart everything.
mc[p1].state = MemoryCardState::UNKNOWN;
op.operation = MemoryCardOperationKind::NO_OP;
op.result = McStatusCode::BAD_HANDLE;
}
}
void cb_format_complete(s32 sync_result) {
if (sync_result == sceMcResSucceed) {
op.operation = MemoryCardOperationKind::NO_OP;
op.result = McStatusCode::OK;
mc[p1].state = MemoryCardState::FORMATTED;
mc[p1].formatted = 100;
mc[p1].inited = 0;
for (int i = 0; i < 4; i++) {
mc[p1].files[i].present = 0;
}
mc[p1].last_file = -1;
mc[p1].mem_size = 8000;
} else {
mc[p1].state = MemoryCardState::UNKNOWN;
op.operation = MemoryCardOperationKind::NO_OP;
op.result = McStatusCode::FORMAT_FAILED;
}
}
void cb_unformat(s32 sync_result) {
if (sync_result == sceMcResSucceed) {
op.operation = MemoryCardOperationKind::NO_OP;
op.result = McStatusCode::OK;
mc[p1].state = MemoryCardState::UNKNOWN;
} else {
mc[p1].state = MemoryCardState::UNKNOWN;
op.operation = MemoryCardOperationKind::NO_OP;
op.result = McStatusCode::FORMAT_FAILED;
}
}
void cb_reprobe_createfile(s32 sync_result) {
if (sync_result == sceMcResSucceed) {
// if the ramdisk is ready, just jump directly to its callback
if (!RpcBusy(RAMDISK_RPC_CHANNEL)) {
cb_wait_for_ramdisk(0);
} else {
// otherwise, don't.
callback = cb_wait_for_ramdisk;
}
} else {
mc[p1].state = MemoryCardState::UNKNOWN;
op.operation = MemoryCardOperationKind::NO_OP;
op.result = McStatusCode::BAD_HANDLE;
}
}
void cb_wait_for_ramdisk(s32) {
RPC_Ramdisk_LoadCmd cmd;
cmd.pad = 0;
cmd.file_id_or_ee_addr = op.data_ptr.offset;
cmd.offset_into_file = 0;
cmd.size = 0x1e800;
memcpy(cmd.name, "SAVEGAME.ICO", 13); // was 16.
RpcCall(RAMDISK_RPC_CHANNEL, RAMDISK_BYPASS_LOAD_FILE, 1, &ramdisk_cmd, 0x20, nullptr, 0);
callback = cb_wait_for_ramdisk_load;
}
void cb_wait_for_ramdisk_load(s32) {
if (RpcBusy(RAMDISK_RPC_CHANNEL) == 0) {
p2 = 11; // filenames left to delete
if (sceMcDelete(p1, 0, filename[11]) == sceMcResSucceed) {
callback = cb_createfile_erasing;
} else {
op.operation = MemoryCardOperationKind::NO_OP;
op.result = McStatusCode::INTERNAL_ERROR;
}
} else {
callback = cb_wait_for_ramdisk_load;
}
}
void cb_createfile_erasing(s32 sync_result) {
if (sync_result == sceMcResSucceed || sync_result == sceMcResNoEntry ||
sync_result == sceMcResNotEmpty) {
mc[p1].inited = 0;
// delete didn't fail.
if (p2 < 1) {
// on the last one. which is the directory to create.
if (sceMcMkdir(p1, 0, filename[0]) == sceMcResSucceed) {
callback = cb_createdir;
} else {
op.operation = MemoryCardOperationKind::NO_OP;
op.result = McStatusCode::INTERNAL_ERROR;
}
} else {
p2--;
if (sceMcDelete(p1, 0, filename[p2]) == sceMcResSucceed) {
callback = cb_createfile_erasing;
} else {
op.operation = MemoryCardOperationKind::NO_OP;
op.result = McStatusCode::INTERNAL_ERROR;
}
}
} else {
if (sync_result == sceMcResDeniedPermit) {
op.operation = MemoryCardOperationKind::NO_OP;
op.result = McStatusCode::INTERNAL_ERROR;
} else {
mc[p1].state = MemoryCardState::UNKNOWN;
op.operation = MemoryCardOperationKind::NO_OP;
op.result = McStatusCode::BAD_HANDLE;
}
}
}
void cb_createdir(s32 sync_result) {
if (!cb_check(sync_result, McStatusCode::WRITE_ERROR)) {
// this sets up some stuff for the icon file that we will ignore.
// memset(&iconsys,0,0x3c4);
// kstrcpy(&iconsys,&DAT_00137000);
// if (language == Language::Japanese) {
// kstrcpy(&DAT_00137560,titles[5]);
// } else {
// // non japanese need to convert to shift-JIS format.
// ASCII2SJIS(&DAT_00137560,titles[language]);
// }
// DAT_001374a6 = 0x20;
// DAT_001374ac = 0;
// memcpy(&DAT_001374b0,bgcolor.610,0x40);
// memcpy(&DAT_001374f0,lightdir.611,0x30);
// memcpy(&DAT_00137520,lightcol.612,0x30);
// memcpy(&DAT_00137550,ambient.613,0x10);
// kstrcpy(&DAT_001375a4,"icon.ico");
// kstrcpy(&DAT_001375e4,"icon.ico");
// kstrcpy(&DAT_00137624,"icon.ico");
p2 = 1;
if (sceMcOpen(p1, 0, filename[1], 0x203) == 0) {
callback = cb_createdfile;
} else {
op.operation = MemoryCardOperationKind::NO_OP;
op.result = McStatusCode::INTERNAL_ERROR;
}
}
}
void cb_createdfile(s32 sync_result) {
if (!cb_check(sync_result, McStatusCode::WRITE_ERROR)) {
if (p2 == 1) {
p3 = sync_result; // the fd of the icon file.
// actually would write the icon sys file.
if (sceMcWrite(sync_result, nullptr, 0) == sceMcResSucceed) {
callback = cb_writtenfile;
} else {
op.operation = MemoryCardOperationKind::NO_OP;
op.result = McStatusCode::INTERNAL_ERROR;
}
} else if (p2 == 2) {
p3 = sync_result;
// would write the icon data (ramdisk loaded into the temp buffer)
if (sceMcWrite(sync_result, nullptr, 0) == sceMcResSucceed) {
callback = cb_writtenfile;
} else {
op.operation = MemoryCardOperationKind::NO_OP;
op.result = McStatusCode::INTERNAL_ERROR;
}
} else if (p2 == 3) {
p3 = sync_result;
kstrcpy(op.data_ptr.cast<char>().c(), "Nope, the save game data isn\'t in this file!\n");
if (sceMcWrite(p3, op.data_ptr.c(), strlen((const char*)op.data_ptr.c())) ==
sceMcResSucceed) {
callback = cb_writtenfile;
} else {
op.operation = MemoryCardOperationKind::NO_OP;
op.result = McStatusCode::INTERNAL_ERROR;
}
} else {
p3 = sync_result;
memset(op.data_ptr.c(), 0, 0x11800);
if (sceMcWrite(p3, op.data_ptr.c(), 0x11800)) {
callback = cb_writtenfile;
} else {
op.operation = MemoryCardOperationKind::NO_OP;
op.result = McStatusCode::INTERNAL_ERROR;
}
}
}
}
void cb_writtenfile(s32 sync_result) {
if (!cb_check(sync_result, McStatusCode::WRITE_ERROR)) {
if (sceMcClose(p3) == sceMcResSucceed) {
callback = cb_closedfile;
} else {
op.operation = MemoryCardOperationKind::NO_OP;
op.result = McStatusCode::INTERNAL_ERROR;
}
}
}
void cb_closedfile(s32 sync_result) {
if (!cb_check(sync_result, McStatusCode::WRITE_ERROR)) {
p2++;
if (p2 < 0xc) {
if (sceMcOpen(p1, 0, filename[p2], 0x203) == sceMcResSucceed) {
callback = cb_createdfile;
} else {
op.operation = MemoryCardOperationKind::NO_OP;
op.result = McStatusCode::INTERNAL_ERROR;
}
} else {
op.operation = MemoryCardOperationKind::NO_OP;
op.result = McStatusCode::OK;
mc[p1].inited = 1;
for (int i = 0; i < 4; i++) {
mc[p1].files[i].present = 0;
}
mc[p1].last_file = -1;
}
}
}
void cb_reprobe_save(s32) {
assert(false);
}
+56 -33
View File
@@ -12,21 +12,63 @@ void kmemcard_init_globals();
constexpr s32 SAVE_SIZE = 0x2b3; // likely different by versions!
enum MemoryCardOperationKind {
enum class MemoryCardState : u32 { UNKNOWN = 0, KNOWN = 1, OPEN = 2, FORMATTED = 3 };
// cached in ee memory so we can preview.
struct MemoryCardFile {
u32 present;
u32 pad1;
u32 pad2;
u8 data[64];
};
// type of the mc field.
struct MemoryCard {
MemoryCardState state;
u32 handle;
u32 formatted;
u32 inited;
u32 last_file;
u32 mem_size;
MemoryCardFile files[4];
};
enum class MemoryCardOperationKind : u32 {
NO_OP = 0,
FORMAT = 1,
UNFORMAT = 2,
CREATE_FILE = 3,
FORMAT = 1, // (handle, unused), (slot, type, free, format)
UNFORMAT = 2, // (handle, unused), (slot)
CREATE_FILE = 3, // (handle, unused)
SAVE = 4,
LOAD = 5,
};
enum class McStatusCode : u32 {
BUSY = 0,
OK = 1,
BAD_HANDLE = 2,
FORMAT_FAILED = 3,
INTERNAL_ERROR = 4,
WRITE_ERROR = 5,
READ_ERROR = 6,
NEW_GAME = 7,
NO_MEMORY = 8,
NO_CARD = 9,
NO_LAST = 10,
NO_FORMAT = 11,
NO_FILE = 12,
NO_SAVE = 13,
NO_SPACE = 14,
BAD_VERSION = 15,
NO_PROCESS = 16,
NO_AUTO_SAVE = 17
};
struct MemoryCardOperation {
uint32_t operation;
MemoryCardOperationKind operation;
uint32_t param;
uint32_t param2;
uint32_t result;
uint32_t f_10;
McStatusCode result;
uint32_t counter;
Ptr<u8> data_ptr;
Ptr<u8> data_ptr2;
};
@@ -36,43 +78,24 @@ struct mc_file_info {
u8 data[64];
};
struct mc_file_info_2 {
u32 present;
u32 pad1;
u32 pad2;
u8 data[64];
};
struct mc_slot_info {
u32 handle;
u32 known;
u32 formatted;
u32 initted;
u32 last_file;
s32 last_file;
u32 mem_required;
u32 mem_actual;
mc_file_info files[4];
};
struct mc_info {
s32 p0;
s32 handle;
s32 inited;
s32 mem_actual;
s32 last_file;
mc_file_info_2 files[4];
};
s32 new_mc_handle();
u32 mc_checksum(Ptr<u8> data, s32 size);
u32 handle_to_slot(s32 p1, s32 p2);
void MC_run();
void MC_set_language(s32 lang);
u64 MC_format(s32 param);
u64 MC_unformat(s32 param);
void MC_run();
u64 MC_format(s32 card_idx);
u64 MC_unformat(s32 card_idx);
u64 MC_createfile(s32 param, Ptr<u8> data);
u64 MC_save(s32 param, s32 param2, Ptr<u8> data, Ptr<u8> data2);
u64 MC_load(s32 param, s32 param2, Ptr<u8> data);
u64 MC_save(s32 card_idx, s32 file_idx, Ptr<u8> save_data, Ptr<u8> save_summary_data);
u64 MC_load(s32 card_idx, s32 file_idx, Ptr<u8> data);
void MC_makefile(s32 port, s32 size);
u32 MC_check_result();
void MC_get_status(s32 slot, Ptr<mc_slot_info> info);
u32 MC_check_result();
+9 -9
View File
@@ -1937,15 +1937,15 @@ s32 InitHeapAndSymbol() {
// game stuff
make_stack_arg_function_symbol_from_c("link-begin", (void*)link_begin);
make_function_symbol_from_c("link-resume", (void*)link_resume);
// make_function_symbol_from_c("mc-run", &CKernel::not_yet_implemented);
// make_function_symbol_from_c("mc-format", &CKernel::not_yet_implemented);
// make_function_symbol_from_c("mc-unformat", &CKernel::not_yet_implemented);
// make_function_symbol_from_c("mc-create-file", &CKernel::not_yet_implemented);
// make_function_symbol_from_c("mc-save", &CKernel::not_yet_implemented);
// make_function_symbol_from_c("mc-load", &CKernel::not_yet_implemented);
// make_function_symbol_from_c("mc-check-result", &CKernel::not_yet_implemented);
// make_function_symbol_from_c("mc-get-slot-info", &CKernel::not_yet_implemented);
// make_function_symbol_from_c("mc-makefile", &CKernel::not_yet_implemented);
make_function_symbol_from_c("mc-run", (void*)MC_run);
make_function_symbol_from_c("mc-format", (void*)MC_format);
make_function_symbol_from_c("mc-unformat", (void*)MC_unformat);
make_function_symbol_from_c("mc-create-file", (void*)MC_createfile);
make_function_symbol_from_c("mc-save", (void*)MC_save);
make_function_symbol_from_c("mc-load", (void*)MC_load);
make_function_symbol_from_c("mc-check-result", (void*)MC_check_result);
make_function_symbol_from_c("mc-get-slot-info", (void*)MC_get_status);
make_function_symbol_from_c("mc-makefile", (void*)MC_makefile);
make_function_symbol_from_c("kset-language", (void*)MC_set_language);
// set *debug-segment*
+181 -4
View File
@@ -68,10 +68,6 @@ int sceSifLoadModule(const char* name, int arg_size, const char* args) {
return 1;
}
int sceMcInit() {
return 1;
}
s32 sceSifCallRpc(sceSifClientData* bd,
u32 fno,
u32 mode,
@@ -178,4 +174,185 @@ s32 sceLseek(s32 fd, s32 offset, s32 where) {
}
}
/*!
* The actual data stored on the memory card.
*/
struct CardData {
// each file has a name and data.
struct File {
std::string name;
std::vector<u8> data;
};
// can be formatted or unformatted card.
u32 is_formatted = 0;
std::unordered_map<std::string, File> files;
};
/*!
* The actual memory card library state + current data.
*/
struct McState {
s32 current_function = -1; // -1 = nothing
s32 current_function_result = 0;
struct McFileHandle {
std::string name;
u32 fd = 0;
s32 mode = 0;
};
std::unordered_map<int, McFileHandle> handles;
// TODO: we should load this data at startup from a memory card file, and save it at each write.
CardData data;
int next_fd = 1;
} g_mc_state;
int sceMcInit() {
g_mc_state = McState();
return 1;
}
s32 sceMcMkdir(s32 port, s32 slot, const char* name) {
assert(port == 0);
assert(slot == 0);
// TODO name
(void)name;
return sceMcResSucceed;
}
s32 sceMcSync(s32 mode, s32* cmd, s32* result) {
// don't care about the mode, all memory card ops are instant.
assert(mode == 1 || mode == 0);
if (g_mc_state.current_function == -1) {
return sceMcExecIdle;
} else {
*cmd = g_mc_state.current_function;
*result = g_mc_state.current_function_result;
g_mc_state.current_function = -1;
return sceMcExecFinish;
}
}
s32 sceMcOpen(s32 port, s32 slot, const char* name, s32 mode) {
assert(port == 0);
assert(slot == 0);
assert(g_mc_state.current_function == -1);
// add existing file, if it does not exist.
auto existing_file = g_mc_state.data.files.find(name);
if (existing_file == g_mc_state.data.files.end()) {
assert(mode & SCE_CREAT);
g_mc_state.data.files[name] = {};
}
// create a handle.
g_mc_state.current_function = sceMcFuncNoOpen;
s32 fd = g_mc_state.next_fd++;
McState::McFileHandle handle;
handle.name = name;
handle.fd = fd;
handle.mode = mode;
g_mc_state.handles[fd] = handle;
g_mc_state.current_function_result = fd;
return 0;
}
s32 sceMcWrite(s32 fd, const void* buff, s32 size) {
assert(g_mc_state.current_function == -1);
assert(size >= 0 && size < (1024 * 1024 * 1024));
auto hand = g_mc_state.handles.find(fd);
assert(hand != g_mc_state.handles.end()); // make sure fd is valid
assert(hand->second.mode & SCE_WRONLY); // make sure we're allowed to write
const auto& file = g_mc_state.data.files.find(hand->second.name);
assert(file != g_mc_state.data.files.end());
file->second.data.resize(size);
memcpy(file->second.data.data(), buff, size);
// TODO: save memcard data to a file.
g_mc_state.current_function = sceMcFuncNoWrite;
g_mc_state.current_function_result = size;
return 0;
}
s32 sceMcClose(s32 fd) {
assert(g_mc_state.current_function == -1);
auto hand = g_mc_state.handles.find(fd);
assert(hand != g_mc_state.handles.end()); // make sure fd is valid
g_mc_state.handles.erase(fd);
g_mc_state.current_function = sceMcFuncNoClose;
g_mc_state.current_function_result = sceMcResSucceed;
return 0;
}
s32 sceMcGetInfo(s32 port, s32 slot, s32* type, s32* free, s32* format) {
assert(g_mc_state.current_function == -1);
assert(port == 0);
assert(slot == 0);
if (type) {
*type = sceMcTypePS2;
}
if (free) {
*free = 2 * 1024; // number of free 1 kB clusters
}
if (format) {
*format = g_mc_state.data.is_formatted;
}
g_mc_state.current_function = sceMcFuncNoCardInfo;
// technically this should return something else the first time you call this function after
// changing cards.
g_mc_state.current_function_result = sceMcResSucceed;
return 0;
}
s32 sceMcFormat(s32 port, s32 slot) {
assert(g_mc_state.current_function == -1);
assert(port == 0);
assert(slot == 0);
g_mc_state.data.is_formatted = true;
g_mc_state.current_function_result = sceMcResSucceed;
g_mc_state.current_function = sceMcFuncNoFormat;
return 0;
}
s32 sceMcUnformat(s32 port, s32 slot) {
assert(g_mc_state.current_function == -1);
assert(port == 0);
assert(slot == 0);
g_mc_state.data.is_formatted = false;
g_mc_state.current_function_result = sceMcResSucceed;
g_mc_state.current_function = sceMcFuncNoUnformat;
return 0;
}
s32 sceMcDelete(s32 port, s32 slot, const char* name) {
assert(g_mc_state.current_function == -1);
assert(port == 0);
assert(slot == 0);
g_mc_state.current_function = sceMcFuncNoDelete;
if (!g_mc_state.data.is_formatted) {
g_mc_state.current_function_result = sceMcResNoFormat;
} else {
auto it = g_mc_state.data.files.find(name);
if (it == g_mc_state.data.files.end()) {
g_mc_state.current_function_result = sceMcResNoEntry;
} else {
// sometimes should be sceMcResNotEmpty, but doesn't matter.
g_mc_state.current_function_result = sceMcResSucceed;
g_mc_state.data.files.erase(it);
}
}
return 0;
}
} // namespace ee
+31 -4
View File
@@ -1,8 +1,5 @@
#pragma once
#ifndef JAK1_SIF_EE_H
#define JAK1_SIF_EE_H
#include "common/common_types.h"
class IOP;
@@ -70,11 +67,41 @@ s32 sceSifBindRpc(sceSifClientData* bd, u32 request, u32 mode);
#define SCE_NOBUF 0x4000
#define SCE_NOWAIT 0x8000
#define sceMcExecIdle (-1)
#define sceMcExecRun 0
#define sceMcExecFinish 1
#define sceMcResSucceed 0
#define sceMcResNoFormat (-2)
#define sceMcResNoEntry (-4)
#define sceMcResDeniedPermit (-5)
#define sceMcResNotEmpty (-6)
#define sceMcFuncNoCardInfo 1
#define sceMcFuncNoOpen 2
#define sceMcFuncNoClose 3
#define sceMcFuncNoWrite 6
#define sceMcFuncNoFormat 16
#define sceMcFuncNoDelete 15
#define sceMcFuncNoUnformat 17
#define sceMcTypePS2 2
s32 sceOpen(const char* filename, s32 flag);
s32 sceClose(s32 fd);
s32 sceRead(s32 fd, void* buf, s32 nbyte);
s32 sceWrite(s32 fd, const void* buf, s32 nbyte);
s32 sceLseek(s32 fd, s32 offset, s32 where);
s32 sceMcMkdir(s32 port, s32 slot, const char* name);
s32 sceMcSync(s32 mode, s32* cmd, s32* result);
s32 sceMcOpen(s32 port, s32 slot, const char* name, s32 mode);
s32 sceMcWrite(s32 fd, const void* buff, s32 size);
s32 sceMcClose(s32 fd);
s32 sceMcGetInfo(s32 port, s32 slot, s32* type, s32* free, s32* format);
s32 sceMcFormat(s32 port, s32 slot);
s32 sceMcUnformat(s32 port, s32 slot);
s32 sceMcDelete(s32 port, s32 slot, const char* name);
} // namespace ee
#endif // JAK1_SIF_EE_H
+36 -83
View File
@@ -343,10 +343,7 @@
(->
(the-as
(pointer uint128)
(+
(the-as uint (-> arg0 mood-sun-table data 0 env-color))
(the-as uint (* s5-0 32))
)
(+ (the-as uint (-> arg0 mood-sun-table data 0 env-color)) (* s5-0 32))
)
)
)
@@ -366,17 +363,11 @@
(-> arg0 current-sun env-color)
(the-as
vector
(+
(the-as uint (-> arg0 mood-sun-table data 0 env-color))
(the-as uint (* s5-0 32))
)
(+ (the-as uint (-> arg0 mood-sun-table data 0 env-color)) (* s5-0 32))
)
(the-as
vector
(+
(the-as uint (-> arg0 mood-sun-table data 0 env-color))
(the-as uint (* s4-0 32))
)
(+ (the-as uint (-> arg0 mood-sun-table data 0 env-color)) (* s4-0 32))
)
f30-0
)
@@ -438,10 +429,7 @@
(->
(the-as
(pointer uint128)
(+
(the-as uint (-> arg0 mood-fog-table data 0 fog-dists))
(the-as uint (* 48 arg1))
)
(+ (the-as uint (-> arg0 mood-fog-table data 0 fog-dists)) (* 48 arg1))
)
)
)
@@ -450,10 +438,7 @@
(->
(the-as
(pointer uint128)
(+
(the-as uint (-> arg0 mood-fog-table data 0 erase-color))
(the-as uint (* 48 arg1))
)
(+ (the-as uint (-> arg0 mood-fog-table data 0 erase-color)) (* 48 arg1))
)
)
)
@@ -462,10 +447,7 @@
(->
(the-as
(pointer uint128)
(+
(the-as uint (-> arg0 mood-lights-table data 0 prt-color))
(the-as uint (* 80 arg3))
)
(+ (the-as uint (-> arg0 mood-lights-table data 0 prt-color)) (* 80 arg3))
)
)
)
@@ -478,10 +460,7 @@
(->
(the-as
(pointer uint128)
(+
(the-as uint (-> arg0 mood-sun-table data 0 env-color))
(the-as uint (* arg2 32))
)
(+ (the-as uint (-> arg0 mood-sun-table data 0 env-color)) (* arg2 32))
)
)
)
@@ -490,10 +469,7 @@
(->
(the-as
(pointer uint128)
(+
(the-as uint (-> arg0 mood-lights-table data 0 shadow))
(the-as uint (* 80 arg3))
)
(+ (the-as uint (-> arg0 mood-lights-table data 0 shadow)) (* 80 arg3))
)
)
)
@@ -723,7 +699,7 @@
(arg6 float)
)
(let* ((s5-0 (&-> arg0 state arg3))
(s4-0 (+ (-> s5-0 0) (the-as uint arg1)))
(s4-0 (+ (-> s5-0 0) arg1))
(a0-1 (-> s5-0 1))
(v1-2 (-> s5-0 2))
(s0-0 (-> s5-0 3))
@@ -1028,6 +1004,7 @@
;; definition for function update-mood-lightning
;; ERROR: function was not converted to expressions. Cannot decompile.
(define-extern update-mood-lightning (function mood-context int int int int float symbol none))
;; definition of type light-time-state
(deftype light-time-state (structure)
@@ -1077,12 +1054,7 @@
(arg7 int)
)
(let* ((gp-0 (&-> arg0 state arg2))
(f0-1
(the
float
(* (logand (+ (-> arg0 state arg3) (the-as uint arg7)) 255) 512)
)
)
(f0-1 (the float (* (logand (+ (-> arg0 state arg3) arg7) 255) 512)))
(f0-4 (+ arg4 (* (cos f0-1) arg5)))
(f30-1 (* 0.003921569 (the float (-> gp-0 0))))
)
@@ -1153,6 +1125,7 @@
;; definition for function update-mood-lava
;; ERROR: function was not converted to expressions. Cannot decompile.
(define-extern update-mood-lava (function mood-context float int symbol none))
;; definition for function update-mood-caustics
(defun update-mood-caustics ((arg0 mood-context) (arg1 int) (arg2 int))
@@ -1161,9 +1134,9 @@
(f0-1 (* 0.125 (the float (logand a2-1 7))))
)
(let ((a2-4 (logand (+ v1-2 -1) 3)))
(set! (-> arg0 times (+ arg1 (the-as int a2-4)) w) (- 1.0 f0-1))
(set! (-> arg0 times (+ arg1 a2-4) w) (- 1.0 f0-1))
)
(set! (-> arg0 times (+ arg1 (the-as int v1-2)) w) f0-1)
(set! (-> arg0 times (+ arg1 v1-2) w) f0-1)
f0-1
)
)
@@ -1282,7 +1255,7 @@
(update-mood-palette arg0 arg1 arg2)
(when *time-of-day-effects*
(update-mood-flames arg0 4 4 0 0.333 0.001953125 1.0)
; TODO (update-mood-lightning arg0 2 2 4 2 0.5 #f)
(update-mood-lightning arg0 2 2 4 2 0.5 #f)
)
(let ((a0-7 (-> arg0 light-group 1)))
(update-light-kit a0-7 (-> arg0 light-group 0 ambi) 0.9)
@@ -1404,7 +1377,7 @@
(update-mood-palette arg0 arg1 arg2)
(when *time-of-day-effects*
(update-mood-flames arg0 4 4 0 0.333 0.001953125 1.0)
; TODO (update-mood-lightning arg0 2 2 4 2 0.5 #f)
(update-mood-lightning arg0 2 2 4 2 0.5 #f)
)
(let ((f30-0 (fmax 0.0 (-> *math-camera* camera-rot vector 1 z))))
(let ((a2-4 (new 'stack-no-clear 'vector)))
@@ -1986,10 +1959,7 @@
(*
0.0625
(cos
(the
float
(* 4000 (the-as int (-> *display* integral-frame-counter)))
)
(the float (* 4000 (-> *display* integral-frame-counter)))
)
)
)
@@ -2000,12 +1970,7 @@
)
(*
0.125
(cos
(the
float
(* 1500 (the-as int (-> *display* integral-frame-counter)))
)
)
(cos (the float (* 1500 (-> *display* integral-frame-counter))))
)
)
)
@@ -2145,7 +2110,7 @@
(if (not (paused?))
(+! (-> arg0 state 4) 1)
)
; TODO (update-mood-lightning arg0 2 2 5 2 0.5 #t)
(update-mood-lightning arg0 2 2 5 2 0.5 #t)
)
(let ((a0-10 (-> arg0 light-group 1)))
(update-light-kit a0-10 (-> arg0 light-group 0 ambi) 1.0)
@@ -2242,10 +2207,7 @@
(let
((f0-19
(vector-vector-distance
(the-as
vector
(+ (the-as uint *rolling-spheres-light2*) (the-as uint (* s4-4 16)))
)
(the-as vector (+ (the-as uint *rolling-spheres-light2*) (* s4-4 16)))
s5-3
)
)
@@ -2343,9 +2305,9 @@
(update-mood-sky-texture arg0 arg1)
(clear-mood-times arg0)
(update-mood-palette arg0 arg1 arg2)
; (if *time-of-day-effects*
; ;; TODO (update-mood-lava arg0 (the-as float 4) 0 #t)
; )
(if *time-of-day-effects*
(update-mood-lava arg0 (the-as float 4) 0 #t)
)
(update-mood-itimes arg0)
0
(none)
@@ -2948,7 +2910,7 @@
(if (not (paused?))
(+! (-> arg0 some-byte) 1)
)
;; TODO - (update-mood-lava arg0 (the-as float 4) 0 #t)
(update-mood-lava arg0 (the-as float 4) 0 #t)
)
(update-mood-quick arg0 0 0 0 arg2)
(update-mood-itimes arg0)
@@ -3005,9 +2967,9 @@
(rand-vu-float-range 64.0 2048.0)
)
)
; (if (not (movie?))
; ; TODO (update-mood-lightning arg0 2 2 18 4 0.5 #f)
; )
(if (not (movie?))
(update-mood-lightning arg0 2 2 18 4 0.5 #f)
)
(cond
((or (nonzero? *lightning-time2*) (movie?))
(if (not (paused?))
@@ -3334,11 +3296,11 @@
(when (and *target* (= (-> *target* next-state name) 'target-continue))
(set!
(-> (the-as (pointer int64) s4-0) 0)
(the-as int (+ (-> *display* base-frame-counter) -10000))
(+ (-> *display* base-frame-counter) -10000)
)
(set!
(-> (the-as (pointer int64) s4-0) 1)
(the-as int (+ (-> *display* base-frame-counter) -10000))
(+ (-> *display* base-frame-counter) -10000)
)
)
(update-mood-fog arg0 arg1)
@@ -3412,7 +3374,7 @@
float
(-
(-> *display* base-frame-counter)
(the-as uint (-> (the-as (pointer int64) s4-0) 1))
(-> (the-as (pointer int64) s4-0) 1)
)
)
)
@@ -3455,7 +3417,7 @@
(else
(set!
(-> (the-as (pointer int64) s4-0) 1)
(the-as int (-> *display* base-frame-counter))
(-> *display* base-frame-counter)
)
)
)
@@ -3467,7 +3429,7 @@
float
(-
(-> *display* base-frame-counter)
(the-as uint (-> (the-as (pointer int64) s4-0) 0))
(-> (the-as (pointer int64) s4-0) 0)
)
)
)
@@ -3501,7 +3463,7 @@
(set! (-> *time-of-day-proc* 0 frame) 0)
(set!
(-> (the-as (pointer int64) s4-0) 0)
(the-as int (-> *display* base-frame-counter))
(-> *display* base-frame-counter)
)
(dotimes (v1-72 8)
(set! (-> arg0 sky-times v1-72) 0.0)
@@ -3701,13 +3663,7 @@
(*
0.125
(cos
(the
float
(*
4000
(the-as int (-> *display* integral-frame-counter))
)
)
(the float (* 4000 (-> *display* integral-frame-counter)))
)
)
)
@@ -3721,10 +3677,7 @@
(*
0.25
(cos
(the
float
(* 1500 (the-as int (-> *display* integral-frame-counter)))
)
(the float (* 1500 (-> *display* integral-frame-counter)))
)
)
)
@@ -3812,4 +3765,4 @@
)
(update-mood-itimes arg0)
(none)
)
)
+1 -1
View File
@@ -17,7 +17,7 @@
(transv-out vector :inline :offset-assert 48)
(local-normal vector :inline :offset-assert 64)
(surface-normal vector :inline :offset-assert 80)
(time uint64 :offset-assert 96)
(time int64 :offset-assert 96)
(status uint64 :offset-assert 104)
(pat pat-surface :offset-assert 112)
(reaction-flag uint32 :offset-assert 116)
+1 -1
View File
@@ -86,7 +86,7 @@
((name basic :offset-assert 4)
(length int16 :offset-assert 8) ;; in use elts of the data array
(allocated-length int16 :offset-assert 10) ;; size of the data array
(engine-time uint64 :offset-assert 16) ;; frame that we last executed
(engine-time int64 :offset-assert 16) ;; frame that we last executed
;; terminating nodes for the next0/prev0 linked lists
(alive-list connectable :inline :offset-assert 32)
+13 -11
View File
@@ -70,7 +70,7 @@
;; amounts or timings
;; The fact-info class stores data that is common to all fact-infos.
(deftype fact-info (basic)
((process process :offset-assert 4) ;; the process that this info is for
((process process-drawable :offset-assert 4) ;; the process that this info is for
(pickup-type pickup-type :offset-assert 8)
(pickup-amount float :offset-assert 12) ;; eco increment on pickup
(pickup-spawn-amount float :offset-assert 16)
@@ -81,10 +81,10 @@
:size-assert #x28
:flag-assert #xc00000028
(:methods
(new (symbol type process pickup-type float) _type_ 0)
(new (symbol type process-drawable pickup-type float) _type_ 0)
(TODO-RENAME-9 (_type_ symbol process-tree fact-info int) uint 9) ;; See nav-enemy::process-drawable-death-event-handler
(reset! (_type_ symbol) none 10)
(dummy-11 (_type_) float 11)
(pickup-collectable! (_type_ pickup-type float handle) float 11)
)
)
@@ -100,7 +100,7 @@
(eco-pill float :offset-assert 80)
(eco-pill-max float :offset-assert 84)
(health-pickup-time uint64 :offset-assert 88)
(eco-source uint64 :offset-assert 96)
(eco-source handle :offset-assert 96)
(eco-source-time uint64 :offset-assert 104)
(money-pickup-time uint64 :offset-assert 112)
(buzzer-pickup-time uint64 :offset-assert 120)
@@ -111,7 +111,7 @@
:size-assert #x90
:flag-assert #xc00000090
(:methods
(new (symbol type process pickup-type float) _type_ 0)
(new (symbol type process-drawable pickup-type float) _type_ 0)
)
)
@@ -128,11 +128,13 @@
:size-assert #x44
:flag-assert #xc00000044
(:methods
(new (symbol type process pickup-type float) _type_ 0)
(new (symbol type process-drawable pickup-type float) _type_ 0)
)
)
(defmethod new fact-info ((allocation symbol) (type-to-make type) (proc process) (pkup-type pickup-type) (pkup-amount float))
(declare-type process-drawable process)
(defmethod new fact-info ((allocation symbol) (type-to-make type) (proc process-drawable) (pkup-type pickup-type) (pkup-amount float))
"Create information about a pickup. This should be called from a process which is a pickup. This will read settings from
the entity of the process automatically. Will attempt to read pickup-type and amount from the entity, but if this
fails will use the values in the arguments"
@@ -190,11 +192,11 @@
)
)
(defmethod dummy-11 fact-info ((obj fact-info))
(defmethod pickup-collectable! fact-info ((obj fact-info) (arg0 pickup-type) (arg1 float) (arg2 handle))
0.0
)
(defmethod new fact-info-enemy ((allocation symbol) (type-to-make type) (proc process) (kind pickup-type) (amount float))
(defmethod new fact-info-enemy ((allocation symbol) (type-to-make type) (proc process-drawable) (kind pickup-type) (amount float))
"Create information about an enemy. Possibly includes what the enemy will drop when it is killed?"
;; base class ctor
(let ((obj (the-as fact-info-enemy ((method-of-type fact-info new) allocation type-to-make proc kind amount))))
@@ -212,10 +214,10 @@
)
)
(defmethod new fact-info-target ((allocation symbol) (type-to-make type) (arg0 process) (arg1 pickup-type) (arg2 float))
(defmethod new fact-info-target ((allocation symbol) (type-to-make type) (arg0 process-drawable) (arg1 pickup-type) (arg2 float))
"Create information about target. Not sure why this has stuff like pickup-type."
(let ((obj (the-as fact-info-target ((method-of-type fact-info new) allocation type-to-make arg0 arg1 arg2))))
(set! (-> obj eco-source) (the-as uint #f))
(set! (-> obj eco-source) (the-as handle #f))
(reset! obj #f)
obj
)
+2 -2
View File
@@ -271,7 +271,7 @@
(death-movie-tick int32 :offset-assert 264)
(want-auto-save symbol :offset-assert 268)
(auto-save-proc handle :offset-assert 272)
(auto-save-status uint32 :offset-assert 280)
(auto-save-status mc-status-code :offset-assert 280)
(auto-save-card int32 :offset-assert 284)
(auto-save-which int32 :offset-assert 288)
(pov-camera-handle handle :offset-assert 296)
@@ -299,7 +299,7 @@
(seen-text? (_type_ game-text-id) symbol 21)
(mark-text-as-seen (_type_ game-text-id) none 22)
(got-buzzer? (_type_ game-task int) symbol 23)
(dummy-24 () none 24)
(save-game! (_type_ game-save string) none 24)
(load-game! (_type_ game-save) game-save 25)
(clear-text-seen! (_type_ game-text-id) none 26)
(get-death-count (_type_ symbol) int 27)
+387 -3
View File
@@ -5,6 +5,18 @@
;; name in dgo: game-info
;; dgos: GAME, ENGINE
;; The game-info is the logic for pickups/lives/eco/tasks/collectables/check points/saved data
;; The *game-info* object constains the "game state", like how many lives you have etc.
;; The "perm" data is saved to the memory card.
;;;;;;;;;;;;;;;;;;
;; border plane
;;;;;;;;;;;;;;;;;;
;; This border-plane seems to be unused. This is separate from load boundaries.
(defmethod debug-draw! border-plane ((obj border-plane))
"Debug draw a border plane with a vector and text."
(let* ((v1-0 (-> obj action))
@@ -35,7 +47,7 @@
(defmethod task-complete? game-info ((obj game-info) (arg0 game-task))
"Likely closed, or in the process of closing"
(nonzero? (logand (-> obj task-perm-list data arg0 status) (entity-perm-status real-complete)))
(logtest? (-> obj task-perm-list data arg0 status) (entity-perm-status real-complete))
)
;; set up a static continue point that can be used as a temporary continue point.
@@ -549,7 +561,379 @@
(none)
)
;; todo method 11
(declare-type vent process-drawable)
(define-extern touch-tracker-init function)
(defmethod pickup-collectable! fact-info-target ((obj fact-info-target) (kind pickup-type) (amount float) (source-handle handle))
"Pickup a thing!"
(with-pp
(case kind
(((pickup-type eco-green))
;; big green eco. This counts toward the health (up to 3), and if that's full, maxes out the little green ecos to 50.
(cond
((>= amount 0.0)
;; got a positive or 0 amount.
(when (< 0.0 amount)
;; when we get a different source, OR we it's been more than 0.5 seconds since we last got eco
;; from this source.
(if (or (!= (handle->process source-handle) (handle->process (-> obj eco-source)))
(>= (the-as int (- (-> *display* base-frame-counter) (-> obj eco-source-time))) 150)
)
;; play the sound!
(sound-play-by-name (static-sound-name "get-green-eco")
(new-sound-id)
1024
0
0
(the-as uint 1)
(the-as vector #t)
)
)
;; remember the source.
(when (handle->process source-handle)
(set! (-> obj eco-source) source-handle)
(set! (-> obj eco-source-time) (-> *display* base-frame-counter))
)
)
;; if we are at max health (3), and collect additional an additional big green eco,
;; then max out the little green ecos.
(if (= (-> obj health) (-> obj health-max))
(pickup-collectable!
obj
(pickup-type eco-pill)
(-> *FACT-bank* eco-pill-max-default)
(process->handle (-> obj process))
)
)
;; remember when
(set! (-> obj health-pickup-time) (-> *display* base-frame-counter))
;; increase the health!
(set! (-> obj health) (seek (-> obj health) (-> obj health-max) amount))
)
(else
;; negative health. Subtract.
(set! (-> obj health) (seek (-> obj health) 0.0 (- amount)))
;; not sure why we do this. But this will set the eco pill collection time.
(if (>= amount -10.0)
(pickup-collectable! obj (pickup-type eco-pill) 0.0 source-handle)
)
;; subtract lives.
(if (= (-> obj health) 0.0)
(adjust
(-> (the-as target (-> obj process)) game)
'life
(- (-> *GAME-bank* life-single-inc))
source-handle
)
)
)
)
;; some sort of hack for eco vents.
(b! (and (logtest? (-> (the-as collide-shape (-> obj process root)) root-prim prim-core action) 512)
(type-type? (-> (handle->process source-handle) type) vent)
)
cfg-80)
(-> obj health)
)
(((pickup-type eco-pill))
;; collect small green eco
(when (>= amount 0.0)
;; update small eco count
(set! (-> obj eco-pill-pickup-time) (-> *display* base-frame-counter))
(set! (-> obj eco-pill) (seek (-> obj eco-pill) (-> obj eco-pill-max) amount))
;; increment big health if needed
(when (and (>= (-> obj eco-pill) (-> *FACT-bank* eco-pill-max-default)) ;; have enough smalls
(< (-> obj health) (-> obj health-max)) ;; and enough room for another health
)
;; decrease eco pills
(set! (-> obj eco-pill)
(- (-> obj eco-pill) (-> *FACT-bank* eco-pill-max-default))
)
;; get a big health.
(pickup-collectable!
obj
(pickup-type eco-green)
(-> *FACT-bank* health-small-inc)
(process->handle (-> obj process))
)
)
)
(-> obj eco-pill)
)
(((pickup-type money))
;; get money.
(when (< 0.0 amount)
;; play sound.
(if (>= (the-as int (- (-> *display* base-frame-counter) (-> obj money-pickup-time))) 15)
(sound-play-by-name (static-sound-name "money-pickup")
(new-sound-id)
1024
0
0
(the-as uint 1)
(the-as vector #t)
)
)
(set! (-> obj money-pickup-time) (-> *display* base-frame-counter))
)
(adjust (-> (the-as target (-> obj process)) game)
'money
amount
source-handle
)
)
(((pickup-type fuel-cell))
;; the amount is actually the index of the task.
(let ((s4-2 (the int amount)))
(if (not (or (task-complete? (-> (the-as target (-> obj process)) game) (the-as game-task s4-2) )
(>= (the-as uint 1) (the-as uint s4-2))
)
)
(set! (-> obj fuel-cell-pickup-time) (-> *display* base-frame-counter))
)
)
(adjust
(-> (the-as target (-> obj process)) game)
'fuel-cell
amount
source-handle
)
)
(((pickup-type buzzer))
;; scout fly.
(let ((buzz-count (adjust
(-> (the-as target (-> obj process)) game)
'buzzer
amount
source-handle
)
)
)
(if (!= buzz-count (-> obj buzzer))
(set! (-> obj buzzer-pickup-time) (-> *display* base-frame-counter))
)
(set! (-> obj buzzer) buzz-count)
)
(-> obj buzzer)
)
(((pickup-type eco-red) (pickup-type eco-blue) (pickup-type eco-yellow))
;; the green vent jumps here.
(label cfg-80)
;; if the amount is zero, we just want to know how much eco there is.
(if (= amount 0.0)
(return (if (= (-> obj eco-type) kind)
(-> obj eco-level)
0.0 ;; we don't have this kind of eco.
)
)
)
;; new type of eco. Reset and use the new type.
(when (!= (-> obj eco-type) kind)
;; as far as I can tell, the eco-level isn't really used other than just 1 or 0.
(set! (-> obj eco-level) 0.0)
(set! (-> obj eco-timeout) (the-as seconds 0))
0
)
(set! (-> obj eco-type) (the-as int kind))
(let ((eco-lev (-> obj eco-level)))
(set! (-> obj eco-level) 1.0) ;; just set to 1.
;; this check now doesn't make much sense...
(when (and (= eco-lev 0.0) (< 0.0 (-> obj eco-level)))
;; didn't have eco and now we do, remember when
(set! (-> obj eco-pickup-time) (-> *display* game-frame-counter))
;; send a reset-collide message. Not sure why we do this.
(let ((a1-24 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-24 from) pp)
(set! (-> a1-24 num-params) 0)
(set! (-> a1-24 message) 'reset-collide)
(send-event-function (-> obj process) a1-24)
)
)
;; this logic prevents eco from respawning before you are out.
;; the time until respawn is min(full_eco_time, old_time + single_timeout)
(set! (-> obj eco-timeout)
(the-as seconds
(min (the-as int (+ (-> obj eco-timeout) (* (the-as int (-> *FACT-bank* eco-single-timeout)) (the int amount))))
(the-as int (+ (-> *FACT-bank* eco-full-timeout) (- (-> *display* game-frame-counter) (-> obj eco-pickup-time))))
)
)
)
;; if you max out the eco, this should trigger
(if (>= (the-as int (- (-> obj eco-timeout) (the-as uint (- (-> *display* game-frame-counter) (-> obj eco-pickup-time)))))
(the-as int (-> *FACT-bank* eco-full-timeout))
)
(set! (-> obj eco-level) 2.0)
)
;; sound and controller vibration.
(when (not (and (= (handle->process source-handle) (handle->process (-> obj eco-source)))
(< (the-as int (- (-> *display* base-frame-counter) (-> obj eco-source-time))) 150)
)
)
(cpad-set-buzz! (-> *cpad-list* cpads 0) 1 127 60)
(cpad-set-buzz! (-> *cpad-list* cpads 0) 0 17 60)
(case kind
(((pickup-type eco-blue))
(sound-play-by-name (static-sound-name "get-blue-eco") (new-sound-id) 1024 0 0 (the-as uint 1) (the-as vector #t))
)
(((pickup-type eco-green))
(sound-play-by-name (static-sound-name "get-green-eco") (new-sound-id) 1024 0 0 (the-as uint 1) (the-as vector #t))
)
(((pickup-type eco-yellow))
(sound-play-by-name (static-sound-name "get-yellow-eco") (new-sound-id) 1024 0 0 (the-as uint 1) (the-as vector #t))
)
(((pickup-type eco-red))
(sound-play-by-name (static-sound-name "get-red-eco") (new-sound-id) 1024 0 0 (the-as uint 1) (the-as vector #t))
)
)
)
(set! (-> obj eco-source) source-handle)
(set! (-> obj eco-source-time) (-> *display* base-frame-counter))
;; special case for blue eco magnet effect
(when (= kind (pickup-type eco-blue))
(when (= eco-lev 0.0) ;; old level was 0, we just got our first piece of eco
(let ((s5-1 (-> obj process)))
(let* ((s3-5 (get-process *default-dead-pool* touch-tracker #x4000))
(s4-3 (when s3-5
;; interestingly, this uses the activate method of touch-tracker, not process.
(let ((t9-28 (method-of-type touch-tracker activate)))
(t9-28 (the-as touch-tracker s3-5) s5-1 'touch-tracker (the-as pointer #x70004000))
)
(run-next-time-in-process s3-5 touch-tracker-init (-> s5-1 root trans) (-> *FACT-bank* suck-bounce-dist) 300)
(-> s3-5 ppointer)
)
)
)
;; send the touch tracker the target
(let ((a1-44 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-44 from) pp)
(set! (-> a1-44 num-params) 1)
(set! (-> a1-44 message) 'target)
(set! (-> a1-44 param 0) (the-as uint s5-1))
(send-event-function (ppointer->process s4-3) a1-44)
)
;; tell it we have blue eco.
(let ((a1-45 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-45 from) pp)
(set! (-> a1-45 num-params) 1)
(set! (-> a1-45 message) 'event)
(set! (-> a1-45 param 0) (the-as uint 'eco-blue))
(send-event-function (ppointer->process s4-3) a1-45)
)
;; give it a function to call to see if it's time to exit
(let ((a1-46 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-46 from) pp)
(set! (-> a1-46 num-params) 1)
(set! (-> a1-46 message) 'exit)
(set! (-> a1-46 param 0)
(the-as uint (lambda ()
;; check to see if target has powerup 3.
(with-pp
(let ((a1-0 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-0 from) pp)
(set! (-> a1-0 num-params) 2)
(set! (-> a1-0 message) 'query)
(set! (-> a1-0 param 0) (the-as uint 'powerup))
(set! (-> a1-0 param 1) (the-as uint 3))
(send-event-function *target* a1-0)
)
)
)
)
)
(send-event-function (ppointer->process s4-3) a1-46)
)
;; set up some collision thing.
(let ((a1-47 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-47 from) pp)
(set! (-> a1-47 num-params) 1)
(set! (-> a1-47 message) 'eval)
(set! (-> a1-47 param 0)
(the-as uint
(lambda :behavior process-drawable ()
(set! (-> (the-as collide-shape (-> self root)) root-prim collide-with)
(the-as uint #x800e)
)
(none)
)
)
)
(send-event-function (ppointer->process s4-3) a1-47)
)
)
;; create a process that just keeps sending 'effect 'eco-blue
(let ((s4-4 (get-process *4k-dead-pool* process #x4000)))
(when s4-4
(let ((t9-35 (method-of-type process activate)))
(t9-35 s4-4 s5-1 'process (the-as pointer #x70004000))
)
((the-as
(function cpu-thread function process-drawable none)
set-to-run
)
(-> s4-4 main-thread)
(lambda ((arg0 process-drawable))
(with-pp
(let ((start-time (-> *display* base-frame-counter)))
(until (>= (the-as int (- (-> *display* base-frame-counter) start-time)) 180)
(let ((a1-0 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-0 from) pp)
(set! (-> a1-0 num-params) 1)
(set! (-> a1-0 message) 'effect)
(set! (-> a1-0 param 0) (the-as uint 'eco-blue))
(send-event-function arg0 a1-0)
)
(suspend)
)
)
(none)
)
)
s5-1
)
(-> s4-4 ppointer)
)
)
)
)
)
)
(-> obj eco-level)
)
(else
((method-of-type fact-info pickup-collectable!)
obj
kind
amount
source-handle
)
)
)
)
)
(defmethod lookup-entity-perm-by-aid game-info ((obj game-info) (aid actor-id))
(let ((v1-0 (-> obj perm-list)))
@@ -776,7 +1160,7 @@
)
(set! (-> gp-0 want-auto-save) #f)
(set! (-> gp-0 auto-save-proc) (the-as handle #f))
(set! (-> gp-0 auto-save-status) (the-as uint 1))
(set! (-> gp-0 auto-save-status) (mc-status-code ok))
(set! (-> gp-0 auto-save-card) 0)
(set! (-> gp-0 auto-save-which) -1)
(set! (-> gp-0 pov-camera-handle) (the-as handle #f))
File diff suppressed because it is too large Load Diff
+2 -2
View File
@@ -9,7 +9,7 @@
;; Letterbox and blackout
;;;;;;;;;;;;;;;;;;;;;;;;;;
(defun set-letterbox-frames ((arg0 uint))
(defun set-letterbox-frames ((arg0 int))
"Set the letterbox frame counter for arg0 frames in the future"
(let ((v0-0 (+ (-> *display* base-frame-counter) arg0)))
(set! (-> *game-info* letterbox-time) v0-0)
@@ -1275,7 +1275,7 @@
)
(set! *run* #t)
(let ((new-dproc (make-function-process *4k-dead-pool* *display-pool* process display-loop :name 'display)))
(set! *dproc* (the process (as-process new-dproc)))
(set! *dproc* (the process (ppointer->process new-dproc)))
)
(cond
((or (level-get-with-status *level* 'loaded)
+5 -5
View File
@@ -83,11 +83,11 @@
(format #t "~Tscreeny: ~D~%" (-> obj screeny))
(format #t "~Tvibration: ~A~%" (-> obj vibration))
(format #t "~Tplay-hints: ~A~%" (-> obj play-hints))
(format #t "~Tmovie: ~A~%" (as-process (-> obj movie)))
(format #t "~Ttalking: ~A~%" (as-process (-> obj talking)))
(format #t "~Tspooling: ~A~%" (as-process (-> obj spooling)))
(format #t "~Thint: ~A~%" (as-process (-> obj hint)))
(format #t "~Tambient: ~A~%" (as-process (-> obj ambient)))
(format #t "~Tmovie: ~A~%" (ppointer->process (-> obj movie)))
(format #t "~Ttalking: ~A~%" (ppointer->process (-> obj talking)))
(format #t "~Tspooling: ~A~%" (ppointer->process (-> obj spooling)))
(format #t "~Thint: ~A~%" (ppointer->process (-> obj hint)))
(format #t "~Tambient: ~A~%" (ppointer->process (-> obj ambient)))
(format #t "~Tvideo-mode: ~A~%" (-> obj video-mode))
(format #t "~Taspect-ratio: ~A~%" (-> obj aspect-ratio))
(format #t "~Tsound-flava: ~D~%" (-> obj sound-flava))
+1 -8
View File
@@ -41,14 +41,7 @@
)
(('sfx-volume)
(when (or (zero? (logand (-> *kernel-context* prevent-from-run) (process-mask progress)))
(let ((v1-18 (get-process conn))
(a0-22 *progress-process*)
)
(= v1-18 (if a0-22
(-> a0-22 0 self)
)
)
)
(= (get-process conn) (ppointer->process *progress-process*))
)
(let ((v1-20 (the-as symbol (-> conn param1))))
(if (= v1-20 'rel)
+2 -2
View File
@@ -12,8 +12,8 @@
(num-success-before-killing int8 :offset-assert 13)
(num-attempts int8 :offset-assert 14)
(num-success int8 :offset-assert 15)
(start-time uint64 :offset-assert 16)
(last-time-called uint64 :offset-assert 24)
(start-time int64 :offset-assert 16)
(last-time-called int64 :offset-assert 24)
)
:method-count-assert 9
:size-assert #x20
+2 -2
View File
@@ -476,8 +476,8 @@
(let ((v1-2 (length (-> *game-info* hint-control))))
(dotimes (a0-1 v1-2)
(let ((a1-2 (-> *game-info* hint-control a0-1)))
(set! (-> a1-2 start-time) (the-as uint 0))
(set! (-> a1-2 last-time-called) (the-as uint 0))
(set! (-> a1-2 start-time) 0)
(set! (-> a1-2 last-time-called) 0)
(set! (-> a1-2 num-attempts) 0)
(set! (-> a1-2 num-success) 0)
)
+19 -16
View File
@@ -141,25 +141,25 @@
(frames virtual-frame 6 :inline :offset-assert 568)
(bg-clear-color rgba 4 :offset-assert 760)
;; counters (why are there so many???)
(real-frame-counter uint64 :offset-assert 776)
(base-frame-counter uint64 :offset-assert 784)
(game-frame-counter uint64 :offset-assert 792)
(integral-frame-counter uint64 :offset-assert 800)
(real-integral-frame-counter uint64 :offset-assert 808)
(actual-frame-counter uint64 :offset-assert 816)
(real-actual-frame-counter uint64 :offset-assert 824)
(part-frame-counter uint64 :offset-assert 832)
(real-frame-counter int64 :offset-assert 776)
(base-frame-counter int64 :offset-assert 784)
(game-frame-counter int64 :offset-assert 792)
(integral-frame-counter int64 :offset-assert 800)
(real-integral-frame-counter int64 :offset-assert 808)
(actual-frame-counter int64 :offset-assert 816)
(real-actual-frame-counter int64 :offset-assert 824)
(part-frame-counter int64 :offset-assert 832)
;; the "old" counters are the values from the previous tick.
;; the counters above may jump during a load.
(old-real-frame-counter uint64 :offset-assert 840)
(old-base-frame-counter uint64 :offset-assert 848)
(old-game-frame-counter uint64 :offset-assert 856)
(old-integral-frame-counter uint64 :offset-assert 864)
(old-real-integral-frame-counter uint64 :offset-assert 872)
(old-actual-frame-counter uint64 :offset-assert 880)
(old-real-actual-frame-counter uint64 :offset-assert 888)
(old-part-frame-counter uint64 :offset-assert 896)
(old-real-frame-counter int64 :offset-assert 840)
(old-base-frame-counter int64 :offset-assert 848)
(old-game-frame-counter int64 :offset-assert 856)
(old-integral-frame-counter int64 :offset-assert 864)
(old-real-integral-frame-counter int64 :offset-assert 872)
(old-actual-frame-counter int64 :offset-assert 880)
(old-real-actual-frame-counter int64 :offset-assert 888)
(old-part-frame-counter int64 :offset-assert 896)
;; timing stats for how fast the engine is currently running.
(time-ratio float :offset-assert 904) ;; engine speed, 1.0 = full speed
@@ -242,3 +242,6 @@
(defmacro integral-current-time ()
`(-> *display* integral-frame-counter)
)
(define-extern get-current-time (function int))
(define-extern get-integral-current-time (function int))
+7 -7
View File
@@ -230,12 +230,12 @@
(set-draw-env (-> disp draw1) psm w h ztest zpsm 320)
;; initialize a bunch of counters
(set! (-> disp base-frame-counter) (the-as uint #x493e0))
(set! (-> disp game-frame-counter) (the-as uint #x493e0))
(set! (-> disp real-frame-counter) (the-as uint #x493e0))
(set! (-> disp part-frame-counter) (the-as uint #x493e0))
(set! (-> disp integral-frame-counter) (the-as uint #x493e0))
(set! (-> disp real-integral-frame-counter) (the-as uint #x493e0))
(set! (-> disp base-frame-counter) #x493e0)
(set! (-> disp game-frame-counter) #x493e0)
(set! (-> disp real-frame-counter) #x493e0)
(set! (-> disp part-frame-counter) #x493e0)
(set! (-> disp integral-frame-counter) #x493e0)
(set! (-> disp real-integral-frame-counter) #x493e0)
;; and the "old" version, which I think was their value on the last... frame?
(set! (-> disp old-base-frame-counter) (+ (-> disp base-frame-counter) -1))
@@ -403,7 +403,7 @@
(>= end-time (the-as int (-> worst-time-cache (/ bar-pos 10))))
)
(set! (-> worst-time-cache (/ bar-pos 10)) (the-as uint end-time))
(set! (-> obj cache-time) (-> *display* real-frame-counter))
(set! (-> obj cache-time) (the uint (-> *display* real-frame-counter)))
)
;; draw the time, either in ticks or percent.
+2 -2
View File
@@ -52,7 +52,7 @@
)
(defun ripple-update-waveform-offs ((arg0 ripple-wave-set))
(let ((f0-1 (the float (- (-> *display* integral-frame-counter) (-> arg0 frame-save)))))
(let ((f0-1 (the float (- (-> *display* integral-frame-counter) (the int (-> arg0 frame-save))))))
(when (!= f0-1 0.0)
(dotimes (v1-4 (-> arg0 count))
(let ((a1-4 (-> arg0 wave v1-4)))
@@ -60,7 +60,7 @@
(set! (-> a1-4 offs) (the float (logand (the int (-> a1-4 offs)) #xffff)))
)
)
(set! (-> arg0 frame-save) (-> *display* integral-frame-counter))
(set! (-> arg0 frame-save) (the uint (-> *display* integral-frame-counter)))
)
)
(none)
+1
View File
@@ -405,3 +405,4 @@
)
(define-extern *level-load-list* pair)
(define-extern lookup-level-info (function symbol level-load-info))
+1 -1
View File
@@ -265,7 +265,7 @@ struct DgoHeader {
;; DGO LOAD and LINK
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
(define *dgo-time* (the-as uint 0))
(define *dgo-time* 0)
(defun dgo-load-begin ((name string) (buffer1 pointer) (buffer2 pointer) (buffer-top pointer))
"Send a DGO load RPC!"
+1 -1
View File
@@ -33,7 +33,7 @@
(rotv vector :inline :offset-assert 80)
(scalev vector :inline :offset-assert 96)
(dir-targ quaternion :inline :offset-assert 112)
(angle-change-time uint64 :offset-assert 128)
(angle-change-time int64 :offset-assert 128)
(old-y-angle-diff float :offset-assert 136)
)
:method-count-assert 28
+10 -11
View File
@@ -51,15 +51,15 @@
(defmethod seek-toward-heading-vec! trsqv ((obj trsqv) (dir vector) (vel float) (frame-count int))
"Adjust the orientation to point along dir, only changing our yaw.
The vel is a maximum velocity limit.
The frame count is the time constant (first order).
There's some logic to avoid rapidly changing directions"
The vel is a maximum velocity limit.
The frame count is the time constant (first order).
There's some logic to avoid rapidly changing directions"
(let* ((yaw-error (deg-diff (quaternion-y-angle (-> obj quat)) (vector-y-angle dir)))
;; limit both on a max velocity, and a proportional to error term.
(yaw-limit (fmin (* vel (-> *display* seconds-per-frame))
(/ (* 5.0 (fabs yaw-error)) (the float frame-count))
)
)
)
;; saturate the yaw error
(saturated-yaw (fmax (fmin yaw-error yaw-limit) (- yaw-limit)))
)
@@ -71,10 +71,9 @@
((or (= old-diff 0.0)
(and (< 0.0 saturated-yaw) (< 0.0 old-diff))
(or (and (< saturated-yaw 0.0) (< old-diff 0.0))
(>= (the-as int (- (-> *display* base-frame-counter)
(-> obj angle-change-time)
)
)
(>= (- (-> *display* base-frame-counter)
(-> obj angle-change-time)
)
60
)
)
@@ -83,9 +82,9 @@
saturated-yaw
)
(else
;; not sure why this isn't 0.
(* 0.000000001 saturated-yaw)
)
;; not sure why this isn't 0.
(* 0.000000001 saturated-yaw)
)
)
)
)
+1 -1
View File
@@ -67,7 +67,7 @@
"Print mc info to the screen."
(let ((info (new 'stack-no-clear 'mc-slot-info)))
(dotimes (slot-idx 2)
(mc-get-slot-info slot-idx)
(mc-get-slot-info slot-idx info)
(cond
((zero? (-> info known))
(format (clear *temp-string*) "SLOT ~D: EXAMINING SLOT~%" slot-idx)
+11 -15
View File
@@ -10,6 +10,10 @@
;; Use the service-cpads functions once per frame to update the data and vibration control
;; The cpad-set-buzz! function can be used for vibration.
;; in display, but we haven't gotten to display-h.gc yet.
(define-extern get-current-time (function int))
(define-extern get-integral-current-time (function int))
(defenum pad-buttons
:bitfield #t
:type uint32
@@ -39,10 +43,6 @@
(namco-gun 6)
)
;; these forward declarations should probably go somewhere else...
(define-extern get-current-time (function uint))
(define-extern get-integral-current-time (function uint))
;; this gets set to #f later on.
(define *cheat-mode* #t)
@@ -86,10 +86,10 @@
(align uint8 6 :offset-assert 88) ;; hardware control of buzzing.
(direct uint8 6 :offset-assert 94) ;; hardware control of buzzing.
(buzz-val uint8 2 :offset-assert 100) ;; intensity for buzzing
(buzz-time uint64 2 :offset-assert 104) ;; when to stop buzzing
(buzz-time int64 2 :offset-assert 104) ;; when to stop buzzing
(buzz basic :offset-assert 120) ;; is vibration enabled?
(buzz-act int32 :offset-assert 124)
(change-time uint64 :offset-assert 128)
(change-time int64 :offset-assert 128)
)
(:methods
(new (symbol type int) _type_ 0)
@@ -132,7 +132,7 @@
;; probably a bug here, this should use v1-17 as the index.
(dotimes (v1-17 2)
(set! (-> pad buzz-val 0) (the-as uint 0))
(set! (-> pad buzz-time 0) (the-as uint 0))
(set! (-> pad buzz-time 0) 0)
)
pad
)
@@ -211,16 +211,14 @@
;; we are already buzzing at this intensity.
;; buzz for max (old_buzz, new_buzz) duration
(set! (-> pad buzz-time buzz-idx)
(max (the-as int (-> pad buzz-time buzz-idx))
(the-as int (+ (get-current-time) (the-as uint duration)))
)
(max (-> pad buzz-time buzz-idx) (+ (get-current-time) duration))
)
)
((< (-> pad buzz-val buzz-idx) (the-as uint buzz-amount))
;; buzz harder than the older value, overwrite the old buzz.
(set! (-> pad buzz-val buzz-idx) buzz-amount)
(set! (-> pad buzz-time buzz-idx)
(+ (get-current-time) (the-as uint duration))
(+ (get-current-time) duration)
)
)
)
@@ -247,9 +245,7 @@
(cond
;; check if okay to buzz:
((and (-> pad buzz)
(< (the-as int (get-current-time))
(the-as int (-> pad buzz-time buzz-idx))
)
(< (get-current-time) (-> pad buzz-time buzz-idx))
(= *master-mode* 'game)
)
(let ((v1-10 buzz-idx))
@@ -259,7 +255,7 @@
;; an analog control
(set! (-> pad direct buzz-idx)
(logand (ash (-> pad buzz-val buzz-idx)
(- (the-as int (logand (get-integral-current-time) 7)))
(- (logand (get-integral-current-time) 7))
)
1
)
+3 -3
View File
@@ -381,9 +381,9 @@
(playing-id sound-id :offset-assert 8)
(trans vector :inline :offset-assert 16)
(name sound-name :offset-assert 32)
(play-time uint64 :offset-assert 48)
(time-base uint64 :offset-assert 56)
(time-random uint64 :offset-assert 64)
(play-time int64 :offset-assert 48)
(time-base int64 :offset-assert 56)
(time-random int64 :offset-assert 64)
(volume int32 :offset-assert 72)
(pitch int32 :offset-assert 76)
(falloff-near int32 :offset-assert 80)
+11 -13
View File
@@ -563,11 +563,11 @@
)
(cond
(sound-times
(set! (-> obj time-base) (the-as uint (the int (* 300.0 (-> sound-times 0)))))
(set! (-> obj time-random) (the-as uint (the int (* 300.0 (-> sound-times 1)))))
(set! (-> obj time-base) (the int (* 300.0 (-> sound-times 0))))
(set! (-> obj time-random) (the int (* 300.0 (-> sound-times 1))))
)
(else
(set! (-> obj time-base) (the-as uint -1))
(set! (-> obj time-base) -1)
)
)
(set! (-> obj trans quad) (-> sound-trans quad))
@@ -592,14 +592,13 @@
)
(cond
((-> obj spec)
(when (or (< (the-as int (-> obj time-base)) 0)
(>= (the-as int (-> *display* base-frame-counter))
(the-as int (-> obj play-time)))
(when (or (< (-> obj time-base) 0)
(>= (-> *display* base-frame-counter) (-> obj play-time))
)
(when (>= (the-as int (-> obj time-base)) 0)
(when (>= (-> obj time-base) 0)
(set! (-> obj play-time) (+ (-> *display* base-frame-counter)
(-> obj time-base)
(the-as uint (rand-vu-int-count (the-as int (-> obj time-random))))
(rand-vu-int-count (-> obj time-random))
))
(set! (-> obj playing-id) (new-sound-id))
)
@@ -620,7 +619,7 @@
(vector-vector-distance (ear-trans) (-> obj trans))))
(return 0)
)
(when (and *debug-effect-control* (>= (the-as int (-> obj time-base)) 0))
(when (and *debug-effect-control* (>= (-> obj time-base) 0))
(with-pp
(format #t "(~5D) effect sound ~A ~G "
(-> *display* base-frame-counter)
@@ -641,7 +640,7 @@
)
(else
(cond
((< (the-as int (-> obj time-base)) 0)
((< (-> obj time-base) 0)
(set! (-> obj playing-id) (sound-play-by-name
(-> obj name)
(-> obj playing-id)
@@ -652,8 +651,7 @@
(-> obj trans)))
)
(else
(when (>= (the-as int (-> *display* base-frame-counter))
(the-as int (-> obj play-time)))
(when (>= (-> *display* base-frame-counter) (-> obj play-time))
(set! (-> obj playing-id) (sound-play-by-name
(-> obj name)
(new-sound-id)
@@ -664,7 +662,7 @@
(-> obj trans)))
(set! (-> obj play-time) (+ (-> *display* base-frame-counter)
(-> obj time-base)
(the-as uint (rand-vu-int-count (the-as int (-> obj time-random))))
(rand-vu-int-count (-> obj time-random))
))
)
)
@@ -78,14 +78,14 @@
(linger-duration uint16 :offset-assert 8)
(flags uint16 :offset-assert 10)
(name basic :offset-assert 12)
(launcher uint32 :offset-assert 16)
(launcher sparticle-group-item :offset-assert 16)
(bounds sphere :inline :offset-assert 32)
)
:method-count-assert 10
:size-assert #x30
:flag-assert #xa00000030
(:methods
(dummy-9 (_type_ process) _type_ 9)
(create-launch-control (_type_ process) sparticle-launch-control 9)
)
)
@@ -106,8 +106,8 @@
(:methods
(dummy-9 () none 9)
(dummy-10 () none 10)
(dummy-11 () none 11)
(dummy-12 () none 12)
(dummy-11 (_type_ vector) none 11)
(deactivate (_type_) none 12)
(dummy-13 () none 13)
)
)
+20 -29
View File
@@ -41,7 +41,7 @@
(trans vector :inline :offset-assert 64)
(quat quaternion :inline :offset-assert 80)
(scale vector :inline :offset-assert 96)
(notice-time uint64 :offset-assert 112)
(notice-time int64 :offset-assert 112)
(flex-blend float :offset-assert 120)
(blend float :offset-assert 124)
(max-dist meters :offset-assert 128)
@@ -225,15 +225,15 @@
(defmethod look-at-enemy! joint-mod ((obj joint-mod) (target-trans vector) (option symbol) (proc process))
"Set up animation for Jak looking at an enemy. If option is 'attacking, remember when this happened.
Will only override an existing look-at if this one is closer, or option is 'force.
"
Will only override an existing look-at if this one is closer, or option is 'force.
"
(when (= option 'attacking)
;; make sure we got a process-drawable
(let* ((s3-0 proc)
(proc-drawable
(if (and (nonzero? s3-0) (type-type? (-> s3-0 type) process-drawable))
(the-as process-drawable s3-0)
)
(if (and (nonzero? s3-0) (type-type? (-> s3-0 type) process-drawable))
(the-as process-drawable s3-0)
)
)
)
(when proc-drawable
@@ -243,7 +243,7 @@
(the-as fact-info-enemy s0-0)
)
)
)
)
)
;; check that we have enemy facts, and that we are within the notice distance
(when (and enemy-facts (< (vector-vector-distance (-> obj process root trans) (-> proc-drawable root trans))
@@ -253,16 +253,7 @@
;; success! we consider this a noticed and remember when
(set! (-> obj notice-time) (-> *display* base-frame-counter))
;; and update the look at data
(let ((v1-12 (if proc
(-> proc ppointer)
)
)
)
(set!
(-> last-try-to-look-at-data who)
(new 'static 'handle :process v1-12 :pid (-> v1-12 0 pid))
)
)
(set! (-> last-try-to-look-at-data who) (process->handle proc))
;; not sure what these are yet.
(if (< (-> last-try-to-look-at-data vert) (-> enemy-facts cam-vert))
(set! (-> last-try-to-look-at-data vert) (-> enemy-facts cam-vert))
@@ -275,21 +266,21 @@
)
)
)
;; in all cases,
(let ((dist (vector-vector-distance (-> obj process root trans) target-trans)))
(when (and
;; done with previous
(or (= (-> obj blend) 0.0)
;; closer than previous.
(or (< dist (vector-vector-distance (-> obj process root trans) (-> obj target)))
;; force
(= option 'force)
)
)
;; and in range
(< dist (-> obj max-dist))
)
;; done with previous
(or (= (-> obj blend) 0.0)
;; closer than previous.
(or (< dist (vector-vector-distance (-> obj process root trans) (-> obj target)))
;; force
(= option 'force)
)
)
;; and in range
(< dist (-> obj max-dist))
)
;; set mode, if we aren't in one
(if (= (-> obj mode) (joint-mod-handler-mode reset))
(set-mode! obj (joint-mod-handler-mode look-at))
+2 -1
View File
@@ -183,4 +183,5 @@
(define-extern activate-orb-all (function int int)) ;; maybe in hud?
(define-extern progress-allowed? (function symbol))
(define-extern pause-allowed? (function symbol))
(define-extern deactivate-progress (function none))
(define-extern deactivate-progress (function none))
(define-extern calculate-completion (function symbol float))
+4 -1
View File
@@ -35,6 +35,9 @@
(hidden-power-cell #x12f) ;; why is this here??
(saving-data #x136)
(do-not-remove-mem-card #x138)
(continue-without-saving #x13f)
(back #x13e)
(load-game #x14b)
@@ -45,7 +48,7 @@
(exit-demo #x15f)
(press-start #x16e)
(quit-game #x16f)
(village1-mayor-money #x200)
(vollage1-uncle-money #x201)
(village1-yakow-herd #x202)
+7 -7
View File
@@ -11,13 +11,13 @@
;; - the amplitude is additionally linearly scaled to go to zero over the duration.
(deftype smush-control (structure)
((start-time uint64 :offset-assert 0)
(period float :offset-assert 8)
(duration float :offset-assert 12)
(amp float :offset-assert 16)
(damp-amp float :offset-assert 20)
(damp-period float :offset-assert 24) ;; set a negative value here to flag as die on next update
(ticks float :offset-assert 28)
((start-time int64 :offset-assert 0)
(period float :offset-assert 8)
(duration float :offset-assert 12)
(amp float :offset-assert 16)
(damp-amp float :offset-assert 20)
(damp-period float :offset-assert 24) ;; set a negative value here to flag as die on next update
(ticks float :offset-assert 28)
)
:method-count-assert 15
:size-assert #x20
+2 -2
View File
@@ -64,7 +64,7 @@
(max-time int32 :offset-assert 4)
(max-val float :offset-assert 8)
(timer int32 :offset-assert 12)
(start-time uint64 :offset-assert 16)
(start-time int64 :offset-assert 16)
(value float :offset-assert 24)
)
:method-count-assert 11
@@ -117,7 +117,7 @@
(xz-max float :offset-assert 8)
(y-max float :offset-assert 12)
(timer int32 :offset-assert 16)
(start-time uint64 :offset-assert 24)
(start-time int64 :offset-assert 24)
(value vector :inline :offset-assert 32)
)
:method-count-assert 13
+14 -14
View File
@@ -233,7 +233,7 @@
(period-float (the float period))
;; now + offset
(current-time
(+ (the float (mod (-> *display* base-frame-counter) period))
(+ (the float (mod (the-as uint (-> *display* base-frame-counter)) period))
(-> obj offset)
)
)
@@ -265,7 +265,7 @@
)
;; with the current offset, what is the time (0, period)?
(current-time
(+ (the float (mod (-> *display* base-frame-counter) period))
(+ (the float (mod (the-as uint (-> *display* base-frame-counter)) period))
(-> obj offset)
)
)
@@ -299,7 +299,7 @@
"Get the current phase."
(let* ((period (-> obj period))
(period-float (the float period))
(current-time (+ (the float (mod (-> *display* base-frame-counter) period)) (-> obj offset)))
(current-time (+ (the float (mod (the-as uint (-> *display* base-frame-counter)) period)) (-> obj offset)))
)
;; don't need to wrap this again.
(/ (- current-time (* (the float (the int (/ current-time period-float))) period-float))
@@ -314,7 +314,7 @@
(let* ((period (-> obj period))
(period-float (the float period))
(max-phase 1.0)
(current-time (+ (the float (mod (-> *display* base-frame-counter) period)) (-> obj offset)))
(current-time (+ (the float (mod (the-as uint (-> *display* base-frame-counter)) period)) (-> obj offset)))
)
(fmin max-phase
(/ (- current-time (* (the float (the int (/ current-time period-float))) period-float))
@@ -328,7 +328,7 @@
"This is just get-current-phase multiplied by max-val"
(let* ((period (-> obj period))
(period-float (the float period))
(current-time (+ (the float (mod (-> *display* base-frame-counter) period)) (-> obj offset)))
(current-time (+ (the float (mod (the-as uint (-> *display* base-frame-counter)) period)) (-> obj offset)))
)
(* (/ (- current-time (* (the float (the int (/ current-time period-float))) period-float))
period-float
@@ -348,7 +348,7 @@
(let* ((period (-> obj period))
(period-float (the float period))
(max-val 2.0)
(current-time (+ (the float (mod (-> *display* base-frame-counter) period)) (-> obj offset)))
(current-time (+ (the float (mod (the-as uint (-> *display* base-frame-counter)) period)) (-> obj offset)))
(phase-out-of-2
(* max-val
(/ (- current-time (* (the float (the int (/ current-time period-float))) period-float))
@@ -371,7 +371,7 @@
(let* ((period (-> obj period))
(period-float (the float period))
(max-val 2.0)
(current-time (+ (the float (mod (-> *display* base-frame-counter) period)) (-> obj offset)))
(current-time (+ (the float (mod (the-as uint (-> *display* base-frame-counter)) period)) (-> obj offset)))
(current-val
(* max-val
(/ (- current-time (* (the float (the int (/ current-time period-float))) period-float))
@@ -424,7 +424,7 @@
;; max val
(f0-1 2.0)
;; current-time
(f2-2 (+ (the float (mod (-> *display* base-frame-counter) v1-0)) (-> obj offset)))
(f2-2 (+ (the float (mod (the-as uint (-> *display* base-frame-counter)) v1-0)) (-> obj offset)))
;; phase
(f0-2 (* f0-1 (/ (- f2-2 (* (the float (the int (/ f2-2 f1-0))) f1-0)) f1-0)))
;; offset for pause
@@ -456,7 +456,7 @@
(let* ((period (-> obj period))
(period-float (the float period))
(max-val 2.0)
(current-time (+ (the float (mod (-> *display* base-frame-counter) period)) (-> obj offset)))
(current-time (+ (the float (mod (the-as uint (-> *display* base-frame-counter)) period)) (-> obj offset)))
(current-val
(* max-val
(/ (- current-time (* (the float (the int (/ current-time period-float))) period-float))
@@ -490,7 +490,7 @@
(set! (-> obj min-time) min-tim)
(set! (-> obj max-time) max-time)
(set! (-> obj max-val) (* 0.5 max-times-two))
(set! (-> obj start-time) (the-as uint 0))
(set! (-> obj start-time) 0)
(set! (-> obj timer) 0)
(set! (-> obj value) 0.0)
(-> obj value)
@@ -498,7 +498,7 @@
(defmethod update! delayed-rand-float ((obj delayed-rand-float))
"Get the value."
(when (>= (the-as int (- (-> *display* base-frame-counter) (-> obj start-time))) (-> obj timer))
(when (>= (- (-> *display* base-frame-counter) (-> obj start-time)) (-> obj timer))
;; only update if enough time has passed.
(set! (-> obj start-time) (-> *display* base-frame-counter))
;; come up with a random end time.
@@ -609,7 +609,7 @@
(set! (-> obj max-time) max-time)
(set! (-> obj xz-max) (* 0.5 xz-range))
(set! (-> obj y-max) (* 0.5 y-range))
(set! (-> obj start-time) (the-as uint 0))
(set! (-> obj start-time) 0)
(set! (-> obj timer) 0)
(vector-reset! (-> obj value))
(-> obj value)
@@ -627,7 +627,7 @@
(defmethod update-with-delay! delayed-rand-vector ((obj delayed-rand-vector))
"Update, if enough time has passed"
(if (>= (the-as int (- (-> *display* base-frame-counter) (-> obj start-time))) (-> obj timer))
(if (>= (- (-> *display* base-frame-counter) (-> obj start-time)) (-> obj timer))
(update-now! obj)
)
(-> obj value)
@@ -635,7 +635,7 @@
(defmethod update-with-delay-or-reset! delayed-rand-vector ((obj delayed-rand-vector))
"Update, if enough time has passed. Otherwise reset to zero."
(if (>= (the-as int (- (-> *display* base-frame-counter) (-> obj start-time))) (-> obj timer))
(if (>= (- (-> *display* base-frame-counter) (-> obj start-time)) (-> obj timer))
(update-now! obj)
(vector-reset! (-> obj value))
)
+31 -7
View File
@@ -101,15 +101,38 @@
(define-extern dgo-load (function string kheap int int none))
(define-extern link-begin (function pointer (pointer uint8) int kheap link-flag int))
(define-extern link-resume (function int))
(defenum mc-status-code
:type uint32
(busy 0)
(ok 1)
(bad-handle 2)
(format-failed 3)
(internal-error 4)
(write-error 5)
(read-error 6)
(new-game 7)
(no-memory 8)
(no-card 9)
(no-last 10)
(no-format 11)
(no-file 12)
(no-save 13)
(no-space 14)
(bad-version 15)
(no-process 16)
(no-auto-save 17)
)
(define-extern mc-run (function none))
;; mc-format
;; mc-unformat
;; mc-create-file
;; mc-save
;; mc-load
(define-extern mc-format (function int mc-status-code))
(define-extern mc-unformat (function int mc-status-code))
(define-extern mc-create-file (function int uint mc-status-code))
(define-extern mc-save (function int int pointer int mc-status-code))
(define-extern mc-load (function int int pointer mc-status-code))
(declare-type mc-slot-info structure)
(define-extern mc-sync (function int))
(define-extern mc-get-slot-info (function int mc-slot-info))
(define-extern mc-get-slot-info (function int mc-slot-info none))
(define-extern mc-check-result (function int))
;; mc-makefile
@@ -160,7 +183,8 @@
(define-extern file-stream-read (function file-stream pointer int int))
(define-extern file-stream-write (function file-stream pointer uint uint))
(define-extern scf-get-language (function uint))
;; scf-get-time
(declare-type scf-time structure)
(define-extern scf-get-time (function scf-time none))
(define-extern scf-get-aspect (function uint))
(define-extern scf-get-volume (function int))
(define-extern scf-get-territory (function int))
+23 -25
View File
@@ -401,17 +401,32 @@
(defmacro handle->process (handle)
;; the actual implementation is more clever than this.
;; Checks PID.
`(if (-> ,handle process)
(let ((proc (-> (-> ,handle process))))
(if (= (-> ,handle pid) (-> proc pid))
proc
)
`(let ((the-handle ,handle))
(if (-> the-handle process)
(let ((proc (-> (-> the-handle process))))
(if (= (-> the-handle pid) (-> proc pid))
proc
)
)
)
)
)
)
(defmacro ppointer->process (ppointer)
;; convert a (pointer process) to a process.
;; this uses the self field, which seems to always just get set to the object.
;; perhaps when deleting a process you could have it set self to #f?
;; I don't see this happen anywhere though, so it's not clear.
`(let ((the-pp ,ppointer))
(the process (if the-pp (-> the-pp 0 self)))
)
)
(defmacro process->ppointer (proc)
`(if ,proc (the (pointer process) (-> ,proc ppointer)))
;"safely get a (pointer process) from a process, returning #f if invalid."
`(let ((the-proc ,proc))
(if the-proc (-> the-proc ppointer))
)
)
(defmacro ppointer->handle (pproc)
@@ -440,7 +455,7 @@
(deftype state (protect-frame)
((code function :offset-assert 16)
(trans (function none) :offset-assert 20)
(post (function none) :offset-assert 24)
(post (function none) :offset-assert 24)
(enter function :offset-assert 28)
(event (function process int symbol event-message-block object) :offset-assert 32)
)
@@ -471,23 +486,6 @@
:flag-assert #x900000048
)
(defmacro as-process (ppointer)
;; convert a (pointer process) to a process.
;; this uses the self field, which seems to always just get set to the object.
;; perhaps when deleting a process you could have it set self to #f?
;; I don't see this happen anywhere though, so it's not clear.
`(if ,ppointer
(-> (-> ,ppointer) self)
)
)
(defmacro as-ppointer (proc)
;"safely get a (pointer process) from a process, returning #f if invalid."
`(if ,proc
(-> ,proc ppointer)
)
)
(defmacro process-stack-used (proc)
;; get how much stack the top thread of a process has used.
`(- (the int (-> ,proc top-thread stack-top))
+12 -12
View File
@@ -308,9 +308,9 @@
(format #t "[~8x] ~A~%" obj (-> obj type))
(format #t "~Tname: ~S~%" (-> obj name))
(format #t "~Tmask: #x~X~%" (-> obj mask))
(format #t "~Tparent: ~A~%" (as-process (-> obj parent)))
(format #t "~Tbrother: ~A~%" (as-process (-> obj brother)))
(format #t "~Tchild: ~A~%" (as-process (-> obj child)))
(format #t "~Tparent: ~A~%" (ppointer->process (-> obj parent)))
(format #t "~Tbrother: ~A~%" (ppointer->process (-> obj brother)))
(format #t "~Tchild: ~A~%" (ppointer->process (-> obj child)))
obj
)
@@ -394,9 +394,9 @@
(format #t "~Ttrans-hook: ~A~%" (-> obj trans-hook))
(format #t "~Tpost-hook: ~A~%" (-> obj post-hook))
(format #t "~Tevent-hook: ~A~%" (-> obj event-hook))
(format #t "~Tparent: ~A~%" (as-process (-> obj parent)))
(format #t "~Tbrother: ~A~%" (as-process (-> obj brother)))
(format #t "~Tchild: ~A~%" (as-process (-> obj child)))
(format #t "~Tparent: ~A~%" (ppointer->process (-> obj parent)))
(format #t "~Tbrother: ~A~%" (ppointer->process (-> obj brother)))
(format #t "~Tchild: ~A~%" (ppointer->process (-> obj child)))
(format #t "~Tconnection-list: ~`connectable`P~%" (-> obj connection-list))
(format #t "~Tstack-frame-top: ~A~%" (-> obj stack-frame-top))
(format #t "~Theap-base: #x~X~%" (-> obj heap-base))
@@ -845,8 +845,8 @@
;; create each process
(let ((old-bro (-> obj child))
(next ((method-of-type process new) allocation process 'dead stack-size)))
(set! (-> obj child) (as-ppointer next))
(set! (-> next parent) (as-ppointer obj))
(set! (-> obj child) (process->ppointer next))
(set! (-> next parent) (process->ppointer obj))
(set! (-> next pool) obj)
(set! (-> next brother) old-bro)
)
@@ -865,7 +865,7 @@
(set! proc (the (pointer process-tree) (get-process *debug-dead-pool* type-to-make stack-size)))
(when proc
(format 0 "WARNING: ~A ~A had to be allocated from the debug pool, because ~A was empty.~%"
type-to-make (as-process proc) (-> obj name))
type-to-make (ppointer->process proc) (-> obj name))
)
;; there's a bug here. proc is a process here, but will be used as a process pointer.
;; let's just kill the program here.
@@ -881,7 +881,7 @@
)
(else
(format 0 "WARNING: ~A ~A could not be allocated, because ~A was empty.~%"
type-to-make (as-process proc) (-> obj name))
type-to-make (ppointer->process proc) (-> obj name))
(the process #f)
)
)
@@ -2007,12 +2007,12 @@
;; need to remove obj from its current parent
(when parent
(let ((proc (-> (-> parent) child)))
(if (eq? (as-process proc) obj)
(if (eq? (ppointer->process proc) obj)
;; case where we're the first child is easy!
(set! (-> (-> parent) child) (-> obj brother))
;; otherwise, look through brothers to find us.
(begin
(while (not (eq? (as-process (-> (-> proc) brother)) obj))
(while (not (eq? (ppointer->process (-> (-> proc) brother)) obj))
(set! proc (-> (-> proc) brother))
)
;; ok, got us, splice out of list.
+63 -57
View File
@@ -70,34 +70,37 @@
(the-as game-task (current-task (-> obj tasks)))
)
(close-current! (-> obj tasks))
(let* ((s5-1 (get-process *default-dead-pool* manipy #x4000))
(v1-8 (when s5-1
(let ((t9-4 (method-of-type manipy activate)))
(t9-4
(the-as manipy s5-1)
obj
'manipy
(the-as pointer #x70004000)
)
)
((the-as
(function process function object object object object object)
run-function-in-process
)
s5-1
manipy-init
(-> obj root trans)
(-> obj entity)
*flutflut-naked-sg*
#f
)
(-> s5-1 ppointer)
)
)
)
(set!
(-> obj flutflut)
(new 'static 'handle :process v1-8 :pid (-> v1-8 0 pid))
(let ((s5-1 (get-process *default-dead-pool* manipy #x4000)))
(set! (-> obj flutflut) (ppointer->handle (when s5-1
(let
((t9-4
(method-of-type
manipy
activate
)
)
)
(t9-4
(the-as manipy s5-1)
obj
'manipy
(the-as pointer #x70004000)
)
)
((the-as
(function process function object object object object object)
run-function-in-process
)
s5-1
manipy-init
(-> obj root trans)
(-> obj entity)
*flutflut-naked-sg*
#f
)
(-> s5-1 ppointer)
)
)
)
)
(let ((a1-4 (new 'stack-no-clear 'event-message-block)))
@@ -114,34 +117,37 @@
(set! (-> a1-5 param 0) (the-as uint #t))
(send-event-function (handle->process (-> obj flutflut)) a1-5)
)
(let* ((s5-2 (get-process *default-dead-pool* manipy #x4000))
(v1-28 (when s5-2
(let ((t9-9 (method-of-type manipy activate)))
(t9-9
(the-as manipy s5-2)
obj
'manipy
(the-as pointer #x70004000)
)
)
((the-as
(function process function object object object object object)
run-function-in-process
)
s5-2
manipy-init
(-> obj root trans)
(-> obj entity)
*flutflutegg-sg*
#f
)
(-> s5-2 ppointer)
)
)
)
(set!
(-> obj egg)
(new 'static 'handle :process v1-28 :pid (-> v1-28 0 pid))
(let ((s5-2 (get-process *default-dead-pool* manipy #x4000)))
(set! (-> obj egg) (ppointer->handle (when s5-2
(let
((t9-9
(method-of-type
manipy
activate
)
)
)
(t9-9
(the-as manipy s5-2)
obj
'manipy
(the-as pointer #x70004000)
)
)
((the-as
(function process function object object object object object)
run-function-in-process
)
s5-2
manipy-init
(-> obj root trans)
(-> obj entity)
*flutflutegg-sg*
#f
)
(-> s5-2 ppointer)
)
)
)
)
(let ((a1-9 (new 'stack-no-clear 'event-message-block)))
@@ -220,4 +226,4 @@
(set! (-> obj sound-flava) (the-as uint 7))
(dummy-42 obj)
(none)
)
)
+74 -58
View File
@@ -111,7 +111,7 @@
((and
(-> obj draw shadow)
(zero? (-> obj draw cur-lod))
(nonzero? (logand (-> obj draw status) 8))
(logtest? (-> obj draw status) 8)
)
(let ((v1-9 (-> obj draw shadow-ctrl)))
(set! (-> v1-9 settings flags) (logand -33 (-> v1-9 settings flags)))
@@ -132,34 +132,47 @@
;; definition for function muse-to-idle
(defbehavior muse-to-idle sculptor ((arg0 muse))
(when (not (handle->process (-> arg0 incomming-attack-id)))
(let* ((s5-0 (get-process *default-dead-pool* manipy #x4000))
(v1-5 (when s5-0
(let ((t9-1 (method-of-type manipy activate)))
(t9-1
(the-as manipy s5-0)
arg0
'manipy
(the-as pointer #x70004000)
)
)
((the-as
(function process function object object object object object)
run-function-in-process
)
s5-0
manipy-init
(-> arg0 collide-info trans)
(-> arg0 entity)
*sculptor-muse-sg*
#f
)
(-> s5-0 ppointer)
)
)
)
(set!
(-> arg0 incomming-attack-id)
(new 'static 'handle :process v1-5 :pid (-> v1-5 0 pid))
(let ((s5-0 (get-process *default-dead-pool* manipy #x4000)))
(set! (-> arg0 incomming-attack-id) (ppointer->handle (when s5-0
(let
((t9-1
(method-of-type
manipy
activate
)
)
)
(t9-1
(the-as
manipy
s5-0
)
arg0
'manipy
(the-as
pointer
#x70004000
)
)
)
((the-as
(function process function object object object object object)
run-function-in-process
)
s5-0
manipy-init
(->
arg0
collide-info
trans
)
(-> arg0 entity)
*sculptor-muse-sg*
#f
)
(-> s5-0 ppointer)
)
)
)
)
)
@@ -308,34 +321,37 @@
(the-as game-task (current-task (-> obj tasks)))
)
(close-current! (-> obj tasks))
(let* ((s5-1 (get-process *default-dead-pool* manipy #x4000))
(v1-12 (when s5-1
(let ((t9-5 (method-of-type manipy activate)))
(t9-5
(the-as manipy s5-1)
obj
'manipy
(the-as pointer #x70004000)
)
)
((the-as
(function process function object object object object object)
run-function-in-process
)
s5-1
manipy-init
(-> obj root trans)
(-> obj entity)
*sculptor-muse-sg*
#f
)
(-> s5-1 ppointer)
)
)
)
(set!
(-> obj muse)
(new 'static 'handle :process v1-12 :pid (-> v1-12 0 pid))
(let ((s5-1 (get-process *default-dead-pool* manipy #x4000)))
(set! (-> obj muse) (ppointer->handle (when s5-1
(let
((t9-5
(method-of-type
manipy
activate
)
)
)
(t9-5
(the-as manipy s5-1)
obj
'manipy
(the-as pointer #x70004000)
)
)
((the-as
(function process function object object object object object)
run-function-in-process
)
s5-1
manipy-init
(-> obj root trans)
(-> obj entity)
*sculptor-muse-sg*
#f
)
(-> s5-1 ppointer)
)
)
)
)
(let ((v1-18 (handle->process (-> obj muse))))
@@ -1229,4 +1245,4 @@
(set! (-> obj draw light-index) (the-as uint 3))
(dummy-42 obj)
(none)
)
)
+7 -7
View File
@@ -77,15 +77,15 @@
(momentum-speed float :offset-assert 296)
(acceleration float :offset-assert 300)
(rotate-speed float :offset-assert 304)
(turn-time uint64 :offset-assert 312)
(frustration-time uint64 :offset-assert 320)
(turn-time int64 :offset-assert 312)
(frustration-time int64 :offset-assert 320)
(speed-scale float :offset-assert 328)
(neck joint-mod :offset-assert 332) ; this is what `neck` is on the pelican
(reaction-time uint64 :offset-assert 336)
(notice-time uint64 :offset-assert 344)
(state-timeout uint64 :offset-assert 352)
(free-time uint64 :offset-assert 360)
(touch-time uint64 :offset-assert 368)
(reaction-time int64 :offset-assert 336)
(notice-time int64 :offset-assert 344)
(state-timeout int64 :offset-assert 352)
(free-time int64 :offset-assert 360)
(touch-time int64 :offset-assert 368)
(nav-enemy-flags uint32 :offset-assert 376)
(incomming-attack-id handle :offset-assert 384)
(jump-return-state (state process) :offset-assert 392)
+160 -188
View File
@@ -107,46 +107,43 @@
;; INFO: Return type mismatch int vs none.
(defmethod TODO-RENAME-39 nav-enemy ((obj nav-enemy))
(when
(and
(logtest? (-> obj nav-enemy-flags) 256)
(or
(not *target*)
(and
(zero? (logand (-> *target* state-flags) #x80f8))
(>=
(the-as int (- (-> *display* base-frame-counter) (-> obj touch-time)))
15
)
)
)
(and
(logtest? (-> obj nav-enemy-flags) 256)
(or
(not *target*)
(and
(zero? (logand (-> *target* state-flags) #x80f8))
(>= (- (-> *display* base-frame-counter) (-> obj touch-time)) 15)
)
(dummy-54 (-> obj collide-info) 2 1)
(set! (-> obj nav-enemy-flags) (logand -257 (-> obj nav-enemy-flags)))
)
)
(dummy-54 (-> obj collide-info) 2 1)
(set! (-> obj nav-enemy-flags) (logand -257 (-> obj nav-enemy-flags)))
)
((method-of-object (-> obj draw shadow-ctrl) dummy-14))
(when *target*
(if *target*
(look-at-enemy!
(-> *target* neck)
(the-as vector (-> obj collide-info root-prim prim-core))
(if (logtest? (-> obj nav-enemy-flags) 4)
'attacking
)
obj
)
)
(if (and (nonzero? (-> obj neck)) (logtest? (-> obj nav-enemy-flags) #x4000))
(set-target!
(-> obj neck)
(target-pos (-> obj nav-info player-look-at-joint))
)
)
(if *target*
(look-at-enemy!
(-> *target* neck)
(the-as vector (-> obj collide-info root-prim prim-core))
(if (logtest? (-> obj nav-enemy-flags) 4)
'attacking
)
obj
)
)
(if (and (nonzero? (-> obj neck)) (logtest? (-> obj nav-enemy-flags) #x4000))
(set-target!
(-> obj neck)
(target-pos (-> obj nav-info player-look-at-joint))
)
)
)
(when (-> obj nav-info debug-draw-neck)
(if (nonzero? (-> obj neck))
(joint-mod-debug-draw (-> obj neck))
)
(if (nonzero? (-> obj neck))
(joint-mod-debug-draw (-> obj neck))
)
)
(ja-post)
0
(none)
@@ -259,10 +256,11 @@
(set! (-> a1-1 mode) arg2)
(set! (-> v1-0 param 1) (the-as uint a1-1))
)
(when (send-event-function arg0 v1-0)
(dummy-54 (-> self collide-info) 2 0)
(logior! (-> self nav-enemy-flags) 256)
#t
(the-as object (when (send-event-function arg0 v1-0)
(dummy-54 (-> self collide-info) 2 0)
(logior! (-> self nav-enemy-flags) 256)
#t
)
)
)
)
@@ -456,19 +454,19 @@ nav-enemy-default-event-handler
(if
(or
(logtest? (-> obj nav-enemy-flags) 128)
(nonzero? (logand #x80000 (-> obj nav flags)))
(logtest? #x80000 (-> obj nav flags))
)
(seek-to-point-toward-point!
(-> obj collide-info)
(-> obj nav target-pos)
(-> obj rotate-speed)
(the-as int (-> obj turn-time))
(-> obj turn-time)
)
(seek-toward-heading-vec!
(-> obj collide-info)
(-> obj nav travel)
(-> obj rotate-speed)
(the-as int (-> obj turn-time))
(-> obj turn-time)
)
)
)
@@ -487,7 +485,7 @@ nav-enemy-default-event-handler
8192.0
#f
(-> obj nav-info hover-if-no-ground)
(nonzero? (logand (-> obj nav-enemy-flags) #x8000))
(logtest? (-> obj nav-enemy-flags) #x8000)
)
(dummy-58 (-> obj collide-info) (-> obj collide-info transv))
)
@@ -600,12 +598,12 @@ nav-enemy-default-event-handler
;; definition for function nav-enemy-face-player-post
;; INFO: Return type mismatch int vs none.
(defbehavior nav-enemy-face-player-post nav-enemy ()
(if (and *target* (nonzero? (logand (-> self nav-enemy-flags) 16)))
(if (and *target* (logtest? (-> self nav-enemy-flags) 16))
(seek-to-point-toward-point!
(-> self collide-info)
(target-pos 0)
(-> self rotate-speed)
(the-as int (-> self turn-time))
(-> self turn-time)
)
)
(nav-enemy-simple-post)
@@ -660,10 +658,7 @@ nav-enemy-default-event-handler
;; INFO: Return type mismatch int vs none.
(defbehavior nav-enemy-neck-control-inactive nav-enemy ()
(when
(and
(nonzero? (-> self neck))
(nonzero? (logand (-> self nav-enemy-flags) #x4000))
)
(and (nonzero? (-> self neck)) (logtest? (-> self nav-enemy-flags) #x4000))
(set! (-> self nav-enemy-flags) (logand -16385 (-> self nav-enemy-flags)))
(shut-down! (-> self neck))
)
@@ -705,8 +700,8 @@ nav-enemy-default-event-handler
((logtest? (-> self nav-enemy-flags) 1)
(when
(>=
(the-as int (- (-> *display* base-frame-counter) (-> self notice-time)))
(the-as int (-> self reaction-time))
(- (-> *display* base-frame-counter) (-> self notice-time))
(-> self reaction-time)
)
(set! gp-0 #t)
(set! (-> self nav-enemy-flags) (logand -2 (-> self nav-enemy-flags)))
@@ -937,7 +932,10 @@ nav-enemy-default-event-handler
(set! (-> v1-14 num-func) num-func-identity)
(set! (-> v1-14 frame-num) 0.0)
)
(set! (-> self state-time) (-> *display* base-frame-counter))
(set!
(-> self state-time)
(the-as seconds (-> *display* base-frame-counter))
)
(set!
(-> self collide-info status)
(logand -8 (-> self collide-info status))
@@ -1019,7 +1017,7 @@ nav-enemy-default-event-handler
(-> self collide-info)
arg0
(-> self rotate-speed)
(the-as int (-> self turn-time))
(-> self turn-time)
)
(suspend)
(let ((a0-8 (-> self skel root-channel 0)))
@@ -1033,7 +1031,7 @@ nav-enemy-default-event-handler
(set!
v1-16
(or
(>= (the-as int (- (-> *display* base-frame-counter) s4-0)) 3000)
(>= (- (-> *display* base-frame-counter) s4-0) 3000)
(nav-enemy-facing-direction? arg0 arg1)
)
)
@@ -1087,7 +1085,7 @@ nav-enemy-default-event-handler
(nonzero? (-> obj skel))
(!= (-> obj skel root-channel 0) (-> obj skel channel))
)
(and (nonzero? (-> obj draw)) (nonzero? (logand (-> obj draw status) 16)))
(and (nonzero? (-> obj draw)) (logtest? (-> obj draw status) 16))
)
)
)
@@ -1103,7 +1101,10 @@ nav-enemy-default-event-handler
:enter
(behavior ()
(nav-enemy-neck-control-inactive)
(set! (-> self state-time) (-> *display* base-frame-counter))
(set!
(-> self state-time)
(the-as seconds (-> *display* base-frame-counter))
)
(if (-> self nav-info move-to-ground)
(dummy-60
(-> self collide-info)
@@ -1114,7 +1115,7 @@ nav-enemy-default-event-handler
)
)
(set! (-> self nav-enemy-flags) (logand -7 (-> self nav-enemy-flags)))
(set! (-> self state-timeout) (the-as uint 300))
(set! (-> self state-timeout) 300)
(none)
)
:trans
@@ -1132,14 +1133,11 @@ nav-enemy-default-event-handler
)
)
(>=
(the-as
int
(- (-> *display* base-frame-counter) (the-as uint (-> self state-time)))
)
(the-as int (-> self state-timeout))
(- (-> *display* base-frame-counter) (the-as int (-> self state-time)))
(-> self state-timeout)
)
(nonzero? (-> self draw))
(nonzero? (logand (-> self draw status) 8))
(logtest? (-> self draw status) 8)
)
(go-virtual nav-enemy-patrol)
)
@@ -1190,18 +1188,21 @@ nav-enemy-default-event-handler
)
:enter
(behavior ()
(set! (-> self state-time) (-> *display* base-frame-counter))
(set!
(-> self state-time)
(the-as seconds (-> *display* base-frame-counter))
)
(set!
(-> self nav flags)
(the-as nav-control-flags (the-as int (logior #x80000 (-> self nav flags))))
)
(set! (-> self nav-enemy-flags) (logand -5 (-> self nav-enemy-flags)))
(logior! (-> self nav-enemy-flags) 8)
(set! (-> self state-timeout) (the-as uint 300))
(set! (-> self state-timeout) 300)
(set! (-> self target-speed) (-> self nav-info walk-travel-speed))
(set! (-> self acceleration) (-> self nav-info walk-acceleration))
(set! (-> self rotate-speed) (-> self nav-info walk-rotate-speed))
(set! (-> self turn-time) (the-as uint (-> self nav-info walk-turn-time)))
(set! (-> self turn-time) (the-as int (-> self nav-info walk-turn-time)))
(none)
)
:exit
@@ -1213,25 +1214,15 @@ nav-enemy-default-event-handler
(behavior ()
(when
(>=
(the-as
int
(- (-> *display* base-frame-counter) (the-as uint (-> self state-time)))
)
(- (-> *display* base-frame-counter) (the-as int (-> self state-time)))
30
)
(when
(>=
(the-as
int
(- (-> *display* base-frame-counter) (the-as uint (-> self state-time)))
)
(the-as int (-> self state-timeout))
(- (-> *display* base-frame-counter) (the-as int (-> self state-time)))
(-> self state-timeout)
)
(if
(and
(nonzero? (-> self draw))
(nonzero? (logand (-> self draw status) 8))
)
(if (and (nonzero? (-> self draw)) (logtest? (-> self draw status) 8))
(set! (-> self free-time) (-> *display* base-frame-counter))
)
(if
@@ -1246,10 +1237,7 @@ nav-enemy-default-event-handler
)
)
)
(>=
(the-as int (- (-> *display* base-frame-counter) (-> self free-time)))
600
)
(>= (- (-> *display* base-frame-counter) (-> self free-time)) 600)
)
(go-virtual nav-enemy-idle)
)
@@ -1556,7 +1544,7 @@ nav-enemy-default-event-handler
)
(dummy-11 (-> self nav) (-> self nav target-pos))
(set! (-> self rotate-speed) (-> self nav-info run-rotate-speed))
(set! (-> self turn-time) (the-as uint (-> self nav-info run-turn-time)))
(set! (-> self turn-time) (the-as int (-> self nav-info run-turn-time)))
(none)
)
:code
@@ -1605,7 +1593,7 @@ nav-enemy-default-event-handler
(-> self collide-info)
(-> self nav travel)
(-> self rotate-speed)
(the-as int (-> self turn-time))
(-> self turn-time)
)
(suspend)
(let ((a0-4 (-> self skel root-channel 0)))
@@ -1648,18 +1636,18 @@ nav-enemy-default-event-handler
)
:enter
(behavior ()
(set! (-> self state-time) (-> *display* base-frame-counter))
(set!
(-> self state-time)
(the-as seconds (-> *display* base-frame-counter))
)
(none)
)
:trans
(behavior ()
(when
(>=
(the-as
int
(- (-> *display* base-frame-counter) (the-as uint (-> self state-time)))
)
(the-as int (-> self reaction-time))
(- (-> *display* base-frame-counter) (the-as int (-> self state-time)))
(-> self reaction-time)
)
(if
(or
@@ -1851,13 +1839,16 @@ nav-enemy-default-event-handler
:enter
(behavior ()
(nav-enemy-neck-control-look-at)
(set! (-> self state-time) (-> *display* base-frame-counter))
(set!
(-> self state-time)
(the-as seconds (-> *display* base-frame-counter))
)
(set! (-> self free-time) (-> *display* base-frame-counter))
(logior! (-> self nav-enemy-flags) 4)
(set! (-> self target-speed) (-> self nav-info run-travel-speed))
(set! (-> self acceleration) (-> self nav-info run-acceleration))
(set! (-> self rotate-speed) (-> self nav-info run-rotate-speed))
(set! (-> self turn-time) (the-as uint (-> self nav-info run-turn-time)))
(set! (-> self turn-time) (the-as int (-> self nav-info run-turn-time)))
(nav-enemy-reset-frustration)
(none)
)
@@ -1881,39 +1872,26 @@ nav-enemy-default-event-handler
)
(when
(>=
(the-as
int
(- (-> *display* base-frame-counter) (the-as uint (-> self state-time)))
)
(the-as int (-> self reaction-time))
(- (-> *display* base-frame-counter) (the-as int (-> self state-time)))
(-> self reaction-time)
)
(if
(>=
(the-as
int
(- (-> *display* base-frame-counter) (-> self frustration-time))
)
(the-as
int
(+ (-> self reaction-time) (-> self nav-info frustration-time))
)
(- (-> *display* base-frame-counter) (-> self frustration-time))
(+ (-> self reaction-time) (-> self nav-info frustration-time))
)
(logior! (-> self nav-enemy-flags) 8192)
)
(if
(or
(not (TODO-RENAME-46 self (-> self nav-info stop-chase-distance)))
(nonzero? (logand (-> self nav-enemy-flags) 8192))
(logtest? (-> self nav-enemy-flags) 8192)
)
(go-virtual nav-enemy-stop-chase)
)
(cond
((logtest? #x20000 (-> self nav flags))
(if
(>=
(the-as int (- (-> *display* base-frame-counter) (-> self free-time)))
300
)
(if (>= (- (-> *display* base-frame-counter) (-> self free-time)) 300)
(go-virtual nav-enemy-patrol)
)
)
@@ -1969,7 +1947,10 @@ nav-enemy-default-event-handler
)
:enter
(behavior ()
(set! (-> self state-time) (-> *display* base-frame-counter))
(set!
(-> self state-time)
(the-as seconds (-> *display* base-frame-counter))
)
(let*
((f30-0
(vector-vector-distance (-> self collide-info trans) (target-pos 0))
@@ -1987,22 +1968,19 @@ nav-enemy-default-event-handler
(if (< f30-0 40960.0)
(go-virtual nav-enemy-stare)
)
(set! (-> self state-timeout) (the-as uint gp-1))
(set! (-> self state-timeout) gp-1)
)
(set! (-> self target-speed) (-> self nav-info walk-travel-speed))
(set! (-> self acceleration) (-> self nav-info walk-acceleration))
(set! (-> self rotate-speed) (-> self nav-info walk-rotate-speed))
(set! (-> self turn-time) (the-as uint (-> self nav-info walk-turn-time)))
(set! (-> self turn-time) (the-as int (-> self nav-info walk-turn-time)))
(none)
)
:trans
(behavior ()
(when
(>=
(the-as
int
(- (-> *display* base-frame-counter) (the-as uint (-> self state-time)))
)
(- (-> *display* base-frame-counter) (the-as int (-> self state-time)))
30
)
(if (logtest? (-> *target* state-flags) 128)
@@ -2029,11 +2007,8 @@ nav-enemy-default-event-handler
)
(logtest? #x20000 (-> self nav flags))
(>=
(the-as
int
(- (-> *display* base-frame-counter) (the-as uint (-> self state-time)))
)
(the-as int (-> self state-timeout))
(- (-> *display* base-frame-counter) (the-as int (-> self state-time)))
(-> self state-timeout)
)
)
(go-virtual nav-enemy-stare)
@@ -2086,27 +2061,27 @@ nav-enemy-default-event-handler
)
:enter
(behavior ()
(set! (-> self state-time) (-> *display* base-frame-counter))
(set!
(-> self state-time)
(the-as seconds (-> *display* base-frame-counter))
)
(set! (-> self nav-enemy-flags) (logand -17 (-> self nav-enemy-flags)))
(let
((f0-0 (vector-vector-distance (-> self collide-info trans) (target-pos 0)))
)
(set!
(-> self state-timeout)
(the-as
uint
(the
int
(+
(lerp-scale 3000.0 0.0 f0-0 12288.0 122880.0)
(nav-enemy-rnd-float-range 0.0 900.0)
)
(the
int
(+
(lerp-scale 3000.0 0.0 f0-0 12288.0 122880.0)
(nav-enemy-rnd-float-range 0.0 900.0)
)
)
)
)
(set! (-> self rotate-speed) (-> self nav-info run-rotate-speed))
(set! (-> self turn-time) (the-as uint (-> self nav-info run-turn-time)))
(set! (-> self turn-time) (the-as int (-> self nav-info run-turn-time)))
(set! (-> self collide-info transv quad) (-> *null-vector* quad))
(none)
)
@@ -2119,10 +2094,7 @@ nav-enemy-default-event-handler
(behavior ()
(when
(>=
(the-as
int
(- (-> *display* base-frame-counter) (the-as uint (-> self state-time)))
)
(- (-> *display* base-frame-counter) (the-as int (-> self state-time)))
30
)
(if (logtest? (-> *target* state-flags) 128)
@@ -2133,11 +2105,8 @@ nav-enemy-default-event-handler
(if
(and
(>=
(the-as
int
(- (-> *display* base-frame-counter) (-> self notice-time))
)
(the-as int (-> self reaction-time))
(- (-> *display* base-frame-counter) (-> self notice-time))
(-> self reaction-time)
)
(not (nav-enemy-frustrated?))
)
@@ -2177,11 +2146,8 @@ nav-enemy-default-event-handler
(set! (-> self nav-enemy-flags) (logand -5 (-> self nav-enemy-flags)))
(if
(>=
(the-as
int
(- (-> *display* base-frame-counter) (the-as uint (-> self state-time)))
)
(the-as int (-> self state-timeout))
(- (-> *display* base-frame-counter) (the-as int (-> self state-time)))
(-> self state-timeout)
)
(go-virtual nav-enemy-give-up)
)
@@ -2198,7 +2164,7 @@ nav-enemy-default-event-handler
)
)
)
(nonzero? (logand #x20000 (-> self nav flags)))
(logtest? #x20000 (-> self nav flags))
)
(go-virtual nav-enemy-give-up)
)
@@ -2224,7 +2190,10 @@ nav-enemy-default-event-handler
)
:enter
(behavior ()
(set! (-> self state-time) (-> *display* base-frame-counter))
(set!
(-> self state-time)
(the-as seconds (-> *display* base-frame-counter))
)
(nav-enemy-neck-control-inactive)
(set! (-> self nav-enemy-flags) (logand -5 (-> self nav-enemy-flags)))
(none)
@@ -2233,10 +2202,7 @@ nav-enemy-default-event-handler
(behavior ()
(when
(>=
(the-as
int
(- (-> *display* base-frame-counter) (the-as uint (-> self state-time)))
)
(- (-> *display* base-frame-counter) (the-as int (-> self state-time)))
30
)
(if (TODO-RENAME-46 self (-> self nav-info notice-distance))
@@ -2362,16 +2328,7 @@ nav-enemy-default-event-handler
(set! (-> a1-0 from) self)
(set! (-> a1-0 num-params) 0)
(set! (-> a1-0 message) 'child-die)
(let ((t9-0 send-event-function)
(v1-1 (-> self parent))
)
(t9-0 (the-as process (if v1-1
(-> v1-1 0 self)
)
)
a1-0
)
)
(send-event-function (ppointer->process (-> self parent)) a1-0)
)
(none)
)
@@ -2455,13 +2412,16 @@ nav-enemy-default-event-handler
(-> self collide-info)
(-> self jump-dest)
(-> self rotate-speed)
(the-as int (-> self turn-time))
(-> self turn-time)
)
)
(when (logtest? (-> self nav-enemy-flags) 8)
(let
((f30-0
(the float (- (-> *display* base-frame-counter) (-> self jump-time)))
(the
float
(- (-> *display* base-frame-counter) (the-as int (-> self jump-time)))
)
)
)
(let
@@ -2529,7 +2489,7 @@ nav-enemy-default-event-handler
(logior! (-> self nav-enemy-flags) 1024)
)
)
(when (and arg1 (nonzero? (logand (-> self nav-enemy-flags) 1024)))
(when (and arg1 (logtest? (-> self nav-enemy-flags) 1024))
(set! (-> self nav-enemy-flags) (logand -513 (-> self nav-enemy-flags)))
(set! f30-0 2048.0)
)
@@ -2608,7 +2568,7 @@ nav-enemy-default-event-handler
)
)
(set! (-> self collide-info status) (logand -8 (-> self collide-info status)))
(set! (-> self jump-time) (-> *display* base-frame-counter))
(set! (-> self jump-time) (the-as uint (-> *display* base-frame-counter)))
(logior! (-> self nav-enemy-flags) 8)
(cond
((logtest? (-> self nav-enemy-flags) 1024)
@@ -2669,7 +2629,10 @@ nav-enemy-default-event-handler
)
(while
(<
(the float (- (-> *display* base-frame-counter) (-> self jump-time)))
(the
float
(- (-> *display* base-frame-counter) (the-as int (-> self jump-time)))
)
(-> self jump-trajectory time)
)
(suspend)
@@ -2785,7 +2748,10 @@ nav-enemy-default-event-handler
nav-enemy-jump-event-handler
:enter
(behavior ()
(set! (-> self state-time) (-> *display* base-frame-counter))
(set!
(-> self state-time)
(the-as seconds (-> *display* base-frame-counter))
)
(if
(and
(-> self nav-info use-jump-blocked)
@@ -2850,19 +2816,19 @@ nav-enemy-default-event-handler
(if
(or
(logtest? (-> self nav-enemy-flags) 128)
(nonzero? (logand #x80000 (-> self nav flags)))
(logtest? #x80000 (-> self nav flags))
)
(seek-to-point-toward-point!
(-> self collide-info)
(-> self nav target-pos)
(-> self rotate-speed)
(the-as int (-> self turn-time))
(-> self turn-time)
)
(seek-toward-heading-vec!
(-> self collide-info)
(-> self nav travel)
(-> self rotate-speed)
(the-as int (-> self turn-time))
(-> self turn-time)
)
)
(vector-v++!
@@ -2892,7 +2858,10 @@ nav-enemy-default-event-handler
)
:enter
(behavior ()
(set! (-> self state-time) (-> *display* base-frame-counter))
(set!
(-> self state-time)
(the-as seconds (-> *display* base-frame-counter))
)
(logclear! (-> self nav flags) (nav-control-flags bit19))
(let ((gp-0 (new 'stack-no-clear 'vector)))
(set! (-> gp-0 quad) (-> self collide-info transv quad))
@@ -2909,13 +2878,10 @@ nav-enemy-default-event-handler
(if
(or
(>=
(the-as
int
(- (-> *display* base-frame-counter) (the-as uint (-> self state-time)))
)
(- (-> *display* base-frame-counter) (the-as int (-> self state-time)))
150
)
(nonzero? (logand #x80000 (-> self nav flags)))
(logtest? #x80000 (-> self nav flags))
)
(go-virtual nav-enemy-chase)
)
@@ -2941,17 +2907,17 @@ nav-enemy-default-event-handler
)
:enter
(behavior ()
(set! (-> self state-time) (-> *display* base-frame-counter))
(set!
(-> self state-time)
(the-as seconds (-> *display* base-frame-counter))
)
(none)
)
:trans
(behavior ()
(if
(>=
(the-as
int
(- (-> *display* base-frame-counter) (the-as uint (-> self state-time)))
)
(- (-> *display* base-frame-counter) (the-as int (-> self state-time)))
150
)
(go (-> self jump-return-state))
@@ -3023,7 +2989,10 @@ nav-enemy-default-event-handler
)
:code
(behavior ()
(set! (-> self state-time) (-> *display* base-frame-counter))
(set!
(-> self state-time)
(the-as seconds (-> *display* base-frame-counter))
)
(logior! (-> self nav-enemy-flags) 2048)
(ja-channel-push! 1 30)
(let ((f30-0 (nav-enemy-rnd-float-range 0.8 1.2)))
@@ -3056,7 +3025,7 @@ nav-enemy-default-event-handler
(let ((gp-0 (nav-enemy-rnd-int-range 0 150))
(s5-0 (-> *display* base-frame-counter))
)
(until (>= (the-as int (- (-> *display* base-frame-counter) s5-0)) gp-0)
(until (>= (- (-> *display* base-frame-counter) s5-0) gp-0)
(let ((a0-12 (-> self skel root-channel 0)))
(set! (-> a0-12 param 0) f30-0)
(joint-control-channel-group-eval!
@@ -3093,7 +3062,10 @@ nav-enemy-default-event-handler
)
:code
(behavior ()
(set! (-> self state-time) (-> *display* base-frame-counter))
(set!
(-> self state-time)
(the-as seconds (-> *display* base-frame-counter))
)
(nav-enemy-initialize-jump (-> self event-param-point))
(nav-enemy-neck-control-look-at)
(logior! (-> self nav-enemy-flags) 16)
@@ -3183,7 +3155,7 @@ nav-enemy-default-event-handler
(-> *FACT-bank* default-pill-inc)
)
)
(set! (-> obj reaction-time) (the-as uint (nav-enemy-rnd-int-range 30 240)))
(set! (-> obj reaction-time) (nav-enemy-rnd-int-range 30 240))
(set! (-> obj speed-scale) 1.0)
(logior! (-> obj nav-enemy-flags) 4216)
0
@@ -3194,7 +3166,7 @@ nav-enemy-default-event-handler
(defmethod TODO-RENAME-49 nav-enemy ((obj nav-enemy) (arg0 nav-enemy-info))
(set! (-> obj nav-info) arg0)
(set! (-> obj rotate-speed) (-> obj nav-info walk-rotate-speed))
(set! (-> obj turn-time) (the-as uint (-> obj nav-info walk-turn-time)))
(set! (-> obj turn-time) (the-as int (-> obj nav-info walk-turn-time)))
(when (and (!= (-> obj nav-info neck-joint) -1) (zero? (-> obj neck)))
(set!
(-> obj neck)
+5 -11
View File
@@ -454,7 +454,7 @@
(sim-time-remaining float :offset-assert 688)
(float-height-offset float :offset-assert 692)
(player-attack-id int32 :offset-assert 696)
(player-bonk-timeout uint64 :offset-assert 704)
(player-bonk-timeout int64 :offset-assert 704)
(water-anim water-anim :offset-assert 712)
(player-contact basic :offset-assert 716)
(player-impulse collide-shape-prim-mesh :offset-assert 720)
@@ -739,10 +739,7 @@
(('bonk)
(when
(>=
(the-as
int
(- (-> *display* base-frame-counter) (-> self player-bonk-timeout))
)
(- (-> *display* base-frame-counter) (-> self player-bonk-timeout))
(the-as int (-> self info player-force-timeout))
)
(set! (-> self player-bonk-timeout) (-> *display* base-frame-counter))
@@ -791,12 +788,9 @@
((= (-> arg3 param 1) 'flop)
(when
(>=
(the-as
int
(-
(-> *display* base-frame-counter)
(-> self player-bonk-timeout)
)
(-
(-> *display* base-frame-counter)
(-> self player-bonk-timeout)
)
(the-as int (-> self info player-force-timeout))
)
+15 -19
View File
@@ -7,10 +7,10 @@
;; definition of type ticky
(deftype ticky (structure)
((delay-til-ramp uint64 :offset-assert 0)
(delay-til-timeout uint64 :offset-assert 8)
(starting-time uint64 :offset-assert 16)
(last-tick-time uint64 :offset-assert 24)
((delay-til-ramp int64 :offset-assert 0)
(delay-til-timeout int64 :offset-assert 8)
(starting-time int64 :offset-assert 16)
(last-tick-time int64 :offset-assert 24)
)
:method-count-assert 12
:size-assert #x20
@@ -21,14 +21,16 @@
(completed? (_type_) symbol 11)
)
)
;; definition for method 9 of type ticky
;; INFO: Return type mismatch int vs none.
(defmethod sleep ticky ((obj ticky) (arg0 uint))
(set! (-> obj starting-time) (-> *display* base-frame-counter))
(set! (-> obj delay-til-timeout) arg0)
(set! (-> obj delay-til-ramp) (max 0 (the-as int (+ arg0 -1200))))
(set! (-> obj last-tick-time) (the-as uint 0))
(set! (-> obj delay-til-timeout) (the-as int arg0))
(set!
(-> obj delay-til-ramp)
(the-as int (max 0 (the-as int (+ arg0 -1200))))
)
(set! (-> obj last-tick-time) 0)
0
(none)
)
@@ -38,7 +40,7 @@
(let ((gp-0 #f))
(let ((v1-2 (- (-> *display* base-frame-counter) (-> obj starting-time))))
(cond
((>= (the-as int v1-2) (the-as int (-> obj delay-til-timeout)))
((>= v1-2 (-> obj delay-til-timeout))
(set! gp-0 #t)
)
(else
@@ -47,7 +49,7 @@
(fmin
1.0
(/
(the float (max 0 (the-as int (- v1-2 (-> obj delay-til-ramp)))))
(the float (max 0 (- v1-2 (-> obj delay-til-ramp))))
(the float (- (-> obj delay-til-timeout) (-> obj delay-til-ramp)))
)
)
@@ -55,13 +57,7 @@
(v1-7 (the int (lerp 105.0 41.0 f0-1)))
)
(when
(>=
(the-as
int
(- (-> *display* base-frame-counter) (-> obj last-tick-time))
)
v1-7
)
(>= (- (-> *display* base-frame-counter) (-> obj last-tick-time)) v1-7)
(set! (-> obj last-tick-time) (-> *display* base-frame-counter))
(sound-play-by-name
(static-sound-name "stopwatch")
@@ -84,7 +80,7 @@
;; definition for method 10 of type ticky
(defmethod reached-delay? ticky ((obj ticky) (arg0 uint))
(>=
(the-as int (- (-> *display* base-frame-counter) (-> obj starting-time)))
(- (-> *display* base-frame-counter) (-> obj starting-time))
(the-as int arg0)
)
)
)
+7 -10
View File
@@ -104,11 +104,7 @@
)
(camera-change-to "camera-160" 150 #f)
(let ((gp-0 (-> *display* base-frame-counter)))
(until
(>=
(the-as int (- (-> *display* base-frame-counter) gp-0))
900
)
(until (>= (- (-> *display* base-frame-counter) gp-0) 900)
(suspend)
)
)
@@ -144,9 +140,12 @@
)
(save-reminder gp-0 (logior v1-1 2) 0)
)
(set! (-> self state-time) (-> *display* base-frame-counter))
(set!
(-> self state-time)
(the-as seconds (-> *display* base-frame-counter))
)
(let ((gp-1 (-> *display* base-frame-counter)))
(until (>= (the-as int (- (-> *display* base-frame-counter) gp-1)) 300)
(until (>= (- (-> *display* base-frame-counter) gp-1) 300)
(suspend)
)
)
@@ -286,9 +285,7 @@
(if
(and
(-> obj entity)
(nonzero?
(logand (-> obj entity extra perm status) (entity-perm-status complete))
)
(logtest? (-> obj entity extra perm status) (entity-perm-status complete))
)
(go silostep-rise #t)
(go silostep-idle)
+42 -87
View File
@@ -62,7 +62,7 @@
((and
(-> obj draw shadow)
(zero? (-> obj draw cur-lod))
(nonzero? (logand (-> obj draw status) 8))
(logtest? (-> obj draw status) 8)
)
(let ((v1-9 (-> obj draw shadow-ctrl)))
(set! (-> v1-9 settings flags) (logand -33 (-> v1-9 settings flags)))
@@ -432,20 +432,14 @@
(v1-69 (the-as number (logior #x3f800000 v1-68)))
)
(<
(the-as
int
(-
s5-0
(the-as
uint
(the
int
(* f30-1 (+ f28-0 (* f26-0 (+ -1.0 (the-as float v1-69)))))
)
)
(-
s5-0
(the
int
(* f30-1 (+ f28-0 (* f26-0 (+ -1.0 (the-as float v1-69)))))
)
)
(the-as int gp-1)
gp-1
)
)
(suspend)
@@ -512,23 +506,17 @@
(v1-105 (the-as number (logior #x3f800000 v1-104)))
)
(<
(the-as
int
(-
s5-1
(the-as
uint
(the
int
(*
f30-2
(+ f28-1 (* f26-1 (+ -1.0 (the-as float v1-105))))
)
)
(-
s5-1
(the
int
(*
f30-2
(+ f28-1 (* f26-1 (+ -1.0 (the-as float v1-105))))
)
)
)
(the-as int gp-2)
gp-2
)
)
(suspend)
@@ -642,23 +630,17 @@
(v1-165 (the-as number (logior #x3f800000 v1-164)))
)
(<
(the-as
int
(-
s5-2
(the-as
uint
(the
int
(*
f30-3
(+ f28-2 (* f26-2 (+ -1.0 (the-as float v1-165))))
)
)
(-
s5-2
(the
int
(*
f30-3
(+ f28-2 (* f26-2 (+ -1.0 (the-as float v1-165))))
)
)
)
(the-as int gp-3)
gp-3
)
)
(suspend)
@@ -806,23 +788,14 @@
(v1-238 (the-as number (logior #x3f800000 v1-237)))
)
(<
(the-as
int
(-
s5-3
(the-as
uint
(the
int
(*
f30-4
(+ f28-3 (* f26-3 (+ -1.0 (the-as float v1-238))))
)
)
)
(-
s5-3
(the
int
(* f30-4 (+ f28-3 (* f26-3 (+ -1.0 (the-as float v1-238)))))
)
)
(the-as int gp-4)
gp-4
)
)
(suspend)
@@ -882,23 +855,14 @@
(v1-269 (the-as number (logior #x3f800000 v1-268)))
)
(<
(the-as
int
(-
s5-4
(the-as
uint
(the
int
(*
f30-5
(+ f28-4 (* f26-4 (+ -1.0 (the-as float v1-269))))
)
)
)
(-
s5-4
(the
int
(* f30-5 (+ f28-4 (* f26-4 (+ -1.0 (the-as float v1-269)))))
)
)
(the-as int gp-5)
gp-5
)
)
(suspend)
@@ -955,23 +919,14 @@
(v1-302 (the-as number (logior #x3f800000 v1-301)))
)
(<
(the-as
int
(-
s5-5
(the-as
uint
(the
int
(*
f30-6
(+ f28-5 (* f26-5 (+ -1.0 (the-as float v1-302))))
)
)
)
(-
s5-5
(the
int
(* f30-6 (+ f28-5 (* f26-5 (+ -1.0 (the-as float v1-302)))))
)
)
(the-as int gp-6)
gp-6
)
)
(suspend)
@@ -1036,4 +991,4 @@
(set! (-> obj draw light-index) (the-as uint 5))
(dummy-42 obj)
(none)
)
)
+32 -29
View File
@@ -626,34 +626,37 @@
(set-setting! *setting-control* pp 'music-volume-movie 'abs 0.0 0)
(copy-settings-from-target! *setting-control*)
(close-status! (-> obj tasks) (task-status need-reward-speech))
(let* ((s5-2 (get-process *default-dead-pool* manipy #x4000))
(v1-41 (when s5-2
(let ((t9-15 (method-of-type manipy activate)))
(t9-15
(the-as manipy s5-2)
obj
'manipy
(the-as pointer #x70004000)
)
)
((the-as
(function process function object object object object object)
run-function-in-process
)
s5-2
manipy-init
(-> obj root trans)
(-> obj entity)
*assistant-sg*
#f
)
(-> s5-2 ppointer)
)
)
)
(set!
(-> obj assistant)
(new 'static 'handle :process v1-41 :pid (-> v1-41 0 pid))
(let ((s5-2 (get-process *default-dead-pool* manipy #x4000)))
(set! (-> obj assistant) (ppointer->handle (when s5-2
(let
((t9-15
(method-of-type
manipy
activate
)
)
)
(t9-15
(the-as manipy s5-2)
obj
'manipy
(the-as pointer #x70004000)
)
)
((the-as
(function process function object object object object object)
run-function-in-process
)
s5-2
manipy-init
(-> obj root trans)
(-> obj entity)
*assistant-sg*
#f
)
(-> s5-2 ppointer)
)
)
)
)
(let ((a1-16 (new 'stack-no-clear 'event-message-block)))
@@ -1390,4 +1393,4 @@
(set! (-> obj draw light-index) (the-as uint 1))
(dummy-42 obj)
(none)
)
)
+92 -69
View File
@@ -659,17 +659,24 @@
gp-0
)
)
(a1-1 (if v1-1
(->
(the-as
collide-shape
v1-1
)
root-prim
prim-core
)
(-> self root trans)
)
)
)
(if v1-1
(->
(the-as collide-shape v1-1)
root-prim
prim-core
)
(-> self root trans)
(dummy-11
(-> self part)
(the-as vector a1-1)
)
)
((method-of-object (-> self part) dummy-11))
0
(none)
)
@@ -684,34 +691,42 @@
)
)
(vector<-cspace! s4-0 (-> obj node-list data 5))
(let* ((s3-0 (get-process *default-dead-pool* manipy #x4000))
(v1-13 (when s3-0
(let ((t9-8 (method-of-type manipy activate)))
(t9-8
(the-as manipy s3-0)
obj
'manipy
(the-as pointer #x70004000)
)
)
((the-as
(function process function object object object object object)
run-function-in-process
)
s3-0
manipy-init
s4-0
(-> obj entity)
*fuel-cell-sg*
(new 'static 'vector :w 4915.2)
)
(-> s3-0 ppointer)
)
)
)
(set!
(-> obj right-eye-cell)
(new 'static 'handle :process v1-13 :pid (-> v1-13 0 pid))
(let ((s3-0 (get-process *default-dead-pool* manipy #x4000)))
(set! (-> obj right-eye-cell) (ppointer->handle (when s3-0
(let
((t9-8
(method-of-type
manipy
activate
)
)
)
(t9-8
(the-as manipy s3-0)
obj
'manipy
(the-as
pointer
#x70004000
)
)
)
((the-as
(function process function object object object object object)
run-function-in-process
)
s3-0
manipy-init
s4-0
(-> obj entity)
*fuel-cell-sg*
(new 'static 'vector
:w 4915.2
)
)
(-> s3-0 ppointer)
)
)
)
)
(let ((a1-9 (new 'stack-no-clear 'event-message-block)))
@@ -724,8 +739,8 @@
uint
(lambda :behavior oracle
()
(let ((v0-0 (dummy-9 (-> *part-group-id-table* 63) self)))
(set! (-> self part) (the-as sparticle-launch-control v0-0))
(let ((v0-0 (create-launch-control (-> *part-group-id-table* 63) self)))
(set! (-> self part) v0-0)
v0-0
)
)
@@ -749,34 +764,42 @@
)
)
(vector<-cspace! s4-0 (-> obj node-list data 6))
(let* ((s3-1 (get-process *default-dead-pool* manipy #x4000))
(v1-33 (when s3-1
(let ((t9-15 (method-of-type manipy activate)))
(t9-15
(the-as manipy s3-1)
obj
'manipy
(the-as pointer #x70004000)
)
)
((the-as
(function process function object object object object object)
run-function-in-process
)
s3-1
manipy-init
s4-0
(-> obj entity)
*fuel-cell-sg*
(new 'static 'vector :w 4915.2)
)
(-> s3-1 ppointer)
)
)
)
(set!
(-> obj left-eye-cell)
(new 'static 'handle :process v1-33 :pid (-> v1-33 0 pid))
(let ((s3-1 (get-process *default-dead-pool* manipy #x4000)))
(set! (-> obj left-eye-cell) (ppointer->handle (when s3-1
(let
((t9-15
(method-of-type
manipy
activate
)
)
)
(t9-15
(the-as manipy s3-1)
obj
'manipy
(the-as
pointer
#x70004000
)
)
)
((the-as
(function process function object object object object object)
run-function-in-process
)
s3-1
manipy-init
s4-0
(-> obj entity)
*fuel-cell-sg*
(new 'static 'vector
:w 4915.2
)
)
(-> s3-1 ppointer)
)
)
)
)
(let ((a1-16 (new 'stack-no-clear 'event-message-block)))
@@ -789,8 +812,8 @@
uint
(lambda :behavior oracle
()
(let ((v0-0 (dummy-9 (-> *part-group-id-table* 63) self)))
(set! (-> self part) (the-as sparticle-launch-control v0-0))
(let ((v0-0 (create-launch-control (-> *part-group-id-table* 63) self)))
(set! (-> self part) v0-0)
v0-0
)
)
@@ -810,4 +833,4 @@
(dummy-42 obj)
(none)
)
)
)
+4 -4
View File
@@ -126,6 +126,10 @@ Val* Compiler::compile_rlet(const goos::Object& form, const goos::Object& rest,
lenv->emit_ir<IR_ValueReset>(reset_regs);
}
for (auto c : constraints) {
fenv->constrain(c);
}
Val* result = get_none();
for (u64 i = 1; i < args.unnamed.size(); i++) {
auto& o = args.unnamed.at(i);
@@ -135,10 +139,6 @@ Val* Compiler::compile_rlet(const goos::Object& form, const goos::Object& rest,
}
}
for (auto c : constraints) {
fenv->constrain(c);
}
return result;
}
+1 -1
View File
@@ -685,7 +685,7 @@ Val* Compiler::compile_deref(const goos::Object& form, const goos::Object& _rest
while (!rest->is_empty_list()) {
auto field_obj = pair_car(*rest);
rest = &pair_cdr(*rest);
auto type_info = m_ts.lookup_type(result->type());
auto type_info = m_ts.lookup_type_allow_partial_def(result->type());
// attempt to treat it as a field. May not succeed if we're actually an array.
if (field_obj.is_symbol()) {
+36 -6
View File
@@ -94,15 +94,45 @@
(defmacro handle->process (handle)
;; the actual implementation is more clever than this.
;; Checks PID.
`(if (-> ,handle process)
(let ((proc (-> (-> ,handle process))))
(if (= (-> ,handle pid) (-> proc pid))
proc
)
`(let ((the-handle ,handle))
(if (-> the-handle process)
(let ((proc (-> (-> the-handle process))))
(if (= (-> the-handle pid) (-> proc pid))
proc
)
)
)
)
)
)
(defmacro ppointer->process (ppointer)
;; convert a (pointer process) to a process.
;; this uses the self field, which seems to always just get set to the object.
;; perhaps when deleting a process you could have it set self to #f?
;; I don't see this happen anywhere though, so it's not clear.
`(let ((the-pp ,ppointer))
(the process (if the-pp (-> the-pp 0 self)))
)
)
(defmacro process->ppointer (proc)
;"safely get a (pointer process) from a process, returning #f if invalid."
`(let ((the-proc ,proc))
(if the-proc (-> the-proc ppointer))
)
)
(defmacro ppointer->handle (pproc)
`(let ((the-process ,pproc))
(new 'static 'handle :process the-process :pid (-> the-process 0 pid))
)
)
(defmacro process->handle (proc)
`(ppointer->handle (process->ppointer ,proc))
)
(defmacro defbehavior (name process-type bindings &rest body)
(if (and
(> (length body) 1) ;; more than one thing in function
+10 -27
View File
@@ -1953,10 +1953,7 @@
(*
0.0625
(cos
(the
float
(* 4000 (the-as int (-> *display* integral-frame-counter)))
)
(the float (* 4000 (-> *display* integral-frame-counter)))
)
)
)
@@ -1967,12 +1964,7 @@
)
(*
0.125
(cos
(the
float
(* 1500 (the-as int (-> *display* integral-frame-counter)))
)
)
(cos (the float (* 1500 (-> *display* integral-frame-counter))))
)
)
)
@@ -3298,11 +3290,11 @@
(when (and *target* (= (-> *target* next-state name) 'target-continue))
(set!
(-> (the-as (pointer int64) s4-0) 0)
(the-as int (+ (-> *display* base-frame-counter) -10000))
(+ (-> *display* base-frame-counter) -10000)
)
(set!
(-> (the-as (pointer int64) s4-0) 1)
(the-as int (+ (-> *display* base-frame-counter) -10000))
(+ (-> *display* base-frame-counter) -10000)
)
)
(update-mood-fog arg0 arg1)
@@ -3376,7 +3368,7 @@
float
(-
(-> *display* base-frame-counter)
(the-as uint (-> (the-as (pointer int64) s4-0) 1))
(-> (the-as (pointer int64) s4-0) 1)
)
)
)
@@ -3419,7 +3411,7 @@
(else
(set!
(-> (the-as (pointer int64) s4-0) 1)
(the-as int (-> *display* base-frame-counter))
(-> *display* base-frame-counter)
)
)
)
@@ -3431,7 +3423,7 @@
float
(-
(-> *display* base-frame-counter)
(the-as uint (-> (the-as (pointer int64) s4-0) 0))
(-> (the-as (pointer int64) s4-0) 0)
)
)
)
@@ -3465,7 +3457,7 @@
(set! (-> *time-of-day-proc* 0 frame) 0)
(set!
(-> (the-as (pointer int64) s4-0) 0)
(the-as int (-> *display* base-frame-counter))
(-> *display* base-frame-counter)
)
(dotimes (v1-72 8)
(set! (-> arg0 sky-times v1-72) 0.0)
@@ -3665,13 +3657,7 @@
(*
0.125
(cos
(the
float
(*
4000
(the-as int (-> *display* integral-frame-counter))
)
)
(the float (* 4000 (-> *display* integral-frame-counter)))
)
)
)
@@ -3685,10 +3671,7 @@
(*
0.25
(cos
(the
float
(* 1500 (the-as int (-> *display* integral-frame-counter)))
)
(the float (* 1500 (-> *display* integral-frame-counter)))
)
)
)
+38 -24
View File
@@ -35,26 +35,44 @@
(-> s5-0 ppointer)
)
)
(let* ((s5-1 (get-process *camera-master-dead-pool* camera-master #x4000))
(v1-5 (when s5-1
(let ((t9-5 (method-of-type camera-master activate)))
(t9-5
(the-as camera-master s5-1)
*camera-pool*
'camera-master
(the-as pointer #x70004000)
)
)
((the-as (function process object function) set-to-run)
(the-as process (-> s5-1 main-thread))
cam-master-init
)
(-> s5-1 ppointer)
)
)
)
(set! *camera* (the-as camera-master (if v1-5
(-> v1-5 0 self)
(let ((s5-1 (get-process *camera-master-dead-pool* camera-master #x4000)))
(set! *camera* (the-as camera-master (ppointer->process (when s5-1
(let
((t9-5
(method-of-type
camera-master
activate
)
)
)
(t9-5
(the-as
camera-master
s5-1
)
*camera-pool*
'camera-master
(the-as
pointer
#x70004000
)
)
)
((the-as
(function process object function)
set-to-run
)
(the-as
process
(->
s5-1
main-thread
)
)
cam-master-init
)
(-> s5-1 ppointer)
)
)
)
)
@@ -68,7 +86,3 @@
;; failed to figure out what this is:
(cam-start #f)
@@ -9,7 +9,7 @@
(transv-out vector :inline :offset-assert 48)
(local-normal vector :inline :offset-assert 64)
(surface-normal vector :inline :offset-assert 80)
(time uint64 :offset-assert 96)
(time int64 :offset-assert 96)
(status uint64 :offset-assert 104)
(pat pat-surface :offset-assert 112)
(reaction-flag uint32 :offset-assert 116)
+1 -1
View File
@@ -63,7 +63,7 @@
((name basic :offset-assert 4)
(length int16 :offset-assert 8)
(allocated-length int16 :offset-assert 10)
(engine-time uint64 :offset-assert 16)
(engine-time int64 :offset-assert 16)
(alive-list connectable :inline :offset-assert 32)
(alive-list-end connectable :inline :offset-assert 48)
(dead-list connectable :inline :offset-assert 64)
+19 -16
View File
@@ -107,21 +107,21 @@
;; definition of type fact-info
(deftype fact-info (basic)
((process process :offset-assert 4)
(pickup-type pickup-type :offset-assert 8)
(pickup-amount float :offset-assert 12)
(pickup-spawn-amount float :offset-assert 16)
(options uint64 :offset-assert 24)
(fade-time uint64 :offset-assert 32)
((process process-drawable :offset-assert 4)
(pickup-type pickup-type :offset-assert 8)
(pickup-amount float :offset-assert 12)
(pickup-spawn-amount float :offset-assert 16)
(options uint64 :offset-assert 24)
(fade-time uint64 :offset-assert 32)
)
:method-count-assert 12
:size-assert #x28
:flag-assert #xc00000028
(:methods
(new (symbol type process pickup-type float) _type_ 0)
(new (symbol type process-drawable pickup-type float) _type_ 0)
(TODO-RENAME-9 (_type_ symbol process-tree fact-info int) uint 9)
(reset! (_type_ symbol) none 10)
(dummy-11 (_type_) float 11)
(pickup-collectable! (_type_ pickup-type float handle) float 11)
)
)
@@ -150,7 +150,7 @@
(eco-pill float :offset-assert 80)
(eco-pill-max float :offset-assert 84)
(health-pickup-time uint64 :offset-assert 88)
(eco-source uint64 :offset-assert 96)
(eco-source handle :offset-assert 96)
(eco-source-time uint64 :offset-assert 104)
(money-pickup-time uint64 :offset-assert 112)
(buzzer-pickup-time uint64 :offset-assert 120)
@@ -161,7 +161,7 @@
:size-assert #x90
:flag-assert #xc00000090
(:methods
(new (symbol type process pickup-type float) _type_ 0)
(new (symbol type process-drawable pickup-type float) _type_ 0)
)
)
@@ -208,7 +208,7 @@
:size-assert #x44
:flag-assert #xc00000044
(:methods
(new (symbol type process pickup-type float) _type_ 0)
(new (symbol type process-drawable pickup-type float) _type_ 0)
)
)
@@ -238,7 +238,7 @@
fact-info
((allocation symbol)
(type-to-make type)
(proc process)
(proc process-drawable)
(pkup-type pickup-type)
(pkup-amount float)
)
@@ -343,7 +343,10 @@
)
;; definition for method 11 of type fact-info
(defmethod dummy-11 fact-info ((obj fact-info))
(defmethod
pickup-collectable!
fact-info
((obj fact-info) (arg0 pickup-type) (arg1 float) (arg2 handle))
0.0
)
@@ -353,7 +356,7 @@
fact-info-enemy
((allocation symbol)
(type-to-make type)
(arg0 process)
(arg0 process-drawable)
(arg1 pickup-type)
(arg2 float)
)
@@ -482,7 +485,7 @@
fact-info-target
((allocation symbol)
(type-to-make type)
(arg0 process)
(arg0 process-drawable)
(arg1 pickup-type)
(arg2 float)
)
@@ -494,7 +497,7 @@
)
)
)
(set! (-> obj eco-source) (the-as uint #f))
(set! (-> obj eco-source) (the-as handle #f))
(reset! obj #f)
obj
)
+2 -2
View File
@@ -197,7 +197,7 @@
(death-movie-tick int32 :offset-assert 264)
(want-auto-save symbol :offset-assert 268)
(auto-save-proc handle :offset-assert 272)
(auto-save-status uint32 :offset-assert 280)
(auto-save-status mc-status-code :offset-assert 280)
(auto-save-card int32 :offset-assert 284)
(auto-save-which int32 :offset-assert 288)
(pov-camera-handle handle :offset-assert 296)
@@ -225,7 +225,7 @@
(seen-text? (_type_ game-text-id) symbol 21)
(mark-text-as-seen (_type_ game-text-id) none 22)
(got-buzzer? (_type_ game-task int) symbol 23)
(dummy-24 () none 24)
(save-game! (_type_ game-save string) none 24)
(load-game! (_type_ game-save) game-save 25)
(clear-text-seen! (_type_ game-text-id) none 26)
(get-death-count (_type_ symbol) int 27)
File diff suppressed because it is too large Load Diff
+5 -50
View File
@@ -64,56 +64,11 @@
(format #t "~Tscreeny: ~D~%" (-> obj screeny))
(format #t "~Tvibration: ~A~%" (-> obj vibration))
(format #t "~Tplay-hints: ~A~%" (-> obj play-hints))
(let ((t9-12 format)
(a0-13 #t)
(a1-12 "~Tmovie: ~A~%")
(v1-0 (-> obj movie))
)
(t9-12 a0-13 a1-12 (if v1-0
(-> v1-0 0 self)
)
)
)
(let ((t9-13 format)
(a0-14 #t)
(a1-13 "~Ttalking: ~A~%")
(v1-2 (-> obj talking))
)
(t9-13 a0-14 a1-13 (if v1-2
(-> v1-2 0 self)
)
)
)
(let ((t9-14 format)
(a0-15 #t)
(a1-14 "~Tspooling: ~A~%")
(v1-4 (-> obj spooling))
)
(t9-14 a0-15 a1-14 (if v1-4
(-> v1-4 0 self)
)
)
)
(let ((t9-15 format)
(a0-16 #t)
(a1-15 "~Thint: ~A~%")
(v1-6 (-> obj hint))
)
(t9-15 a0-16 a1-15 (if v1-6
(-> v1-6 0 self)
)
)
)
(let ((t9-16 format)
(a0-17 #t)
(a1-16 "~Tambient: ~A~%")
(v1-8 (-> obj ambient))
)
(t9-16 a0-17 a1-16 (if v1-8
(-> v1-8 0 self)
)
)
)
(format #t "~Tmovie: ~A~%" (ppointer->process (-> obj movie)))
(format #t "~Ttalking: ~A~%" (ppointer->process (-> obj talking)))
(format #t "~Tspooling: ~A~%" (ppointer->process (-> obj spooling)))
(format #t "~Thint: ~A~%" (ppointer->process (-> obj hint)))
(format #t "~Tambient: ~A~%" (ppointer->process (-> obj ambient)))
(format #t "~Tvideo-mode: ~A~%" (-> obj video-mode))
(format #t "~Taspect-ratio: ~A~%" (-> obj aspect-ratio))
(format #t "~Tsound-flava: ~D~%" (-> obj sound-flava))
+1 -8
View File
@@ -42,14 +42,7 @@
(zero?
(logand (-> *kernel-context* prevent-from-run) (process-mask progress))
)
(let ((v1-18 (get-process conn))
(a0-22 *progress-process*)
)
(= v1-18 (if a0-22
(-> a0-22 0 self)
)
)
)
(= (get-process conn) (ppointer->process *progress-process*))
)
(case (the-as symbol (-> conn param1))
(('rel)
@@ -9,8 +9,8 @@
(num-success-before-killing int8 :offset-assert 13)
(num-attempts int8 :offset-assert 14)
(num-success int8 :offset-assert 15)
(start-time uint64 :offset-assert 16)
(last-time-called uint64 :offset-assert 24)
(start-time int64 :offset-assert 16)
(last-time-called int64 :offset-assert 24)
)
:method-count-assert 9
:size-assert #x20
@@ -344,13 +344,9 @@
)
(when v1-0
(when *hint-semaphore*
(let ((v1-3 *hint-semaphore*))
(set! v1-0 (dummy-15 (the-as level-hint (if v1-3
(-> v1-3 0 self)
)
)
)
)
(set!
v1-0
(dummy-15 (the-as level-hint (ppointer->process *hint-semaphore*)))
)
0
)
@@ -358,9 +354,9 @@
(and
v1-0
(<
(the-as
int
(- (-> *display* base-frame-counter) (-> *game-info* hint-play-time))
(-
(-> *display* base-frame-counter)
(the-as int (-> *game-info* hint-play-time))
)
30
)
@@ -377,7 +373,7 @@
(not (-> *setting-control* current hint))
(not (-> *setting-control* current ambient))
(>=
(the-as int (-> *display* base-frame-counter))
(-> *display* base-frame-counter)
(the-as int (-> *game-info* blackout-time))
)
)
@@ -401,11 +397,7 @@
)
(v1-21 #t)
)
(if
(and
(= (-> gp-1 num-attempts-before-playing) 1)
(< (the-as int a0-24) 30)
)
(if (and (= (-> gp-1 num-attempts-before-playing) 1) (< a0-24 30))
(+! (-> gp-1 start-time) a0-24)
)
(cond
@@ -413,10 +405,7 @@
(!= (-> gp-1 num-attempts-before-playing) 1)
(nonzero? (-> gp-1 last-time-called))
(<
(the-as
int
(- (-> *display* base-frame-counter) (-> gp-1 last-time-called))
)
(- (-> *display* base-frame-counter) (-> gp-1 last-time-called))
150
)
)
@@ -428,7 +417,7 @@
(when (nonzero? (-> gp-1 delay-before-playing))
(if
(<
(the-as int (-> gp-1 start-time))
(-> gp-1 start-time)
(the-as int (-> gp-1 delay-before-playing))
)
(set! v1-21 #f)
@@ -470,8 +459,8 @@
(let ((v1-2 (length (-> *game-info* hint-control))))
(dotimes (a0-1 v1-2)
(let ((a1-2 (-> *game-info* hint-control a0-1)))
(set! (-> a1-2 start-time) (the-as uint 0))
(set! (-> a1-2 last-time-called) (the-as uint 0))
(set! (-> a1-2 start-time) 0)
(set! (-> a1-2 last-time-called) 0)
(set! (-> a1-2 num-attempts) 0)
(set! (-> a1-2 num-success) 0)
)
+16 -16
View File
@@ -173,22 +173,22 @@
(last-screen int32 :offset-assert 564)
(frames virtual-frame 6 :inline :offset-assert 568)
(bg-clear-color rgba 4 :offset-assert 760)
(real-frame-counter uint64 :offset-assert 776)
(base-frame-counter uint64 :offset-assert 784)
(game-frame-counter uint64 :offset-assert 792)
(integral-frame-counter uint64 :offset-assert 800)
(real-integral-frame-counter uint64 :offset-assert 808)
(actual-frame-counter uint64 :offset-assert 816)
(real-actual-frame-counter uint64 :offset-assert 824)
(part-frame-counter uint64 :offset-assert 832)
(old-real-frame-counter uint64 :offset-assert 840)
(old-base-frame-counter uint64 :offset-assert 848)
(old-game-frame-counter uint64 :offset-assert 856)
(old-integral-frame-counter uint64 :offset-assert 864)
(old-real-integral-frame-counter uint64 :offset-assert 872)
(old-actual-frame-counter uint64 :offset-assert 880)
(old-real-actual-frame-counter uint64 :offset-assert 888)
(old-part-frame-counter uint64 :offset-assert 896)
(real-frame-counter int64 :offset-assert 776)
(base-frame-counter int64 :offset-assert 784)
(game-frame-counter int64 :offset-assert 792)
(integral-frame-counter int64 :offset-assert 800)
(real-integral-frame-counter int64 :offset-assert 808)
(actual-frame-counter int64 :offset-assert 816)
(real-actual-frame-counter int64 :offset-assert 824)
(part-frame-counter int64 :offset-assert 832)
(old-real-frame-counter int64 :offset-assert 840)
(old-base-frame-counter int64 :offset-assert 848)
(old-game-frame-counter int64 :offset-assert 856)
(old-integral-frame-counter int64 :offset-assert 864)
(old-real-integral-frame-counter int64 :offset-assert 872)
(old-actual-frame-counter int64 :offset-assert 880)
(old-real-actual-frame-counter int64 :offset-assert 888)
(old-part-frame-counter int64 :offset-assert 896)
(time-ratio float :offset-assert 904)
(seconds-per-frame float :offset-assert 908)
(frames-per-second float :offset-assert 912)
+8 -8
View File
@@ -185,12 +185,12 @@
)
(set-draw-env (-> disp draw0) psm w h ztest zpsm 384)
(set-draw-env (-> disp draw1) psm w h ztest zpsm 320)
(set! (-> disp base-frame-counter) (the-as uint #x493e0))
(set! (-> disp game-frame-counter) (the-as uint #x493e0))
(set! (-> disp real-frame-counter) (the-as uint #x493e0))
(set! (-> disp part-frame-counter) (the-as uint #x493e0))
(set! (-> disp integral-frame-counter) (the-as uint #x493e0))
(set! (-> disp real-integral-frame-counter) (the-as uint #x493e0))
(set! (-> disp base-frame-counter) #x493e0)
(set! (-> disp game-frame-counter) #x493e0)
(set! (-> disp real-frame-counter) #x493e0)
(set! (-> disp part-frame-counter) #x493e0)
(set! (-> disp integral-frame-counter) #x493e0)
(set! (-> disp real-integral-frame-counter) #x493e0)
(set! (-> disp old-base-frame-counter) (+ (-> disp base-frame-counter) -1))
(set! (-> disp old-game-frame-counter) (+ (-> disp game-frame-counter) -1))
(set! (-> disp old-real-frame-counter) (+ (-> disp real-frame-counter) -1))
@@ -455,12 +455,12 @@
(or
(<
75
(the-as int (- (-> *display* real-frame-counter) (-> obj cache-time)))
(- (-> *display* real-frame-counter) (the-as int (-> obj cache-time)))
)
(>= end-time (the-as int (-> worst-time-cache (/ bar-pos 10))))
)
(set! (-> worst-time-cache (/ bar-pos 10)) (the-as uint end-time))
(set! (-> obj cache-time) (-> *display* real-frame-counter))
(set! (-> obj cache-time) (the-as uint (-> *display* real-frame-counter)))
)
(cond
(*profile-ticks*
+11 -2
View File
@@ -70,7 +70,13 @@
(defun ripple-update-waveform-offs ((arg0 ripple-wave-set))
(let
((f0-1
(the float (- (-> *display* integral-frame-counter) (-> arg0 frame-save)))
(the
float
(-
(-> *display* integral-frame-counter)
(the-as int (-> arg0 frame-save))
)
)
)
)
(when (!= f0-1 0.0)
@@ -80,7 +86,10 @@
(set! (-> a1-4 offs) (the float (logand (the int (-> a1-4 offs)) #xffff)))
)
)
(set! (-> arg0 frame-save) (-> *display* integral-frame-counter))
(set!
(-> arg0 frame-save)
(the-as uint (-> *display* integral-frame-counter))
)
)
)
0
@@ -141,19 +141,19 @@
;; definition of type sparticle-launch-group
(deftype sparticle-launch-group (basic)
((length int16 :offset-assert 4)
(duration uint16 :offset-assert 6)
(linger-duration uint16 :offset-assert 8)
(flags uint16 :offset-assert 10)
(name basic :offset-assert 12)
(launcher uint32 :offset-assert 16)
(bounds sphere :inline :offset-assert 32)
((length int16 :offset-assert 4)
(duration uint16 :offset-assert 6)
(linger-duration uint16 :offset-assert 8)
(flags uint16 :offset-assert 10)
(name basic :offset-assert 12)
(launcher sparticle-group-item :offset-assert 16)
(bounds sphere :inline :offset-assert 32)
)
:method-count-assert 10
:size-assert #x30
:flag-assert #xa00000030
(:methods
(dummy-9 (_type_ process) _type_ 9)
(create-launch-control (_type_ process) sparticle-launch-control 9)
)
)
@@ -188,8 +188,8 @@
(:methods
(dummy-9 () none 9)
(dummy-10 () none 10)
(dummy-11 () none 11)
(dummy-12 () none 12)
(dummy-11 (_type_ vector) none 11)
(deactivate (_type_) none 12)
(dummy-13 () none 13)
)
)
+2 -2
View File
@@ -226,8 +226,8 @@
(none)
)
;; definition for symbol *dgo-time*, type uint
(define *dgo-time* (the-as uint 0))
;; definition for symbol *dgo-time*, type int
(define *dgo-time* 0)
;; definition for function dgo-load-begin
;; Used lq/sq
+17 -44
View File
@@ -939,11 +939,7 @@
(set! (-> obj preload-stream name) arg0)
(set! (-> obj preload-stream parts) arg1)
(set! (-> obj preload-stream priority) arg3)
(let ((v1-8 (if arg2
(-> arg2 ppointer)
)
)
)
(let ((v1-8 (process->ppointer arg2)))
(set!
(-> obj preload-stream owner)
(new 'static 'handle
@@ -1010,11 +1006,7 @@
(set! (-> obj rec 0 name) arg0)
(set! (-> obj rec 0 parts) arg1)
(set! (-> obj rec 0 priority) arg3)
(let ((v1-34 (if arg2
(-> arg2 ppointer)
)
)
)
(let ((v1-34 (process->ppointer arg2)))
(set!
(-> obj rec 0 owner)
(new 'static 'handle
@@ -1029,12 +1021,7 @@
(set! (-> obj rec 1 name) arg0)
(set! (-> obj rec 1 parts) arg1)
(set! (-> obj rec 1 priority) arg3)
(let* ((a0-18 arg2)
(v1-40 (if a0-18
(-> a0-18 ppointer)
)
)
)
(let ((v1-40 (process->ppointer arg2)))
(set!
(-> obj rec 1 owner)
(new 'static 'handle
@@ -1048,12 +1035,7 @@
(set! (-> obj rec 2 name) arg0)
(set! (-> obj rec 2 parts) arg1)
(set! (-> obj rec 2 priority) arg3)
(let* ((a0-22 arg2)
(v1-44 (if a0-22
(-> a0-22 ppointer)
)
)
)
(let ((v1-44 (process->ppointer arg2)))
(set!
(-> obj rec 2 owner)
(new 'static 'handle
@@ -1101,18 +1083,13 @@
(set! sv-56 0)
(set! spool-sound (new-sound-id))
(dummy-17 *load-state* (-> arg0 command-list))
(let* ((a0-2 *setting-control*)
(t9-2 (method-of-object a0-2 set-setting!))
(a1-2 self)
(a2-1 'spooling)
(v1-6 self)
)
(t9-2 a0-2 a1-2 a2-1 (the-as symbol (if v1-6
(-> v1-6 ppointer)
)
)
0.0 0
)
(set-setting!
*setting-control*
self
'spooling
(the-as symbol (process->ppointer self))
0.0
0
)
(logior! (-> self skel status) 7)
(kill-current-level-hint '() '() 'die)
@@ -1168,11 +1145,7 @@
)
)
)
(let ((v1-46 (if self
(-> self ppointer)
)
)
)
(let ((v1-46 (process->ppointer self)))
(set!
(-> *art-control* spool-lock)
(new 'static 'handle
@@ -1181,7 +1154,7 @@
)
)
)
(set! sv-48 (the-as int (-> *display* base-frame-counter)))
(set! sv-48 (-> *display* base-frame-counter))
(while (< spool-part (-> arg0 parts))
(let* ((a0-27 *art-control*)
(t9-13 (method-of-object a0-27 spool-push))
@@ -1286,7 +1259,7 @@
)
)
(set! sv-72 (current-str-pos spool-sound))
(set! sv-40 (the-as int (-> *display* base-frame-counter)))
(set! sv-40 (-> *display* base-frame-counter))
(until (>= (the float v0-39) f28-0)
(if (= (-> self skel root-channel 0) (-> self skel channel))
(logior! (-> self skel status) 32)
@@ -1296,7 +1269,7 @@
(arg3 self)
(and
(<= sv-72 0)
(>= (the-as int (- (-> *display* base-frame-counter) sv-40)) 1200)
(>= (- (-> *display* base-frame-counter) sv-40) 1200)
)
(and (< 300 sv-56) (<= sv-72 0))
)
@@ -1338,14 +1311,14 @@
)
)
)
(set! sv-40 (the-as int (-> *display* base-frame-counter)))
(set! sv-40 (-> *display* base-frame-counter))
)
(else
0
)
)
(set! sv-32 sv-72)
(set! sv-48 (the-as int (-> *display* base-frame-counter)))
(set! sv-48 (-> *display* base-frame-counter))
(suspend)
(let
((f0-14 (* (- (the float (current-str-pos spool-sound)) sv-24) f30-0))
+1 -1
View File
@@ -47,7 +47,7 @@
(rotv vector :inline :offset-assert 80)
(scalev vector :inline :offset-assert 96)
(dir-targ quaternion :inline :offset-assert 112)
(angle-change-time uint64 :offset-assert 128)
(angle-change-time int64 :offset-assert 128)
(old-y-angle-diff float :offset-assert 136)
)
:method-count-assert 28
+3 -6
View File
@@ -76,12 +76,9 @@
(or
(and (< saturated-yaw 0.0) (< old-diff 0.0))
(>=
(the-as
int
(-
(-> *display* base-frame-counter)
(-> obj angle-change-time)
)
(-
(-> *display* base-frame-counter)
(-> obj angle-change-time)
)
60
)
+1 -1
View File
@@ -93,7 +93,7 @@
(defun show-mc-info ((dma-buf dma-buffer))
(let ((info (new 'stack-no-clear 'mc-slot-info)))
(dotimes (slot-idx 2)
(mc-get-slot-info slot-idx)
(mc-get-slot-info slot-idx info)
(cond
((zero? (-> info known))
(format (clear *temp-string*) "SLOT ~D: EXAMINING SLOT~%" slot-idx)
+6 -12
View File
@@ -50,10 +50,10 @@
(align uint8 6 :offset-assert 88)
(direct uint8 6 :offset-assert 94)
(buzz-val uint8 2 :offset-assert 100)
(buzz-time uint64 2 :offset-assert 104)
(buzz-time int64 2 :offset-assert 104)
(buzz basic :offset-assert 120)
(buzz-act int32 :offset-assert 124)
(change-time uint64 :offset-assert 128)
(change-time int64 :offset-assert 128)
)
:method-count-assert 9
:size-assert #x88
@@ -122,7 +122,7 @@
)
(dotimes (v1-17 2)
(set! (-> pad buzz-val 0) (the-as uint 0))
(set! (-> pad buzz-time 0) (the-as uint 0))
(set! (-> pad buzz-time 0) 0)
)
pad
)
@@ -214,10 +214,7 @@
((= buzz-amount (-> pad buzz-val buzz-idx))
(set!
(-> pad buzz-time buzz-idx)
(max
(the-as int (-> pad buzz-time buzz-idx))
(the-as int (+ (get-current-time) duration))
)
(max (-> pad buzz-time buzz-idx) (+ (get-current-time) duration))
)
)
((< (-> pad buzz-val buzz-idx) (the-as uint buzz-amount))
@@ -247,10 +244,7 @@
(cond
((and
(-> pad buzz)
(<
(the-as int (get-current-time))
(the-as int (-> pad buzz-time buzz-idx))
)
(< (get-current-time) (-> pad buzz-time buzz-idx))
(= *master-mode* 'game)
)
(let ((v1-10 buzz-idx))
@@ -261,7 +255,7 @@
(logand
(ash
(-> pad buzz-val buzz-idx)
(- (the-as int (logand (get-integral-current-time) 7)))
(- (logand (get-integral-current-time) 7))
)
1
)
+3 -3
View File
@@ -764,9 +764,9 @@
(playing-id sound-id :offset-assert 8)
(trans vector :inline :offset-assert 16)
(name sound-name :offset-assert 32)
(play-time uint64 :offset-assert 48)
(time-base uint64 :offset-assert 56)
(time-random uint64 :offset-assert 64)
(play-time int64 :offset-assert 48)
(time-base int64 :offset-assert 56)
(time-random int64 :offset-assert 64)
(volume int32 :offset-assert 72)
(pitch int32 :offset-assert 76)
(falloff-near int32 :offset-assert 80)
+11 -18
View File
@@ -797,15 +797,15 @@
(sv-48
(set!
(-> obj time-base)
(the-as uint (the int (* 300.0 (-> sv-48 0))))
(the int (* 300.0 (-> sv-48 0)))
)
(set!
(-> obj time-random)
(the-as uint (the int (* 300.0 (-> sv-48 1))))
(the int (* 300.0 (-> sv-48 1)))
)
)
(else
(set! (-> obj time-base) (the-as uint -1))
(set! (-> obj time-base) -1)
)
)
(set! (-> obj trans quad) (-> arg1 quad))
@@ -830,19 +830,16 @@
((-> obj spec)
(when
(or
(< (the-as int (-> obj time-base)) 0)
(>=
(the-as int (-> *display* base-frame-counter))
(the-as int (-> obj play-time))
)
(< (-> obj time-base) 0)
(>= (-> *display* base-frame-counter) (-> obj play-time))
)
(when (>= (the-as int (-> obj time-base)) 0)
(when (>= (-> obj time-base) 0)
(set!
(-> obj play-time)
(+
(-> *display* base-frame-counter)
(-> obj time-base)
(rand-vu-int-count (the-as int (-> obj time-random)))
(rand-vu-int-count (-> obj time-random))
)
)
(set! (-> obj playing-id) (new-sound-id))
@@ -869,7 +866,7 @@
)
(return 0)
)
(when (and *debug-effect-control* (>= (the-as int (-> obj time-base)) 0))
(when (and *debug-effect-control* (>= (-> obj time-base) 0))
(format
#t
"(~5D) effect sound ~A ~G "
@@ -895,7 +892,7 @@
)
)
)
((< (the-as int (-> obj time-base)) 0)
((< (-> obj time-base) 0)
(set!
(-> obj playing-id)
(sound-play-by-name
@@ -910,11 +907,7 @@
)
)
(else
(when
(>=
(the-as int (-> *display* base-frame-counter))
(the-as int (-> obj play-time))
)
(when (>= (-> *display* base-frame-counter) (-> obj play-time))
(set!
(-> obj playing-id)
(sound-play-by-name
@@ -932,7 +925,7 @@
(+
(-> *display* base-frame-counter)
(-> obj time-base)
(rand-vu-int-count (the-as int (-> obj time-random)))
(rand-vu-int-count (-> obj time-random))
)
)
)
+2 -11
View File
@@ -12,7 +12,7 @@
(trans vector :inline :offset-assert 64)
(quat quaternion :inline :offset-assert 80)
(scale vector :inline :offset-assert 96)
(notice-time uint64 :offset-assert 112)
(notice-time int64 :offset-assert 112)
(flex-blend float :offset-assert 120)
(blend float :offset-assert 124)
(max-dist meters :offset-assert 128)
@@ -295,16 +295,7 @@
)
)
(set! (-> obj notice-time) (-> *display* base-frame-counter))
(let ((v1-12 (if proc
(-> proc ppointer)
)
)
)
(set!
(-> last-try-to-look-at-data who)
(new 'static 'handle :process v1-12 :pid (-> v1-12 0 pid))
)
)
(set! (-> last-try-to-look-at-data who) (process->handle proc))
(if (< (-> last-try-to-look-at-data vert) (-> enemy-facts cam-vert))
(set! (-> last-try-to-look-at-data vert) (-> enemy-facts cam-vert))
)
@@ -3,13 +3,13 @@
;; definition of type smush-control
(deftype smush-control (structure)
((start-time uint64 :offset-assert 0)
(period float :offset-assert 8)
(duration float :offset-assert 12)
(amp float :offset-assert 16)
(damp-amp float :offset-assert 20)
(damp-period float :offset-assert 24)
(ticks float :offset-assert 28)
((start-time int64 :offset-assert 0)
(period float :offset-assert 8)
(duration float :offset-assert 12)
(amp float :offset-assert 16)
(damp-amp float :offset-assert 20)
(damp-period float :offset-assert 24)
(ticks float :offset-assert 28)
)
:method-count-assert 15
:size-assert #x20
+7 -11
View File
@@ -78,12 +78,12 @@
;; definition of type delayed-rand-float
(deftype delayed-rand-float (structure)
((min-time int32 :offset-assert 0)
(max-time int32 :offset-assert 4)
(max-val float :offset-assert 8)
(timer int32 :offset-assert 12)
(start-time uint64 :offset-assert 16)
(value float :offset-assert 24)
((min-time int32 :offset-assert 0)
(max-time int32 :offset-assert 4)
(max-val float :offset-assert 8)
(timer int32 :offset-assert 12)
(start-time int64 :offset-assert 16)
(value float :offset-assert 24)
)
:method-count-assert 11
:size-assert #x1c
@@ -173,7 +173,7 @@
(xz-max float :offset-assert 8)
(y-max float :offset-assert 12)
(timer int32 :offset-assert 16)
(start-time uint64 :offset-assert 24)
(start-time int64 :offset-assert 24)
(value vector :inline :offset-assert 32)
)
:method-count-assert 13
@@ -232,7 +232,3 @@
;; failed to figure out what this is:
0

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