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[decomp] game-info (#779)
* support more process stuff * more of game info * add ref file * progress on save
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@@ -289,8 +289,6 @@ void Function::resize_first_block(int new_start, const LinkedObjectFile&) {
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basic_blocks.at(0).start_word = new_start;
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if (basic_blocks.size() >= 2 && basic_blocks.at(1).start_word == new_start) {
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lg::warn("Function {} loops back to the first instruction. This is rare/less tested.",
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guessed_name.to_string());
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// block 1 is now zero size, so we should eliminate it
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auto& block0 = basic_blocks.at(0);
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auto& block1 = basic_blocks.at(1);
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