[decomp] game-info (#779)

* support more process stuff

* more of game info

* add ref file

* progress on save
This commit is contained in:
water111
2021-08-22 20:12:47 -04:00
committed by GitHub
parent 30d1e1d6c9
commit 403bb5f4de
117 changed files with 6234 additions and 2243 deletions
+4 -1
View File
@@ -190,4 +190,7 @@
- Added `get-enum-vals` which returns a list of pairs. Each pair is the name (symbol) and value (int) for each value in the enum
- It is now possible to set a 64-bit memory location from a float, if you insert a cast. It will zero-extend the float, just like any other float -> 64-bit conversion.
- Added `:state` option to `:methods`.
- Accessing the `enter` field of `state` will now magically give you a function with the right type.
- Accessing the `enter` field of `state` will now magically give you a function with the right type.
- It is possible to access fields of the parent of a forward declared type
- Fixed a bug where casting a value to seconds, then setting a field of type seconds would incorrectly fail type-check
- Fixed a bug where nested rlet's didn't properly share register constraints, leading to inefficient register allocation, and some rare cases a regalloc constraint error