Matt Dallmeyer
2026-07-13 19:32:00 -07:00
committed by GitHub
parent 697337166d
commit 425f143fcc
3 changed files with 4 additions and 4 deletions
+1 -1
View File
@@ -420,7 +420,7 @@
)
)
(defmacro def-actor (name &key (idle #f) &key (lods #f) &key (art (idle-ja)) &key (joints ()) &key (shadow 0) &key bounds &key (longest-edge 0.0) &key (texture-level 0) &key (sort 0) &key (version 7) &key (origin-joint-index 0) &key (shadow-joint-index 0) &key (light-index 0))
(defmacro def-actor (name &key (idle #f) &key (lods #f) &key (art (idle-ja)) &key (joints ()) &key (shadow 0) &key bounds &key (longest-edge 0.0) &key (texture-level 0) &key (sort 0) &key (version ART_GROUP_FILE_VERSION) &key (origin-joint-index 0) &key (shadow-joint-index 0) &key (light-index 0))
`(begin
(def-art-elt ,(string->symbol-format "{}-ag" name) ,(string->symbol-format "{}-lod0-jg" name) 0)
(def-art-elt ,(string->symbol-format "{}-ag" name) ,(string->symbol-format "{}-lod0-mg" name) 1)
+2 -2
View File
@@ -486,7 +486,7 @@ Each process-drawable has a draw-control."
)
)
(defmacro def-actor (name &key (idle #f) &key (lods #f) &key (art (idle-ja)) &key (joints ()) &key (shadow 0) &key bounds &key (longest-edge 0.0) &key (texture-level 0) &key (sort 0) &key (version 7) &key (origin-joint-index 0) &key (shadow-joint-index 0) &key (light-index 0) &key (global-effects 0) &key (clothing ()))
(defmacro def-actor (name &key (idle #f) &key (lods #f) &key (art (idle-ja)) &key (joints ()) &key (shadow 0) &key bounds &key (longest-edge 0.0) &key (texture-level 0) &key (sort 0) &key (version ART_GROUP_FILE_VERSION) &key (origin-joint-index 0) &key (shadow-joint-index 0) &key (light-index 0) &key (global-effects 0) &key (clothing ()))
`(begin
(def-art-elt ,(string->symbol-format "{}-ag" name) ,(string->symbol-format "{}-lod0-jg" name) 0)
(def-art-elt ,(string->symbol-format "{}-ag" name) ,(string->symbol-format "{}-lod0-mg" name) 1)
@@ -515,4 +515,4 @@ Each process-drawable has a draw-control."
(import "goal_src/jak3/engine/data/art-elts.gc")
(import "goal_src/jak3/engine/data/joint-nodes.gc")
(import "goal_src/jak3/engine/data/part-groups.gc")
(import "goal_src/jak3/engine/data/part-groups.gc")
+1 -1
View File
@@ -454,7 +454,7 @@ This stores settings like the name of the art-group, shadow/level-of-detail sett
)
)
(defmacro def-actor (name &key (idle #f) &key (lods #f) &key (art (idle-ja)) &key (joints ()) &key (shadow 0) &key bounds &key (longest-edge 0.0) &key (texture-level 0) &key (sort 0) &key (version 7) &key (origin-joint-index 0) &key (shadow-joint-index 0) &key (light-index 0) &key (global-effects 0) &key (clothing ()))
(defmacro def-actor (name &key (idle #f) &key (lods #f) &key (art (idle-ja)) &key (joints ()) &key (shadow 0) &key bounds &key (longest-edge 0.0) &key (texture-level 0) &key (sort 0) &key (version ART_GROUP_FILE_VERSION) &key (origin-joint-index 0) &key (shadow-joint-index 0) &key (light-index 0) &key (global-effects 0) &key (clothing ()))
`(begin
(def-art-elt ,(string->symbol-format "{}-ag" name) ,(string->symbol-format "{}-lod0-jg" name) 0)
(def-art-elt ,(string->symbol-format "{}-ag" name) ,(string->symbol-format "{}-lod0-mg" name) 1)