ugh more clang-format

why
This commit is contained in:
Shay
2020-10-01 16:17:43 -06:00
parent 24415f5ccd
commit 6484c201d1
3 changed files with 20 additions and 22 deletions
+1 -4
View File
@@ -8,18 +8,15 @@
#include "third-party/spdlog/include/spdlog/spdlog.h"
#include "third-party/spdlog/include/spdlog/sinks/basic_file_sink.h"
int main(int argc, char** argv) {
while (true) {
spdlog::set_level(spdlog::level::debug);
spdlog::info("spdlog initialized");
spdlog::debug("This is a debug-only message");
// run the runtime in a loop so we can reset the game and have it restart cleanly
//printf("gk %d.%d\n", versions::GOAL_VERSION_MAJOR, versions::GOAL_VERSION_MINOR);
// printf("gk %d.%d\n", versions::GOAL_VERSION_MAJOR, versions::GOAL_VERSION_MINOR);
spdlog::debug("gk {}.{} OK!\n", versions::GOAL_VERSION_MAJOR, versions::GOAL_VERSION_MINOR);
if (exec_runtime(argc, argv) == 2) {
return 0;
}
+13 -12
View File
@@ -68,7 +68,7 @@ void deci2_runner(SystemThreadInterface& iface) {
iface.initialization_complete();
// in our own thread, wait for the EE to register the first protocol driver
//printf("[DECI2] waiting for EE to register protos\n");
// printf("[DECI2] waiting for EE to register protos\n");
spdlog::debug("[DECI2] Waiting for EE to register protos");
server.wait_for_protos_ready();
// then allow the server to accept connections
@@ -77,7 +77,8 @@ void deci2_runner(SystemThreadInterface& iface) {
}
printf("[DECI2] waiting for listener...\n");
//spdlog::debug("[DECI2] Waiting for listener..."); --> disabled temporarily, some weird race condition?
// spdlog::debug("[DECI2] Waiting for listener..."); --> disabled temporarily, some weird race
// condition?
bool saw_listener = false;
while (!iface.get_want_exit()) {
if (server.check_for_listener()) {
@@ -120,22 +121,22 @@ void ee_runner(SystemThreadInterface& iface) {
}
if (g_ee_main_mem == (u8*)(-1)) {
//printf(" Failed to initialize main memory! %s\n", strerror(errno));
// printf(" Failed to initialize main memory! %s\n", strerror(errno));
spdlog::debug("Failed to initialize main memory! {}", strerror(errno));
iface.initialization_complete();
return;
}
printf(" Main memory mapped at 0x%016llx\n", (u64)(g_ee_main_mem));
//spdlog::debug("Main memory mapped at 0x00000") --- todo: printf conversion specification
// spdlog::debug("Main memory mapped at 0x00000") --- todo: printf conversion specification
printf(" Main memory size 0x%x bytes (%.3f MB)\n", EE_MAIN_MEM_SIZE,
(double)EE_MAIN_MEM_SIZE / (1 << 20));
//printf("[EE] Initialization complete!\n");
// printf("[EE] Initialization complete!\n");
spdlog::debug("[EE] Initialization complete!");
iface.initialization_complete();
//printf("[EE] Run!\n");
// printf("[EE] Run!\n");
spdlog::debug("[EE] Run!");
memset((void*)g_ee_main_mem, 0, EE_MAIN_MEM_SIZE);
@@ -158,7 +159,7 @@ void ee_runner(SystemThreadInterface& iface) {
kprint_init_globals();
goal_main(g_argc, g_argv);
//printf("[EE] Done!\n");
// printf("[EE] Done!\n");
spdlog::debug("[EE] Done!");
// // kill the IOP todo
@@ -175,7 +176,7 @@ void ee_runner(SystemThreadInterface& iface) {
*/
void iop_runner(SystemThreadInterface& iface) {
IOP iop;
//printf("[IOP] Restart!\n");
// printf("[IOP] Restart!\n");
spdlog::debug("[IOP] Restart!");
iop.reset_allocator();
ee::LIBRARY_sceSif_register(&iop);
@@ -199,14 +200,14 @@ void iop_runner(SystemThreadInterface& iface) {
iface.initialization_complete();
//printf("[IOP] Wait for OVERLORD to be started...\n");
// printf("[IOP] Wait for OVERLORD to be started...\n");
spdlog::debug("[IOP] Wait for OVERLORD to start...");
iop.wait_for_overlord_start_cmd();
if (iop.status == IOP_OVERLORD_INIT) {
//printf("[IOP] Run!\n");
// printf("[IOP] Run!\n");
spdlog::debug("[IOP] Run!");
} else {
//printf("[IOP] shutdown!\n");
// printf("[IOP] shutdown!\n");
spdlog::debug("[IOP] Shutdown!");
return;
}
@@ -269,7 +270,7 @@ u32 exec_runtime(int argc, char** argv) {
// join and exit
tm.join();
//printf("GOAL Runtime Shutdown (code %d)\n", MasterExit);
// printf("GOAL Runtime Shutdown (code %d)\n", MasterExit);
spdlog::info("GOAL Runtime Shutdown (code {})", MasterExit);
return MasterExit;
}
+6 -6
View File
@@ -50,7 +50,7 @@ void SystemThreadManager::print_stats() {
*/
void SystemThreadManager::shutdown() {
for (int i = 0; i < thread_count; i++) {
//printf("# Stop %s\n", threads[i].name.c_str());
// printf("# Stop %s\n", threads[i].name.c_str());
spdlog::debug("# Stop {}", threads[i].name.c_str());
threads[i].stop();
}
@@ -61,7 +61,7 @@ void SystemThreadManager::shutdown() {
*/
void SystemThreadManager::join() {
for (int i = 0; i < thread_count; i++) {
//printf("# Join %s\n", threads[i].name.c_str());
// printf("# Join %s\n", threads[i].name.c_str());
spdlog::debug(" # Join {}", threads[i].name.c_str());
if (threads[i].running) {
threads[i].join();
@@ -76,7 +76,7 @@ void* bootstrap_thread_func(void* x) {
SystemThread* thd = (SystemThread*)x;
SystemThreadInterface iface(thd);
thd->function(iface);
//printf("[SYSTEM] Thread %s is returning\n", thd->name.c_str());
// printf("[SYSTEM] Thread %s is returning\n", thd->name.c_str());
spdlog::debug("[SYSTEM] Thread {} is returning", thd->name.c_str());
return nullptr;
}
@@ -85,9 +85,9 @@ void* bootstrap_thread_func(void* x) {
* Start a thread and wait for its initialization
*/
void SystemThread::start(std::function<void(SystemThreadInterface&)> f) {
//printf("# Initialize %s...\n", name.c_str());
// printf("# Initialize %s...\n", name.c_str());
spdlog::debug("# Initialize {}...", name.c_str());
function = f;
thread = std::thread(bootstrap_thread_func, this);
running = true;
@@ -124,7 +124,7 @@ void SystemThreadInterface::initialization_complete() {
std::unique_lock<std::mutex> mlk(thread.initialization_mutex);
thread.initialization_complete = true;
thread.initialization_cv.notify_all();
//printf("# %s initialized\n", thread.name.c_str());
// printf("# %s initialized\n", thread.name.c_str());
spdlog::debug("# {} initialized", thread.name.c_str());
}