[jak2] More texture animations (#2831)

Added framework to do texture animations entirely in C++. Currently only
works on relatively simple ones, and doesn't handle updating all
parameters - only the speeds.

Connected texture animations to merc and tfrag for skull gems, dark
bomb, and scrolling conveyors.

Cleaned up Tfragment/Tfrag3, which used to be two classes. This was one
of the first C++ renderers, so it had a weird design.
This commit is contained in:
water111
2023-07-16 13:02:53 -04:00
committed by GitHub
parent e0bc7ce732
commit 72c27a6eaa
24 changed files with 1676 additions and 846 deletions
+6
View File
@@ -22,6 +22,12 @@ std::vector<std::string> jak2_slots = {
//"kor-head-formorph-noreflect",
//"kor-lowercaps-formorph",
//"kor-uppercaps-formorph",
"skull-gem-dest",
"bomb-gradient",
"cas-conveyor-dest",
"cas-conveyor-dest-01",
"cas-conveyor-dest-02",
"cas-conveyor-dest-03",
};
}