mirror of
https://github.com/open-goal/jak-project
synced 2026-08-18 21:57:54 -04:00
Temp fix for spdlog + initial log to file implementation
Reduces verbose output by logging additional information to logs/game.log.
This commit is contained in:
+4
-4
@@ -55,11 +55,11 @@ include_directories(./)
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# build spdlog as a shared library to improve compile times
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# adding this as a SYSTEM include suppresses all the terrible warnings in spdlog
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IF (WIN32)
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include_directories(third-party/spdlog/include)
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ELSE()
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include_directories(SYSTEM third-party/spdlog/include)
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# this makes spdlog generate a shared library that we can link against
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set(SPDLOG_BUILD_SHARED ON)
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# this makes the spdlog includes not use the header only version, making compiling faster
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add_definitions(-DSPDLOG_COMPILED_LIB)
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ENDIF()
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# build asset packer/unpacker
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add_subdirectory(asset_tool)
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@@ -148,11 +148,11 @@ void InitParms(int argc, const char* const* argv) {
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* DONE, EXACT
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*/
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void InitCD() {
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spdlog::info("Initializing CD drive\nThis may take a while...\n");
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spdlog::info("Initializing CD drive. This may take a while...");
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sceCdInit(SCECdINIT);
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sceCdMmode(SCECdDVD);
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while (sceCdDiskReady(0) == SCECdNotReady) {
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spdlog::debug("Drive not ready... insert a disk!\n");
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spdlog::debug("Drive not ready... insert a disk!");
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}
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spdlog::debug("Disk type {}\n", sceCdGetDiskType());
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}
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+6
-2
@@ -11,9 +11,13 @@
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int main(int argc, char** argv) {
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while (true) {
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spdlog::set_level(spdlog::level::debug);
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auto my_logger = spdlog::basic_logger_mt("file_logger", "logs/basic-log.txt");
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auto my_logger = spdlog::basic_logger_mt("GOAL Runtime", "logs/game.log");
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spdlog::set_default_logger(my_logger);
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spdlog::flush_on(spdlog::level::info);
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// run the runtime in a loop so we can reset the game and have it restart cleanly
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spdlog::info("gk {}.{} OK!\n", versions::GOAL_VERSION_MAJOR, versions::GOAL_VERSION_MINOR);
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printf("\n");
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spdlog::info("gk {}.{} OK!", versions::GOAL_VERSION_MAJOR, versions::GOAL_VERSION_MINOR);
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if (exec_runtime(argc, argv) == 2) {
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return 0;
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@@ -216,7 +216,6 @@ uint32_t FS_GetLength(FileRecord* fr) {
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* This is an ISO FS API Function
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*/
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LoadStackEntry* FS_Open(FileRecord* fr, int32_t offset) {
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// printf("[OVERLORD] FS Open %s\n", fr->name); // Added
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spdlog::debug("[OVERLORD] FS Open {}", fr->name);
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LoadStackEntry* selected = nullptr;
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// find first unused spot on load stack.
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@@ -231,7 +230,6 @@ LoadStackEntry* FS_Open(FileRecord* fr, int32_t offset) {
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return selected;
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}
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}
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// printf("[OVERLORD ISO CD] Failed to FS_Open %s\n", fr->name);
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spdlog::warn("[OVERLORD] Failed to FS Open {}", fr->name);
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ExitIOP();
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return nullptr;
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@@ -243,7 +241,6 @@ LoadStackEntry* FS_Open(FileRecord* fr, int32_t offset) {
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* This is an ISO FS API Function
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*/
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LoadStackEntry* FS_OpenWad(FileRecord* fr, int32_t offset) {
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// printf("[OVERLORD] FS Open %s\n", fr->name); // Added
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spdlog::debug("[OVERLORD] FS_OpenWad {}", fr->name);
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LoadStackEntry* selected = nullptr;
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for (uint32_t i = 0; i < MAX_OPEN_FILES; i++) {
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@@ -254,7 +251,6 @@ LoadStackEntry* FS_OpenWad(FileRecord* fr, int32_t offset) {
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return selected;
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}
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}
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// printf("[OVERLORD ISO CD] Failed to FS_OpenWad %s\n", fr->name);
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spdlog::warn("[OVERLORD] Failed to FS_OpenWad {}", fr->name);
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ExitIOP();
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return nullptr;
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@@ -265,7 +261,6 @@ LoadStackEntry* FS_OpenWad(FileRecord* fr, int32_t offset) {
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* This is an ISO FS API Function
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*/
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void FS_Close(LoadStackEntry* fd) {
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// printf("[OVERLORD] FS Close %s\n", fd->fr->name);
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spdlog::debug("[OVERLORD] FS_Close {}", fd->fr->name);
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// close the FD
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@@ -285,7 +280,6 @@ uint32_t FS_BeginRead(LoadStackEntry* fd, void* buffer, int32_t len) {
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int32_t real_size = len;
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if (len < 0) {
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// not sure what this is about...
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// printf("[OVERLORD ISO CD] negative length warning!\n");
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spdlog::warn("[OVERLORD ISO CD] Negative length warning!");
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real_size = len + 0x7ff;
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}
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@@ -982,4 +982,4 @@ void CD_WaitReturn() {
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}
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} while (!CheckDiskID());
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gNoCD = 0;
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}
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}
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@@ -179,11 +179,11 @@ u32 QueueMessage(IsoMessage* cmd, int32_t priority, const char* name) {
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gPriStack[priority].cmds[gPriStack[priority].n] = cmd;
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gPriStack[priority].names[gPriStack[priority].n] = name;
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gPriStack[priority].n++;
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printf("[OVERLORD] Queue %d (%d/%d), %s\n", priority, gPriStack[priority].n, PRI_STACK_LENGTH,
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gPriStack[priority].names[gPriStack[priority].n - 1].c_str());
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spdlog::debug("[OVERLORD] Queue {} ({}/{}), {}", priority, gPriStack[priority].n,
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PRI_STACK_LENGTH, gPriStack[priority].names[gPriStack[priority].n - 1].c_str());
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DisplayQueue();
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} else {
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printf("[OVERLORD ISO QUEUE] Failed to queue!\n");
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spdlog::debug("[OVERLORD ISO QUEUE] Failed to queue!");
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cmd->status = CMD_STATUS_FAILED_TO_QUEUE;
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ReturnMessage(cmd);
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}
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+1
-1
@@ -75,7 +75,7 @@ void deci2_runner(SystemThreadInterface& iface) {
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throw std::runtime_error("DECI2 server init failed");
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}
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printf("[DECI2] waiting for listener...\n");
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spdlog::debug("[DECI2] Waiting for listener...");
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// spdlog::debug("[DECI2] Waiting for listener..."); --> disabled temporarily, some weird race
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// condition?
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bool saw_listener = false;
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