Temp fix for spdlog + initial log to file implementation

Reduces verbose output by logging additional information to logs/game.log.
This commit is contained in:
doctashay
2020-10-06 16:03:33 -06:00
parent c5681a6cc7
commit 953e7c1ad5
7 changed files with 17 additions and 19 deletions
+1 -1
View File
@@ -75,7 +75,7 @@ void deci2_runner(SystemThreadInterface& iface) {
throw std::runtime_error("DECI2 server init failed");
}
printf("[DECI2] waiting for listener...\n");
spdlog::debug("[DECI2] Waiting for listener...");
// spdlog::debug("[DECI2] Waiting for listener..."); --> disabled temporarily, some weird race
// condition?
bool saw_listener = false;