fix textures and all actors settings (#1243)

This commit is contained in:
water111
2022-03-21 20:11:17 -04:00
committed by GitHub
parent 014da6f59d
commit a0c7f072ce
2 changed files with 11 additions and 10 deletions
+10 -10
View File
@@ -1071,16 +1071,16 @@
(update-time-of-day *time-of-day-context*)
;; reset the closest object and desired texture masks for all levels.
(dotimes (v1-150 (-> *level* length))
(let ((a0-59 (-> *level* level v1-150)))
(when (= (-> a0-59 status) 'active)
(dotimes (a1-38 9)
(set! (-> a0-59 closest-object a1-38) 4095996000.0)
(set! (-> a0-59 texture-mask a1-38) (the-as uint 0))
)
)
)
)
; (dotimes (v1-150 (-> *level* length))
; (let ((a0-59 (-> *level* level v1-150)))
; (when (= (-> a0-59 status) 'active)
; (dotimes (a1-38 9)
; (set! (-> a0-59 closest-object a1-38) 4095996000.0)
; (set! (-> a0-59 texture-mask a1-38) (the-as uint 0))
; )
; )
; )
; )
(add-ee-profile-frame 'draw :r #x40 :b #x40 :a #x80)
;;;;;;; OCEAN
+1
View File
@@ -469,6 +469,7 @@
(defmethod reset-misc pc-settings ((obj pc-settings))
"Set the default misc settings"
(set! (-> obj force-actors?) #f)
(set! (-> obj music-fade?) #f)
(set! (-> obj skip-movies?) #t)
(set! (-> obj subtitles?) #t)