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https://github.com/open-goal/jak-project
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@@ -10840,8 +10840,8 @@
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:flag-assert #x1400001430
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(:methods
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(new (symbol type int) _type_) ;; 0
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(add-setting (_type_ process symbol object object object) none) ;; 9
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(persist-with-delay (_type_ symbol time-frame symbol symbol float int) none) ;; 10
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(add-setting (_type_ process symbol object object object) connection) ;; 9
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(persist-with-delay (_type_ symbol time-frame symbol symbol float int) connection) ;; 10
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(set-setting (_type_ process symbol object object object) none) ;; 11
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(remove-setting (_type_ process symbol) none) ;; 12
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(kill-persister (_type_ engine-pers object) none) ;; 13
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@@ -29,10 +29,10 @@
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"DGO/WCASEEM.DGO",
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"DGO/WASCAST.DGO",
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// // arena
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// "DGO/WASSTADA.DGO",
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// "DGO/WASSTADB.DGO",
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// "DGO/WASSTADC.DGO",
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// "DGO/ARENACST.DGO",
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"DGO/WASSTADA.DGO",
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"DGO/WASSTADB.DGO",
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"DGO/WASSTADC.DGO",
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"DGO/ARENACST.DGO",
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// // desert
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// "DGO/DESA.DGO",
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// "DGO/DESB.DGO",
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@@ -50,7 +50,7 @@
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// "DGO/DESH.DGO",
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// "DGO/DESHOVER.DGO",
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// "DGO/DESHUNT.DGO",
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// "DGO/DESINTER.DGO",
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"DGO/DESINTER.DGO",
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// "DGO/DESJUMP.DGO",
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// "DGO/DESLIZ.DGO",
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// "DGO/DESOASIS.DGO",
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@@ -2781,6 +2781,14 @@
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(defconstant *default-boot-level* 'halfpipe)
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(defmacro play-desert ()
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`(start 'play (get-continue-by-name *game-info* "desert-start"))
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)
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(defmacro play-was ()
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`(start 'play (get-continue-by-name *game-info* "wascitya-start"))
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)
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(defun play ((arg0 symbol) (arg1 symbol))
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"Start (or restart) the game!
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This will start up the display process, and load the initial level."
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@@ -11,6 +11,12 @@
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(format 0 "unimplemented cloth-base-method-10~%")
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0)
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(defmethod cloth-system-method-34 ((this cloth-system))
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(format 0 "unimplemented cloth-system-method-34~%")
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(none)
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)
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(defmethod init! ((this cloth-base))
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;; this looks more like run! than init to me.
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0)
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@@ -3499,8 +3499,9 @@
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;; og:preserve-this
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(let* ((a3-1 (the int (+ (* (the-as uint 320) (-> arg1 class icon-xy x)) 8)))
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(t0-1 (the int (+ (* (the-as uint 320) (-> arg1 class icon-xy y)) 8)))
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(a1-65 (+ a3-1 312))
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(a2-14 (+ t0-1 312))
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;; adjusted:
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(a1-65 (+ a3-1 300))
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(a2-14 (+ t0-1 300))
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)
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(set! (-> (the-as (pointer uint128) v1-122) 0) (-> this sprite-tmpl dma-vif quad))
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(set! (-> (the-as (pointer uint128) v1-122) 1) (-> this sprite-tmpl quad 1))
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@@ -113,10 +113,10 @@
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(cgo-file "wascast.gd" common-dep)
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(cgo-file "wasall.gd" common-dep)
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; ;; arena
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; (cgo-file "wasstada.gd" common-dep)
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; (cgo-file "wasstadb.gd" common-dep)
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; (cgo-file "wasstadc.gd" common-dep)
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; (cgo-file "arenacst.gd" common-dep)
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(cgo-file "wasstada.gd" common-dep)
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(cgo-file "wasstadb.gd" common-dep)
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(cgo-file "wasstadc.gd" common-dep)
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(cgo-file "arenacst.gd" common-dep)
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; ;; desert
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; (cgo-file "desa.gd" common-dep)
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; (cgo-file "desb.gd" common-dep)
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@@ -134,7 +134,7 @@
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; (cgo-file "desh.gd" common-dep)
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; (cgo-file "deshover.gd" common-dep)
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; (cgo-file "deshunt.gd" common-dep)
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; (cgo-file "desinter.gd" common-dep)
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(cgo-file "desinter.gd" common-dep)
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; (cgo-file "desjump.gd" common-dep)
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; (cgo-file "desliz.gd" common-dep)
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; (cgo-file "desoasis.gd" common-dep)
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