mirror of
https://github.com/open-goal/jak-project
synced 2026-07-26 06:37:29 -04:00
@@ -1337,9 +1337,9 @@
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;; this counts actual frames, not seconds. Will count 2 frames if we lag
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;; When counting frames while running at > 60fps we need to scale it, but always count at least 1 frame
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(+! (-> disp integral-frame-counter) (if (= (-> *setting-control* current video-mode) '150fps)
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(min 1 (the int (+ 1 (* 0.4 time-ratio))))
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(max 1 (the int (* 0.4 time-ratio)))
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(if (= (-> *setting-control* current video-mode) '100fps)
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(min 1 (the int (+ 1 (* 0.6 time-ratio))))
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(max 1 (the int (* 0.6 time-ratio)))
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(the int time-ratio))))
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;; this counts actual frames, not doubling for lag. Will count 1 per frame drawn
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(+! (-> disp actual-frame-counter) 1)
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@@ -832,7 +832,13 @@
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(when (not (paused?))
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(cond
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((and (>= (-> s5-3 left lid) 0.0) (>= (-> s5-3 right lid) 0.0))
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(set! (-> s5-3 random-time) (the-as uint 60))
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(set! (-> s5-3 random-time) (the int (* (if (or (= (-> *setting-control* current video-mode) '150fps)
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(= (-> *setting-control* current video-mode) '100fps))
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(if (= (-> *setting-control* current video-mode) '150fps)
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2.5
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1.6667)
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1.0)
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(the-as uint 60))))
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(set! (-> s5-3 blink) 0.0)
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)
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(else
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@@ -841,7 +847,12 @@
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(when (< v1-54 (the-as uint 10))
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(set! (-> s5-3 blink) (-> *eye-work* blink-table v1-54))
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(if (zero? v1-54)
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(set! (-> s5-3 random-time) (the-as uint (the int (rand-vu-float-range 60.0 240.0))))
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(set! (-> s5-3 random-time) (the-as uint (the int (* (if (or (= (-> *setting-control* current video-mode) '150fps)
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(= (-> *setting-control* current video-mode) '100fps))
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(if (= (-> *setting-control* current video-mode) '150fps)
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2.5
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1.6667)
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1.0) (rand-vu-float-range 60.0 240.0)))))
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)
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)
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)
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@@ -972,6 +972,11 @@
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(string= (-> arg0 name) "eichar-ambient-2")
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(string= (-> arg0 name) "eichar-ambient-3")
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(string= (-> arg0 name) "eichar-ambient-4")
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(string= (-> arg0 name) "fishermans-boat-ride-to-village1-alt")
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(string= (-> arg0 name) "fishermans-boat-ride-to-village1")
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(string= (-> arg0 name) "fishermans-boat-ride-to-misty")
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(string= (-> arg0 name) "gondola-ride-up")
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(string= (-> arg0 name) "gondola-ride-down")
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)
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)
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(if (= (-> *setting-control* current video-mode) '150fps) 0.4 0.6)
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@@ -809,7 +809,12 @@
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)
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(until (ja-done? 0)
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(suspend)
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(ja :num! (seek! max (/ (* (fmax 20480.0 (-> self control unknown-float01)) (-> *display* seconds-per-frame))
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;; This controls the slow walk animation that occurs after landing from a jump. > 60fps was broken here so I think should not be tied to seconds-per-frame
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;; unknown-float01 is the magnitude of xz velocity
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(ja :num! (seek! max (/ (* (fmax 20480.0 (-> self control unknown-float01)) (if (or (= (-> *setting-control* current video-mode) '150fps)
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(= (-> *setting-control* current video-mode) '100fps))
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0.016666668
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(-> *display* seconds-per-frame)))
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(/ (-> *TARGET-bank* run-up-cycle-dist) (-> *TARGET-bank* run-cycle-length))
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)
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)
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@@ -879,7 +884,11 @@
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(set! f30-0 (seek
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f30-0
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(fmax 0.0 (fmin 1.0 (* 0.000048828126 (+ -16384.0 (-> self control unknown-float01)))))
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(* 2.0 (-> *display* seconds-per-frame))
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;; Jaks' walk animation felt sped up in > 60fps. I'm thinking it shouldn't be tied to seconds-per-frame but I'm not positive
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(* 2.0 (if (or (= (-> *setting-control* current video-mode) '150fps)
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(= (-> *setting-control* current video-mode) '100fps))
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0.016666668
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(-> *display* seconds-per-frame)))
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)
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)
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(let ((v1-317 (-> self skel effect)))
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@@ -2394,7 +2403,13 @@
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(seek!
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(-> self control dynam gravity-length)
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(-> self control unknown-dynamics00 gravity-length)
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(* 245760.0 (-> *display* seconds-per-frame))
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(* 245760.0 (if (or (= (-> *setting-control* current video-mode) '150fps)
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(= (-> *setting-control* current video-mode) '100fps)
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)
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0.016666668
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(-> *display* seconds-per-frame)
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)
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)
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)
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)
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(when (and (>= (- (-> *display* base-frame-counter) (-> self state-time)) (seconds 0.05))
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@@ -2726,9 +2741,15 @@
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(lambda ((arg0 target)) (let ((f0-3 (seek
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(-> arg0 control root-prim local-sphere w)
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(the-as float 28672.0)
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(* 286720.0 (-> *display* seconds-per-frame))
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(* 286720.0 0 (if (or (= (-> *setting-control* current video-mode) '150fps)
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(= (-> *setting-control* current video-mode) '100fps)
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)
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0.016666668
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(-> *display* seconds-per-frame)
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)
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)
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)
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)
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)
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)
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(set! (-> arg0 control root-prim local-sphere w) f0-3)
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f0-3
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