fix crash when importing glb (#1732)

This commit is contained in:
water111
2022-08-05 17:40:43 -04:00
committed by GitHub
parent a66ec7c601
commit f1e2cee91d
+1 -1
View File
@@ -529,7 +529,7 @@ void extract(const Input& in,
const auto& mesh = model.meshes[node.mesh];
mesh_count++;
for (const auto& prim : mesh.primitives) {
if (model.materials[prim.material].extras.Has("set_invisible") &&
if (prim.material >= 0 && model.materials[prim.material].extras.Has("set_invisible") &&
model.materials[prim.material].extras.Get("set_invisible").Get<int>()) {
continue;
}