subtitles for 3 more levels (#1340)

* rework "all actors" option a bit

* update mistycannon

* `vi1`, `mis`, `fin` subtitles

* two pov-camera ones i missed!
This commit is contained in:
ManDude
2022-04-26 23:21:20 +01:00
committed by GitHub
parent 5203e6e8a6
commit f9313d8260
9 changed files with 369 additions and 163 deletions
+2 -2
View File
@@ -23784,10 +23784,10 @@
;; - Functions
(define-extern mistycannon-prebind-function (function mistycannon int mistycannon none))
(define-extern mistycannon-prebind-function (function pointer int mistycannon none))
(define-extern mistycannon-postbind-function (function mistycannon none))
(define-extern angle-tracker-init-range! (function angle-tracker float float float none))
(define-extern mistycannon-pick-random-target-point (function float :behavior mistycannon))
(define-extern mistycannon-pick-random-target-point (function none :behavior mistycannon))
(define-extern angle-tracker-seek! (function angle-tracker float symbol))
(define-extern mistycannon-do-aim (function vector vector none :behavior mistycannon)) ;; can return a #f is postbindinfo-ok is false
(define-extern mistycannon-find-trajectory (function trajectory-params none :behavior mistycannon))
+264 -1
View File
@@ -206,7 +206,42 @@
("ASSTLP03" :hint 0 (0 "KEIRA" "WE NEED POWER CELLS TO FUEL THE HEAT SHIELD..."))
("ASSTLP04" :hint 0 (0 "KEIRA" "WHERE'S MY SPANNER?"))
("ASSTLP05" :hint 0 (0 "KEIRA" "FIRE CANYON IS SO HOT..."))
("EXP-AM01" :hint 0 (0 "JAK'S UNCLE" "I NEED TO SET OFF ON MY JOURNEY SOON. I NEED PRECURSOR ORBS!"))
("EXP-AM02" :hint 0 (0 "JAK'S UNCLE" "LET'S SEE, NOW WHERE SHALL I GO FIRST? EH..."))
("EXP-AM03" :hint 0 (0 "JAK'S UNCLE" "OH I DO MISS THE OPEN ROAD."))
("EXP-AM04" :hint 0 (0 "JAK'S UNCLE" "SO MANY PLACES TO SEE, AND SO LITTLE TIME."))
("EXP-AM05" :hint 0 (0 "JAK'S UNCLE" "WELL IN MY DAY, YOU COULD WALK THE LANDS WITHOUT BEING ASSAULTED BY MONSTERS!"))
("EXP-LO02" :hint 0 (0 "JAK'S UNCLE" "I NEED MORE PRECURSOR ORBS."))
("FAR-AM01" :hint 0 (0 "FARMER" "(SNORES) HERE, BESSIE... HERE, BESSIE BESSIE... THAT'S A GOOD GIRL..."))
("FAR-AM02" :hint 0 (0 "FARMER" "GOTTA BRING IN THE CROPS 'FORE THE JUNE BUGS..."))
("FAR-AM2A" :hint 0 (0 "FARMER" "GOTTA BRING IN THE CROPS 'FORE THE JUNE BUGS GET..."))
("FAR-LO01" :hint 0 (0 "FARMER" "(SNORES)"))
("FAR-LO1A" :hint 0 (0 "FARMER" "(SNORES)"))
("sksp0010" :hint #x231 (0 "DAXTER" "HEY! LET'S GO CHECK OUT OL' FISH BREATH'S SPEED-BOAT AT THE DOCK!"))
("sksp0013" :hint #x232
(0 "DAXTER" "DID YOU SEE THE SIZE OF THE BITE THAT LURKER SHARK TOOK OUT OF THE FISHERMAN'S BOAT?")
(315)
(337 "DAXTER" "WE BEST STAY WAY CLEAR OF THEM! I DON'T THINK WE CAN TACKLE A CREATURE THAT DAG NASTY.")
)
("sksp0015" :hint #x234
(0 "DAXTER" "THIS MUST BE A PRECURSOR ORACLE LIKE THE SAGE ALWAYS GOES ON ABOUT.")
(228 "DAXTER" "I HOPE THEY WEREN'T AS UGLY IN PERSON!")
)
("sksp0017" :hint #x235 (0 "DAXTER" "WHOA! CHECK OUT THAT FUNKY SCULPTURE SITTIN' ON THE ROCKS OVER THERE!"))
("sksp0043" :hint #x24e
(0 "DAXTER" "MAYBE WE SHOULD GO ROOT OUT THE FISHERMAN.")
(106 "DAXTER" "I HEARD HE WAS IN THE JUNGLE FISHING BY THE LOWER RIVER!")
)
("asstvb04" :hint #x2b1
(0 "KEIRA" "GOOD, YOU'VE COLLECTED ENOUGH POWER CELLS TO FUEL MY HEAT SHIELD!")
(235 "KEIRA" "MEET ME BY THE ENTRANCE TO THE FIRE CANYON BY CLIMBING THE CLIFF BEHIND THE FARMER'S HOUSE.")
(559 "KEIRA" "BRING THE POWER CELLS, AND HURRY! MY FATHER SAYS HE'S SEEN MORE LURKERS AROUND!")
)
("asstvb08" :hint #x2b2
(0 "KEIRA" "HURRY UP WITH THOSE POWER CELLS. I'M WAITING AT THE HEAD OF FIRE CANYON")
(260 "KEIRA" "AT THE TOP OF THE CLIFF BEHIND THE FARMER'S HOUSE!")
)
("sage-introduction-misty-cannon"
(24 "SAGE" "OH, IT'S THE CONQUERING HEROES.")
@@ -222,12 +257,123 @@
(807 "SAGE" "JAK, IT'S TIME FOR YOU TO PROVE YOUR WORTH.")
(906 "SAGE" "GET THE FISHERMAN TO LET YOU TAKE HIS BOAT BACK TO MISTY ISLAND")
(1018 "SAGE" "GET TO THE TOP OF THE PRECURSOR SILO AND TAKE OUT THAT CANNON.")
(1071)
(1171)
(1177 "DAXTER" "AND... WHAT ABOUT ME?")
(1232)
(1235 "SAGE" "YOU? WHY DON'T YOU MOP MY FLOORS? THEY SEEM TO HAVE LOST THEIR SHINE LATELY.")
)
("sage-reminder-1-misty-cannon"
(24 "SAGE" "THE BOMBARDMENT IS GETTING WORSE!")
(86 :offscreen "SAGE" "FIND THE FISHERMAN IN THE JUNGLE, GET PERMISSION TO USE HIS BOAT")
(215 :offscreen "SAGE" "AND GET OVER TO MISTY ISLAND TO STOP THE CANNON.")
(317)
(320 "SAGE" "AND YOU DAXTER, YOU NEED TO GET MOPPING. THIS PLACE IS A MESS!")
)
("sage-reminder-1-ecorocks"
(28 "SAGE" "SOME \"BRAVE ADVENTURERS\" YOU TWO ARE.")
(132 "SAGE" "BACK ALREADY AND WITHOUT CLEARING MY BLOCKED ECO HARVESTERS!")
(244)
(252 :offscreen "SAGE" "THEY'RE ON THE FAR SIDE OF THE BEACH, BOYS.")
(365)
(366 :offscreen "SAGE" "NOW...")
(412 :offscreen "SAGE" "GET MOVING!")
)
("sage-reminder-1-generic"
(54 "SAGE" "WHAT ARE YOU TWO DOING HERE? YOU HAVE POWER CELLS TO COLLECT!")
(178)
(181 "SAGE" "LEAVE ME ALONE... UNTIL YOU HAVE THEM!")
)
("sage-reminder-2-generic"
(27 "SAGE" "YOU TWO JUST DON'T UNDERSTAND THE GRAVITY OF THE SITUATION.")
(137 "SAGE" "THIS IS ABOUT MORE THAN A SINGLE BOY GONE FUZZY. THIS IS ABOUT LIFE AS WE KNOW IT.")
(320)
(323 "SAGE" "NOW, GET OUT THERE AND FULFILL YOUR DESTINY.")
(455)
)
("assistant-introduction-blue-eco-switch"
(23 "DAXTER" "HEY BABY. WHAT DO YOU SAY YOU AND I GO CRUISIN' ON THIS A-GRAV ZOOMER?")
(175)
(193 "KEIRA" "RULE NUMBER ONE: I DON'T DATE ANIMALS.")
(308)
(312 "DAXTER" "OH YOU DON'T KNOW WHAT YOU'RE MISSING, HE HEH.")
(430)
(505 "KEIRA" "LISTEN, IF YOU NEED SOMETHING TO KEEP YOU BUSY, MY FATHER ALWAYS TALKED")
(635 "KEIRA" "ABOUT AN ANCIENT PRECURSOR PIPELINE HIDDEN DEEP UNDERGROUND.")
(739)
(742 :offscreen "KEIRA" "SOME OF THESE PIPES END IN VENTS FROM WHICH ECO FLOWS FREELY,")
(842 :offscreen "KEIRA" "AND SOME HAVE BEEN CAPPED OFF SO THAT THE ECO IS SEALED BACK.")
(945)
(954 "KEIRA" "THERE MUST BE A WAY TO TURN THE CAPPED VENTS ON.")
(1052 :offscreen "KEIRA" "I TRACED PART OF THE PIPELINE BACK TO THE FORBIDDEN TEMPLE.")
(1138 "KEIRA" "MAYBE YOU SHOULD LOOK THERE FOR SOME TYPE OF SWITCH.")
(1246)
)
("assistant-reminder-1-blue-eco-switch"
(23 "KEIRA" "I'M SURE IF YOU LOOKED INSIDE THE PRECURSOR FORBIDDEN TEMPLE")
(143 "KEIRA" "YOU'LL FIND A WAY TO TURN ON THAT CAPPED BLUE ECO VENT ON SENTINEL BEACH.")
(295)
)
("farmer-introduction"
(1 "FARMER" "GOTTA MILK THOSE YAKOWS, GOTTA MILK THOSE YAKOWS...")
(113 "FARMER" "OH! IT'S YOU... JUST RESTIN' MY TRIED BONES. I'VE BEEN TRYING TO GET THOSE ORNERY YAKOWS")
(317 "FARMER" "BACK INTO THE PEN ALL DAY! SOME STRANGE CREATURES TRIED TO STEAL 'EM EARLIER.")
(454)
(456 "FARMER" "YOU THINK YOU CAN HELP AN OLD MAN TRY TO GET 'EM BACK INTO THE CORRAL?")
)
("farmer-reminder-1"
(0 "FARMER" "HEY! MY YAKOWS ARE STILL ON THE LOOSE! EH, COULD YOU BRING 'EM BACK FOR ME ALREADY?")
)
("farmer-reminder-2"
(0 "FARMER" "THOSE DARN YAKOWS ARE STILL ROAMIN' FREE.")
(85 "FARMER" "AIN'T YOU GONNA CHASE 'EM INTO THE CORRAL ALREADY?")
)
("farmer-resolution"
(0 "FARMER" "AH, WELL DONE MY BOY. YOU ACTUALLY GOT THOSE FLEABAGS PACK INTO THE PEN.")
(134 "FARMER" "NOW I CAN SLEEP IN PEACE. TAKE THIS POWER CELL FOR YOUR TROUBLE.")
(340)
)
("explorer-introduction"
(23 "JAK'S UNCLE" "WELL, HELLO THERE MY DEAR BOY. YOU'VE CAUGHT AT A MOST INOPPORTUNE MOMENT.")
(197 "JAK'S UNCLE" "I WAS TO SET OFF ON MY JOURNEYS YESTERDAY")
(288 "JAK'S UNCLE" "BUT I SEEM TO BE A SPOT SHORT ON THE OLD PRECURSOR ORBS.")
(426)
(430 "JAK'S UNCLE" "I WOULD'VE PLEDGED MY WORD THAT I HAD 90 OF THEM,")
(538 "JAK'S UNCLE" "BUT I GATHER THAT YOUR YOUNG FRIEND, YOU KNOW, THE LITTLE ANNOYING MISERABLY UGLY ONE")
(716 "JAK'S UNCLE" "MIGHT HAVE JUST PILFERED THEM AS A SORT OF A SPOT OF FUN.")
(829)
(865 "JAK'S UNCLE" "ANYWAY, WOULD YOU BE KIND ENOUGH TO LOAN YOUR DEAR OLD UNCLE 90 PRECURSOR ORBS")
(1043 "JAK'S UNCLE" "SO HE CAN GET UNDERWAY? I WOULD OFFER YOU A POWER CELL IN RETURN.")
)
("explorer-reminder-1"
(25 "JAK'S UNCLE" "WHAT? YOU DON'T HAVE THE FULL STASH? HARUMPH!")
(148 "JAK'S UNCLE" "WELL, ANY LESS THAN 90 PRECURSOR ORBS")
(251 "JAK'S UNCLE" "AND I SHAN'T HAVE A CHANCE TO GET UNDERWAY, DEAR BOY.")
(387)
)
("explorer-reminder-2"
(33 "JAK'S UNCLE" "OH SEE HERE, THE DEAL IS FOR 90 PRECURSOR ORBS FOR A POWER CELL.")
(187 "JAK'S UNCLE" "A DOWNRIGHT EVEN TRADE.")
)
("explorer-resolution"
(28 "JAK'S UNCLE" "I SEE YOU TWO ARE BACK TO MAKE THE TRADE. GOOD, GOOD, JOLLY GOOD!")
(179 "JAK'S UNCLE" "EH, YOU HAVE THE UH, PRECURSOR ORBS THAT WE AGREED ON?")
(310)
(324 "JAK'S UNCLE" "I HOPE YOU PUT THIS HARD-EARNED POWER CELL TO GOOD USE. CHEERIO, TA TA, BYE BYE!")
)
;; -----------------
@@ -246,9 +392,16 @@
("sksp0031" :hint #x23a (0 "DAXTER" "OOH! LET'S USE THE CANNON TO BLOW THINGS UP!"))
("sksp0064" :hint #x245 (0 "DAXTER" "WATCH YOUR BACK! YOU REMEMBER WHAT HAPPENED THE LAST TIME WE WERE HERE."))
("sksp0067" :hint #x249 (0 "DAXTER" "DON'T FALL INTO THE MIST BELOW US! 'CAUSE I DON'T THINK WE'LL MAKE IT BACK."))
("sksp0059" :hint #x26e (0 "DAXTER" "THIS PLACE GIVES ME THE WILLIES! LET'S KEEP YOU OUT OF THE OOZE, OKAY?"))
("sksp0056" :hint #x27b (0 "DAXTER" "HEY! I SEE THE SCULPTOR'S MUSE!"))
("sksp0062" :hint #x27e (0 "DAXTER" "LET'S PLOW INTO THOSE BALLOON LURKERS AND SHRED 'EM!"))
("sksp0063" :hint #x27f
(0 "DAXTER" "I SAID \"SHRED THE LURKERS,\" JAK. NOT THE MINES!")
(332)
(344 "DAXTER" "RULE NUMBER ONE: ALWAYS AVOID THE MINES!")
)
("sagevb02" :hint #x28a
(6 "SAGE" "I HAVE TO ADMIT, I'M IMPRESSED. YOU TWO DIDN'T SCREW UP!")
(385)
@@ -258,6 +411,11 @@
(880 "SAGE" "WIPE THAT RIDICULOUS GRIN OFF YOUR FACE, DAXTER! THE TWO OF YOU HAVE PLENTY TO DO.")
(1191 "SAGE" "GET ON WITH IT!")
)
("asstvb03" :hint #x28b
(0 "KEIRA" "GOOD! YOU STOPPED ALL THE MINE-DROPPING LURKERS!")
(190 "KEIRA" "THEY'VE BEEN THREATENING THE WATERS AROUND OUR VILLAGE FOR WEEKS.")
(391 "KEIRA" "BRING YOUR ZOOMER BACK TO THE TRANS-PAD AND I'LL TELEPORT IT BACK.")
)
("sksp0069" :hint #x2a3 (0 "DAXTER" "IT'S AN AMBUSH, JAK! IT'S AN AMBUSH!"))
("sksp0070" :hint #x2a4 (0 "DAXTER" "JUMP, THEN DIVE ONTO THE TEETER-TOTTER."))
("sksp0435" :hint #x2aa (0 "DAXTER" "KNOCK OVER THOSE BONES!"))
@@ -409,6 +567,111 @@
("sksp0378" :hint #x813 (0 "DAXTER" "THE DOOR'S OPEN, LET'S GET GOING!"))
;; -----------------
;; finalboss
("GOL-AM01" :hint 0 (0 "GOL" "YOU JUST WON'T GIVE UP, WILL YOU?"))
("GOL-AM02" :hint 0 (0 "GOL" "SOON, THE DARK ECO WILL BE OURS!"))
("GOL-AM03" :hint 0 (0 "GOL" "FINISH THEM!"))
("GOL-AM04" :hint 0 (0 "GOL" "FIRE!"))
("GOL-AM05" :hint 0 (0 "GOL" "BLAST THEM!"))
("GOL-AM06" :hint 0 (0 "GOL" "WHAT? THEM AGAIN!"))
("GOL-AM07" :hint 0 (0 "GOL" "IT'S TOO LATE!"))
("GOL-AM08" :hint 0 (0 "GOL" "YOU ARE MINE!"))
("GOL-AM09" :hint 0 (0 "GOL" "I HAVE YOU NOW!"))
("GOL-AM10" :hint 0 (0 "GOL" "AH HA HA HA HA!"))
("GOL-AM11" :hint 0 (0 "GOL" "NO MERCY!"))
("GOL-AM12" :hint 0 (0 "GOL" "TAKE THAT!"))
("GOL-AM13" :hint 0 (0 "GOL" "NICE TRY!"))
("GOL-AM14" :hint 0 (0 "GOL" "STAND STILL!"))
("GOL-AM15" :hint 0 (0 "GOL" "PATHETIC!"))
("GOL-AM16" :hint 0 (0 "GOL" "NOOO!"))
("GOL-AM17" :hint 0 (0 "GOL" "AHHH!"))
("GOL-AM18" :hint 0 (0 "GOL" "WE'LL OPEN THE SILO ALL THE WAY AND DESTROY YOU TWO!"))
("GOL-AM19" :hint 0 (0 "GOL" "LIGHT ECO! IT DOES EXIST!"))
("GOL-AM20" :hint 0 (0 "GOL" "WE'RE NOT GONNA TAKE IT!"))
("MAI-AM01" :hint 0 (0 "MAIA" "FINISH THEM BOTH OFF ONCE AND FOR ALL!"))
("MAI-AM02" :hint 0 (0 "MAIA" "TAKE THEM OUT!"))
("MAI-AM03" :hint 0 (0 "MAIA" "HA HA HA!"))
("MAI-AM04" :hint 0 (0 "MAIA" "ECO WON'T PROTECT YOU NOW!"))
("MAI-AM05" :hint 0 (0 "MAIA" "DO SOMETHING!"))
("MAI-AM06" :hint 0 (0 "MAIA" "AGH!"))
("MAI-AM07" :hint 0 (0 "MAIA" "NOOOOO!"))
("MAI-AM08" :hint 0 (0 "MAIA" "WE'LL OPEN THE SILO ALL THE WAY AND DESTROY YOU TWO!"))
("MAI-AM09" :hint 0 (0 "MAIA" "THEY MUST NOT BE ALLOWED TO GET IT!"))
("finalbosscam-white-eco"
(163 :offscreen "GOL" "LIGHT ECO! IT DOES EXIST!")
(268 :offscreen "MAIA" "THEY MUST NOT BE ALLOWED TO GET IT!")
)
("green-sagecage-daxter-sacrifice"
(0 "DAXTER" "LIGHT ECO! THAT COULD BE THE STUFF TO CHANGE ME BACK!")
(114)
(123 "DAXTER" "OR... IT MIGHT STOP THAT ROBOT.")
(235)
(274 "DAXTER" "STAY FUZZY, SAVE THE WORLD... CHOICES...")
(404)
(437 "DAXTER" "OKAY FINE WE'LL SAVE THE WORLD, BUT DO IT QUICKLY BEFORE I CHANGE MY MIND!")
(634)
)
("green-sagecage-outro-beat-boss-a"
(165 :offscreen "MAIA" "DO SOMETHING!")
(216)
(596 :offscreen "GOL" "NOOO!")
)
("green-sagecage-outro-beat-boss-b"
(522 "SAGE" "WELL IT LOOKS LIKE I MAY HAVE BEEN TOO HARD ON YOU BOYS.")
(640 "SAGE" "YOU DO HAVE WHAT IT TAKES TO BE HEROES!")
(745)
(751 "KEIRA" "BUT, DAXTER, NOW WE CAN'T CHANGE YOU BACK.")
(845)
(847 "DAXTER" "DON'T WORRY ABOUT ME, BABY. YOU KNOW WHAT THEY SAY: BIG THINGS COME IN SMALL PACKAGES.")
(1096)
(1100 "BLUE SAGE" "JAK, YOU HAVE AN INCREDIBLE TALENT FOR CHANNELING ECO!")
(1219)
(1222 "BLUE SAGE" "SAMOS, YOU MAY HAVE BEEN RIGHT ABOUT THIS ONE AFTER ALL!")
(1321)
(1323 "RED SAGE" "AND KEIRA, WITHOUT YOUR HELP AND INGENUITY NONE OF THIS WOULD HAVE BEEN POSSIBLE.")
(1515 "RED SAGE" "HM-HM-HM. PERHAPS WE FOUND ANOTHER SAGE NOW THAT GOL AND MAIA ARE LOST...")
(1728)
(1731 "SAGE" "YES, GOL AND MAIA... THE DARK ECO PROBABLY DESTROYED THEM.")
(1916 :offscreen "SAGE" "EH, PROBABLY...")
(1999)
(2003 "DAXTER" "AH WHO CARES? BRING 'EM ON WE CAN TAKE 'EM AGAIN, RIGHT JAK?")
(2168)
(2172 "DAXTER" "I SAID, RIGHT, JAK?")
(2256)
(2302 "DAXTER" "WHOA! PUT IT ON ICE, BIG GUY!")
)
("green-sagecage-outro-beat-boss-need-cells"
(151 "SAGE" "HOLY YAKOW! WHAT COULD THAT BE?")
(247 "KEIRA" "WOW, IT'S AN ANCIENT PRECURSOR DOOR!")
(342 :offscreen "KEIRA" "IT LOOKS LIKE IT WILL ONLY OPEN IF WE FILL ALL 100 HOLES WITH POWER CELLS!")
(485 "DAXTER" "OH BOY... HERE WE GO AGAIN!")
)
("green-sagecage-outro-beat-boss-enough-cells"
(151 "SAGE" "HOLY YAKOW! WHAT COULD THAT BE?")
(247 "KEIRA" "WOW, IT'S AN ANCIENT PRECURSOR DOOR!")
(342 :offscreen "KEIRA" "IT LOOKS LIKE IT WILL ONLY OPEN IF WE FILL ALL 100 HOLES WITH POWER CELLS!")
(485 "DAXTER" "UH, WE'RE HEROES, REMEMBER? WE HAVE 100 POWER CELLS!")
)
("green-sagecage-outro-big-finish"
(322 "DAXTER" "WOW! WHAT IS IT?")
(425)
(428 "KEIRA" "IT'S SO BEAUTIFUL...")
(516)
(519 "SAGE" "BY THE PRECURSORS...")
(602)
)
;; -----------------
;; training
+78 -114
View File
@@ -167,9 +167,7 @@
(when (nonzero? s4-0)
(dotimes (s3-0 (-> s4-0 length))
(let ((s2-0 (-> s4-0 data s3-0 actor)))
(if (and (type-type? (-> s2-0 type) entity-actor)
(= (-> s2-0 etype) arg0)
)
(if (and (type-type? (-> s2-0 type) entity-actor) (= (-> s2-0 etype) arg0))
(return s2-0)
)
)
@@ -232,11 +230,10 @@
(let* ((t1-3 (-> a3-5 data t0-4 actor))
(t2-1 (-> t1-3 extra trans))
)
(if (and
(= (the float (the int (-> t2-1 x))) arg0)
(= (the float (the int (-> t2-1 y))) arg1)
(= (the float (the int (-> t2-1 z))) arg2)
)
(if (and (= (the float (the int (-> t2-1 x))) arg0)
(= (the float (the int (-> t2-1 y))) arg1)
(= (the float (the int (-> t2-1 z))) arg2)
)
(return t1-3)
)
)
@@ -347,10 +344,9 @@
The second is a d, if we draw (only if we are process-drawable)
The third is the LOD of the drawing. (also only for process-drawable)"
(let* ((s5-0 arg0)
(proc-draw (the-as process-drawable
(if (and (nonzero? s5-0) (type-type? (-> s5-0 type) process-drawable))
s5-0
)
(proc-draw (the-as process-drawable (if (and (nonzero? s5-0) (type-type? (-> s5-0 type) process-drawable))
(the-as process-drawable s5-0)
)
)
)
)
@@ -458,8 +454,8 @@
)
(if (-> obj extra process)
(* (- (-> obj extra process allocated-length)
(&- (-> obj extra process heap-top) (the-as uint (-> obj extra process heap-cur)))
)
(&- (-> obj extra process heap-top) (the-as uint (-> obj extra process heap-cur)))
)
8
)
""
@@ -922,10 +918,10 @@
)
((or (= arg0 'full) (-> s0-0 extra process))
(add-debug-x #t (bucket-id debug-no-zbuf) s1-0 (the-as rgba (if (-> s0-0 extra process)
(the-as uint #x8080ff80)
(the-as uint #x800000ff)
)
)
(the-as uint #x8080ff80)
(the-as uint #x800000ff)
)
)
)
(set! sv-192 add-debug-text-3d)
(set! sv-208 #t)
@@ -1023,10 +1019,10 @@
)
(when s3-2
(add-debug-x #t (bucket-id debug-no-zbuf) s4-2 (the-as rgba (if (-> s3-2 extra process)
(the-as uint #x8080ff80)
(the-as uint #x800000ff)
)
)
(the-as uint #x8080ff80)
(the-as uint #x800000ff)
)
)
)
(add-debug-text-3d
#t
@@ -1063,12 +1059,11 @@
(dummy-9 (-> (the-as process-drawable s5-2) vol))
)
)
(if (and
(the-as process-drawable s5-2)
(type-type? (-> (the-as process-drawable s5-2) type) process-drawable)
(nonzero? (-> (the-as process-drawable s5-2) draw))
*display-actor-vis*
)
(if (and (the-as process-drawable s5-2)
(type-type? (-> (the-as process-drawable s5-2) type) process-drawable)
(nonzero? (-> (the-as process-drawable s5-2) draw))
*display-actor-vis*
)
(add-debug-sphere
#t
(bucket-id debug)
@@ -1083,7 +1078,7 @@
)
)
(when (and *display-actor-vis* *display-actor-anim*)
(let ((s5-3 (entity-by-name (the-as string *display-actor-anim*))))
(let ((s5-3 (entity-by-name *display-actor-anim*)))
(when s5-3
(let ((v0-35 (res-lump-data s5-3 'visvol pointer))
(a1-31 (-> s5-3 extra vis-id))
@@ -1106,10 +1101,9 @@
)
)
)
(if (and
(or *display-nav-marks* *display-path-marks* *display-vol-marks*)
(not (or *display-actor-anim* *display-process-anim*))
)
(if (and (or *display-nav-marks* *display-path-marks* *display-vol-marks*)
(not (or *display-actor-anim* *display-process-anim*))
)
(iterate-process-tree
*active-pool*
(the-as (function object object) (lambda ((arg0 process-drawable))
@@ -1171,17 +1165,16 @@
)
)
)
(when (or
*display-ambient-hint-marks*
*display-ambient-sound-marks*
*display-ambient-poi-marks*
*display-ambient-light-marks*
*display-ambient-dark-marks*
*display-ambient-weather-off-marks*
*display-ambient-ocean-off-marks*
*display-ambient-ocean-near-off-marks*
*display-ambient-music-marks*
)
(when (or *display-ambient-hint-marks*
*display-ambient-sound-marks*
*display-ambient-poi-marks*
*display-ambient-light-marks*
*display-ambient-dark-marks*
*display-ambient-weather-off-marks*
*display-ambient-ocean-off-marks*
*display-ambient-ocean-near-off-marks*
*display-ambient-music-marks*
)
(dotimes (s5-5 (-> obj length))
(let ((v1-214 (-> obj level s5-5)))
(when (= (-> v1-214 status) 'active)
@@ -1254,21 +1247,6 @@
`(or ,@(apply (lambda (x) `(begin (define-extern ,x type) (type-type? (-> obj etype) ,x))) types))
)
(defmacro heap-size-hack (info entity-type)
; `(cond
; ((type-type? ,entity-type collectable)
; #x1000
; )
; (else
`(if ,info
(-> ,info heap-size)
#x4000
)
; )
; )
; #x8000
)
(defmethod birth! entity-actor ((obj entity-actor))
"Create a process for this entity and start it."
@@ -1288,7 +1266,10 @@
(let* ((entity-type (-> obj etype))
(info (entity-info-lookup entity-type))
(entity-process (get-process *default-dead-pool* entity-type (heap-size-hack info entity-type) ;; hack, modified this.
(entity-process (get-process *default-dead-pool* entity-type (if info
(-> info heap-size)
#x4000
)
)
)
)
@@ -1306,7 +1287,6 @@
(init-entity entity-process obj)
)
(else
(birth-log "could not birth ~A because there was an issue.~%" obj)
(when (not (birth-viewer entity-process obj))
(format 0 "ERROR: no proper process type named ~A exists in the code, could not start ~A~%" entity-type obj)
(logior! (-> obj extra perm status) (entity-perm-status bit-0))
@@ -1372,12 +1352,10 @@
;; NOTE: we don't actually birth the actors. It is too slow.
;; so it gets spread over multiple frames later.
(when (nonzero? (-> obj actors))
;;(birth-log "add-to-level! for ~D actors for ~A~%" (-> obj actors length) obj)
(dotimes (birth-idx (-> obj actors length))
(let* ((idx-to-birth (-> obj actor-birth-order birth-idx))
(actor-to-birth (-> obj actors data (logand idx-to-birth #xffff) actor))
)
;;(birth-log "now adding to level: ~D ~D ~A~%" birth-idx idx-to-birth actor-to-birth)
(add-to-level! actor-to-birth *level* (-> obj level) (the-as actor-id (-> actor-to-birth aid)))
)
)
@@ -1423,7 +1401,6 @@
(let ((cams (-> obj cameras)))
(when (nonzero? cams)
(dotimes (s3-1 (-> cams length))
;;(birth-log "birth cam: ~A~%" (-> cams s3-1))
(birth! (-> cams s3-1))
)
)
@@ -1471,11 +1448,10 @@
)
((= (-> s2-0 type) part-tracker)
(let ((v1-28 (the-as part-tracker s2-0)))
(if (and
(nonzero? (-> v1-28 part))
(>= (the-as int (-> v1-28 part group)) (the-as int s4-2))
(< (the-as int (-> v1-28 part group)) (the-as int s3-1))
)
(if (and (nonzero? (-> v1-28 part))
(>= (the-as int (-> v1-28 part group)) (the-as int s4-2))
(< (the-as int (-> v1-28 part group)) (the-as int s3-1))
)
(deactivate s2-0)
)
)
@@ -1489,11 +1465,10 @@
)
(when v1-34
(cond
((and
(nonzero? (-> (the-as process-drawable v1-34) part))
(>= (the-as int (-> (the-as process-drawable v1-34) part group)) (the-as int s4-2))
(< (the-as int (-> (the-as process-drawable v1-34) part group)) (the-as int s3-1))
)
((and (nonzero? (-> (the-as process-drawable v1-34) part))
(>= (the-as int (-> (the-as process-drawable v1-34) part group)) (the-as int s4-2))
(< (the-as int (-> (the-as process-drawable v1-34) part group)) (the-as int s3-1))
)
(format
#t
"NOTICE: rogue null level entity (using part ~A) ~A~% still alive~%"
@@ -1502,11 +1477,10 @@
)
(deactivate s2-0)
)
((and
(nonzero? (-> (the-as process-drawable v1-34) draw))
(>= (the-as int (-> (the-as process-drawable v1-34) draw art-group)) (the-as int s4-2))
(< (the-as int (-> (the-as process-drawable v1-34) draw art-group)) (the-as int s3-1))
)
((and (nonzero? (-> (the-as process-drawable v1-34) draw))
(>= (the-as int (-> (the-as process-drawable v1-34) draw art-group)) (the-as int s4-2))
(< (the-as int (-> (the-as process-drawable v1-34) draw art-group)) (the-as int s3-1))
)
(format
#t
"NOTICE: rogue null level entity (using art ~A) ~A~% still alive~%"
@@ -1540,13 +1514,12 @@
(logclear! (-> obj status) arg1)
)
((nonzero? (-> obj task))
(logclear! (-> obj status) (logior
(if (logtest? (-> obj status) (entity-perm-status bit-4))
524
0
)
515
)
(logclear! (-> obj status) (logior (if (logtest? (-> obj status) (entity-perm-status bit-4))
524
0
)
515
)
)
)
(else
@@ -1644,23 +1617,20 @@
)
(defmethod run-logic? process-drawable ((obj process-drawable))
(or
(zero? (logand (-> obj mask) (process-mask actor-pause)))
(or
(>= (+ (-> *ACTOR-bank* pause-dist) (-> obj root pause-adjust-distance))
(vector-vector-distance (-> obj root trans) (math-camera-pos))
(or (zero? (logand (-> obj mask) (process-mask actor-pause)))
(or (>= (+ (-> *ACTOR-bank* pause-dist) (-> obj root pause-adjust-distance))
(vector-vector-distance (-> obj root trans) (math-camera-pos))
)
(and (nonzero? (-> obj skel)) (!= (-> obj skel root-channel 0) (-> obj skel channel)))
(and (nonzero? (-> obj draw)) (logtest? (-> obj draw status) (draw-status no-skeleton-update)))
)
(and (nonzero? (-> obj skel)) (!= (-> obj skel root-channel 0) (-> obj skel channel)))
(and (nonzero? (-> obj draw)) (logtest? (-> obj draw status) (draw-status no-skeleton-update)))
)
)
)
(defmethod birth? entity-links ((obj entity-links) (arg0 vector))
(and
(zero? (logand (-> obj perm status) (entity-perm-status bit-0 dead)))
(< (vector-vector-distance (-> obj trans) arg0) (-> *ACTOR-bank* birth-dist))
)
(and (zero? (logand (-> obj perm status) (entity-perm-status bit-0 dead)))
(< (vector-vector-distance (-> obj trans) arg0) (-> *ACTOR-bank* birth-dist))
)
)
(defmethod actors-update level-group ((obj level-group))
@@ -1681,13 +1651,7 @@
)
(when (not (paused?))
(let ((s5-1 (-> *display* frames (-> *display* last-screen) frame run-time)))
(let ((f0-5
(fmax
327680.0
(fmin (+ 327680.0 (* 204.8 (the float (- 7000 (the-as int s5-1))))) (-> *ACTOR-bank* birth-dist))
)
)
)
(let ((f0-5 (fmax 327680.0 (fmin (+ 327680.0 (* 204.8 (the float (- 7000 s5-1)))) (-> *ACTOR-bank* birth-dist)))))
(seek! (-> *ACTOR-bank* pause-dist) f0-5 (* 81920.0 (-> *display* seconds-per-frame)))
)
(seekl! (-> *ACTOR-bank* birth-max) (the int (lerp-scale 25.0 1.0 (the float s5-1) 2000.0 7000.0)) 10)
@@ -1756,7 +1720,9 @@
)
)
)
((= (-> s4-2 display?) 'actor)
((#if PC_PORT
(or (= (-> s4-2 display?) 'actor) (with-pc (-> *pc-settings* force-actors?)))
(= (-> s4-2 display?) 'actor))
(let* ((s4-4 (-> s4-2 entity))
(s3-3 (-> s4-4 length))
)
@@ -1789,10 +1755,9 @@
(dotimes (s2-3 s3-4)
(let ((s1-1 (-> s4-5 data s2-3)))
(cond
((and
(< (vector-vector-distance (-> s1-1 trans) sv-16) (-> *ACTOR-bank* birth-dist))
(zero? (logand (-> s1-1 perm status) (entity-perm-status bit-9 bit-10)))
)
((and (< (vector-vector-distance (-> s1-1 trans) sv-16) (-> *ACTOR-bank* birth-dist))
(zero? (logand (-> s1-1 perm status) (entity-perm-status bit-9 bit-10)))
)
(when (not (or (-> s1-1 process) (logtest? (-> s1-1 perm status) (entity-perm-status bit-0 dead))))
(birth! (-> s1-1 entity))
(set! sv-24 (+ sv-24 1))
@@ -1820,10 +1785,9 @@
(dotimes (s1-2 s2-4)
(set! sv-32 (-> s3-5 data s1-2))
(cond
((and
(is-object-visible? s4-2 (-> sv-32 vis-id))
(zero? (logand (-> sv-32 perm status) (entity-perm-status bit-9 bit-10)))
)
((and (is-object-visible? s4-2 (-> sv-32 vis-id))
(zero? (logand (-> sv-32 perm status) (entity-perm-status bit-9 bit-10)))
)
(when (not (or (-> sv-32 process) (logtest? (-> sv-32 perm status) (entity-perm-status bit-0 dead)) s0-1))
(birth! (-> sv-32 entity))
(set! sv-24 (+ sv-24 1))
+1 -8
View File
@@ -1047,10 +1047,7 @@
"Is arg0 visible? Note that this will return #f if the visibility data is not loaded."
;; note : pc port added option to show every actor regardless
(#when PC_PORT
(cond
((actor-force-visible? *pc-settings*) #t)
(else
(with-pc (if (-> *pc-settings* force-actors?) (return #t)))
;; check the vis bits!
(let* (;; lwu v1, 388(a0)
@@ -1072,10 +1069,6 @@
;; movz v0, s7, v1 if (csw >= 0) result = false
;;(format 0 "vis check ~D ~X ~X ~A~%" arg0 vis-byte check-sign-word (>= check-sign-word 0))
(< check-sign-word 0)
)
)
)
)
)
@@ -154,7 +154,7 @@
(define *options-remap* (new 'static 'boxed-array :type (array game-option) :length 0 :allocated-length (#if (not PC_PORT) 35 50)))
;; TODO probably an enum.
;; maps "levels" to the appropriate offset in *level-task-data*
;; maps level-info indices to the appropriate offset in *level-task-data*
(define *level-task-data-remap*
(new 'static 'boxed-array :type int32 :length 23 :allocated-length 23
0
+10 -14
View File
@@ -1190,10 +1190,8 @@
(set! (-> self at-point z) (+ (-> self center-point z) (* f30-0 (sin f28-1))))
)
(set! (-> self at-point w) 1.0)
(let ((f0-11 (rand-vu-float-range 2730.6667 12743.111)))
(set! (-> self target-theta) f0-11)
f0-11
)
(set! (-> self target-theta) (rand-vu-float-range 2730.6667 12743.111))
(none)
)
(defmethod rotate! mistycannon ((obj mistycannon) (arg0 float))
@@ -1290,9 +1288,9 @@
:longest-edge (meters 4)
)
(defun mistycannon-prebind-function ((arg0 mistycannon) (arg1 int) (arg2 mistycannon))
(defun mistycannon-prebind-function ((arg0 pointer) (arg1 int) (arg2 mistycannon))
(let ((t9-0 quaternion-axis-angle!)
(a0-1 (&-> arg0 link))
(a0-1 (&+ arg0 144))
(a1-1 0.0)
(a2-1 1.0)
(a3-0 0.0)
@@ -1307,7 +1305,7 @@
)
)
(let ((t9-1 quaternion-axis-angle!)
(a0-2 (&-> arg0 tilt min))
(a0-2 (&+ arg0 192))
(a1-2 -1.0)
(a2-2 0.0)
(a3-1 0.0)
@@ -1334,10 +1332,10 @@
(the float (sar (shl (the int (+ (-> v1-19 min) (-> v1-19 value))) 48) 48))
)
)
(quaternion-axis-angle! (the-as quaternion (&-> arg0 stack 324)) -1.0 0.0 0.0 (-> arg2 front-wheel))
(quaternion-axis-angle! (the-as quaternion (&-> arg0 stack 276)) 1.0 0.0 0.0 (-> arg2 front-wheel))
(quaternion-axis-angle! (the-as quaternion (&-> arg0 goggles y)) -1.0 0.0 0.0 (-> arg2 rear-wheel))
(quaternion-axis-angle! (the-as quaternion (&-> arg0 at-point y)) 1.0 0.0 0.0 (-> arg2 rear-wheel))
(quaternion-axis-angle! (the-as quaternion (&+ arg0 432)) -1.0 0.0 0.0 (-> arg2 front-wheel))
(quaternion-axis-angle! (the-as quaternion (&+ arg0 384)) 1.0 0.0 0.0 (-> arg2 front-wheel))
(quaternion-axis-angle! (the-as quaternion (&+ arg0 288)) -1.0 0.0 0.0 (-> arg2 rear-wheel))
(quaternion-axis-angle! (the-as quaternion (&+ arg0 336)) 1.0 0.0 0.0 (-> arg2 rear-wheel))
0
(none)
)
@@ -1891,9 +1889,7 @@
(initialize-skeleton obj *mistycannon-sg* '())
(logior! (-> obj skel status) (janim-status inited))
(update-transforms! (-> obj root-override))
(set! (-> obj skel prebind-function)
(the-as (function pointer int process-drawable none) mistycannon-prebind-function)
)
(set! (-> obj skel prebind-function) mistycannon-prebind-function)
(set! (-> obj skel postbind-function) mistycannon-postbind-function)
(set! (-> obj fact-info-override)
(new 'process 'fact-info-enemy obj (pickup-type eco-pill-random) (-> *FACT-bank* default-pill-inc))
+1 -8
View File
@@ -261,7 +261,7 @@
(lod-force-actor int8) ;; merc lod tier override
;; misc settings
(force-actors? symbol) ;; see actor-force-visible?
(force-actors? symbol) ;; skips vis check for actor entity
(music-fade? symbol) ;; if off, music has no fade in
(use-vis? symbol) ;; if off, don't use vis trees. this MUST be off for custom (non-cropping) aspect ratios.
(skip-movies? symbol) ;; if on, enable cutscene skipping
@@ -308,7 +308,6 @@
(set-aspect-ratio! (_type_ float) none)
(read-from-file (_type_ string) symbol)
(write-to-file (_type_ string) symbol)
(actor-force-visible? (_type_) symbol)
(update-cheats (_type_) int)
(commit-to-file (_type_) none)
(load-settings (_type_) int)
@@ -486,12 +485,6 @@
(set! (-> obj secrets watch-12hr?) #f)
(none))
(defmethod actor-force-visible? pc-settings ((obj pc-settings))
"return #t if actors should be visible regardless of vis."
(declare (inline))
(and (not (-> obj use-vis?)) (-> obj force-actors?))
)
(defmacro with-pc (&rest body)
"encapsulates the code around PC-specific checks"
`(#when PC_PORT (when (and *pc-settings*)
+1 -1
View File
@@ -195,7 +195,7 @@
)
)
(cond
((actor-force-visible? obj)
((-> obj force-actors?)
;; kinda overkill.
(set! (-> *ACTOR-bank* birth-dist) (meters 10000))
(set! (-> *ACTOR-bank* pause-dist) (meters 10000))
+11 -14
View File
@@ -1286,6 +1286,7 @@
)
;; definition for function mistycannon-pick-random-target-point
;; INFO: Return type mismatch float vs none.
(defbehavior mistycannon-pick-random-target-point mistycannon ()
(let ((f30-0 (* (sqrtf (rand-vu)) (-> self center-point w)))
(f28-1 (* 65536.0 (rand-vu)))
@@ -1295,10 +1296,8 @@
(set! (-> self at-point z) (+ (-> self center-point z) (* f30-0 (sin f28-1))))
)
(set! (-> self at-point w) 1.0)
(let ((f0-11 (rand-vu-float-range 2730.6667 12743.111)))
(set! (-> self target-theta) f0-11)
f0-11
)
(set! (-> self target-theta) (rand-vu-float-range 2730.6667 12743.111))
(none)
)
;; definition for method 20 of type mistycannon
@@ -1406,9 +1405,9 @@
;; definition for function mistycannon-prebind-function
;; INFO: Return type mismatch int vs none.
(defun mistycannon-prebind-function ((arg0 mistycannon) (arg1 int) (arg2 mistycannon))
(defun mistycannon-prebind-function ((arg0 pointer) (arg1 int) (arg2 mistycannon))
(let ((t9-0 quaternion-axis-angle!)
(a0-1 (&-> arg0 link))
(a0-1 (&+ arg0 144))
(a1-1 0.0)
(a2-1 1.0)
(a3-0 0.0)
@@ -1423,7 +1422,7 @@
)
)
(let ((t9-1 quaternion-axis-angle!)
(a0-2 (&-> arg0 tilt min))
(a0-2 (&+ arg0 192))
(a1-2 -1.0)
(a2-2 0.0)
(a3-1 0.0)
@@ -1450,10 +1449,10 @@
(the float (sar (shl (the int (+ (-> v1-19 min) (-> v1-19 value))) 48) 48))
)
)
(quaternion-axis-angle! (the-as quaternion (&-> arg0 stack 324)) -1.0 0.0 0.0 (-> arg2 front-wheel))
(quaternion-axis-angle! (the-as quaternion (&-> arg0 stack 276)) 1.0 0.0 0.0 (-> arg2 front-wheel))
(quaternion-axis-angle! (the-as quaternion (&-> arg0 goggles y)) -1.0 0.0 0.0 (-> arg2 rear-wheel))
(quaternion-axis-angle! (the-as quaternion (&-> arg0 at-point y)) 1.0 0.0 0.0 (-> arg2 rear-wheel))
(quaternion-axis-angle! (the-as quaternion (&+ arg0 432)) -1.0 0.0 0.0 (-> arg2 front-wheel))
(quaternion-axis-angle! (the-as quaternion (&+ arg0 384)) 1.0 0.0 0.0 (-> arg2 front-wheel))
(quaternion-axis-angle! (the-as quaternion (&+ arg0 288)) -1.0 0.0 0.0 (-> arg2 rear-wheel))
(quaternion-axis-angle! (the-as quaternion (&+ arg0 336)) 1.0 0.0 0.0 (-> arg2 rear-wheel))
0
(none)
)
@@ -2046,9 +2045,7 @@
(initialize-skeleton obj *mistycannon-sg* '())
(logior! (-> obj skel status) (janim-status inited))
(update-transforms! (-> obj root-override))
(set! (-> obj skel prebind-function)
(the-as (function pointer int process-drawable none) mistycannon-prebind-function)
)
(set! (-> obj skel prebind-function) mistycannon-prebind-function)
(set! (-> obj skel postbind-function) mistycannon-postbind-function)
(set! (-> obj fact-info-override)
(new 'process 'fact-info-enemy obj (pickup-type eco-pill-random) (-> *FACT-bank* default-pill-inc))