Tyler Wilding
dd959d0d0d
decomp: Continuing full pass of gameplay code ( #839 )
...
* decomp: finish `babak` - :code is called in `(code nav-enemy-patrol babak)`
* decomp: almost finish `process-taskable`
* blocked: mistycannon / pelican
* decomp: finish `babak-with-cannon` write a script to fix gsrc
* decomp: finish `process-taskable`
* decomp: finish `flutflut` and `yakow`
* decomp: finish `fishermans-boat`
* blocked: state decomp `training-obs`
* decomp: finish `muse`
* decomp: finish `bonelurker`
* blocked: state decomp in `quicksandlurker`| `balloonlurker`
* decomp: finish `assistant-village2`
* scripts: script to help updating goal_src
* starting to update goal_src
* tests: update ref tests
* src: more src updating
* src: waiting on `process-taskable` and `muse`
* blocked: `citb-plat` state decomp
* decomp: finish `square-platform`
* blocked: `orbit-plat` due to overlays + static data
* decomp: finish `qbert-plat`
* blocked: almost finish `misty-conveyor`, sparticle-callback
* blocked: jungle-mirrors
* blocked: state decomp in `swamp-blimp`
* decomp: finish `swamp-bat`
* decomp: finish `swamp-rat`
* decomp: finish `swamp-rat-nest`
* blocked: state decomp `kermit`
* decomp: finish `cavecrystal-light`
* decomp: finish `spiderwebs`
* blocked: state decomp `dark-crystal`
* decomp: finish `baby-spider`
* decomp: finish `mother-spider-h`
* decomp: finish `mother-spider-proj`
* blocked: state decomp in `gnawer`
* blocked: state decomp in `driller-lurker`
* blocked: `sun-exit-chamber` breaks when adding handle cast
* decomp: finish `sunken-water`
* blocked: `target-tube` ShortCircuitElement::push_to_stack
* decomp: finish `sunken-fish`
* blocked: `minecart` decomp crash when adding stack cast
* decomp: finish `assistant-village3`
* decomp: finish `sage-village3`
* blocked: `cave-trap` done but ran into `go` issue
* blocked: `spider-egg` state decomp
* decomp: finish `target-snowball`
* blocked/stuck: `target-ice` decomp issue around cpad
* pausing: ice-cube has some weird collide-shape-prim handling
* blocked: `snow-ball` state decomp
* blocked: `snow-bumper` state decomp
* decomp: finish `snow-ram-h`
* decomp: finish `yeti`
* decomp: finish `assistant-lavatube`
* re-enable the float cast log
* decomp: updating to new sparticle definitions
* decomp: address feedback up to `swamp-rat-nest`
* address remaining feedback
* all-types: move the `pointer` def
* add back temporary `hud-hidden?`
2021-09-28 20:42:00 -04:00
Tyler Wilding
05648e0a96
decomp: finish basebutton ( #762 )
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* decomp: finish `basebutton`
* decomp: finalize `basebutton` and fix `evilbro`
* fix some methods / args
2021-08-22 23:16:55 -04:00
Tyler Wilding
991a438927
decomp: decompile target-util | logic-target ( #662 )
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* add IR syntax highlighting
* set the filterFileRegex properly!
* stash
* decompiler: Add print if conditional fails
* decomp: Mostly finish `target-util`
* decomp: figured out a bit more with `target-util`, a bit stuck now
* decomp: *deep breath* `logic-target` mostly complete
* decompiler: More robust arg_count checking for `format` calls
* decomp: some more work in `target-util`
* fix sllv usage
* decomp: `logic-target` is compiling
* decomp: `target-util` very close - blocked by decomp issue!
* decomp: finish `target-util` except for one issue
#772
* demp: update goal_src
* linting
* add back the one remaining method
* address feedback, update source files
2021-08-22 20:46:37 -04:00
water111
403bb5f4de
[decomp] game-info ( #779 )
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* support more process stuff
* more of game info
* add ref file
* progress on save
2021-08-22 20:12:47 -04:00
water111
b70fcb2f7a
support non-virtual gos in decompiler ( #707 )
2021-07-17 18:07:21 -04:00
Tyler Wilding
17aedd894d
decomp: hint-control | menu | default-menu (as much as possible) ( #632 )
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* decomp: mostly done `hint-control`
* decomp: Started and decent chunk of `menu` done
* temp stash
* decomp: escape from `menu` hell
* decomp: starting on `default-menu`
* decomp: As much as i can do in `default-menu` at this time
* decomp: clean up `hint-control`
* decomp: fix reference tests
* temp stash
* decomp: finalize `menu`
* decomp: add `menu` to goal_src
* decomp: finalize `hint-control`
* decomp: Resolve TypeConsistency issues
* and fix reference tests
* address feedback
* format and lint
* fix tests
2021-07-04 18:25:08 -04:00
ManDude
1af0f4a1a7
[decomp] most of level and some game loop functions + couple decomp… ( #651 )
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* [decomp] most of `level` and some game loop functions + couple decompiler fixes
* add ART.CGO to fake-iso
2021-06-29 20:30:52 -04:00
water111
06ae38d464
[decomp] clean up type def formatting and remove all-forward-definitions.gc ( #608 )
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* clean up
* fix test
2021-06-19 15:50:52 -04:00
water111
fef7fad65a
[decompiler] process-drawable-h ( #561 )
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* decomile process-drawable-h
* one more
2021-06-05 23:55:36 -04:00