water111
403bb5f4de
[decomp] game-info ( #779 )
...
* support more process stuff
* more of game info
* add ref file
* progress on save
2021-08-22 20:12:47 -04:00
water111
11e11d2c04
[decompiler] Several small fixes ( #775 )
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* fix assorted bugs
* stricter return types
* only look for functions in code files
2021-08-19 20:35:12 -04:00
water111
1f0c2e0e71
[decomp] Split condition and body of until after building expressions ( #768 )
...
* improve until decomp
* fix tests
2021-08-18 19:36:52 -04:00
water111
97ab6a4e12
add support for non virtual states ( #764 )
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* add support for non virtual states
* typecheck go
* start on virtual states
* more support for virtual states
* offline passes
* fix tests
* use behavior shortcut instead of lambda
* final cleanup of virtual go
* unused var warnings and fix inconsistent enum decompile order on win vs linux
* fix thread safety bug with goal symbol table and vif1 interrupt handler
* fix type mistake
2021-08-17 20:54:03 -04:00
Tyler Wilding
9f36419e37
fix goal_src
2021-08-13 22:16:33 -04:00
Tyler Wilding
f2e072cff0
fix method name
2021-08-11 22:33:31 -04:00
Tyler Wilding
ca1d540849
Merge remote-tracking branch 'water111/master' into decomp/wateranim-rigid-body
2021-08-11 20:57:05 -04:00
Tyler Wilding
72194ef243
decomp: finish misty-warehouse
2021-08-08 20:15:12 -04:00
Tyler Wilding
e7c100e060
decomp: mostly finish misty-warehouse blocked by sllv from PP
2021-08-08 18:50:35 -04:00
Tyler Wilding
a9816f9d28
decomp: finish misty-teetertotter
2021-08-08 17:00:51 -04:00
Tyler Wilding
f29e9cb8ce
decomp: finish mud
2021-08-08 16:07:21 -04:00