Commit Graph

18 Commits

Author SHA1 Message Date
ManDude 5300a7fc2b [decomp] flags for continue points (#1303)
* make flags!

* finish flags

* refs

* Update game.gp

* fix target decomp

* Update target.gc
2022-04-15 18:06:24 -04:00
ManDude 24578b64b9 proper support for hardcoded "time" types (#1141)
* hardcode `time-frame`things

* Update cam-states_REF.gc

* Update level-info_REF.gc

* update refs 1

* update refs 2

* update refs 3

* update refs 4

* update refs 5

* update detection and casting

* Update FormExpressionAnalysis.cpp

* update refs 6

* update mood decomp

* update refs 7

* update refs 8

* remove temp entity birth code

* update time-frame casts

* fix compiler

* hardcode stuff and fix some types

* fix some bitfield detection being wrong

* bug fixes

* detect seconds on adds with immediate

* update refs 9

* fix casts and rand-vu-int-range bugs (update refs 10)

* update refs 11

* update 12

* update 13

* update 14

* Update game-info_REF.gc

* improve cpad macros detection

* remove unused code

* update refs

* clang

* update source code

* Update cam-states.gc

* `lavatube-energy` finish

* update refs

* fix actor bank stuff

* Update navigate.gc

* reduce entity default stack size

* Update transformq-h.gc

* oops forgot these

* fix code and tests

* fix mood sound stuff

* Update load-dgo.gc

* Update README.md
2022-02-12 12:26:19 -05:00
Tyler Wilding 004ecd4fe3 decomp: finish target-racer | target-tube (#1042)
* decomp: finish `target-racer`

target-racing-turn-anim was the `cond` issue here

* decomp: finish `target-tube`

target-tube-turn-anim was the issue here
2022-01-04 23:16:29 -05:00
water111 dbc266c00b New Pretty Printer (#994)
* begin work on improved pretty printer

* update ref

* finish pretty printer

* force line break for defstate
2021-12-04 16:06:01 -05:00
water111 18714ba536 [decomp] load boundaries (#922)
* mostly working

* fixes

* very small fixes

* fix tests

* clang
2021-10-20 19:49:32 -04:00
water111 7ebbe812b1 Cleanup sparticle, add ref tests, name a few methods (#863)
* temp

* add reference tests
2021-09-28 21:17:38 -04:00
ManDude d8e659df66 [decomp] flying-lurker (#846)
* `flying-lurker`

* why'd this get left behind?

* also `ambient` and add a `banned_objects` config and fix offline tests

* clang

* fix `ambient-type-sound`
2021-09-21 18:40:38 -04:00
water111 403bb5f4de [decomp] game-info (#779)
* support more process stuff

* more of game info

* add ref file

* progress on save
2021-08-22 20:12:47 -04:00
ManDude 1e11a588f5 [decomp] loader prelim work + some cleanup (#697)
* [decomp] `loader` prelim work + some cleanup

* more things

* more

* even more

* yet even more

* minor fixes

* decompiler fix + use behaviors for two funcs

* last functions

* Create loader_REF.gc

* more work

* change vag tool config format + unrelated farmer and yakow stuff

* update some things

* fix some decomp

* cleanup things i came across + make dgo compileable

* fix consistency test

* update refs

* offline test: skip buggy `external-art-buffer` method

* fix test
2021-07-23 18:30:49 -04:00
water111 656489e942 [decomp] Clean up - part 2 (#687)
* temp

* temp2

* basic case support

* working for or without else

* support more cases

* clean up to drawable headers

* ocean

* format json
2021-07-11 16:35:25 -04:00
Tyler Wilding 17aedd894d decomp: hint-control | menu | default-menu (as much as possible) (#632)
* decomp: mostly done `hint-control`

* decomp: Started and decent chunk of `menu` done

* temp stash

* decomp: escape from `menu` hell

* decomp: starting on `default-menu`

* decomp: As much as i can do in `default-menu` at this time

* decomp: clean up `hint-control`

* decomp: fix reference tests

* temp stash

* decomp: finalize `menu`

* decomp: add `menu` to goal_src

* decomp: finalize `hint-control`

* decomp: Resolve TypeConsistency issues

* and fix reference tests

* address feedback

* format and lint

* fix tests
2021-07-04 18:25:08 -04:00
water111 784cd5debb [decomp] get started on game info (#674)
* temp

* menu text

* wip

* recognize handle to process

* more
2021-07-03 16:18:41 -04:00
Tyler Wilding bc41241234 decomp: task-control (#654)
* stash

* decompiler: support symbols in arrays

* decomp: a ton of lambda casts

* finish task control?

* add lambda label casts

* decomp: resolve some issues, add enums

* decomp: One last decompiler issue remains

* decomp: finalize `task-control`

* linting

* revert change to test change, didn't mean to commit

* decomp: comment out function call for now
2021-07-02 15:11:28 -04:00
ManDude 1af0f4a1a7 [decomp] most of level and some game loop functions + couple decomp… (#651)
* [decomp] most of `level` and some game loop functions + couple decompiler fixes

* add ART.CGO to fake-iso
2021-06-29 20:30:52 -04:00
ManDude a123f02c32 [decomp] prepare for some files, fill in some types (#617)
* [mips disasm] don't multiply `vcallms` parameter by 8

* [decomp] prep some game loop files
2021-06-21 19:47:39 -04:00
water111 06ae38d464 [decomp] clean up type def formatting and remove all-forward-definitions.gc (#608)
* clean up

* fix test
2021-06-19 15:50:52 -04:00
water111 b1a76b2291 [decomp] Small fixes (#541)
* fix a few bugs

* fix local vars missing in top level

* more small fixes

* support missing inline array access case

* one more fix
2021-05-30 19:57:11 -04:00
water111 ec412c7777 [decomp] ramdisk, load-dgo and rpc-h (#496)
* decompile ramdisk load-dgo and rpc-h

* add a bunch of offline tests

* clang-format
2021-05-16 21:07:22 -04:00