water111
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691c33f8d9
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[goos] fix pretty printer bugs, update ref after pretty printer changes (#1063)
* update ref after pretty printer changes
* another try
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2022-01-08 15:09:00 -05:00 |
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water111
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dbc266c00b
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New Pretty Printer (#994)
* begin work on improved pretty printer
* update ref
* finish pretty printer
* force line break for defstate
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2021-12-04 16:06:01 -05:00 |
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water111
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c2c6d3ba46
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[decompiler] detect res-lump macros (#796)
* support res lump float
* handle data macro
* rest of res macros
* add vi3 to the build system
* missing close paren
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2021-08-31 15:01:54 -04:00 |
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water111
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41507f1aee
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nest floating point addition and multiply operations (#794)
* nest floating point addition and multiply operations
* fix mood
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2021-08-31 12:04:46 -04:00 |
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water111
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403bb5f4de
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[decomp] game-info (#779)
* support more process stuff
* more of game info
* add ref file
* progress on save
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2021-08-22 20:12:47 -04:00 |
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water111
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5293f583a8
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[decomp] clean up sync info (#735)
* clean up sync info
* clean up trajectory
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2021-08-02 21:49:05 -04:00 |
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water111
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4989470828
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recognize +! and set-vector (#706)
"
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2021-07-17 15:00:10 -04:00 |
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water111
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a6d5c4eda3
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[decompiler] clean up vector detection and add vector float product detection (#638)
* change
* recognize vector float product and update tests
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2021-06-27 17:24:35 -04:00 |
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water111
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bfb1fbe1fc
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[decompiler] recognize more inlined vector functions (#637)
* detect vector+
* recognize reset
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2021-06-27 12:11:30 -04:00 |
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water111
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b19a2c82f0
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[decomp] detect vector-! inlined. (#633)
* fix flipped order
* format
* parser hack
* actually flip
* detect
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2021-06-26 22:52:52 -04:00 |
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water111
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fef7fad65a
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[decompiler] process-drawable-h (#561)
* decomile process-drawable-h
* one more
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2021-06-05 23:55:36 -04:00 |
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water111
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c4f44e265f
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[decompiler] Better support for non-virtual methods (#543)
* fix up nonvirtual method calls and stack new method calls
* look at final in compiler too
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2021-05-30 22:52:40 -04:00 |
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Tyler Wilding
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b75a64fc29
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(init-vf0-vector) to make vector code a bit more readable (#494)
* decomp: Use a macro for loading VF0 (maybe should be in goal-lib.gc?)
* update references
* lint: format
* delete now unused file
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2021-05-16 13:49:24 -04:00 |
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water111
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79d10979da
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[decomp] math-camera (#491)
* decompile math camera
* missing line
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2021-05-15 20:08:08 -04:00 |
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water111
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129ab54fd4
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[decompiler] clean up if/when/cond and recognize define-perm (#472)
* clean up if and when and cond decisions
* recognize define perm
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2021-05-12 19:46:17 -04:00 |
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Tyler Wilding
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2a315419de
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tests: Automate the offline reference tests better (#427)
* tests: Move all files to new directories
* scripts: Update decomp scripts
* tests: Remove hard-coded list for offline tests
* linting
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2021-05-09 17:03:58 -04:00 |
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