- Decompile and patch `texture.gc` for PC - Improve decompiler when offset doesn't fit in immediate (for types larger than 8k and some scratchpad accesses) - Fix symbol->string issues in both jak 1 and 2 - Fix bug with VIF interrupt used to profile VU code (hooked up to OpenGLRenderer BucketRenderers in PC port) - Support `~o` in `format`. - Uncomment stuff in `merc.gc` that now works!  fixes https://github.com/open-goal/jak-project/issues/1850 |
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|---|---|---|
| .. | ||
| boot_game.sh | ||
| boot_kernel.sh | ||
| check.sh | ||
| decomp.sh | ||
| decomp2.sh | ||
| gc.sh | ||
| gk.sh | ||
| offline_test_git_branch.sh | ||