Files
jak-project/goalc/data_compiler.cpp
T
water111 953c1512db Process Text Files in Decompiler (#122)
* begin support for v2

* export game text

* generate text files

* working text load

* fix windows

* add test and clean up game tests a bit

* load the right file

* add separate program to launch the data compiler

* add offline test script
2020-11-19 21:22:16 -05:00

47 lines
1.4 KiB
C++

#include <cstdio>
#include "goalc/compiler/Compiler.h"
#include "common/versions.h"
#include "third-party/spdlog/include/spdlog/spdlog.h"
#include "third-party/spdlog/include/spdlog/sinks/basic_file_sink.h"
#include "third-party/spdlog/include/spdlog/sinks/stdout_color_sinks.h"
void setup_logging(bool verbose) {
spdlog::set_level(spdlog::level::debug);
if (verbose) {
auto game_logger = spdlog::stdout_color_mt("GOAL Compiler: Data Mode");
spdlog::set_default_logger(game_logger);
spdlog::flush_on(spdlog::level::info);
spdlog::set_pattern("%v");
spdlog::info("Verbose logging enabled");
} else {
auto game_logger = spdlog::basic_logger_mt("GOAL Compiler", "logs/data_compiler.log");
spdlog::set_default_logger(game_logger);
spdlog::flush_on(spdlog::level::debug);
printf("OpenGOAL Compiler %d.%d: Data Mode\n", versions::GOAL_VERSION_MAJOR,
versions::GOAL_VERSION_MINOR);
}
}
int main(int argc, char** argv) {
(void)argc;
(void)argv;
bool verbose = false;
for (int i = 1; i < argc; i++) {
if (std::string("-v") == argv[i]) {
verbose = true;
break;
}
}
setup_logging(verbose);
spdlog::info("OpenGOAL Compiler {}.{}: Data Mode", versions::GOAL_VERSION_MAJOR,
versions::GOAL_VERSION_MINOR);
Compiler compiler;
compiler.run_front_end_on_string("(build-data)");
printf("Done!\n");
return 0;
}