mirror of
https://github.com/open-goal/jak-project
synced 2026-05-25 07:23:19 -04:00
953c1512db
* begin support for v2 * export game text * generate text files * working text load * fix windows * add test and clean up game tests a bit * load the right file * add separate program to launch the data compiler * add offline test script
47 lines
1.4 KiB
C++
47 lines
1.4 KiB
C++
#include <cstdio>
|
|
#include "goalc/compiler/Compiler.h"
|
|
#include "common/versions.h"
|
|
#include "third-party/spdlog/include/spdlog/spdlog.h"
|
|
#include "third-party/spdlog/include/spdlog/sinks/basic_file_sink.h"
|
|
#include "third-party/spdlog/include/spdlog/sinks/stdout_color_sinks.h"
|
|
|
|
void setup_logging(bool verbose) {
|
|
spdlog::set_level(spdlog::level::debug);
|
|
if (verbose) {
|
|
auto game_logger = spdlog::stdout_color_mt("GOAL Compiler: Data Mode");
|
|
spdlog::set_default_logger(game_logger);
|
|
spdlog::flush_on(spdlog::level::info);
|
|
spdlog::set_pattern("%v");
|
|
spdlog::info("Verbose logging enabled");
|
|
} else {
|
|
auto game_logger = spdlog::basic_logger_mt("GOAL Compiler", "logs/data_compiler.log");
|
|
spdlog::set_default_logger(game_logger);
|
|
spdlog::flush_on(spdlog::level::debug);
|
|
printf("OpenGOAL Compiler %d.%d: Data Mode\n", versions::GOAL_VERSION_MAJOR,
|
|
versions::GOAL_VERSION_MINOR);
|
|
}
|
|
}
|
|
|
|
int main(int argc, char** argv) {
|
|
(void)argc;
|
|
(void)argv;
|
|
|
|
bool verbose = false;
|
|
for (int i = 1; i < argc; i++) {
|
|
if (std::string("-v") == argv[i]) {
|
|
verbose = true;
|
|
break;
|
|
}
|
|
}
|
|
setup_logging(verbose);
|
|
|
|
spdlog::info("OpenGOAL Compiler {}.{}: Data Mode", versions::GOAL_VERSION_MAJOR,
|
|
versions::GOAL_VERSION_MINOR);
|
|
|
|
Compiler compiler;
|
|
compiler.run_front_end_on_string("(build-data)");
|
|
|
|
printf("Done!\n");
|
|
return 0;
|
|
}
|