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mirror of https://github.com/open-goal/jak-project synced 2026-08-11 03:26:33 -04:00
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2ef5f8313abc298222e8a6067a91d73b7fdf9b70
jak-project/goal_src/jak1
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water111 873fd90e46 update jak1 all_objs paths
2026-04-13 15:26:34 -04:00
..
build
update jak1 all_objs paths
2026-04-13 15:26:34 -04:00
dgos
Dependency graph work - Part 1 - Preliminary work (#3505)
2024-05-12 12:37:59 -04:00
engine
[jak3] Support PC camera invert options (#4171)
2026-04-04 08:26:36 +02:00
examples
gsrc: Add convenience macros for masking VF operations (#3824)
2025-01-11 12:16:05 -05:00
kernel
Check that we have valid process before invoking event-hook (fix jak1 qbert crash) (#4006)
2025-08-22 19:39:03 +01:00
levels
[jak1] MP ILs - dont spawn the column that klaww breaks during cutscene (#4131)
2026-03-17 22:07:56 -04:00
old
gsrc: Add convenience macros for masking VF operations (#3824)
2025-01-11 12:16:05 -05:00
pc
[jak2/jak3] Wait to reset autosplitter until after blackout (#4126)
2026-02-28 21:07:12 -05:00
compiler-setup.gc
g/j1: Cleanup all main issues in the formatter and format all of goal_src/jak1 (#3535)
2024-06-05 22:17:31 -04:00
game.gp
custom levels: etie and build actor support for jak2/3 (#3851)
2025-02-01 18:04:26 +01:00
kernel-defs.gc
Add support for brightness and contrast modifiers (#4041)
2025-10-07 21:53:16 +01:00
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