[jak1] MP ILs - dont spawn the column that klaww breaks during cutscene (#4131)

Small thing I only noticed from the Gordon & Daxter mod since you skip
klaww and go through where this column spawns.

<img width="1920" height="1080" alt="image"
src="https://github.com/user-attachments/assets/2ea74b77-47db-4783-8917-d0b616dd1820"
/>
This commit is contained in:
Matt Dallmeyer
2026-03-17 19:07:56 -07:00
committed by GitHub
parent 3c985f8c3a
commit cd8252d227
+4 -1
View File
@@ -794,7 +794,10 @@
(defstate ogreboss-idle (ogreboss)
:enter
(behavior ()
(when (zero? (-> self try-count))
(when (#if PC_PORT
;; og:preserve-this skip intro cutscene (and breakable column spawning) for Mountain Pass IL speedruns
(and (zero? (-> self try-count)) (not (and PC_PORT (is-speedrun-category? 'il-ogre))))
(zero? (-> self try-count)))
(let ((gp-0 (manipy-spawn (-> self root trans) (-> self entity) *ogreboss-column-sg* #f :to self)))
(set! (-> self column) (ppointer->handle gp-0))
(send-event (ppointer->process gp-0) 'anim-mode 'loop)