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[jak1] MP ILs - dont spawn the column that klaww breaks during cutscene (#4131)
Small thing I only noticed from the Gordon & Daxter mod since you skip klaww and go through where this column spawns. <img width="1920" height="1080" alt="image" src="https://github.com/user-attachments/assets/2ea74b77-47db-4783-8917-d0b616dd1820" />
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@@ -794,7 +794,10 @@
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(defstate ogreboss-idle (ogreboss)
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:enter
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(behavior ()
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(when (zero? (-> self try-count))
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(when (#if PC_PORT
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;; og:preserve-this skip intro cutscene (and breakable column spawning) for Mountain Pass IL speedruns
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(and (zero? (-> self try-count)) (not (and PC_PORT (is-speedrun-category? 'il-ogre))))
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(zero? (-> self try-count)))
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(let ((gp-0 (manipy-spawn (-> self root trans) (-> self entity) *ogreboss-column-sg* #f :to self)))
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(set! (-> self column) (ppointer->handle gp-0))
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(send-event (ppointer->process gp-0) 'anim-mode 'loop)
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