Files
jak-project/test/decompiler/reference/engine/physics/trajectory_REF.gc
T
water111 a6d5c4eda3 [decompiler] clean up vector detection and add vector float product detection (#638)
* change

* recognize vector float product and update tests
2021-06-27 17:24:35 -04:00

130 lines
3.5 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; definition for method 9 of type trajectory
;; Used lq/sq
(defmethod TODO-RENAME-9 trajectory ((obj trajectory) (arg0 float) (arg1 vector))
(set! (-> arg1 quad) (-> obj initial-position quad))
(set! (-> arg1 x) (+ (-> arg1 x) (* arg0 (-> obj initial-velocity x))))
(set! (-> arg1 y) (+ (-> arg1 y) (* arg0 (-> obj initial-velocity y))))
(set! (-> arg1 z) (+ (-> arg1 z) (* arg0 (-> obj initial-velocity z))))
(set! (-> arg1 y) (+ (-> arg1 y) (* (* (* 0.5 arg0) arg0) (-> obj gravity))))
arg1
)
;; definition for method 10 of type trajectory
;; Used lq/sq
(defmethod
TODO-RENAME-10
trajectory
((obj trajectory) (arg0 float) (arg1 vector))
(set! (-> arg1 quad) (-> obj initial-velocity quad))
(set! (-> arg1 y) (+ (-> arg1 y) (* arg0 (-> obj gravity))))
arg1
)
;; definition for method 11 of type trajectory
;; INFO: Return type mismatch int vs none.
;; Used lq/sq
(defmethod
TODO-RENAME-11
trajectory
((obj trajectory) (arg0 vector) (arg1 vector) (arg2 float) (arg3 float))
(set! (-> obj initial-position quad) (-> arg0 quad))
(set! (-> obj gravity) arg3)
(set! (-> obj time) arg2)
(let ((f0-3 (/ (vector-vector-xz-distance arg1 arg0) arg2)))
(vector-! (-> obj initial-velocity) arg1 arg0)
(vector-xz-normalize! (-> obj initial-velocity) f0-3)
)
(set!
(-> obj initial-velocity y)
(- (/ (- (-> arg1 y) (-> arg0 y)) arg2) (* (* 0.5 arg2) (-> obj gravity)))
)
0
(none)
)
;; definition for method 12 of type trajectory
;; INFO: Return type mismatch int vs none.
(defmethod
TODO-RENAME-12
trajectory
((obj trajectory) (arg0 vector) (arg1 vector) (arg2 float) (arg3 float))
(let ((f0-1 (/ (vector-vector-xz-distance arg1 arg0) arg2)))
(TODO-RENAME-11 obj arg0 arg1 f0-1 arg3)
)
0
(none)
)
;; definition for method 13 of type trajectory
;; INFO: Return type mismatch int vs none.
(defmethod
TODO-RENAME-13
trajectory
((obj trajectory) (arg0 vector) (arg1 vector) (arg2 float) (arg3 float))
(let* ((f0-0 arg2)
(f1-3 (- (* f0-0 f0-0) (* (* 2.0 (- (-> arg0 y) (-> arg1 y))) arg3)))
(f0-3 900.0)
)
(when (>= f1-3 0.0)
(let ((f0-4 (sqrtf f1-3)))
(set! f0-3 (fmax (/ (- (- arg2) f0-4) arg3) (/ (+ (- arg2) f0-4) arg3)))
)
)
(TODO-RENAME-11 obj arg0 arg1 f0-3 arg3)
)
0
(none)
)
;; definition for method 14 of type trajectory
;; INFO: Return type mismatch int vs none.
(defmethod
TODO-RENAME-14
trajectory
((obj trajectory) (arg0 vector) (arg1 vector) (arg2 float) (arg3 float))
(let* ((f1-2 (+ arg2 (fmax (-> arg0 y) (-> arg1 y))))
(f1-5 (* (* 2.0 (- (-> arg0 y) f1-2)) arg3))
(f0-3 4096.0)
)
(if (< 0.0 f1-5)
(set! f0-3 (sqrtf f1-5))
)
(TODO-RENAME-13 obj arg0 arg1 f0-3 arg3)
)
0
(none)
)
;; definition for method 15 of type trajectory
;; INFO: Return type mismatch int vs none.
;; Used lq/sq
(defmethod TODO-RENAME-15 trajectory ((obj trajectory))
(let ((s5-0 (new 'stack-no-clear 'vector))
(s4-0 (new 'stack-no-clear 'vector))
(s3-0 10)
)
(set! (-> s4-0 quad) (-> obj initial-position quad))
(dotimes (s2-0 s3-0)
(set! (-> s5-0 quad) (-> s4-0 quad))
(let
((f0-1 (* (-> obj time) (/ (+ 1.0 (the float s2-0)) (the float s3-0)))))
(TODO-RENAME-9 obj f0-1 s4-0)
)
(add-debug-line
#t
(bucket-id debug-draw1)
s5-0
s4-0
(new 'static 'rgba :r #xff :a #x80)
#f
(the-as rgba -1)
)
)
)
0
(none)
)