Files
jak-project/test/decompiler/reference/jak2/engine/collide/collide-cache-h_REF.gc
T
ManDude cd68cb671e deftype and defmethod syntax major changes (#3094)
Major change to how `deftype` shows up in our code:
- the decompiler will no longer emit the `offset-assert`,
`method-count-assert`, `size-assert` and `flag-assert` parameters. There
are extremely few cases where having this in the decompiled code is
helpful, as the types there come from `all-types` which already has
those parameters. This also doesn't break type consistency because:
  - the asserts aren't compared.
- the first step of the test uses `all-types`, which has the asserts,
which will throw an error if they're bad.
- the decompiler won't emit the `heap-base` parameter unless necessary
now.
- the decompiler will try its hardest to turn a fixed-offset field into
an `overlay-at` field. It falls back to the old offset if all else
fails.
- `overlay-at` now supports field "dereferencing" to specify the offset
that's within a field that's a structure, e.g.:
```lisp
(deftype foobar (structure)
  ((vec    vector  :inline)
   (flags  int32   :overlay-at (-> vec w))
   )
  )
```
in this structure, the offset of `flags` will be 12 because that is the
final offset of `vec`'s `w` field within this structure.
- **removed ID from all method declarations.** IDs are only ever
automatically assigned now. Fixes #3068.
- added an `:overlay` parameter to method declarations, in order to
declare a new method that goes on top of a previously-defined method.
Syntax is `:overlay <method-name>`. Please do not ever use this.
- added `state-methods` list parameter. This lets you quickly specify a
list of states to be put in the method table. Same syntax as the
`states` list parameter. The decompiler will try to put as many states
in this as it can without messing with the method ID order.

Also changes `defmethod` to make the first type definition (before the
arguments) optional. The type can now be inferred from the first
argument. Fixes #3093.

---------

Co-authored-by: Hat Kid <6624576+Hat-Kid@users.noreply.github.com>
2023-10-30 03:20:02 +00:00

236 lines
8.4 KiB
Common Lisp
Vendored
Generated

;;-*-Lisp-*-
(in-package goal)
;; definition of type collide-puss-sphere
(deftype collide-puss-sphere (structure)
((bsphere sphere :inline)
(bbox4w bounding-box4w :inline)
)
)
;; definition for method 3 of type collide-puss-sphere
(defmethod inspect ((this collide-puss-sphere))
(when (not this)
(set! this this)
(goto cfg-4)
)
(format #t "[~8x] ~A~%" this 'collide-puss-sphere)
(format #t "~1Tbsphere: #<sphere @ #x~X>~%" (-> this bsphere))
(format #t "~1Tbbox4w: #<bounding-box4w @ #x~X>~%" (-> this bbox4w))
(label cfg-4)
this
)
;; definition of type collide-puss-work
(deftype collide-puss-work (structure)
((closest-pt vector :inline)
(tri-normal vector :inline)
(tri-bbox4w bounding-box4w :inline)
(spheres-bbox4w bounding-box4w :inline)
(spheres collide-puss-sphere 64 :inline)
)
(:methods
(collide-puss-work-method-9 () none)
(collide-puss-work-method-10 () none)
)
)
;; definition for method 3 of type collide-puss-work
(defmethod inspect ((this collide-puss-work))
(when (not this)
(set! this this)
(goto cfg-4)
)
(format #t "[~8x] ~A~%" this 'collide-puss-work)
(format #t "~1Tclosest-pt: #<vector @ #x~X>~%" (-> this closest-pt))
(format #t "~1Ttri-normal: #<vector @ #x~X>~%" (-> this tri-normal))
(format #t "~1Ttri-bbox4w: #<bounding-box4w @ #x~X>~%" (-> this tri-bbox4w))
(format #t "~1Tspheres-bbox4w: #<bounding-box4w @ #x~X>~%" (-> this spheres-bbox4w))
(format #t "~1Tspheres[64] @ #x~X~%" (-> this spheres))
(label cfg-4)
this
)
;; definition of type collide-cache-tri
(deftype collide-cache-tri (structure)
((vertex vector 3 :inline)
(extra-quad uint8 16)
(pat pat-surface :overlay-at (-> extra-quad 0))
(collide-ptr basic :overlay-at (-> extra-quad 4))
(prim-index uint16 :overlay-at (-> extra-quad 8))
(user16 uint16 :overlay-at (-> extra-quad 10))
(user32 uint32 :overlay-at (-> extra-quad 12))
(clear-flags uint128 :overlay-at (-> extra-quad 0))
)
)
;; definition for method 3 of type collide-cache-tri
(defmethod inspect ((this collide-cache-tri))
(when (not this)
(set! this this)
(goto cfg-4)
)
(format #t "[~8x] ~A~%" this 'collide-cache-tri)
(format #t "~1Tvertex[3] @ #x~X~%" (-> this vertex))
(format #t "~1Textra-quad[16] @ #x~X~%" (-> this extra-quad))
(format #t "~1Tpat: ~D~%" (-> this pat))
(format #t "~1Tcollide-ptr: ~A~%" (-> this collide-ptr))
(format #t "~1Tprim-index: ~D~%" (-> this prim-index))
(format #t "~1Tuser16: ~D~%" (-> this user16))
(format #t "~1Tuser32: ~D~%" (-> this user32))
(label cfg-4)
this
)
;; definition of type collide-cache-prim
(deftype collide-cache-prim (structure)
((prim-core collide-prim-core :inline)
(extra-quad uint8 16)
(ccache collide-cache :overlay-at (-> extra-quad 0))
(prim collide-shape-prim :overlay-at (-> extra-quad 4))
(first-tri uint16 :overlay-at (-> extra-quad 8))
(num-tris uint16 :overlay-at (-> extra-quad 10))
(unused uint8 4 :overlay-at (-> extra-quad 12))
(world-sphere vector :inline :overlay-at (-> prim-core world-sphere))
(collide-as collide-spec :overlay-at (-> prim-core collide-as))
(action collide-action :overlay-at (-> prim-core action))
(prim-type prim-type :overlay-at (-> prim-core prim-type))
)
(:methods
(resolve-moving-sphere-tri (_type_ collide-tri-result collide-prim-core vector float collide-action) float)
(resolve-moving-sphere-sphere (_type_ collide-tri-result collide-prim-core vector float collide-action) float)
)
)
;; definition for method 3 of type collide-cache-prim
(defmethod inspect ((this collide-cache-prim))
(when (not this)
(set! this this)
(goto cfg-4)
)
(format #t "[~8x] ~A~%" this 'collide-cache-prim)
(format #t "~1Tprim-core: #<collide-prim-core @ #x~X>~%" (-> this prim-core))
(format #t "~1Textra-quad[16] @ #x~X~%" (-> this extra-quad))
(format #t "~1Tccache: ~A~%" (-> this ccache))
(format #t "~1Tprim: ~A~%" (-> this prim))
(format #t "~1Tfirst-tri: ~D~%" (-> this first-tri))
(format #t "~1Tnum-tris: ~D~%" (-> this num-tris))
(format #t "~1Tunused[4] @ #x~X~%" (-> this unused))
(format #t "~1Tworld-sphere: ~`vector`P~%" (-> this prim-core))
(format #t "~1Tcollide-as: ~D~%" (-> this prim-core collide-as))
(format #t "~1Taction: ~D~%" (-> this prim-core action))
(format #t "~1Tprim-type: ~D~%" (-> this prim-core prim-type))
(label cfg-4)
this
)
;; definition of type collide-cache
(deftype collide-cache (basic)
((num-tris int32)
(num-tris-u32 uint32 :overlay-at num-tris)
(num-prims int32)
(num-prims-u32 uint32 :overlay-at num-prims)
(ignore-mask pat-surface)
(ignore-processes process 2)
(collide-box bounding-box :inline)
(collide-box4w bounding-box4w :inline)
(collide-with collide-spec)
(unused uint32)
(prims collide-cache-prim 100 :inline)
(tris collide-cache-tri 461 :inline)
)
(:methods
(debug-draw (_type_) none)
(fill-and-probe-using-line-sphere (_type_ collide-query) float)
(fill-and-probe-using-spheres (_type_ collide-query) symbol)
(fill-using-bounding-box (_type_ collide-query) none)
(fill-using-line-sphere (_type_ collide-query) none)
(fill-using-spheres (_type_ collide-query) none)
(reset (_type_) none)
(probe-using-line-sphere (_type_ collide-query) float)
(probe-using-spheres (_type_ collide-query) symbol)
(fill-from-bg (_type_ (function collide-hash int collide-list collide-query int) (function collide-cache collide-list collide-query none) collide-query) none)
(fill-from-fg-boxes (_type_) none)
(fill-from-fg-line-sphere (_type_ collide-query) none)
(fill-from-water (_type_ water-control) none)
(collide-cache-method-22 () none)
(collide-cache-method-23 () none)
(collide-cache-method-24 () none)
(collide-cache-method-25 () none)
)
)
;; definition for method 3 of type collide-cache
(defmethod inspect ((this collide-cache))
(when (not this)
(set! this this)
(goto cfg-4)
)
(format #t "[~8x] ~A~%" this (-> this type))
(format #t "~1Tnum-tris: ~D~%" (-> this num-tris))
(format #t "~1Tnum-prims: ~D~%" (-> this num-prims))
(format #t "~1Tignore-mask: ~D~%" (-> this ignore-mask))
(format #t "~1Tignore-processes[2] @ #x~X~%" (-> this ignore-processes))
(format #t "~1Tcollide-box: #<bounding-box @ #x~X>~%" (-> this collide-box))
(format #t "~1Tcollide-box4w: #<bounding-box4w @ #x~X>~%" (-> this collide-box4w))
(format #t "~1Tcollide-with: ~D~%" (-> this collide-with))
(format #t "~1Tunused: ~D~%" (-> this unused))
(format #t "~1Tprims[100] @ #x~X~%" (-> this prims))
(format #t "~1Ttris[461] @ #x~X~%" (-> this tris))
(label cfg-4)
this
)
;; definition of type collide-list-item
(deftype collide-list-item (structure)
((mesh instance-tie)
(inst basic)
)
:pack-me
)
;; definition for method 3 of type collide-list-item
(defmethod inspect ((this collide-list-item))
(when (not this)
(set! this this)
(goto cfg-4)
)
(format #t "[~8x] ~A~%" this 'collide-list-item)
(format #t "~1Tmesh: ~A~%" (-> this mesh))
(format #t "~1Tinst: ~A~%" (-> this inst))
(label cfg-4)
this
)
;; definition of type collide-list
(deftype collide-list (structure)
((num-items int32)
(items collide-list-item 256 :inline :offset 16)
)
)
;; definition for method 3 of type collide-list
(defmethod inspect ((this collide-list))
(when (not this)
(set! this this)
(goto cfg-4)
)
(format #t "[~8x] ~A~%" this 'collide-list)
(format #t "~1Tnum-items: ~D~%" (-> this num-items))
(format #t "~1Titems[256] @ #x~X~%" (-> this items))
(label cfg-4)
this
)
;; failed to figure out what this is:
(kmemopen global "collide-cache")
;; definition (perm) for symbol *collide-cache*, type collide-cache
(define-perm *collide-cache* collide-cache (new 'global 'collide-cache))
;; definition (perm) for symbol *collide-list*, type collide-list
(define-perm *collide-list* collide-list (new 'global 'collide-list))
;; failed to figure out what this is:
(kmemclose)