mirror of
https://github.com/open-goal/jak-project
synced 2026-05-23 06:54:31 -04:00
0a7caf1d10
There are potentially still some minor issues with the resulting files. Some of them appear to have minor artifacts that playing through the actual game do not -- but this is a much better starting point for someone to iterate from if they are interested in improving things.
273 lines
8.0 KiB
C++
273 lines
8.0 KiB
C++
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#include "streamed_audio.h"
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#include "common/audio/audio_formats.h"
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#include "common/log/log.h"
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#include "common/util/BinaryReader.h"
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#include "common/util/FileUtil.h"
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#include "common/util/string_util.h"
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#include "third-party/fmt/core.h"
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#include "third-party/json.hpp"
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namespace decompiler {
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// number of bytes per "audio page" in the VAG directory file.
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constexpr int AUDIO_PAGE_SIZE = 2048;
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// Swap endian of 32-bit value.
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uint32_t swap32(uint32_t in) {
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return ((in << 24) | ((in & 0xff00) << 8) | ((in & 0xff0000) >> 8) | (in >> 24));
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}
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/*!
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* A processed version of the VAGDIR file containing a map from 8-char name to location in the
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* WAD files.
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*/
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struct AudioDir {
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struct Entry {
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std::string name;
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s64 start_byte = -1;
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s64 end_byte = -1;
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};
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std::vector<Entry> entries;
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void set_file_size(u64 size) {
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if (!entries.empty()) {
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entries.back().end_byte = size;
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}
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}
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int entry_count() const { return entries.size(); }
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void debug_print() const {
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for (auto& e : entries) {
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lg::debug("\"{}\" 0x{:07x} - 0x{:07x}", e.name, e.start_byte, e.end_byte);
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}
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}
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};
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/*!
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* Read an entry from a WAD and return the binary data.
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*/
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std::vector<u8> read_entry(const AudioDir& dir, const std::vector<u8>& data, int entry_idx) {
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const auto& entry = dir.entries.at(entry_idx);
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ASSERT(entry.end_byte > 0);
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return std::vector<u8>(data.begin() + entry.start_byte, data.begin() + entry.end_byte);
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}
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/*!
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* Matches the format in file.
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*/
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struct VagFileHeader {
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char magic[4];
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u32 version;
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u32 zero;
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u32 channel_size;
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u32 sample_rate;
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u32 z[3];
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char name[16];
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VagFileHeader swapped_endian_jak1() const {
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VagFileHeader result(*this);
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result.version = swap32(result.version);
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result.channel_size = swap32(result.channel_size);
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result.sample_rate = swap32(result.sample_rate);
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return result;
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}
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VagFileHeader swapped_endian_jak2() const {
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VagFileHeader result(*this);
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result.version = swap32(result.version);
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result.channel_size = swap32(result.channel_size);
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// for some reason, the sample rate is big endian for jak2
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// result.sample_rate = swap32(result.sample_rate);
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return result;
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}
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void debug_print() {
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char temp_name[17];
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memcpy(temp_name, name, 16);
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temp_name[16] = '\0';
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lg::debug("{}{}{}{} v {} zero {} chan {} samp {} z {} {} {} name {}", magic[0], magic[1],
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magic[2], magic[3], version, zero, channel_size, sample_rate, z[0], z[1], z[2],
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temp_name);
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}
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};
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/*!
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* Read the DIR file into an AudioDir
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*/
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AudioDir read_audio_dir(const decompiler::Config& config, const fs::path& path) {
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auto data = file_util::read_binary_file(path);
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lg::info("Got {} bytes of audio dir.", data.size());
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auto reader = BinaryReader(data);
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u32 count = reader.read<u32>();
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AudioDir result;
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if (config.game_version == GameVersion::Jak1) {
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// matches the format in file.
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struct DirEntryJak1 {
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char name[8];
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u32 value;
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};
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u32 data_end = sizeof(u32) + sizeof(DirEntryJak1) * count;
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ASSERT(data_end <= data.size());
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std::vector<DirEntryJak1> entries;
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for (u32 i = 0; i < count; i++) {
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entries.push_back(reader.read<DirEntryJak1>());
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}
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while (reader.bytes_left()) {
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ASSERT(reader.read<u8>() == 0);
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}
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ASSERT(!entries.empty());
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for (size_t i = 0; i < entries.size(); i++) {
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AudioDir::Entry e;
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for (auto c : entries[i].name) {
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// padded with spaces, no null terminator.
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e.name.push_back(c);
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}
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e.start_byte = AUDIO_PAGE_SIZE * entries[i].value;
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if (i + 1 < (entries.size())) {
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e.end_byte = AUDIO_PAGE_SIZE * entries[i + 1].value;
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} else {
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e.end_byte = -1;
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}
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result.entries.push_back(e);
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}
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} else if (config.game_version == GameVersion::Jak2) {
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// matches the format in file.
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struct DirEntryJak2 {
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char name[8];
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u32 value;
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// TODO - no idea what this is
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u32 boolean;
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};
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u32 data_end = sizeof(u32) + sizeof(DirEntryJak2) * count;
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ASSERT(data_end <= data.size());
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std::vector<DirEntryJak2> entries;
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for (u32 i = 0; i < count; i++) {
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entries.push_back(reader.read<DirEntryJak2>());
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}
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while (reader.bytes_left()) {
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ASSERT(reader.read<u8>() == 0);
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}
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ASSERT(!entries.empty());
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for (size_t i = 0; i < entries.size(); i++) {
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AudioDir::Entry e;
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for (auto c : entries[i].name) {
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// padded with spaces, no null terminator.
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e.name.push_back(c);
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}
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e.start_byte = AUDIO_PAGE_SIZE * entries[i].value;
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if (i + 1 < (entries.size())) {
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e.end_byte = AUDIO_PAGE_SIZE * entries[i + 1].value;
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} else {
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e.end_byte = -1;
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}
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result.entries.push_back(e);
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}
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} else {
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ASSERT_MSG(false, "Unsupported game version for extracting streaming audio");
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}
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return result;
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}
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std::string remove_trailing_spaces(const std::string& in) {
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auto short_name = in;
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while (!short_name.empty() && short_name.back() == ' ') {
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short_name.pop_back();
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}
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return short_name;
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}
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struct AudioFileInfo {
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std::string filename;
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double length_seconds;
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};
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AudioFileInfo process_audio_file(const fs::path& output_folder,
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const std::vector<u8>& data,
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const std::string& name,
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const std::string& suffix) {
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BinaryReader reader(data);
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auto header = reader.read<VagFileHeader>();
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if (header.magic[0] == 'V') {
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header = header.swapped_endian_jak1();
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} else if (header.magic[0] == 'p') {
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header = header.swapped_endian_jak2();
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} else {
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ASSERT(false);
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}
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header.debug_print();
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for (int i = 0; i < 16; i++) {
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ASSERT(reader.read<u8>() == 0);
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}
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const auto [left_samples, right_samples] =
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decode_adpcm(reader, !str_util::starts_with(std::string(header.name), "Stereo"));
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while (reader.bytes_left()) {
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ASSERT(reader.read<u8>() == 0);
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}
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file_util::create_dir_if_needed(output_folder / suffix);
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auto file_name = fmt::format("{}.wav", remove_trailing_spaces(name));
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write_wave_file(left_samples, right_samples, header.sample_rate,
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output_folder / suffix / file_name);
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std::string vag_filename;
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for (int i = 0; i < 16; i++) {
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if (header.name[i]) {
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vag_filename.push_back(header.name[i]);
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}
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}
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return {vag_filename,
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((double)left_samples.size() + (double)right_samples.size()) / header.sample_rate};
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}
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void process_streamed_audio(const decompiler::Config& config,
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const fs::path& output_path,
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const fs::path& input_dir,
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const std::vector<std::string>& audio_files) {
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auto dir_data = read_audio_dir(config, input_dir / "VAG" / "VAGDIR.AYB");
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double audio_len = 0.f;
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std::vector<std::string> langs;
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std::vector<std::vector<std::string>> filename_data;
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for (auto& e : dir_data.entries) {
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std::vector<std::string> placeholders = {remove_trailing_spaces(e.name)};
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for (size_t i = 0; i < audio_files.size(); i++) {
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placeholders.push_back("????");
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}
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filename_data.push_back(placeholders);
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}
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for (size_t lang_id = 0; lang_id < audio_files.size(); lang_id++) {
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auto& file = audio_files[lang_id];
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auto wad_data = file_util::read_binary_file(input_dir / "VAG" / file);
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auto suffix = fs::path(file).extension().u8string().substr(1);
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langs.push_back(suffix);
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dir_data.set_file_size(wad_data.size());
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for (int i = 0; i < dir_data.entry_count(); i++) {
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auto audio_data = read_entry(dir_data, wad_data, i);
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lg::info("File {}, total {:.2f} minutes", dir_data.entries.at(i).name, audio_len / 60.0);
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auto info = process_audio_file(output_path, audio_data, dir_data.entries.at(i).name, suffix);
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audio_len += info.length_seconds;
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filename_data[i][lang_id + 1] = info.filename;
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}
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}
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nlohmann::json file_list;
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file_list["names"] = filename_data;
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file_list["languages"] = langs;
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file_util::write_text_file(output_path / "file_list.txt", file_list.dump(2));
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}
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} // namespace decompiler
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