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584cbcdd0ebc53506d64980a30dd4b697cb1b6cc
jak-project/game/graphics
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water111 85c3d76878 [merc2] guard against nans in bones (#1549)
* [merc2] guard against bones in nans

* zero out bone buffer, just to be safe
2022-06-24 18:39:26 -04:00
..
opengl_renderer
[merc2] guard against nans in bones (#1549)
2022-06-24 18:39:26 -04:00
pipelines
lint: add include sorting config to clang-format (#1517)
2022-06-22 23:37:46 -04:00
texture
lint: add include sorting config to clang-format (#1517)
2022-06-22 23:37:46 -04:00
display.cpp
lint: add include sorting config to clang-format (#1517)
2022-06-22 23:37:46 -04:00
display.h
lint: add include sorting config to clang-format (#1517)
2022-06-22 23:37:46 -04:00
gfx.cpp
game: use the tagged version number if available (#1526)
2022-06-23 18:44:27 -04:00
gfx.h
lint: add include sorting config to clang-format (#1517)
2022-06-22 23:37:46 -04:00
sceGraphicsInterface.cpp
lint: add include sorting config to clang-format (#1517)
2022-06-22 23:37:46 -04:00
sceGraphicsInterface.h
update readme and fix always playing str (#1139)
2022-02-08 19:02:47 -05:00
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