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* delete unused shaders * hide some options in debug menu * change fullscreen logic a bit * add "all actors" toggle * borderless fix and fix alpha in direct renderer untextured (do we need a separate shader for that?) * fix fuel cell orbit icons in widescreen * fix `curve` types * refs * fix levitator task... * fix some task stuff * update font code a bit (temp) * cmake, third-party and visual studio overhaul * Update .gitmodules * update modules * clone repos * fix encoding in zydis * where did these come from * try again * add submodule * Update 11zip * Update 11zip * Update 11zip * delete * try again * clang * update compiler flags * delete 11zip. go away. * Create memory-dump-p2s.py * properly * fix minimum architecture c++ compiler flags * fix zydis * oops * Update all-types.gc * fix clang-cl tests * make "all actors" work better, entity debug qol * update game-text conversion code to be more modularized * Create vendor.txt * fix typos and minor things * update refs * clang * Attempt to add clang-cl support to vs2019 and CI * vs2022 + clang-cl * srsly? fix clang build * Update launch.vs.json * extend windows CI timer
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23 lines
1.1 KiB
Markdown
Vendored
Generated
# Googletest Samples
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If you're like us, you'd like to look at
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[googletest samples.](https://github.com/google/googletest/tree/master/googletest/samples)
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The sample directory has a number of well-commented samples showing how to use a
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variety of googletest features.
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* Sample #1 shows the basic steps of using googletest to test C++ functions.
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* Sample #2 shows a more complex unit test for a class with multiple member
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functions.
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* Sample #3 uses a test fixture.
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* Sample #4 teaches you how to use googletest and `googletest.h` together to
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get the best of both libraries.
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* Sample #5 puts shared testing logic in a base test fixture, and reuses it in
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derived fixtures.
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* Sample #6 demonstrates type-parameterized tests.
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* Sample #7 teaches the basics of value-parameterized tests.
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* Sample #8 shows using `Combine()` in value-parameterized tests.
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* Sample #9 shows use of the listener API to modify Google Test's console
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output and the use of its reflection API to inspect test results.
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* Sample #10 shows use of the listener API to implement a primitive memory
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leak checker.
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