Files
jak-project/decompiler/config/jak3/ntsc_v1/stack_structures.jsonc
T
2024-02-15 11:16:07 +00:00

104 lines
2.8 KiB
JSON

{
"quaternion-smooth-seek!": [[16, "quaternion"]],
"eul->matrix": [[16, "vector"]],
"segment-segment-find-intersection-xz": [[16, "vector"]],
"vector-line-xz-distance-point!": [[16, "matrix"]],
"vector-segment-xz-distance-point!": [[16, "matrix"]],
"nearest-dist2-between-moving-points": [[16, ["inline-array", "vector", 2]]],
"vector-circle-tangent-new": [
[32, "vector"],
[48, "vector"]
],
"rotate-vector-to-vector": [[16, "quaternion"]],
"init-for-transform": [[192, "vector"]],
"show-mc-info": [[16, "mc-slot-info"]],
"joint-mod-blend-world-callback": [[16, "joint-mod-blend-world-work"]],
"(method 42 nav-mesh)": [
[16, "vector"],
[32, "vector"]
],
"(method 44 nav-mesh)": [
[16, "vector"],
[32, "vector"]
],
"string->sound-name": [[16, ["array", "sound-name", 1]]],
"sound-name->string": [[16, ["array", "uint8", 16]]],
"doppler-pitch-shift": [[16, ["inline-array", "vector", 2]]],
"(anon-function 1 gsound)": [
[16, ["array", "symbol", 4]],
[32, ["array", "symbol", 4]]
],
"update-light-hash": [
[16, "bounding-box"],
[48, "vector"],
[64, "vector"]
],
"(method 19 cloth-system)": [
[16, "vector"],
[32, "vector"]
],
"(method 35 cloth-on-skeleton)": [[16, "vector"]],
"(method 22 cloth-system)": [
[80, "vector"],
[144, "vector"]
],
"(method 14 cloth-on-skeleton)": [[16, "matrix"]],
"(method 36 cloth-on-skeleton)": [[16, "matrix"]],
"(method 24 cloth-system)": [[48, "current-position-info"]],
"(method 28 cloth-system)": [
[64, "vector"],
[64, "vector"]
],
"(method 23 cloth-system)": [
[16, "matrix"],
[128, "vector"],
[192, "vector"]
],
"matrix<-parented-transformq!": [[16, "vector"]],
"joint-mod-ik-callback": [
[16, "matrix"],
[80, "matrix"],
[144, "vector"],
[160, "vector"],
[176, "vector"],
[192, "vector"],
[208, "vector"],
[224, "vector"],
[240, "matrix"],
[272, "vector"],
[256, "vector"],
[288, "vector"],
[304, "vector"],
[320, "quaternion"],
[336, "quaternion"],
[352, "vector"],
[384, "vector"],
[448, "vector"],
[464, "vector"],
[480, "vector"],
[496, "quaternion"],
[512, "matrix"],
[576, "vector"],
[592, "matrix"],
[608, "matrix"],
[656, "matrix"],
[720, "matrix"],
[752, "matrix"]
],
"joint-mod-look-at-handler": [
[16, "matrix"],
[80, "quaternion"],
[96, "vector"],
[112, "vector"],
[128, "vector"]
],
"joint-mod-joint-set-world-handler": [
[32, "vector"],
[48, "vector"]
],
"(method 13 gui-control)": [[16, ["array", "sound-id", 4]]],
"(method 29 game-info)": [[16, ["array", "int8", 4]]],
"(method 9 joint-control)": [[16, "vector"]],
"(method 23 game-info)": [[16, ["array", "uint16", 512]]]
}