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mirror of https://github.com/open-goal/jak-project synced 2026-09-10 12:25:21 -04:00
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8b3a072f22cac09e0e8008a8c4da9427d9c28b0f
jak-project/game/graphics
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water 8b3a072f22 a better way
2022-07-15 13:37:00 -04:00
..
opengl_renderer
[gfx] fixes for when the window is force to weird size
2022-07-15 13:05:27 -04:00
pipelines
a better way
2022-07-15 13:37:00 -04:00
texture
lint: add include sorting config to clang-format (#1517)
2022-06-22 23:37:46 -04:00
display.cpp
[jak2] support for multiple out/ directories (#1585)
2022-06-30 21:11:58 -04:00
display.h
[jak2] support for multiple out/ directories (#1585)
2022-06-30 21:11:58 -04:00
gfx.cpp
split game framebuffers to allow custom resolutions/shaders (#1641)
2022-07-14 21:37:03 -04:00
gfx.h
[gfx] fixes for when the window is force to weird size
2022-07-15 13:05:27 -04:00
sceGraphicsInterface.cpp
lint: add include sorting config to clang-format (#1517)
2022-06-22 23:37:46 -04:00
sceGraphicsInterface.h
update readme and fix always playing str (#1139)
2022-02-08 19:02:47 -05:00
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