Files
jak-project/goal_src/engine/draw/drawable-h.gc
T
water111 2b6684aa5c [decompiler] Working toward bsp (#717)
* clean up

* before int to float stuff

* before trying to eliminate the separate read and write maps

* partial fix for register issues

* add missing include
2021-07-25 15:30:37 -04:00

43 lines
1.3 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: drawable-h.gc
;; name in dgo: drawable-h
;; dgos: GAME, ENGINE
(declare-type ambient-list structure)
;; These are the base classes for the draw nodes in the engine.
(deftype drawable (basic)
((id int16 :offset-assert 4)
(bsphere vector :inline :offset-assert 16)
)
:method-count-assert 18
:size-assert #x20
:flag-assert #x1200000020
(:methods
(login (_type_) _type_ 9) ;; probably login or init.
(draw (_type_ drawable display-frame) none 10) ;; display-frame is from the method inspect tool
(dummy-11 (_type_ int object) none 11) ; int - length
(dummy-12 (_type_ int object) none 12) ; int - length
(dummy-13 (_type_ int object) none 13) ; int - length
(dummy-14 (_type_) none 14) ;; related to culling?
(dummy-15 (_type_ object object) none 15)
(dummy-16 (_type_ object object) object 16)
(dummy-17 (_type_ sphere int ambient-list) none 17)
)
)
(deftype drawable-error (drawable)
((name basic :offset-assert 32)
)
:method-count-assert 18
:size-assert #x24
:flag-assert #x1200000024
)
(declare-type process-drawable process)
(define-extern process-drawable-art-error (state string process-drawable))
(define-extern foreground-engine-execute (function engine display-frame int int none))