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a96396e14050ca73149c832fb055dba90c473c05
jak-project
/
goal_src
/
engine
/
math
T
History
water111
ab6f41d0c6
[gfx] sprite 3d hack and fix graphics dumps (
#1057
)
...
* add sprite 3d * cleanup
2022-01-07 16:13:19 -05:00
..
euler-h.gc
Change syntax for boxed array to support different length and allocated-length (
#568
)
2021-06-07 20:22:06 -04:00
euler.gc
Fix stack new and add size-of to compiler (
#370
)
2021-04-18 19:51:15 -04:00
math.gc
[decomp]
progress
(
#780
)
2021-09-06 20:35:03 -04:00
matrix-h.gc
[decomp] clean up and make
level-update-after-load
work (
#628
)
2021-06-26 13:03:31 -04:00
matrix.gc
[decomp]
joint
and related (
#1003
)
2021-12-26 11:43:16 -05:00
quaternion-h.gc
recognize vector, matrix, quaternion constructors in a better way (
#630
)
2021-06-26 18:30:35 -04:00
quaternion.gc
[gfx] sprite 3d hack and fix graphics dumps (
#1057
)
2022-01-07 16:13:19 -05:00
transform-h.gc
[decomp] clean up and make
level-update-after-load
work (
#628
)
2021-06-26 13:03:31 -04:00
transform.gc
[decompiler] Fix rlet in top level and detect matrix and stack inline construction (
#547
)
2021-05-31 18:14:18 -04:00
transformq-h.gc
[decomp] game-info (
#779
)
2021-08-22 20:12:47 -04:00
transformq.gc
[decomp] game-info (
#779
)
2021-08-22 20:12:47 -04:00
trigonometry-h.gc
[Decomp] Math library: transform and quaternion (
#344
)
2021-04-02 11:35:14 -04:00
trigonometry.gc
Change syntax for boxed array to support different length and allocated-length (
#568
)
2021-06-07 20:22:06 -04:00
vector-h.gc
[decomp] cleanup
default-menu
, fix dangerous IOP bug, autoconvert ints in pairs to/from bintegers (
#997
)
2021-12-09 18:39:40 -05:00
vector.gc
[decomp]
loader
prelim work + some cleanup (
#697
)
2021-07-23 18:30:49 -04:00