Files
jak-project/goal_src/jakx/engine/draw/drawable-inline-array.gc
T
Tyler Wilding 9c86c86c74 d/jx: More files (#4360)
Breaks the 300 file milestone, also includes the majority of mips2c
functions carried forward. Some functions need some fixes in the c++
code to mips2c properly, and a small handful of the mips2c functions
require manual patching -- all spots were marked with `TODO - fix` that
had to be commented out to get things compiling.
2026-09-04 09:27:06 -04:00

39 lines
931 B
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: drawable-inline-array.gc
;; name in dgo: drawable-inline-array
;; dgos: ENGINE, GAME
;; DECOMP BEGINS
(defmethod length ((this drawable-inline-array))
(-> this length)
)
(defmethod login ((this drawable-inline-array))
"Initialize the object after it is loaded."
this
)
(defmethod draw ((this drawable-inline-array))
"Draw the drawable, and typically its children.
This usually means adding stuff to a list to be drawn later, rather than expensive drawing here."
0
(none)
)
(defmethod collect-stats ((this drawable-inline-array))
"Collect triangle/perf statistics for rendering.
This is only called when viewing stats.
The vis-bits and culling registers are loaded during this time."
0
(none)
)
(defmethod debug-draw ((this drawable-inline-array))
"Debug-draw a drawable and its children. Typically uses the debug-draw functions."
0
(none)
)