Files
jak-project/goalc/compiler/nrepl/ReplServer.h
T

31 lines
629 B
C++

#pragma once
#include "common/cross_sockets/XSocketServer.h"
#include "goalc/compiler/Compiler.h"
enum ReplServerMessageType { PING = 0, EVAL = 10, SHUTDOWN = 20 };
struct ReplServerHeader {
u32 length;
u32 type;
};
class ReplServer : public XSocketServer {
public:
using XSocketServer::XSocketServer;
virtual ~ReplServer();
void post_init() override;
std::optional<std::string> get_msg();
private:
int max_clients = 50;
std::vector<char> header_buffer = std::vector<char>((int)sizeof(ReplServerHeader));
fd_set read_sockets;
std::set<int> client_sockets = {};
void ping_response(int socket);
};