jit-tutorial/README.md

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How to write a JIT compiler

First up, you probably don't want to. JIT, or more accurately "dynamic code generation," is typically not the most effective way to optimize a project, and common techniques end up trading away a lot of portability and require fairly detailed knowledge about processor-level optimization.

That said, though, writing JIT compiler is a lot of fun and a great way to learn stuff. The first thing to do is to write an interpreter.

MandelASM

GPUs are fine for machine learning, but serious fractal enthusiasts design their own processors to generate Mandelbrot sets. And the first step in processor design, of course, is to write an emulator for it. Our emulator will interpret the machine code we want to run and emit an image to stdout.

To keep it simple, our processor has four complex-valued registers called a, b, c, and d, and it supports three in-place operations:

  • =ab: assign register a to register b
  • +ab: add register a to register b
  • *ab: multiply register b by register a

For each pixel, the interpreter will zero all of the registers and then set a to the current pixel's coordinates. It then iterates the machine code for up to 256 iterations waiting for register b to "overflow" (i.e. for its complex absolute value to exceed 2). That means that the code for a standard Mandelbrot set is *bb+ab.

Simple interpreter

The first thing to do is write up a bare-bones interpreter in C. It would be simpler to use complex.h here, but I'm going to write it in terms of individual numbers because the JIT compiler will end up generating the longhand logic. In production code we'd include bounds-checks and stuff, but I'm omitting those here for simplicity.

// simple.c
#include <stdio.h>
#include <stdlib.h>

#define sqr(x) ((x) * (x))

typedef struct { double r; double i; } complex;

void interpret(complex *registers, char const *code) {
  complex *src, *dst;
  double r, i;
  for (; *code; code += 3) {
    dst = &registers[code[2] - 'a'];
    src = &registers[code[1] - 'a'];
    switch (*code) {
      case '=':
        dst->r = src->r;
        dst->i = src->i;
        break;
      case '+':
        dst->r += src->r;
        dst->i += src->i;
        break;
      case '*':
        r = dst->r * src->r - dst->i * src->i;
        i = dst->r * src->i + dst->i * src->r;
        dst->r = r;
        dst->i = i;
        break;
      default:
        fprintf(stderr, "undefined instruction %s (ASCII %x)\n", code, *code);
        exit(1);
    }
  }
}

int main(int argc, char **argv) {
  complex registers[4];
  int i, x, y;
  char line[1600];
  printf("P5\n%d %d\n%d\n", 1600, 900, 255);
  for (y = 0; y < 900; ++y) {
    for (x = 0; x < 1600; ++x) {
      registers[0].r = 2 * 1.6 * (x / 1600.0 - 0.5);
      registers[0].i = 2 * 0.9 * (y /  900.0 - 0.5);
      for (i = 1; i < 4; ++i) registers[i].r = registers[i].i = 0;
      for (i = 0; i < 256 && sqr(registers[1].r) + sqr(registers[1].i) < 4; ++i)
        interpret(registers, argv[1]);
      line[x] = i;
    }
    fwrite(line, 1, sizeof(line), stdout);
  }
  return 0;
}

Now we can see the results by using display from ImageMagick (apt-get install imagemagick), or by saving to a file:

$ gcc simple.c -o simple
$ ./simple *bb+ab | display -           # imagemagick version
$ ./simple *bb+ab > output.pgm          # save a grayscale PPM image
$ time ./simple *bb+ab > /dev/null      # quick benchmark
real	0m2.369s
user	0m2.364s
sys	0m0.000s
$

image

Performance analysis

JIT can basically eliminate the interpreter overhead, which we can easily model here by replacing interpret() with a hard-coded Mandelbrot calculation. This will provide an upper bound on realistic JIT performance, since we're unlikely to optimize as well as gcc does.

// hardcoded.c
#include <stdio.h>
#include <stdlib.h>

#define sqr(x) ((x) * (x))

typedef struct { double r; double i; } complex;

void interpret(complex *registers, char const *code) {
  complex *a = &registers[0];
  complex *b = &registers[1];
  double r, i;
  r = b->r * b->r - b->i * b->i;
  i = b->r * b->i + b->i * b->r;
  b->r = r;
  b->i = i;
  b->r += a->r;
  b->i += a->i;
}

int main(int argc, char **argv) {
  complex registers[4];
  int i, x, y;
  char line[1600];
  printf("P5\n%d %d\n%d\n", 1600, 900, 255);
  for (y = 0; y < 900; ++y) {
    for (x = 0; x < 1600; ++x) {
      registers[0].r = 2 * 1.6 * (x / 1600.0 - 0.5);
      registers[0].i = 2 * 0.9 * (y /  900.0 - 0.5);
      for (i = 1; i < 4; ++i) registers[i].r = registers[i].i = 0;
      for (i = 0; i < 256 && sqr(registers[1].r) + sqr(registers[1].i) < 4; ++i)
        interpret(registers, argv[1]);
      line[x] = i;
    }
    fwrite(line, 1, sizeof(line), stdout);
  }
  return 0;
}

This version runs about twice as fast as the simple interpreter:

$ gcc hardcoded.c -o hardcoded
$ time ./hardcoded *bb+ab > /dev/null
real	0m1.329s
user	0m1.328s
sys	0m0.000s
$