fix compilation issue

This commit is contained in:
coco875
2024-08-31 16:13:17 +02:00
parent e322a9ecca
commit 07aeaaec96
3 changed files with 8 additions and 8 deletions
+2 -2
View File
@@ -367,7 +367,7 @@ extern Gfx d_course_koopa_troopa_beach_dl_18D68[];
extern struct ActorSpawnData d_course_koopa_troopa_beach_item_box_spawns[];
extern struct ActorSpawnData d_course_koopa_troopa_beach_tree_spawn[];
extern TrackSections d_course_koopa_troopa_beach_addr[];
extern Gfx* d_course_koopa_troopa_beach_section_dl1[];
extern Gfx* d_course_koopa_troopa_beach_section_dl2[];
extern Gfx* d_course_koopa_troopa_beach_dl_list1[];
extern Gfx* d_course_koopa_troopa_beach_dl_list2[];
#endif
+2 -2
View File
@@ -22,7 +22,7 @@ const course_texture sherbet_land_textures[] = {
{ 0x00000000, 0x0000, 0x0000, 0x0 },
};
const Gfx* d_course_sherbet_land_section_dl1[] = {
const Gfx* sherbet_land_dls[] = {
d_course_sherbet_land_dl_0, d_course_sherbet_land_dl_158, d_course_sherbet_land_dl_C0,
d_course_sherbet_land_dl_1A8, d_course_sherbet_land_dl_280, d_course_sherbet_land_dl_3B8,
d_course_sherbet_land_dl_310, d_course_sherbet_land_dl_400, d_course_sherbet_land_dl_4E8,
@@ -49,7 +49,7 @@ const Gfx* d_course_sherbet_land_section_dl1[] = {
d_course_sherbet_land_dl_25A0, d_course_sherbet_land_dl_2530, d_course_sherbet_land_dl_25F8,
};
const Gfx* d_course_sherbet_land_section_dl2[] = {
const Gfx* sherbet_land_dls_2[] = {
d_course_sherbet_land_dl_26D0, d_course_sherbet_land_dl_28A0, d_course_sherbet_land_dl_27F0,
d_course_sherbet_land_dl_2918, d_course_sherbet_land_dl_2A38, d_course_sherbet_land_dl_2BE0,
d_course_sherbet_land_dl_2B08, d_course_sherbet_land_dl_2C58, d_course_sherbet_land_dl_2D78,
+4 -4
View File
@@ -301,7 +301,7 @@ void func_8029122C(struct UnkStruct_800DC5EC* arg0, s32 playerId) {
gDPSetBlendMask(gDisplayListHead++, 0xFF);
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIA, G_CC_MODULATEIA);
gSPClearGeometryMode(gDisplayListHead++, G_CULL_BACK);
render_course_segments((uintptr_t) d_course_koopa_troopa_beach_section_dl2, arg0);
render_course_segments((uintptr_t) d_course_koopa_troopa_beach_dl_list2, arg0);
gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 1, 1, G_OFF);
gSPSetGeometryMode(gDisplayListHead++, G_CULL_BACK);
gDPSetAlphaCompare(gDisplayListHead++, G_AC_NONE);
@@ -319,7 +319,7 @@ void func_8029122C(struct UnkStruct_800DC5EC* arg0, s32 playerId) {
mtxf_identity(matrix);
render_set_position(matrix, 0);
render_course_segments((uintptr_t) d_course_sherbet_land_section_dl2, arg0);
render_course_segments((uintptr_t) sherbet_land_dls_2, arg0);
gDPSetAlphaCompare(gDisplayListHead++, G_AC_NONE);
if ((func_80290C20(arg0->camera) == 1) && (func_802AAB4C(player) < player->pos[1])) {
@@ -816,7 +816,7 @@ void render_koopa_troopa_beach(struct UnkStruct_800DC5EC* arg0) {
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
// d_course_koopa_troopa_beach_packed_dl_9688
gSPDisplayList(gDisplayListHead++, ((uintptr_t) 0x07009688));
render_course_segments((uintptr_t) d_course_koopa_troopa_beach_section_dl1, arg0);
render_course_segments((uintptr_t) d_course_koopa_troopa_beach_dl_list1, arg0);
gSPClearGeometryMode(gDisplayListHead++, G_CULL_BACK);
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_TEX_EDGE, G_RM_AA_ZB_TEX_EDGE2);
@@ -1078,7 +1078,7 @@ void render_sherbet_land(struct UnkStruct_800DC5EC* arg0) {
gSPSetGeometryMode(gDisplayListHead++, G_SHADING_SMOOTH);
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEI, G_CC_MODULATEI);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
render_course_segments((uintptr_t) d_course_sherbet_land_section_dl1, arg0);
render_course_segments((uintptr_t) sherbet_land_dls, arg0);
}
void render_rainbow_road(UNUSED struct UnkStruct_800DC5EC* arg0) {