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https://github.com/n64decomp/mk64
synced 2026-08-24 07:00:13 -04:00
fix compilation issue
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@@ -367,7 +367,7 @@ extern Gfx d_course_koopa_troopa_beach_dl_18D68[];
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extern struct ActorSpawnData d_course_koopa_troopa_beach_item_box_spawns[];
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extern struct ActorSpawnData d_course_koopa_troopa_beach_tree_spawn[];
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extern TrackSections d_course_koopa_troopa_beach_addr[];
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extern Gfx* d_course_koopa_troopa_beach_section_dl1[];
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extern Gfx* d_course_koopa_troopa_beach_section_dl2[];
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extern Gfx* d_course_koopa_troopa_beach_dl_list1[];
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extern Gfx* d_course_koopa_troopa_beach_dl_list2[];
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#endif
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@@ -22,7 +22,7 @@ const course_texture sherbet_land_textures[] = {
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{ 0x00000000, 0x0000, 0x0000, 0x0 },
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};
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const Gfx* d_course_sherbet_land_section_dl1[] = {
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const Gfx* sherbet_land_dls[] = {
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d_course_sherbet_land_dl_0, d_course_sherbet_land_dl_158, d_course_sherbet_land_dl_C0,
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d_course_sherbet_land_dl_1A8, d_course_sherbet_land_dl_280, d_course_sherbet_land_dl_3B8,
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d_course_sherbet_land_dl_310, d_course_sherbet_land_dl_400, d_course_sherbet_land_dl_4E8,
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@@ -49,7 +49,7 @@ const Gfx* d_course_sherbet_land_section_dl1[] = {
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d_course_sherbet_land_dl_25A0, d_course_sherbet_land_dl_2530, d_course_sherbet_land_dl_25F8,
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};
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const Gfx* d_course_sherbet_land_section_dl2[] = {
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const Gfx* sherbet_land_dls_2[] = {
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d_course_sherbet_land_dl_26D0, d_course_sherbet_land_dl_28A0, d_course_sherbet_land_dl_27F0,
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d_course_sherbet_land_dl_2918, d_course_sherbet_land_dl_2A38, d_course_sherbet_land_dl_2BE0,
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d_course_sherbet_land_dl_2B08, d_course_sherbet_land_dl_2C58, d_course_sherbet_land_dl_2D78,
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@@ -301,7 +301,7 @@ void func_8029122C(struct UnkStruct_800DC5EC* arg0, s32 playerId) {
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gDPSetBlendMask(gDisplayListHead++, 0xFF);
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gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIA, G_CC_MODULATEIA);
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gSPClearGeometryMode(gDisplayListHead++, G_CULL_BACK);
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render_course_segments((uintptr_t) d_course_koopa_troopa_beach_section_dl2, arg0);
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render_course_segments((uintptr_t) d_course_koopa_troopa_beach_dl_list2, arg0);
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gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 1, 1, G_OFF);
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gSPSetGeometryMode(gDisplayListHead++, G_CULL_BACK);
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gDPSetAlphaCompare(gDisplayListHead++, G_AC_NONE);
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@@ -319,7 +319,7 @@ void func_8029122C(struct UnkStruct_800DC5EC* arg0, s32 playerId) {
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mtxf_identity(matrix);
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render_set_position(matrix, 0);
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render_course_segments((uintptr_t) d_course_sherbet_land_section_dl2, arg0);
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render_course_segments((uintptr_t) sherbet_land_dls_2, arg0);
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gDPSetAlphaCompare(gDisplayListHead++, G_AC_NONE);
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if ((func_80290C20(arg0->camera) == 1) && (func_802AAB4C(player) < player->pos[1])) {
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@@ -816,7 +816,7 @@ void render_koopa_troopa_beach(struct UnkStruct_800DC5EC* arg0) {
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gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
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// d_course_koopa_troopa_beach_packed_dl_9688
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gSPDisplayList(gDisplayListHead++, ((uintptr_t) 0x07009688));
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render_course_segments((uintptr_t) d_course_koopa_troopa_beach_section_dl1, arg0);
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render_course_segments((uintptr_t) d_course_koopa_troopa_beach_dl_list1, arg0);
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gSPClearGeometryMode(gDisplayListHead++, G_CULL_BACK);
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gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA);
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gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_TEX_EDGE, G_RM_AA_ZB_TEX_EDGE2);
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@@ -1078,7 +1078,7 @@ void render_sherbet_land(struct UnkStruct_800DC5EC* arg0) {
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gSPSetGeometryMode(gDisplayListHead++, G_SHADING_SMOOTH);
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gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEI, G_CC_MODULATEI);
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gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
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render_course_segments((uintptr_t) d_course_sherbet_land_section_dl1, arg0);
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render_course_segments((uintptr_t) sherbet_land_dls, arg0);
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}
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void render_rainbow_road(UNUSED struct UnkStruct_800DC5EC* arg0) {
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