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MegaMech
2024-08-21 00:37:28 +00:00
parent c95be70094
commit 1f3d913c5e
56 changed files with 225 additions and 225 deletions
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@@ -289,62 +289,62 @@ $(function(){initNavTree('actors_8h_source.html',''); initResizable(true); });
<div class="line"><a id="l00183" name="l00183"></a><span class="lineno"> 183</span><span class="preprocessor">#endif </span><span class="comment">// ACTORS_H</span></div>
<div class="ttc" id="aactor__types_8h_html"><div class="ttname"><a href="actor__types_8h.html">actor_types.h</a></div></div>
<div class="ttc" id="aactors_8c_html_a0239c06a587826a0319fce63214d3ae7"><div class="ttname"><a href="actors_8c.html#a0239c06a587826a0319fce63214d3ae7">func_802977E4</a></div><div class="ttdeci">void func_802977E4(Player *arg0)</div><div class="ttdef"><b>Definition</b> actors.c:389</div></div>
<div class="ttc" id="aactors_8c_html_a047d32425b6ea73e667cb31548bdc8dd"><div class="ttname"><a href="actors_8c.html#a047d32425b6ea73e667cb31548bdc8dd">spawn_course_actors</a></div><div class="ttdeci">void spawn_course_actors(void)</div><div class="ttdef"><b>Definition</b> actors.c:1030</div></div>
<div class="ttc" id="aactors_8c_html_a074bb86cc794d40a8b569035fcb5bbe9"><div class="ttname"><a href="actors_8c.html#a074bb86cc794d40a8b569035fcb5bbe9">evaluate_collision_between_player_actor</a></div><div class="ttdeci">void evaluate_collision_between_player_actor(Player *player, struct Actor *actor)</div><div class="ttdef"><b>Definition</b> actors.c:2028</div></div>
<div class="ttc" id="aactors_8c_html_a047d32425b6ea73e667cb31548bdc8dd"><div class="ttname"><a href="actors_8c.html#a047d32425b6ea73e667cb31548bdc8dd">spawn_course_actors</a></div><div class="ttdeci">void spawn_course_actors(void)</div><div class="ttdef"><b>Definition</b> actors.c:1029</div></div>
<div class="ttc" id="aactors_8c_html_a074bb86cc794d40a8b569035fcb5bbe9"><div class="ttname"><a href="actors_8c.html#a074bb86cc794d40a8b569035fcb5bbe9">evaluate_collision_between_player_actor</a></div><div class="ttdeci">void evaluate_collision_between_player_actor(Player *player, struct Actor *actor)</div><div class="ttdef"><b>Definition</b> actors.c:2027</div></div>
<div class="ttc" id="aactors_8c_html_a09d879c67b2c1430dd8ba2d5c9c136e1"><div class="ttname"><a href="actors_8c.html#a09d879c67b2c1430dd8ba2d5c9c136e1">func_802976EC</a></div><div class="ttdeci">void func_802976EC(Collision *arg0, Vec3s arg1)</div><div class="ttdef"><b>Definition</b> actors.c:357</div></div>
<div class="ttc" id="aactors_8c_html_a11e841de9884478c86e7aa3d4cab5290"><div class="ttname"><a href="actors_8c.html#a11e841de9884478c86e7aa3d4cab5290">query_collision_actor_vs_actor</a></div><div class="ttdeci">bool query_collision_actor_vs_actor(struct Actor *arg0, struct Actor *arg1)</div><div class="ttdef"><b>Definition</b> actors.c:1775</div></div>
<div class="ttc" id="aactors_8c_html_a12dc3ccac4c7d8569eadac0af4fd6f9f"><div class="ttname"><a href="actors_8c.html#a12dc3ccac4c7d8569eadac0af4fd6f9f">play_sound_before_despawn</a></div><div class="ttdeci">void play_sound_before_despawn(struct Actor *actor)</div><div class="ttdef"><b>Definition</b> actors.c:1263</div></div>
<div class="ttc" id="aactors_8c_html_a142a32371ea62d0303702286b839bdfd"><div class="ttname"><a href="actors_8c.html#a142a32371ea62d0303702286b839bdfd">init_actors_and_load_textures</a></div><div class="ttdeci">void init_actors_and_load_textures(void)</div><div class="ttdoc">Loads actor textures, course specific actor textures. Calls to init_course_vehicles and place_course_...</div><div class="ttdef"><b>Definition</b> actors.c:1162</div></div>
<div class="ttc" id="aactors_8c_html_a11e841de9884478c86e7aa3d4cab5290"><div class="ttname"><a href="actors_8c.html#a11e841de9884478c86e7aa3d4cab5290">query_collision_actor_vs_actor</a></div><div class="ttdeci">bool query_collision_actor_vs_actor(struct Actor *arg0, struct Actor *arg1)</div><div class="ttdef"><b>Definition</b> actors.c:1774</div></div>
<div class="ttc" id="aactors_8c_html_a12dc3ccac4c7d8569eadac0af4fd6f9f"><div class="ttname"><a href="actors_8c.html#a12dc3ccac4c7d8569eadac0af4fd6f9f">play_sound_before_despawn</a></div><div class="ttdeci">void play_sound_before_despawn(struct Actor *actor)</div><div class="ttdef"><b>Definition</b> actors.c:1262</div></div>
<div class="ttc" id="aactors_8c_html_a142a32371ea62d0303702286b839bdfd"><div class="ttname"><a href="actors_8c.html#a142a32371ea62d0303702286b839bdfd">init_actors_and_load_textures</a></div><div class="ttdeci">void init_actors_and_load_textures(void)</div><div class="ttdoc">Loads actor textures, course specific actor textures. Calls to init_course_vehicles and place_course_...</div><div class="ttdef"><b>Definition</b> actors.c:1161</div></div>
<div class="ttc" id="aactors_8c_html_a1a9bccb586242555a9123ebd4ab70f2a"><div class="ttname"><a href="actors_8c.html#a1a9bccb586242555a9123ebd4ab70f2a">cleanup_red_and_green_shells</a></div><div class="ttdeci">void cleanup_red_and_green_shells(struct ShellActor *shell)</div><div class="ttdef"><b>Definition</b> actors.c:44</div></div>
<div class="ttc" id="aactors_8c_html_a1dc0b2df5d743989d3890a12138e895a"><div class="ttname"><a href="actors_8c.html#a1dc0b2df5d743989d3890a12138e895a">D_802BA050</a></div><div class="ttdeci">u8 * D_802BA050</div><div class="ttdef"><b>Definition</b> actors.c:31</div></div>
<div class="ttc" id="aactors_8c_html_a1e950a72a2fb31b55123e856e64e15c0"><div class="ttname"><a href="actors_8c.html#a1e950a72a2fb31b55123e856e64e15c0">func_802979F8</a></div><div class="ttdeci">void func_802979F8(struct Actor *arg0, UNUSED f32 arg1)</div><div class="ttdef"><b>Definition</b> actors.c:429</div></div>
<div class="ttc" id="aactors_8c_html_a244363eb20e950ed94944be1c768a37c"><div class="ttname"><a href="actors_8c.html#a244363eb20e950ed94944be1c768a37c">render_actor_shell</a></div><div class="ttdeci">void render_actor_shell(Camera *camera, Mat4 matrix, struct ShellActor *shell)</div><div class="ttdef"><b>Definition</b> actors.c:668</div></div>
<div class="ttc" id="aactors_8c_html_a2570f9b1fb7909b62e5800849bf5001f"><div class="ttname"><a href="actors_8c.html#a2570f9b1fb7909b62e5800849bf5001f">render_palm_trees</a></div><div class="ttdeci">void render_palm_trees(Camera *camera, Mat4 arg1, UNUSED struct Actor *actor)</div><div class="ttdef"><b>Definition</b> actors.c:586</div></div>
<div class="ttc" id="aactors_8c_html_a244363eb20e950ed94944be1c768a37c"><div class="ttname"><a href="actors_8c.html#a244363eb20e950ed94944be1c768a37c">render_actor_shell</a></div><div class="ttdeci">void render_actor_shell(Camera *camera, Mat4 matrix, struct ShellActor *shell)</div><div class="ttdef"><b>Definition</b> actors.c:667</div></div>
<div class="ttc" id="aactors_8c_html_a2570f9b1fb7909b62e5800849bf5001f"><div class="ttname"><a href="actors_8c.html#a2570f9b1fb7909b62e5800849bf5001f">render_palm_trees</a></div><div class="ttdeci">void render_palm_trees(Camera *camera, Mat4 arg1, UNUSED struct Actor *actor)</div><div class="ttdef"><b>Definition</b> actors.c:585</div></div>
<div class="ttc" id="aactors_8c_html_a25f3c7f1a525abf36fb695a718345b57"><div class="ttname"><a href="actors_8c.html#a25f3c7f1a525abf36fb695a718345b57">actor_not_rendered</a></div><div class="ttdeci">void actor_not_rendered(Camera *arg0, struct Actor *arg1)</div><div class="ttdef"><b>Definition</b> actors.c:284</div></div>
<div class="ttc" id="aactors_8c_html_a2741a9b2edc8020f9e91b2479a2c0bc0"><div class="ttname"><a href="actors_8c.html#a2741a9b2edc8020f9e91b2479a2c0bc0">D_802BA058</a></div><div class="ttdeci">u8 * D_802BA058</div><div class="ttdef"><b>Definition</b> actors.c:33</div></div>
<div class="ttc" id="aactors_8c_html_a2b82e9faa990a4e08cec2b04ae1dd3fa"><div class="ttname"><a href="actors_8c.html#a2b82e9faa990a4e08cec2b04ae1dd3fa">D_802BA260</a></div><div class="ttdeci">u16 D_802BA260</div><div class="ttdef"><b>Definition</b> actors.c:38</div></div>
<div class="ttc" id="aactors_8c_html_a32f79cecda45391057f8bdaebf84a478"><div class="ttname"><a href="actors_8c.html#a32f79cecda45391057f8bdaebf84a478">evaluate_collision_for_players_and_actors</a></div><div class="ttdeci">void evaluate_collision_for_players_and_actors(void)</div><div class="ttdef"><b>Definition</b> actors.c:2210</div></div>
<div class="ttc" id="aactors_8c_html_a32f79cecda45391057f8bdaebf84a478"><div class="ttname"><a href="actors_8c.html#a32f79cecda45391057f8bdaebf84a478">evaluate_collision_for_players_and_actors</a></div><div class="ttdeci">void evaluate_collision_for_players_and_actors(void)</div><div class="ttdef"><b>Definition</b> actors.c:2209</div></div>
<div class="ttc" id="aactors_8c_html_a39c023177b5a7686cdd1fc65b8b953e1"><div class="ttname"><a href="actors_8c.html#a39c023177b5a7686cdd1fc65b8b953e1">actor_init</a></div><div class="ttdeci">void actor_init(struct Actor *actor, Vec3f startingPos, Vec3s startingRot, Vec3f startingVelocity, s16 actorType)</div><div class="ttdef"><b>Definition</b> actors.c:120</div></div>
<div class="ttc" id="aactors_8c_html_a3f5880ec8c497fe310d631e9e4518d90"><div class="ttname"><a href="actors_8c.html#a3f5880ec8c497fe310d631e9e4518d90">evaluate_collision_players_palm_trees</a></div><div class="ttdeci">void evaluate_collision_players_palm_trees(void)</div><div class="ttdef"><b>Definition</b> actors.c:563</div></div>
<div class="ttc" id="aactors_8c_html_a47c0fc4d3da03155ecd5317ddca8dfd5"><div class="ttname"><a href="actors_8c.html#a47c0fc4d3da03155ecd5317ddca8dfd5">collision_mario_sign</a></div><div class="ttdeci">bool collision_mario_sign(Player *player, struct Actor *marioRacewaySign)</div><div class="ttdef"><b>Definition</b> actors.c:1547</div></div>
<div class="ttc" id="aactors_8c_html_a48417c2dd14531c20d683807c74d4fc4"><div class="ttname"><a href="actors_8c.html#a48417c2dd14531c20d683807c74d4fc4">query_collision_player_vs_actor_item</a></div><div class="ttdeci">bool query_collision_player_vs_actor_item(Player *arg0, struct Actor *arg1)</div><div class="ttdef"><b>Definition</b> actors.c:1736</div></div>
<div class="ttc" id="aactors_8c_html_a4b201e7d945d6be6ef527df902a6bcc8"><div class="ttname"><a href="actors_8c.html#a4b201e7d945d6be6ef527df902a6bcc8">evaluate_collision_for_destructible_actors</a></div><div class="ttdeci">void evaluate_collision_for_destructible_actors(void)</div><div class="ttdef"><b>Definition</b> actors.c:2235</div></div>
<div class="ttc" id="aactors_8c_html_a53268aa601911d56424ff08fb3395bcb"><div class="ttname"><a href="actors_8c.html#a53268aa601911d56424ff08fb3395bcb">destroy_destructable_actor</a></div><div class="ttdeci">void destroy_destructable_actor(struct Actor *actor)</div><div class="ttdef"><b>Definition</b> actors.c:1814</div></div>
<div class="ttc" id="aactors_8c_html_a47c0fc4d3da03155ecd5317ddca8dfd5"><div class="ttname"><a href="actors_8c.html#a47c0fc4d3da03155ecd5317ddca8dfd5">collision_mario_sign</a></div><div class="ttdeci">bool collision_mario_sign(Player *player, struct Actor *marioRacewaySign)</div><div class="ttdef"><b>Definition</b> actors.c:1546</div></div>
<div class="ttc" id="aactors_8c_html_a48417c2dd14531c20d683807c74d4fc4"><div class="ttname"><a href="actors_8c.html#a48417c2dd14531c20d683807c74d4fc4">query_collision_player_vs_actor_item</a></div><div class="ttdeci">bool query_collision_player_vs_actor_item(Player *arg0, struct Actor *arg1)</div><div class="ttdef"><b>Definition</b> actors.c:1735</div></div>
<div class="ttc" id="aactors_8c_html_a4b201e7d945d6be6ef527df902a6bcc8"><div class="ttname"><a href="actors_8c.html#a4b201e7d945d6be6ef527df902a6bcc8">evaluate_collision_for_destructible_actors</a></div><div class="ttdeci">void evaluate_collision_for_destructible_actors(void)</div><div class="ttdef"><b>Definition</b> actors.c:2234</div></div>
<div class="ttc" id="aactors_8c_html_a53268aa601911d56424ff08fb3395bcb"><div class="ttname"><a href="actors_8c.html#a53268aa601911d56424ff08fb3395bcb">destroy_destructable_actor</a></div><div class="ttdeci">void destroy_destructable_actor(struct Actor *actor)</div><div class="ttdef"><b>Definition</b> actors.c:1813</div></div>
<div class="ttc" id="aactors_8c_html_a55dd52d90732891552d43874931866cb"><div class="ttname"><a href="actors_8c.html#a55dd52d90732891552d43874931866cb">evaluate_collision_player_palm_trees</a></div><div class="ttdeci">void evaluate_collision_player_palm_trees(Player *player)</div><div class="ttdef"><b>Definition</b> actors.c:538</div></div>
<div class="ttc" id="aactors_8c_html_a5998eaf5bee060a664f203f5d0a8ae95"><div class="ttname"><a href="actors_8c.html#a5998eaf5bee060a664f203f5d0a8ae95">init_actor_hot_air_balloon_item_box</a></div><div class="ttdeci">void init_actor_hot_air_balloon_item_box(f32 x, f32 y, f32 z)</div><div class="ttdef"><b>Definition</b> actors.c:2304</div></div>
<div class="ttc" id="aactors_8c_html_a64785058c93cd477d4f1f3fd1eee38fe"><div class="ttname"><a href="actors_8c.html#a64785058c93cd477d4f1f3fd1eee38fe">spawn_palm_trees</a></div><div class="ttdeci">void spawn_palm_trees(struct ActorSpawnData *spawnData)</div><div class="ttdef"><b>Definition</b> actors.c:837</div></div>
<div class="ttc" id="aactors_8c_html_a5998eaf5bee060a664f203f5d0a8ae95"><div class="ttname"><a href="actors_8c.html#a5998eaf5bee060a664f203f5d0a8ae95">init_actor_hot_air_balloon_item_box</a></div><div class="ttdeci">void init_actor_hot_air_balloon_item_box(f32 x, f32 y, f32 z)</div><div class="ttdef"><b>Definition</b> actors.c:2303</div></div>
<div class="ttc" id="aactors_8c_html_a64785058c93cd477d4f1f3fd1eee38fe"><div class="ttname"><a href="actors_8c.html#a64785058c93cd477d4f1f3fd1eee38fe">spawn_palm_trees</a></div><div class="ttdeci">void spawn_palm_trees(struct ActorSpawnData *spawnData)</div><div class="ttdef"><b>Definition</b> actors.c:836</div></div>
<div class="ttc" id="aactors_8c_html_a656b6a6b3b44cbdaf50e199c090096ca"><div class="ttname"><a href="actors_8c.html#a656b6a6b3b44cbdaf50e199c090096ca">D_802BA054</a></div><div class="ttdeci">u8 * D_802BA054</div><div class="ttdef"><b>Definition</b> actors.c:32</div></div>
<div class="ttc" id="aactors_8c_html_a694ec6ef7548b8618aeb35c038d3a9b9"><div class="ttname"><a href="actors_8c.html#a694ec6ef7548b8618aeb35c038d3a9b9">destroy_actor</a></div><div class="ttdeci">void destroy_actor(struct Actor *actor)</div><div class="ttdef"><b>Definition</b> actors.c:1291</div></div>
<div class="ttc" id="aactors_8c_html_a694ec6ef7548b8618aeb35c038d3a9b9"><div class="ttname"><a href="actors_8c.html#a694ec6ef7548b8618aeb35c038d3a9b9">destroy_actor</a></div><div class="ttdeci">void destroy_actor(struct Actor *actor)</div><div class="ttdef"><b>Definition</b> actors.c:1290</div></div>
<div class="ttc" id="aactors_8c_html_a6fd7dc3bc34357287535b6f06ab7d85c"><div class="ttname"><a href="actors_8c.html#a6fd7dc3bc34357287535b6f06ab7d85c">func_802976D8</a></div><div class="ttdeci">void func_802976D8(Vec3s arg0)</div><div class="ttdef"><b>Definition</b> actors.c:351</div></div>
<div class="ttc" id="aactors_8c_html_a7a3f12a95f6dd7ed85e6735b26237a15"><div class="ttname"><a href="actors_8c.html#a7a3f12a95f6dd7ed85e6735b26237a15">update_actor_static_plant</a></div><div class="ttdeci">void update_actor_static_plant(struct Actor *arg0)</div><div class="ttdef"><b>Definition</b> actors.c:445</div></div>
<div class="ttc" id="aactors_8c_html_a7dd08845f085e355fe4eb45bff89542a"><div class="ttname"><a href="actors_8c.html#a7dd08845f085e355fe4eb45bff89542a">init_red_shell_texture</a></div><div class="ttdeci">void init_red_shell_texture(void)</div><div class="ttdef"><b>Definition</b> actors.c:397</div></div>
<div class="ttc" id="aactors_8c_html_a83bcf2234f4c65898ed5d48a7301f86b"><div class="ttname"><a href="actors_8c.html#a83bcf2234f4c65898ed5d48a7301f86b">func_80297760</a></div><div class="ttdeci">void func_80297760(struct Actor *arg0, Vec3f arg1)</div><div class="ttdef"><b>Definition</b> actors.c:375</div></div>
<div class="ttc" id="aactors_8c_html_a89e1bc069861528b3d9bac9571a83cd5"><div class="ttname"><a href="actors_8c.html#a89e1bc069861528b3d9bac9571a83cd5">spawn_actor_at_pos</a></div><div class="ttdeci">UNUSED s16 spawn_actor_at_pos(Vec3f pos, s16 actorType)</div><div class="ttdef"><b>Definition</b> actors.c:1434</div></div>
<div class="ttc" id="aactors_8c_html_a90bb1e98b1fc94450092f4fddff2a61b"><div class="ttname"><a href="actors_8c.html#a90bb1e98b1fc94450092f4fddff2a61b">destroy_all_actors</a></div><div class="ttdeci">void destroy_all_actors(void)</div><div class="ttdef"><b>Definition</b> actors.c:1017</div></div>
<div class="ttc" id="aactors_8c_html_a91fb2e4e37e7c72fea918fe2c1bb4eaf"><div class="ttname"><a href="actors_8c.html#a91fb2e4e37e7c72fea918fe2c1bb4eaf">add_actor_to_empty_slot</a></div><div class="ttdeci">s16 add_actor_to_empty_slot(Vec3f pos, Vec3s rot, Vec3f velocity, s16 actorType)</div><div class="ttdef"><b>Definition</b> actors.c:1418</div></div>
<div class="ttc" id="aactors_8c_html_a89e1bc069861528b3d9bac9571a83cd5"><div class="ttname"><a href="actors_8c.html#a89e1bc069861528b3d9bac9571a83cd5">spawn_actor_at_pos</a></div><div class="ttdeci">UNUSED s16 spawn_actor_at_pos(Vec3f pos, s16 actorType)</div><div class="ttdef"><b>Definition</b> actors.c:1433</div></div>
<div class="ttc" id="aactors_8c_html_a90bb1e98b1fc94450092f4fddff2a61b"><div class="ttname"><a href="actors_8c.html#a90bb1e98b1fc94450092f4fddff2a61b">destroy_all_actors</a></div><div class="ttdeci">void destroy_all_actors(void)</div><div class="ttdef"><b>Definition</b> actors.c:1016</div></div>
<div class="ttc" id="aactors_8c_html_a91fb2e4e37e7c72fea918fe2c1bb4eaf"><div class="ttname"><a href="actors_8c.html#a91fb2e4e37e7c72fea918fe2c1bb4eaf">add_actor_to_empty_slot</a></div><div class="ttdeci">s16 add_actor_to_empty_slot(Vec3f pos, Vec3s rot, Vec3f velocity, s16 actorType)</div><div class="ttdef"><b>Definition</b> actors.c:1417</div></div>
<div class="ttc" id="aactors_8c_html_a9293f7b62cb3da5141c43f313acdd360"><div class="ttname"><a href="actors_8c.html#a9293f7b62cb3da5141c43f313acdd360">actor_rendered</a></div><div class="ttdeci">void actor_rendered(Camera *arg0, struct Actor *arg1)</div><div class="ttdef"><b>Definition</b> actors.c:301</div></div>
<div class="ttc" id="aactors_8c_html_aa6387502059c64a81d32c944b39d78f9"><div class="ttname"><a href="actors_8c.html#aa6387502059c64a81d32c944b39d78f9">update_course_actors</a></div><div class="ttdeci">void update_course_actors(void)</div><div class="ttdef"><b>Definition</b> actors.c:2518</div></div>
<div class="ttc" id="aactors_8c_html_aa69562a03d97fa7b0b040009f5351776"><div class="ttname"><a href="actors_8c.html#aa69562a03d97fa7b0b040009f5351776">func_802A1064</a></div><div class="ttdeci">void func_802A1064(struct FakeItemBox *fake_item_box)</div><div class="ttdef"><b>Definition</b> actors.c:2292</div></div>
<div class="ttc" id="aactors_8c_html_aab84c3195e786b4531daebcb5d4a6e61"><div class="ttname"><a href="actors_8c.html#aab84c3195e786b4531daebcb5d4a6e61">play_sound_on_destructible_actor_collision</a></div><div class="ttdeci">void play_sound_on_destructible_actor_collision(struct Actor *arg0, struct Actor *arg1)</div><div class="ttdef"><b>Definition</b> actors.c:1934</div></div>
<div class="ttc" id="aactors_8c_html_aac3595f7ebb34b17e0b0126796ecbf4a"><div class="ttname"><a href="actors_8c.html#aac3595f7ebb34b17e0b0126796ecbf4a">func_80298D10</a></div><div class="ttdeci">void func_80298D10(void)</div><div class="ttdef"><b>Definition</b> actors.c:574</div></div>
<div class="ttc" id="aactors_8c_html_ab378348cf5cc8d36da064f81611f90e3"><div class="ttname"><a href="actors_8c.html#ab378348cf5cc8d36da064f81611f90e3">collision_yoshi_egg</a></div><div class="ttdeci">bool collision_yoshi_egg(Player *player, struct YoshiValleyEgg *egg)</div><div class="ttdef"><b>Definition</b> actors.c:1579</div></div>
<div class="ttc" id="aactors_8c_html_ab38aac73e6ef03aa38f4474b612234b0"><div class="ttname"><a href="actors_8c.html#ab38aac73e6ef03aa38f4474b612234b0">render_course_actors</a></div><div class="ttdeci">void render_course_actors(struct UnkStruct_800DC5EC *arg0)</div><div class="ttdef"><b>Definition</b> actors.c:2364</div></div>
<div class="ttc" id="aactors_8c_html_abaeba2c5e7821d4ace731cf123a6ee17"><div class="ttname"><a href="actors_8c.html#abaeba2c5e7821d4ace731cf123a6ee17">evaluate_actor_collision_between_two_destructible_actors</a></div><div class="ttdeci">void evaluate_actor_collision_between_two_destructible_actors(struct Actor *actor1, struct Actor *actor2)</div><div class="ttdef"><b>Definition</b> actors.c:2001</div></div>
<div class="ttc" id="aactors_8c_html_aa6387502059c64a81d32c944b39d78f9"><div class="ttname"><a href="actors_8c.html#aa6387502059c64a81d32c944b39d78f9">update_course_actors</a></div><div class="ttdeci">void update_course_actors(void)</div><div class="ttdef"><b>Definition</b> actors.c:2517</div></div>
<div class="ttc" id="aactors_8c_html_aa69562a03d97fa7b0b040009f5351776"><div class="ttname"><a href="actors_8c.html#aa69562a03d97fa7b0b040009f5351776">func_802A1064</a></div><div class="ttdeci">void func_802A1064(struct FakeItemBox *fake_item_box)</div><div class="ttdef"><b>Definition</b> actors.c:2291</div></div>
<div class="ttc" id="aactors_8c_html_aab84c3195e786b4531daebcb5d4a6e61"><div class="ttname"><a href="actors_8c.html#aab84c3195e786b4531daebcb5d4a6e61">play_sound_on_destructible_actor_collision</a></div><div class="ttdeci">void play_sound_on_destructible_actor_collision(struct Actor *arg0, struct Actor *arg1)</div><div class="ttdef"><b>Definition</b> actors.c:1933</div></div>
<div class="ttc" id="aactors_8c_html_aac3595f7ebb34b17e0b0126796ecbf4a"><div class="ttname"><a href="actors_8c.html#aac3595f7ebb34b17e0b0126796ecbf4a">func_80298D10</a></div><div class="ttdeci">void func_80298D10(void)</div><div class="ttdef"><b>Definition</b> actors.c:573</div></div>
<div class="ttc" id="aactors_8c_html_ab378348cf5cc8d36da064f81611f90e3"><div class="ttname"><a href="actors_8c.html#ab378348cf5cc8d36da064f81611f90e3">collision_yoshi_egg</a></div><div class="ttdeci">bool collision_yoshi_egg(Player *player, struct YoshiValleyEgg *egg)</div><div class="ttdef"><b>Definition</b> actors.c:1578</div></div>
<div class="ttc" id="aactors_8c_html_ab38aac73e6ef03aa38f4474b612234b0"><div class="ttname"><a href="actors_8c.html#ab38aac73e6ef03aa38f4474b612234b0">render_course_actors</a></div><div class="ttdeci">void render_course_actors(struct UnkStruct_800DC5EC *arg0)</div><div class="ttdef"><b>Definition</b> actors.c:2363</div></div>
<div class="ttc" id="aactors_8c_html_abaeba2c5e7821d4ace731cf123a6ee17"><div class="ttname"><a href="actors_8c.html#abaeba2c5e7821d4ace731cf123a6ee17">evaluate_actor_collision_between_two_destructible_actors</a></div><div class="ttdeci">void evaluate_actor_collision_between_two_destructible_actors(struct Actor *actor1, struct Actor *actor2)</div><div class="ttdef"><b>Definition</b> actors.c:2000</div></div>
<div class="ttc" id="aactors_8c_html_ac46c5c4408bdcd2bfdeddd690b1ed203"><div class="ttname"><a href="actors_8c.html#ac46c5c4408bdcd2bfdeddd690b1ed203">func_8029794C</a></div><div class="ttdeci">void func_8029794C(Vec3f pos, Vec3s rot, f32 scale)</div><div class="ttdef"><b>Definition</b> actors.c:417</div></div>
<div class="ttc" id="aactors_8c_html_ac586c2534258d0f108e15fd88751b760"><div class="ttname"><a href="actors_8c.html#ac586c2534258d0f108e15fd88751b760">spawn_all_item_boxes</a></div><div class="ttdeci">void spawn_all_item_boxes(struct ActorSpawnData *spawnData)</div><div class="ttdef"><b>Definition</b> actors.c:948</div></div>
<div class="ttc" id="aactors_8c_html_ac586c2534258d0f108e15fd88751b760"><div class="ttname"><a href="actors_8c.html#ac586c2534258d0f108e15fd88751b760">spawn_all_item_boxes</a></div><div class="ttdeci">void spawn_all_item_boxes(struct ActorSpawnData *spawnData)</div><div class="ttdef"><b>Definition</b> actors.c:947</div></div>
<div class="ttc" id="aactors_8c_html_ac982a8bcccb803176dbf057d48a0fa32"><div class="ttname"><a href="actors_8c.html#ac982a8bcccb803176dbf057d48a0fa32">render_cows</a></div><div class="ttdeci">void render_cows(Camera *camera, Mat4 arg1, UNUSED struct Actor *actor)</div><div class="ttdef"><b>Definition</b> actors.c:464</div></div>
<div class="ttc" id="aactors_8c_html_ac9f35b38faba86719bffdabca5e765bf"><div class="ttname"><a href="actors_8c.html#ac9f35b38faba86719bffdabca5e765bf">gActorHotAirBalloonItemBox</a></div><div class="ttdeci">struct Actor * gActorHotAirBalloonItemBox</div><div class="ttdef"><b>Definition</b> actors.c:36</div></div>
<div class="ttc" id="aactors_8c_html_ace8f7a78a157e497f149fa0943012622"><div class="ttname"><a href="actors_8c.html#ace8f7a78a157e497f149fa0943012622">render_item_boxes</a></div><div class="ttdeci">void render_item_boxes(struct UnkStruct_800DC5EC *arg0)</div><div class="ttdef"><b>Definition</b> actors.c:2337</div></div>
<div class="ttc" id="aactors_8c_html_acf7a2e2500cef03e41aec3bde2103ca9"><div class="ttname"><a href="actors_8c.html#acf7a2e2500cef03e41aec3bde2103ca9">init_kiwano_fruit</a></div><div class="ttdeci">void init_kiwano_fruit(void)</div><div class="ttdef"><b>Definition</b> actors.c:990</div></div>
<div class="ttc" id="aactors_8c_html_ad1831a4f015705b4ebf00be95e8198b6"><div class="ttname"><a href="actors_8c.html#ad1831a4f015705b4ebf00be95e8198b6">spawn_foliage</a></div><div class="ttdeci">void spawn_foliage(struct ActorSpawnData *arg0)</div><div class="ttdef"><b>Definition</b> actors.c:867</div></div>
<div class="ttc" id="aactors_8c_html_ad25a217bee1529c47a2532a0e424f434"><div class="ttname"><a href="actors_8c.html#ad25a217bee1529c47a2532a0e424f434">query_and_resolve_collision_player_actor</a></div><div class="ttdeci">bool query_and_resolve_collision_player_actor(Player *player, Vec3f pos, f32 minDist, f32 dist, f32 arg4)</div><div class="ttdef"><b>Definition</b> actors.c:1465</div></div>
<div class="ttc" id="aactors_8c_html_ad39711a0d6d2b4d1794d36d35b192759"><div class="ttname"><a href="actors_8c.html#ad39711a0d6d2b4d1794d36d35b192759">func_8029AC18</a></div><div class="ttdeci">void func_8029AC18(Camera *camera, Mat4 arg1, struct Actor *arg2)</div><div class="ttdef"><b>Definition</b> actors.c:748</div></div>
<div class="ttc" id="aactors_8c_html_aded6c53bcc84fbf8a41b67e6f03c07f5"><div class="ttname"><a href="actors_8c.html#aded6c53bcc84fbf8a41b67e6f03c07f5">collision_piranha_plant</a></div><div class="ttdeci">bool collision_piranha_plant(Player *player, struct PiranhaPlant *plant)</div><div class="ttdef"><b>Definition</b> actors.c:1563</div></div>
<div class="ttc" id="aactors_8c_html_adf454481afb7fd833f5ce3f01dea4bea"><div class="ttname"><a href="actors_8c.html#adf454481afb7fd833f5ce3f01dea4bea">try_remove_destructable_item</a></div><div class="ttdeci">s16 try_remove_destructable_item(Vec3f pos, Vec3s rot, Vec3f velocity, s16 actorType)</div><div class="ttdef"><b>Definition</b> actors.c:1298</div></div>
<div class="ttc" id="aactors_8c_html_ace8f7a78a157e497f149fa0943012622"><div class="ttname"><a href="actors_8c.html#ace8f7a78a157e497f149fa0943012622">render_item_boxes</a></div><div class="ttdeci">void render_item_boxes(struct UnkStruct_800DC5EC *arg0)</div><div class="ttdef"><b>Definition</b> actors.c:2336</div></div>
<div class="ttc" id="aactors_8c_html_acf7a2e2500cef03e41aec3bde2103ca9"><div class="ttname"><a href="actors_8c.html#acf7a2e2500cef03e41aec3bde2103ca9">init_kiwano_fruit</a></div><div class="ttdeci">void init_kiwano_fruit(void)</div><div class="ttdef"><b>Definition</b> actors.c:989</div></div>
<div class="ttc" id="aactors_8c_html_ad1831a4f015705b4ebf00be95e8198b6"><div class="ttname"><a href="actors_8c.html#ad1831a4f015705b4ebf00be95e8198b6">spawn_foliage</a></div><div class="ttdeci">void spawn_foliage(struct ActorSpawnData *arg0)</div><div class="ttdef"><b>Definition</b> actors.c:866</div></div>
<div class="ttc" id="aactors_8c_html_ad25a217bee1529c47a2532a0e424f434"><div class="ttname"><a href="actors_8c.html#ad25a217bee1529c47a2532a0e424f434">query_and_resolve_collision_player_actor</a></div><div class="ttdeci">bool query_and_resolve_collision_player_actor(Player *player, Vec3f pos, f32 minDist, f32 dist, f32 arg4)</div><div class="ttdef"><b>Definition</b> actors.c:1464</div></div>
<div class="ttc" id="aactors_8c_html_ad39711a0d6d2b4d1794d36d35b192759"><div class="ttname"><a href="actors_8c.html#ad39711a0d6d2b4d1794d36d35b192759">func_8029AC18</a></div><div class="ttdeci">void func_8029AC18(Camera *camera, Mat4 arg1, struct Actor *arg2)</div><div class="ttdef"><b>Definition</b> actors.c:747</div></div>
<div class="ttc" id="aactors_8c_html_aded6c53bcc84fbf8a41b67e6f03c07f5"><div class="ttname"><a href="actors_8c.html#aded6c53bcc84fbf8a41b67e6f03c07f5">collision_piranha_plant</a></div><div class="ttdeci">bool collision_piranha_plant(Player *player, struct PiranhaPlant *plant)</div><div class="ttdef"><b>Definition</b> actors.c:1562</div></div>
<div class="ttc" id="aactors_8c_html_adf454481afb7fd833f5ce3f01dea4bea"><div class="ttname"><a href="actors_8c.html#adf454481afb7fd833f5ce3f01dea4bea">try_remove_destructable_item</a></div><div class="ttdeci">s16 try_remove_destructable_item(Vec3f pos, Vec3s rot, Vec3f velocity, s16 actorType)</div><div class="ttdef"><b>Definition</b> actors.c:1297</div></div>
<div class="ttc" id="aactors_8c_html_aee3d87072aa6a0471561530ee8a72143"><div class="ttname"><a href="actors_8c.html#aee3d87072aa6a0471561530ee8a72143">func_802977B0</a></div><div class="ttdeci">void func_802977B0(Player *arg0)</div><div class="ttdef"><b>Definition</b> actors.c:382</div></div>
<div class="ttc" id="aactors_8c_html_af1e8a98335c89b3236de4a759e044a89"><div class="ttname"><a href="actors_8c.html#af1e8a98335c89b3236de4a759e044a89">collision_tree</a></div><div class="ttdeci">bool collision_tree(Player *player, struct Actor *actor)</div><div class="ttdef"><b>Definition</b> actors.c:1640</div></div>
<div class="ttc" id="aactors_8c_html_af1e8a98335c89b3236de4a759e044a89"><div class="ttname"><a href="actors_8c.html#af1e8a98335c89b3236de4a759e044a89">collision_tree</a></div><div class="ttdeci">bool collision_tree(Player *player, struct Actor *actor)</div><div class="ttdef"><b>Definition</b> actors.c:1639</div></div>
<div class="ttc" id="aactors_8c_html_af3679e7269b472294b3d91b070c1ff25"><div class="ttname"><a href="actors_8c.html#af3679e7269b472294b3d91b070c1ff25">func_80297340</a></div><div class="ttdeci">void func_80297340(Camera *arg0)</div><div class="ttdef"><b>Definition</b> actors.c:318</div></div>
<div class="ttc" id="aactors_8c_html_af6d278bc785acfd772b70dd01b2a2dc0"><div class="ttname"><a href="actors_8c.html#af6d278bc785acfd772b70dd01b2a2dc0">spawn_piranha_plants</a></div><div class="ttdeci">void spawn_piranha_plants(struct ActorSpawnData *spawnData)</div><div class="ttdef"><b>Definition</b> actors.c:805</div></div>
<div class="ttc" id="aactors_8c_html_af6d278bc785acfd772b70dd01b2a2dc0"><div class="ttname"><a href="actors_8c.html#af6d278bc785acfd772b70dd01b2a2dc0">spawn_piranha_plants</a></div><div class="ttdeci">void spawn_piranha_plants(struct ActorSpawnData *spawnData)</div><div class="ttdef"><b>Definition</b> actors.c:804</div></div>
<div class="ttc" id="aactors_8c_html_afddce2fe9d53b73eb98b25e6d354dd50"><div class="ttname"><a href="actors_8c.html#afddce2fe9d53b73eb98b25e6d354dd50">gTLUTRedShell</a></div><div class="ttdeci">s8 gTLUTRedShell[512]</div><div class="ttdef"><b>Definition</b> actors.c:37</div></div>
<div class="ttc" id="aall__course__offsets_8h_html_a026c5bc203322a4a4e0a6eaf5514762d"><div class="ttname"><a href="all__course__offsets_8h.html#a026c5bc203322a4a4e0a6eaf5514762d">toads_turnpike_dl_8</a></div><div class="ttdeci">Gfx toads_turnpike_dl_8[]</div><div class="ttdef"><b>Definition</b> course_offsets.c:132</div></div>
<div class="ttc" id="aall__course__offsets_8h_html_a493723b836fcbe935be3d5eaa3413035"><div class="ttname"><a href="all__course__offsets_8h.html#a493723b836fcbe935be3d5eaa3413035">toads_turnpike_dl_0</a></div><div class="ttdeci">Gfx toads_turnpike_dl_0[]</div><div class="ttdef"><b>Definition</b> course_offsets.c:50</div></div>
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@@ -297,8 +297,8 @@ $(function(){initNavTree('banana_2update_8inc_8c_source.html',''); initResizable
<div class="ttc" id="aactor__types_8h_html_ac1412f2ed50826478acf5d826cb0e4bca9c93e2cf1f7b12a51a2c6034bea0622d"><div class="ttname"><a href="actor__types_8h.html#ac1412f2ed50826478acf5d826cb0e4bca9c93e2cf1f7b12a51a2c6034bea0622d">HELD_BANANA</a></div><div class="ttdeci">@ HELD_BANANA</div><div class="ttdef"><b>Definition</b> actor_types.h:107</div></div>
<div class="ttc" id="aactor__types_8h_html_ac1412f2ed50826478acf5d826cb0e4bcaaee5a0b25beb6996b30fd0f218e0cae7"><div class="ttname"><a href="actor__types_8h.html#ac1412f2ed50826478acf5d826cb0e4bcaaee5a0b25beb6996b30fd0f218e0cae7">BANANA_BUNCH_BANANA</a></div><div class="ttdeci">@ BANANA_BUNCH_BANANA</div><div class="ttdef"><b>Definition</b> actor_types.h:110</div></div>
<div class="ttc" id="aactor__types_8h_html_ac1412f2ed50826478acf5d826cb0e4bcaced0d5d775b8eae7e3f27db4de588906"><div class="ttname"><a href="actor__types_8h.html#ac1412f2ed50826478acf5d826cb0e4bcaced0d5d775b8eae7e3f27db4de588906">FIRST_BANANA_BUNCH_BANANA</a></div><div class="ttdeci">@ FIRST_BANANA_BUNCH_BANANA</div><div class="ttdef"><b>Definition</b> actor_types.h:109</div></div>
<div class="ttc" id="aactors_8c_html_a53268aa601911d56424ff08fb3395bcb"><div class="ttname"><a href="actors_8c.html#a53268aa601911d56424ff08fb3395bcb">destroy_destructable_actor</a></div><div class="ttdeci">void destroy_destructable_actor(struct Actor *actor)</div><div class="ttdef"><b>Definition</b> actors.c:1814</div></div>
<div class="ttc" id="aactors_8c_html_a694ec6ef7548b8618aeb35c038d3a9b9"><div class="ttname"><a href="actors_8c.html#a694ec6ef7548b8618aeb35c038d3a9b9">destroy_actor</a></div><div class="ttdeci">void destroy_actor(struct Actor *actor)</div><div class="ttdef"><b>Definition</b> actors.c:1291</div></div>
<div class="ttc" id="aactors_8c_html_a53268aa601911d56424ff08fb3395bcb"><div class="ttname"><a href="actors_8c.html#a53268aa601911d56424ff08fb3395bcb">destroy_destructable_actor</a></div><div class="ttdeci">void destroy_destructable_actor(struct Actor *actor)</div><div class="ttdef"><b>Definition</b> actors.c:1813</div></div>
<div class="ttc" id="aactors_8c_html_a694ec6ef7548b8618aeb35c038d3a9b9"><div class="ttname"><a href="actors_8c.html#a694ec6ef7548b8618aeb35c038d3a9b9">destroy_actor</a></div><div class="ttdeci">void destroy_actor(struct Actor *actor)</div><div class="ttdef"><b>Definition</b> actors.c:1290</div></div>
<div class="ttc" id="aactors_8h_html"><div class="ttname"><a href="actors_8h.html">actors.h</a></div></div>
<div class="ttc" id="aactors__extended_8c_html_a78e98c146f1f4dd6e3608016486172a4"><div class="ttname"><a href="actors__extended_8c.html#a78e98c146f1f4dd6e3608016486172a4">func_802B4E30</a></div><div class="ttdeci">void func_802B4E30(struct Actor *arg0)</div><div class="ttdef"><b>Definition</b> actors_extended.c:962</div></div>
<div class="ttc" id="abanana_2update_8inc_8c_html_a1b699acb507ca2e080f46ea632573993"><div class="ttname"><a href="banana_2update_8inc_8c.html#a1b699acb507ca2e080f46ea632573993">update_actor_banana</a></div><div class="ttdeci">void update_actor_banana(struct BananaActor *banana)</div><div class="ttdoc">Update the banana actor.</div><div class="ttdef"><b>Definition</b> update.inc.c:11</div></div>
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@@ -670,7 +670,7 @@ Variables</h2></td></tr>
<div class="line">{</div>
<div class="line"> gsSPEndDisplayList(),</div>
<div class="line">}</div>
</div><!-- fragment --><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000055">Todo</a></b></dt><dd>Replace addresses with variables </dd></dl>
</div><!-- fragment --><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000054">Todo</a></b></dt><dd>Replace addresses with variables </dd></dl>
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@@ -721,7 +721,7 @@ Variables</h2></td></tr>
</tr>
</table>
</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000055">Todo</a></b></dt><dd>Replace addresses with variables </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000054">Todo</a></b></dt><dd>Replace addresses with variables </dd></dl>
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@@ -164,7 +164,7 @@ Variables</h2></td></tr>
<div class="ttc" id="agbi_8h_html_aadb5eb2ba3b0a454682ae544c2d7ab66"><div class="ttname"><a href="gbi_8h.html#aadb5eb2ba3b0a454682ae544c2d7ab66">G_RM_AA_ZB_OPA_SURF2</a></div><div class="ttdeci">#define G_RM_AA_ZB_OPA_SURF2</div><div class="ttdef"><b>Definition</b> gbi.h:942</div></div>
<div class="ttc" id="agbi_8h_html_ae4a9361eec8b90bd63962d8aed9d87b0"><div class="ttname"><a href="gbi_8h.html#ae4a9361eec8b90bd63962d8aed9d87b0">G_CC_MODULATEIA</a></div><div class="ttdeci">#define G_CC_MODULATEIA</div><div class="ttdef"><b>Definition</b> gbi.h:492</div></div>
<div class="ttc" id="agbi_8h_html_aec47fa07892860d18c0617eae167ce9e"><div class="ttname"><a href="gbi_8h.html#aec47fa07892860d18c0617eae167ce9e">G_RM_AA_ZB_TEX_EDGE</a></div><div class="ttdeci">#define G_RM_AA_ZB_TEX_EDGE</div><div class="ttdef"><b>Definition</b> gbi.h:957</div></div>
</div><!-- fragment --><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000054">Todo</a></b></dt><dd>Replace addresses with variables </dd></dl>
</div><!-- fragment --><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000055">Todo</a></b></dt><dd>Replace addresses with variables </dd></dl>
</div>
</div>
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@@ -153,7 +153,7 @@ Variables</h2></td></tr>
</tr>
</table>
</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000054">Todo</a></b></dt><dd>Replace addresses with variables </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000055">Todo</a></b></dt><dd>Replace addresses with variables </dd></dl>
</div>
</div>
@@ -124,7 +124,7 @@ $(function(){initNavTree('blue__and__red__shells_2render_8inc_8c_source.html',''
<div class="line"><a id="l00025" name="l00025"></a><span class="lineno"> 25</span> <a class="code hl_function" href="actors_8c.html#a244363eb20e950ed94944be1c768a37c">render_actor_shell</a>(camera, matrix, shell);</div>
<div class="line"><a id="l00026" name="l00026"></a><span class="lineno"> 26</span>}</div>
</div>
<div class="ttc" id="aactors_8c_html_a244363eb20e950ed94944be1c768a37c"><div class="ttname"><a href="actors_8c.html#a244363eb20e950ed94944be1c768a37c">render_actor_shell</a></div><div class="ttdeci">void render_actor_shell(Camera *camera, Mat4 matrix, struct ShellActor *shell)</div><div class="ttdef"><b>Definition</b> actors.c:668</div></div>
<div class="ttc" id="aactors_8c_html_a244363eb20e950ed94944be1c768a37c"><div class="ttname"><a href="actors_8c.html#a244363eb20e950ed94944be1c768a37c">render_actor_shell</a></div><div class="ttdeci">void render_actor_shell(Camera *camera, Mat4 matrix, struct ShellActor *shell)</div><div class="ttdef"><b>Definition</b> actors.c:667</div></div>
<div class="ttc" id="aactors_8c_html_afddce2fe9d53b73eb98b25e6d354dd50"><div class="ttname"><a href="actors_8c.html#afddce2fe9d53b73eb98b25e6d354dd50">gTLUTRedShell</a></div><div class="ttdeci">s8 gTLUTRedShell[512]</div><div class="ttdef"><b>Definition</b> actors.c:37</div></div>
<div class="ttc" id="aactors_8h_html"><div class="ttname"><a href="actors_8h.html">actors.h</a></div></div>
<div class="ttc" id="ablue__and__red__shells_2render_8inc_8c_html_a516dec1dd3d7c2d39294a1ab4edcff4a"><div class="ttname"><a href="blue__and__red__shells_2render_8inc_8c.html#a516dec1dd3d7c2d39294a1ab4edcff4a">render_actor_blue_shell</a></div><div class="ttdeci">void render_actor_blue_shell(Camera *camera, Mat4 matrix, struct ShellActor *shell)</div><div class="ttdoc">Render the blue shell actor.</div><div class="ttdef"><b>Definition</b> render.inc.c:23</div></div>
@@ -589,8 +589,8 @@ $(function(){initNavTree('blue__and__red__shells_2update_8inc_8c_source.html',''
<div class="ttc" id="aactor__types_8h_html_ac01c8e97d91d8f2968ca1f8d4eb0495baa42e974f033d01764e1c170a632c43bc"><div class="ttname"><a href="actor__types_8h.html#ac01c8e97d91d8f2968ca1f8d4eb0495baa42e974f033d01764e1c170a632c43bc">TRIPLE_GREEN_SHELL</a></div><div class="ttdeci">@ TRIPLE_GREEN_SHELL</div><div class="ttdef"><b>Definition</b> actor_types.h:97</div></div>
<div class="ttc" id="aactor__types_8h_html_ac01c8e97d91d8f2968ca1f8d4eb0495bacbbf8ec958ded92542c807a249ab5663"><div class="ttname"><a href="actor__types_8h.html#ac01c8e97d91d8f2968ca1f8d4eb0495bacbbf8ec958ded92542c807a249ab5663">BLUE_SHELL_LOCK_ON</a></div><div class="ttdeci">@ BLUE_SHELL_LOCK_ON</div><div class="ttdef"><b>Definition</b> actor_types.h:101</div></div>
<div class="ttc" id="aactor__types_8h_html_ac01c8e97d91d8f2968ca1f8d4eb0495baed8383aa36b27a569d33434e6638551d"><div class="ttname"><a href="actor__types_8h.html#ac01c8e97d91d8f2968ca1f8d4eb0495baed8383aa36b27a569d33434e6638551d">RED_SHELL_LOCK_ON</a></div><div class="ttdeci">@ RED_SHELL_LOCK_ON</div><div class="ttdef"><b>Definition</b> actor_types.h:96</div></div>
<div class="ttc" id="aactors_8c_html_a53268aa601911d56424ff08fb3395bcb"><div class="ttname"><a href="actors_8c.html#a53268aa601911d56424ff08fb3395bcb">destroy_destructable_actor</a></div><div class="ttdeci">void destroy_destructable_actor(struct Actor *actor)</div><div class="ttdef"><b>Definition</b> actors.c:1814</div></div>
<div class="ttc" id="aactors_8c_html_a694ec6ef7548b8618aeb35c038d3a9b9"><div class="ttname"><a href="actors_8c.html#a694ec6ef7548b8618aeb35c038d3a9b9">destroy_actor</a></div><div class="ttdeci">void destroy_actor(struct Actor *actor)</div><div class="ttdef"><b>Definition</b> actors.c:1291</div></div>
<div class="ttc" id="aactors_8c_html_a53268aa601911d56424ff08fb3395bcb"><div class="ttname"><a href="actors_8c.html#a53268aa601911d56424ff08fb3395bcb">destroy_destructable_actor</a></div><div class="ttdeci">void destroy_destructable_actor(struct Actor *actor)</div><div class="ttdef"><b>Definition</b> actors.c:1813</div></div>
<div class="ttc" id="aactors_8c_html_a694ec6ef7548b8618aeb35c038d3a9b9"><div class="ttname"><a href="actors_8c.html#a694ec6ef7548b8618aeb35c038d3a9b9">destroy_actor</a></div><div class="ttdeci">void destroy_actor(struct Actor *actor)</div><div class="ttdef"><b>Definition</b> actors.c:1290</div></div>
<div class="ttc" id="aactors_8h_html"><div class="ttname"><a href="actors_8h.html">actors.h</a></div></div>
<div class="ttc" id="aactors__extended_8c_html_a407d30d307b990cf22e979f7180477e5"><div class="ttname"><a href="actors__extended_8c.html#a407d30d307b990cf22e979f7180477e5">copy_collision</a></div><div class="ttdeci">void copy_collision(Collision *src, Collision *dest)</div><div class="ttdef"><b>Definition</b> actors_extended.c:19</div></div>
<div class="ttc" id="aactors__extended_8c_html_a78e98c146f1f4dd6e3608016486172a4"><div class="ttname"><a href="actors__extended_8c.html#a78e98c146f1f4dd6e3608016486172a4">func_802B4E30</a></div><div class="ttdeci">void func_802B4E30(struct Actor *arg0)</div><div class="ttdef"><b>Definition</b> actors_extended.c:962</div></div>
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@@ -118,7 +118,7 @@ $(function(){initNavTree('bug.html',''); initResizable(true); });
<dt>Global <a class="el" href="code__80005FD0_8c.html#a61da9c57e00b21e4a075bf9d41b932a1">func_8001969C</a> (UNUSED s32 playerId, UNUSED f32 arg1, s32 cameraId, UNUSED s16 pathIndex)</dt>
<dd><a class="anchor" id="_bug000007"></a>Adding an (f32) cast changes asm, why? </dd>
<dt>Global <a class="el" href="heap_8h.html#ab4f80aff560307d96b2c40b5c0ed82f8">func_800B9BE4</a> (f32, f32, u16 *)</dt>
<dd><a class="anchor" id="_bug000005"></a>they probably meant to store the value to tmp[i] and tmp[8 + i] </dd>
<dd><a class="anchor" id="_bug000002"></a>they probably meant to store the value to tmp[i] and tmp[8 + i] </dd>
<dt>Global <a class="el" href="load_8h.html#ab3527402c5b0ba729e379fb33e802291">func_800BB388</a> (s32 bankId, s32 instId, s32 arg2)</dt>
<dd><a class="anchor" id="_bug000001"></a>missing return </dd>
<dt>Global <a class="el" href="seqplayer_8h.html#a96fd2718691a0e1c86de13d55670a8b1">init_sequence_players</a> (void)</dt>
@@ -126,15 +126,15 @@ $(function(){initNavTree('bug.html',''); initResizable(true); });
<dt>Global <a class="el" href="code__80281780_8h.html#af227cfd0f1fd3d6adbe9a29ad59b4dc8">load_ceremony_cutscene</a> (void)</dt>
<dd><a class="anchor" id="_bug000009"></a>these segmented addresses need to be symbols for mobility </dd>
<dt>Global <a class="el" href="load_8h.html#a2481529a2e9892b5e55865a80299c48b">load_sequence_internal</a> (u32, u32, s32)</dt>
<dd><a class="anchor" id="_bug000003"></a>This should set the last bank (i.e. the first in the JSON) as default, not the missing one. This code path never gets taken, though &ndash; all sequence loading is synchronous. </dd>
<dd><a class="anchor" id="_bug000004"></a>This should set the last bank (i.e. the first in the JSON) as default, not the missing one. This code path never gets taken, though &ndash; all sequence loading is synchronous. </dd>
<dt>Global <a class="el" href="podium__ceremony__actors_8h.html#a186674a03da1d9fce04a3211d6f4ec4d">new_actor</a> (<a class="el" href="structActorInitParams.html">ActorInitParams</a> *)</dt>
<dd><p class="startdd"><a class="anchor" id="_bug000010"></a>No null check. </p>
<p class="enddd"><a class="anchor" id="_bug000011"></a> </p>
</dd>
<dt>Global <a class="el" href="playback_8h.html#a281646ee32b4a0af33bcb1e95afd624e">note_set_vel_pan_reverb</a> (struct <a class="el" href="structNote.html">Note</a> *note, f32 velocity, u8 pan, u8 reverbVol)</dt>
<dd><a class="anchor" id="_bug000004"></a>for the change to UQ0.7, the if statement should also have been changed accordingly </dd>
<dd><a class="anchor" id="_bug000005"></a>for the change to UQ0.7, the if statement should also have been changed accordingly </dd>
<dt>Global <a class="el" href="load_8h.html#a9c1bfb29806b05fc3a700184dcac6880">preload_sequence</a> (u32, u8)</dt>
<dd><a class="anchor" id="_bug000002"></a>should be IS_SEQ_LOAD_COMPLETE </dd>
<dd><a class="anchor" id="_bug000003"></a>should be IS_SEQ_LOAD_COMPLETE </dd>
<dt>Global <a class="el" href="main_8h.html#ad0625ed56ac663d3ec7ae8f1ba50c735">update_gamestate</a> (void)</dt>
<dd><a class="anchor" id="_bug000012"></a>Reloading this segment makes <a class="el" href="math__util_8c.html#a062850863585005ad1d0a75d9ff70693">random_u16()</a> deterministic for player spawn order. In laymens terms, <a class="el" href="math__util_8c.html#a062850863585005ad1d0a75d9ff70693">random_u16()</a> outputs the same value every time. </dd>
</dl>
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@@ -1011,7 +1011,7 @@ Here is the caller graph for this function:</div>
</tr>
</table>
</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000012">Todo</a></b></dt><dd>Cast to normal <a class="el" href="structCamera.html">Camera</a>? Or from <a class="el" href="structCinematicCamera.html">CinematicCamera</a>? </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000011">Todo</a></b></dt><dd>Cast to normal <a class="el" href="structCamera.html">Camera</a>? Or from <a class="el" href="structCinematicCamera.html">CinematicCamera</a>? </dd></dl>
<div class="dynheader">
Here is the call graph for this function:</div>
<div class="dyncontent">
@@ -1298,7 +1298,7 @@ Here is the caller graph for this function:</div>
</tr>
</table>
</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000013">Todo</a></b></dt><dd>Does this match as a return of s8? </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000012">Todo</a></b></dt><dd>Does this match as a return of s8? </dd></dl>
<div class="dynheader">
Here is the call graph for this function:</div>
<div class="dyncontent">
@@ -2370,7 +2370,7 @@ Here is the call graph for this function:</div>
</tr>
</table>
</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000014">Todo</a></b></dt><dd>What does this even do? </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000013">Todo</a></b></dt><dd>What does this even do? </dd></dl>
<div class="dynheader">
Here is the call graph for this function:</div>
<div class="dyncontent">
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@@ -965,7 +965,7 @@ Here is the caller graph for this function:</div>
</tr>
</table>
</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000012">Todo</a></b></dt><dd>Cast to normal <a class="el" href="structCamera.html">Camera</a>? Or from <a class="el" href="structCinematicCamera.html">CinematicCamera</a>? </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000011">Todo</a></b></dt><dd>Cast to normal <a class="el" href="structCamera.html">Camera</a>? Or from <a class="el" href="structCinematicCamera.html">CinematicCamera</a>? </dd></dl>
<div class="dynheader">
Here is the call graph for this function:</div>
<div class="dyncontent">
@@ -2207,7 +2207,7 @@ Here is the call graph for this function:</div>
</tr>
</table>
</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000014">Todo</a></b></dt><dd>What does this even do? </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000013">Todo</a></b></dt><dd>What does this even do? </dd></dl>
<div class="dynheader">
Here is the call graph for this function:</div>
<div class="dyncontent">
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@@ -197,7 +197,7 @@ Variables</h2></td></tr>
<div class="line"> {<a class="code hl_variable" href="#a404ec2741b7c3709b6ede853a8c4e5e1">gTexture64647C</a>, 0x0829, 0x1000, 0x0},</div>
<div class="line"> {<a class="code hl_variable" href="#aea7ede72d602efb428de9e945ae70e6b">gTexture647F4C</a>, 0x05BC, 0x1000, 0x0},</div>
<div class="line"> {<a class="code hl_variable" href="banshee__boardwalk_2course__offsets_8c.html#ac7ca4c3ac4d584873ae260853e373654">gTexture64FBF4</a>, 0x0274, 0x0800, 0x0},</div>
<div class="line"> {<a class="code hl_variable" href="#ae81abbf79b3e639da2002586ce865170">gTexture653DB0</a>, 0x06AE, 0x0800, 0x0},</div>
<div class="line"> {<a class="code hl_variable" href="bowsers__castle_2course__offsets_8c.html#ae81abbf79b3e639da2002586ce865170">gTexture653DB0</a>, 0x06AE, 0x0800, 0x0},</div>
<div class="line"> {<a class="code hl_variable" href="#a4ff0418e0be7ab11c626c687c4d9ec87">gTexture652B54</a>, 0x0606, 0x0800, 0x0},</div>
<div class="line"> {<a class="code hl_variable" href="#a0bc1cb02f63d67f5a875210158c523f4">gTexture65315C</a>, 0x04A9, 0x0800, 0x0},</div>
<div class="line"> {<a class="code hl_variable" href="#a81882c41e52b44b35ce97a29db9101bc">gTexture6684F8</a>, 0x010D, 0x0800, 0x0},</div>
@@ -216,6 +216,7 @@ Variables</h2></td></tr>
<div class="line"> {0x00000000, 0x0000, 0x0000, 0x0},</div>
<div class="line">}</div>
<div class="ttc" id="abanshee__boardwalk_2course__offsets_8c_html_ac7ca4c3ac4d584873ae260853e373654"><div class="ttname"><a href="banshee__boardwalk_2course__offsets_8c.html#ac7ca4c3ac4d584873ae260853e373654">gTexture64FBF4</a></div><div class="ttdeci">u8 gTexture64FBF4[]</div></div>
<div class="ttc" id="abowsers__castle_2course__offsets_8c_html_ae81abbf79b3e639da2002586ce865170"><div class="ttname"><a href="bowsers__castle_2course__offsets_8c.html#ae81abbf79b3e639da2002586ce865170">gTexture653DB0</a></div><div class="ttdeci">u8 gTexture653DB0[]</div></div>
<div class="ttc" id="achoco__mountain_2course__offsets_8c_html_a091bb2e158a6d4c4ec86e060f96a104f"><div class="ttname"><a href="#a091bb2e158a6d4c4ec86e060f96a104f">gTexture67B864</a></div><div class="ttdeci">u8 gTexture67B864[]</div></div>
<div class="ttc" id="achoco__mountain_2course__offsets_8c_html_a0bc1cb02f63d67f5a875210158c523f4"><div class="ttname"><a href="#a0bc1cb02f63d67f5a875210158c523f4">gTexture65315C</a></div><div class="ttdeci">u8 gTexture65315C[]</div></div>
<div class="ttc" id="achoco__mountain_2course__offsets_8c_html_a13bd8380e0fcbdb119e9fca231645c92"><div class="ttname"><a href="#a13bd8380e0fcbdb119e9fca231645c92">gTexture679C04</a></div><div class="ttdeci">u8 gTexture679C04[]</div></div>
@@ -231,7 +232,6 @@ Variables</h2></td></tr>
<div class="ttc" id="achoco__mountain_2course__offsets_8c_html_ab1d6b5f27b33097b1b83009394a91d05"><div class="ttname"><a href="#ab1d6b5f27b33097b1b83009394a91d05">gTexture64619C</a></div><div class="ttdeci">u8 gTexture64619C[]</div></div>
<div class="ttc" id="achoco__mountain_2course__offsets_8c_html_ad2bda480c763060e50ddf75818f83ac7"><div class="ttname"><a href="#ad2bda480c763060e50ddf75818f83ac7">gTextureSignBackside</a></div><div class="ttdeci">u8 gTextureSignBackside[]</div></div>
<div class="ttc" id="achoco__mountain_2course__offsets_8c_html_ae48b4f383096c6575ea8a9da500c6c37"><div class="ttname"><a href="#ae48b4f383096c6575ea8a9da500c6c37">gTexture6774D8</a></div><div class="ttdeci">u8 gTexture6774D8[]</div></div>
<div class="ttc" id="achoco__mountain_2course__offsets_8c_html_ae81abbf79b3e639da2002586ce865170"><div class="ttname"><a href="#ae81abbf79b3e639da2002586ce865170">gTexture653DB0</a></div><div class="ttdeci">u8 gTexture653DB0[]</div></div>
<div class="ttc" id="achoco__mountain_2course__offsets_8c_html_ae9f830c83bdc8189b4eb1bd2331cf4cb"><div class="ttname"><a href="#ae9f830c83bdc8189b4eb1bd2331cf4cb">gTextureSignFallingRocks</a></div><div class="ttdeci">u8 gTextureSignFallingRocks[]</div></div>
<div class="ttc" id="achoco__mountain_2course__offsets_8c_html_aea7ede72d602efb428de9e945ae70e6b"><div class="ttname"><a href="#aea7ede72d602efb428de9e945ae70e6b">gTexture647F4C</a></div><div class="ttdeci">u8 gTexture647F4C[]</div></div>
<div class="ttc" id="achoco__mountain_2course__offsets_8c_html_aeefac97f83ded70a38f2330c2ad35c34"><div class="ttname"><a href="#aeefac97f83ded70a38f2330c2ad35c34">gTexture67DC20</a></div><div class="ttdeci">u8 gTexture67DC20[]</div></div>
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@@ -169,7 +169,7 @@ Variables</h2></td></tr>
</tr>
</table>
</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000011">Todo</a></b></dt><dd>confirm this. </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000014">Todo</a></b></dt><dd>confirm this. </dd></dl>
<div class="dynheader">
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<div class="dyncontent">
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@@ -170,7 +170,7 @@ Variables</h2></td></tr>
</tr>
</table>
</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000011">Todo</a></b></dt><dd>confirm this. </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000014">Todo</a></b></dt><dd>confirm this. </dd></dl>
<div class="dynheader">
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@@ -184,7 +184,7 @@ $(function(){initNavTree('controller_8h_source.html',''); initResizable(true); }
<div class="line"><a id="l00063" name="l00063"></a><span class="lineno"> 63</span> {</div>
<div class="line"><a id="l00064" name="l00064"></a><span class="lineno"><a class="line" href="union____OSInodeUnit.html#a36b21e4f1af2f41f94d17213ca36bf03"> 64</a></span> <span class="comment">/* 0x0 */</span> <a class="code hl_typedef" href="ultratypes_8h.html#aed742c436da53c1080638ce6ef7d13de">u8</a> <a class="code hl_variable" href="union____OSInodeUnit.html#a36b21e4f1af2f41f94d17213ca36bf03">bank</a>;</div>
<div class="line"><a id="l00065" name="l00065"></a><span class="lineno"><a class="line" href="union____OSInodeUnit.html#a5de34afed8d3f09cda8eb504c655f416"> 65</a></span> <span class="comment">/* 0x1 */</span> <a class="code hl_typedef" href="ultratypes_8h.html#aed742c436da53c1080638ce6ef7d13de">u8</a> <a class="code hl_variable" href="union____OSInodeUnit.html#a5de34afed8d3f09cda8eb504c655f416">page</a>;</div>
<div class="line"><a id="l00066" name="l00066"></a><span class="lineno"><a class="line" href="union____OSInodeUnit.html#a37d1ea1ca6343bea9b704017f5c4fd54"> 66</a></span> } inode_t;</div>
<div class="line"><a id="l00066" name="l00066"></a><span class="lineno"><a class="line" href="union____OSInodeUnit.html#a43b04dbd3e28b4c20bcd5fe2abe879bf"> 66</a></span> } inode_t;</div>
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<div class="ttc" id="aactors_8c_html_a244363eb20e950ed94944be1c768a37c"><div class="ttname"><a href="actors_8c.html#a244363eb20e950ed94944be1c768a37c">render_actor_shell</a></div><div class="ttdeci">void render_actor_shell(Camera *camera, Mat4 matrix, struct ShellActor *shell)</div><div class="ttdef"><b>Definition</b> actors.c:668</div></div>
<div class="ttc" id="aactors_8c_html_a244363eb20e950ed94944be1c768a37c"><div class="ttname"><a href="actors_8c.html#a244363eb20e950ed94944be1c768a37c">render_actor_shell</a></div><div class="ttdeci">void render_actor_shell(Camera *camera, Mat4 matrix, struct ShellActor *shell)</div><div class="ttdef"><b>Definition</b> actors.c:667</div></div>
<div class="ttc" id="aactors_8h_html"><div class="ttname"><a href="actors_8h.html">actors.h</a></div></div>
<div class="ttc" id="acommon__data_8h_html"><div class="ttname"><a href="common__data_8h.html">common_data.h</a></div></div>
<div class="ttc" id="acommon__data_8h_html_a5b5e19112b95a7234fe04732faa1a502"><div class="ttname"><a href="common__data_8h.html#a5b5e19112b95a7234fe04732faa1a502">common_tlut_green_shell</a></div><div class="ttdeci">u16 common_tlut_green_shell[]</div></div>
+2 -2
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@@ -304,8 +304,8 @@ $(function(){initNavTree('green__shell_2update_8inc_8c_source.html',''); initRes
<div class="ttc" id="aactor__types_8h_html_ac01c8e97d91d8f2968ca1f8d4eb0495ba6bccf5be381532660e62c226008d6382"><div class="ttname"><a href="actor__types_8h.html#ac01c8e97d91d8f2968ca1f8d4eb0495ba6bccf5be381532660e62c226008d6382">RELEASED_SHELL</a></div><div class="ttdeci">@ RELEASED_SHELL</div><div class="ttdef"><b>Definition</b> actor_types.h:94</div></div>
<div class="ttc" id="aactor__types_8h_html_ac01c8e97d91d8f2968ca1f8d4eb0495ba7277793449f98cde9e41aeef89d77bba"><div class="ttname"><a href="actor__types_8h.html#ac01c8e97d91d8f2968ca1f8d4eb0495ba7277793449f98cde9e41aeef89d77bba">GREEN_SHELL_HIT_A_RACER</a></div><div class="ttdeci">@ GREEN_SHELL_HIT_A_RACER</div><div class="ttdef"><b>Definition</b> actor_types.h:98</div></div>
<div class="ttc" id="aactor__types_8h_html_ac01c8e97d91d8f2968ca1f8d4eb0495baa42e974f033d01764e1c170a632c43bc"><div class="ttname"><a href="actor__types_8h.html#ac01c8e97d91d8f2968ca1f8d4eb0495baa42e974f033d01764e1c170a632c43bc">TRIPLE_GREEN_SHELL</a></div><div class="ttdeci">@ TRIPLE_GREEN_SHELL</div><div class="ttdef"><b>Definition</b> actor_types.h:97</div></div>
<div class="ttc" id="aactors_8c_html_a53268aa601911d56424ff08fb3395bcb"><div class="ttname"><a href="actors_8c.html#a53268aa601911d56424ff08fb3395bcb">destroy_destructable_actor</a></div><div class="ttdeci">void destroy_destructable_actor(struct Actor *actor)</div><div class="ttdef"><b>Definition</b> actors.c:1814</div></div>
<div class="ttc" id="aactors_8c_html_a694ec6ef7548b8618aeb35c038d3a9b9"><div class="ttname"><a href="actors_8c.html#a694ec6ef7548b8618aeb35c038d3a9b9">destroy_actor</a></div><div class="ttdeci">void destroy_actor(struct Actor *actor)</div><div class="ttdef"><b>Definition</b> actors.c:1291</div></div>
<div class="ttc" id="aactors_8c_html_a53268aa601911d56424ff08fb3395bcb"><div class="ttname"><a href="actors_8c.html#a53268aa601911d56424ff08fb3395bcb">destroy_destructable_actor</a></div><div class="ttdeci">void destroy_destructable_actor(struct Actor *actor)</div><div class="ttdef"><b>Definition</b> actors.c:1813</div></div>
<div class="ttc" id="aactors_8c_html_a694ec6ef7548b8618aeb35c038d3a9b9"><div class="ttname"><a href="actors_8c.html#a694ec6ef7548b8618aeb35c038d3a9b9">destroy_actor</a></div><div class="ttdeci">void destroy_actor(struct Actor *actor)</div><div class="ttdef"><b>Definition</b> actors.c:1290</div></div>
<div class="ttc" id="aactors_8h_html"><div class="ttname"><a href="actors_8h.html">actors.h</a></div></div>
<div class="ttc" id="aactors__extended_8c_html_a407d30d307b990cf22e979f7180477e5"><div class="ttname"><a href="actors__extended_8c.html#a407d30d307b990cf22e979f7180477e5">copy_collision</a></div><div class="ttdeci">void copy_collision(Collision *src, Collision *dest)</div><div class="ttdef"><b>Definition</b> actors_extended.c:19</div></div>
<div class="ttc" id="aactors__extended_8c_html_a78e98c146f1f4dd6e3608016486172a4"><div class="ttname"><a href="actors__extended_8c.html#a78e98c146f1f4dd6e3608016486172a4">func_802B4E30</a></div><div class="ttdeci">void func_802B4E30(struct Actor *arg0)</div><div class="ttdef"><b>Definition</b> actors_extended.c:962</div></div>
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@@ -552,7 +552,7 @@ Here is the caller graph for this function:</div>
</tr>
</table>
</div><div class="memdoc">
<dl class="bug"><dt><b><a class="el" href="bug.html#_bug000005">Bug</a></b></dt><dd>they probably meant to store the value to tmp[i] and tmp[8 + i] </dd></dl>
<dl class="bug"><dt><b><a class="el" href="bug.html#_bug000002">Bug</a></b></dt><dd>they probably meant to store the value to tmp[i] and tmp[8 + i] </dd></dl>
</div>
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+1 -1
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@@ -647,7 +647,7 @@ Here is the caller graph for this function:</div>
</tr>
</table>
</div><div class="memdoc">
<dl class="bug"><dt><b><a class="el" href="bug.html#_bug000005">Bug</a></b></dt><dd>they probably meant to store the value to tmp[i] and tmp[8 + i] </dd></dl>
<dl class="bug"><dt><b><a class="el" href="bug.html#_bug000002">Bug</a></b></dt><dd>they probably meant to store the value to tmp[i] and tmp[8 + i] </dd></dl>
</div>
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+8 -8
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@@ -774,10 +774,10 @@ Variables</h2></td></tr>
<div class="line"> {<a class="code hl_variable" href="#a713215e4eed6e80049a9c2486469b53f">gTexture67D304</a>, 0x091C, 0x1000, 0x0},</div>
<div class="line"> {<a class="code hl_variable" href="#a08855ee524be31d738537a5e5955fdca">gTexture67E010</a>, 0x0415, 0x0800, 0x0},</div>
<div class="line"> {<a class="code hl_variable" href="#aa7f58c231121c253da47477da760c6c6">gTexture67EEAC</a>, 0x0140, 0x0800, 0x0},</div>
<div class="line"> {<a class="code hl_variable" href="luigi__raceway_2course__offsets_8c.html#a7d74c4fbbe37319b5b3d58accf0e11de">gTextureSignShellShot0</a>, 0x038C, 0x1000, 0x0},</div>
<div class="line"> {<a class="code hl_variable" href="luigi__raceway_2course__offsets_8c.html#a6a35f5915120c6a557901bcaef614161">gTextureSignShellShot1</a>, 0x0247, 0x1000, 0x0},</div>
<div class="line"> {<a class="code hl_variable" href="luigi__raceway_2course__offsets_8c.html#a4994761aa04ca80fcdf86e98b9cdb0b4">gTextureSignKoopaAir0</a>, 0x0360, 0x1000, 0x0},</div>
<div class="line"> {<a class="code hl_variable" href="luigi__raceway_2course__offsets_8c.html#ac1a169ef764460f3048de26773ec3539">gTextureSignKoopaAir1</a>, 0x0304, 0x1000, 0x0},</div>
<div class="line"> {<a class="code hl_variable" href="#a7d74c4fbbe37319b5b3d58accf0e11de">gTextureSignShellShot0</a>, 0x038C, 0x1000, 0x0},</div>
<div class="line"> {<a class="code hl_variable" href="#a6a35f5915120c6a557901bcaef614161">gTextureSignShellShot1</a>, 0x0247, 0x1000, 0x0},</div>
<div class="line"> {<a class="code hl_variable" href="#a4994761aa04ca80fcdf86e98b9cdb0b4">gTextureSignKoopaAir0</a>, 0x0360, 0x1000, 0x0},</div>
<div class="line"> {<a class="code hl_variable" href="#ac1a169ef764460f3048de26773ec3539">gTextureSignKoopaAir1</a>, 0x0304, 0x1000, 0x0},</div>
<div class="line"> {0x00000000, 0x0000, 0x0000, 0x0},</div>
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<div class="ttc" id="abig__donut_2course__offsets_8c_html_a222676f35914439ae5416e5e30ba9945"><div class="ttname"><a href="big__donut_2course__offsets_8c.html#a222676f35914439ae5416e5e30ba9945">gTexture67490C</a></div><div class="ttdeci">u8 gTexture67490C[]</div></div>
@@ -791,20 +791,20 @@ Variables</h2></td></tr>
<div class="ttc" id="akalimari__desert_2course__offsets_8c_html_a08855ee524be31d738537a5e5955fdca"><div class="ttname"><a href="#a08855ee524be31d738537a5e5955fdca">gTexture67E010</a></div><div class="ttdeci">u8 gTexture67E010[]</div></div>
<div class="ttc" id="akalimari__desert_2course__offsets_8c_html_a2e69e1e678ba63e02fa2c26df2b978b0"><div class="ttname"><a href="#a2e69e1e678ba63e02fa2c26df2b978b0">gTextureRailroadTrack</a></div><div class="ttdeci">u8 gTextureRailroadTrack[]</div></div>
<div class="ttc" id="akalimari__desert_2course__offsets_8c_html_a335aa352c50c49a2022a57de9085e490"><div class="ttname"><a href="#a335aa352c50c49a2022a57de9085e490">gTextureRailroadCrossingTrack</a></div><div class="ttdeci">u8 gTextureRailroadCrossingTrack[]</div></div>
<div class="ttc" id="akalimari__desert_2course__offsets_8c_html_a4994761aa04ca80fcdf86e98b9cdb0b4"><div class="ttname"><a href="#a4994761aa04ca80fcdf86e98b9cdb0b4">gTextureSignKoopaAir0</a></div><div class="ttdeci">u8 gTextureSignKoopaAir0[]</div></div>
<div class="ttc" id="akalimari__desert_2course__offsets_8c_html_a4abe7825de1ae312db2c47d9178f32fd"><div class="ttname"><a href="#a4abe7825de1ae312db2c47d9178f32fd">gTexture6473E4</a></div><div class="ttdeci">u8 gTexture6473E4[]</div></div>
<div class="ttc" id="akalimari__desert_2course__offsets_8c_html_a6a35f5915120c6a557901bcaef614161"><div class="ttname"><a href="#a6a35f5915120c6a557901bcaef614161">gTextureSignShellShot1</a></div><div class="ttdeci">u8 gTextureSignShellShot1[]</div></div>
<div class="ttc" id="akalimari__desert_2course__offsets_8c_html_a713215e4eed6e80049a9c2486469b53f"><div class="ttname"><a href="#a713215e4eed6e80049a9c2486469b53f">gTexture67D304</a></div><div class="ttdeci">u8 gTexture67D304[]</div></div>
<div class="ttc" id="akalimari__desert_2course__offsets_8c_html_a7d74c4fbbe37319b5b3d58accf0e11de"><div class="ttname"><a href="#a7d74c4fbbe37319b5b3d58accf0e11de">gTextureSignShellShot0</a></div><div class="ttdeci">u8 gTextureSignShellShot0[]</div></div>
<div class="ttc" id="akalimari__desert_2course__offsets_8c_html_a82701f0cc86fef92eb4a06718a1a8741"><div class="ttname"><a href="#a82701f0cc86fef92eb4a06718a1a8741">gTextureSignMarioStar0</a></div><div class="ttdeci">u8 gTextureSignMarioStar0[]</div></div>
<div class="ttc" id="akalimari__desert_2course__offsets_8c_html_a8b2f9cd1f5d27784245c8d065772755b"><div class="ttname"><a href="#a8b2f9cd1f5d27784245c8d065772755b">gTexture668920</a></div><div class="ttdeci">u8 gTexture668920[]</div></div>
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<div class="ttc" id="aluigi__raceway_2course__offsets_8c_html_a7d74c4fbbe37319b5b3d58accf0e11de"><div class="ttname"><a href="luigi__raceway_2course__offsets_8c.html#a7d74c4fbbe37319b5b3d58accf0e11de">gTextureSignShellShot0</a></div><div class="ttdeci">u8 gTextureSignShellShot0[]</div></div>
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@@ -175,10 +175,10 @@ Typedefs</h2></td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="enum-members" name="enum-members"></a>
Enumerations</h2></td></tr>
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, <a class="el" href="#a05589fbab0657f08285ebdfe93f5ec9ea9f7c04ebfd0910e043023fd2c5a09d9d">AL_RAW16_WAVE</a>
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, <a class="el" href="#a385c44f6fb256e5716a2302a5b940388a9f7c04ebfd0910e043023fd2c5a09d9d">AL_RAW16_WAVE</a>
}</td></tr>
<tr class="separator:a05589fbab0657f08285ebdfe93f5ec9e"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="separator:a385c44f6fb256e5716a2302a5b940388"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="func-members" name="func-members"></a>
Functions</h2></td></tr>
@@ -272,8 +272,8 @@ Functions</h2></td></tr>
</div>
</div>
<h2 class="groupheader">Enumeration Type Documentation</h2>
<a id="a05589fbab0657f08285ebdfe93f5ec9e" name="a05589fbab0657f08285ebdfe93f5ec9e"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a05589fbab0657f08285ebdfe93f5ec9e">&#9670;&#160;</a></span>anonymous enum</h2>
<a id="a385c44f6fb256e5716a2302a5b940388" name="a385c44f6fb256e5716a2302a5b940388"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a385c44f6fb256e5716a2302a5b940388">&#9670;&#160;</a></span>anonymous enum</h2>
<div class="memitem">
<div class="memproto">
@@ -284,8 +284,8 @@ Functions</h2></td></tr>
</table>
</div><div class="memdoc">
<table class="fieldtable">
<tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a id="a05589fbab0657f08285ebdfe93f5ec9ea7f18be1646f533e496b1228ee0df8435" name="a05589fbab0657f08285ebdfe93f5ec9ea7f18be1646f533e496b1228ee0df8435"></a>AL_ADPCM_WAVE&#160;</td><td class="fielddoc"></td></tr>
<tr><td class="fieldname"><a id="a05589fbab0657f08285ebdfe93f5ec9ea9f7c04ebfd0910e043023fd2c5a09d9d" name="a05589fbab0657f08285ebdfe93f5ec9ea9f7c04ebfd0910e043023fd2c5a09d9d"></a>AL_RAW16_WAVE&#160;</td><td class="fielddoc"></td></tr>
<tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a id="a385c44f6fb256e5716a2302a5b940388a7f18be1646f533e496b1228ee0df8435" name="a385c44f6fb256e5716a2302a5b940388a7f18be1646f533e496b1228ee0df8435"></a>AL_ADPCM_WAVE&#160;</td><td class="fielddoc"></td></tr>
<tr><td class="fieldname"><a id="a385c44f6fb256e5716a2302a5b940388a9f7c04ebfd0910e043023fd2c5a09d9d" name="a385c44f6fb256e5716a2302a5b940388a9f7c04ebfd0910e043023fd2c5a09d9d"></a>AL_RAW16_WAVE&#160;</td><td class="fielddoc"></td></tr>
</table>
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@@ -119,9 +119,9 @@ $(function(){initNavTree('libaudio__internal_8h_source.html',''); initResizable(
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<div class="line"><a id="l00013" name="l00013"></a><span class="lineno"> 13</span> <a class="code hl_enumvalue" href="libaudio__internal_8h.html#a05589fbab0657f08285ebdfe93f5ec9ea9f7c04ebfd0910e043023fd2c5a09d9d">AL_RAW16_WAVE</a></div>
<div class="line"><a id="l00014" name="l00014"></a><span class="lineno"><a class="line" href="libaudio__internal_8h.html#a05589fbab0657f08285ebdfe93f5ec9ea9f7c04ebfd0910e043023fd2c5a09d9d"> 14</a></span>};</div>
<div class="line"><a id="l00012" name="l00012"></a><span class="lineno"><a class="line" href="libaudio__internal_8h.html#a385c44f6fb256e5716a2302a5b940388a7f18be1646f533e496b1228ee0df8435"> 12</a></span> <a class="code hl_enumvalue" href="libaudio__internal_8h.html#a385c44f6fb256e5716a2302a5b940388a7f18be1646f533e496b1228ee0df8435">AL_ADPCM_WAVE</a> = 0,</div>
<div class="line"><a id="l00013" name="l00013"></a><span class="lineno"> 13</span> <a class="code hl_enumvalue" href="libaudio__internal_8h.html#a385c44f6fb256e5716a2302a5b940388a9f7c04ebfd0910e043023fd2c5a09d9d">AL_RAW16_WAVE</a></div>
<div class="line"><a id="l00014" name="l00014"></a><span class="lineno"><a class="line" href="libaudio__internal_8h.html#a385c44f6fb256e5716a2302a5b940388a9f7c04ebfd0910e043023fd2c5a09d9d"> 14</a></span>};</div>
<div class="line"><a id="l00015" name="l00015"></a><span class="lineno"> 15</span> </div>
<div class="foldopen" id="foldopen00016" data-start="{" data-end="};">
<div class="line"><a id="l00016" name="l00016"></a><span class="lineno"><a class="line" href="structALRawLoop.html"> 16</a></span><span class="keyword">typedef</span> <span class="keyword">struct</span></div>
@@ -199,7 +199,7 @@ $(function(){initNavTree('libaudio__internal_8h_source.html',''); initResizable(
<div class="line"><a id="l00074" name="l00074"></a><span class="lineno"> 74</span> <span class="keyword">union </span>{</div>
<div class="line"><a id="l00075" name="l00075"></a><span class="lineno"><a class="line" href="structALWaveTable__s.html#aa9aafaec1f56b5cb5a16e7bfde1c3bd9"> 75</a></span> <a class="code hl_struct" href="structALADPCMWaveInfo.html">ALADPCMWaveInfo</a> <a class="code hl_variable" href="structALWaveTable__s.html#aa9aafaec1f56b5cb5a16e7bfde1c3bd9">adpcmWave</a>;</div>
<div class="line"><a id="l00076" name="l00076"></a><span class="lineno"><a class="line" href="structALWaveTable__s.html#a0e0fc820a7b7c2c8dcdfe38e60c0fa25"> 76</a></span> <a class="code hl_struct" href="structALRAWWaveInfo.html">ALRAWWaveInfo</a> <a class="code hl_variable" href="structALWaveTable__s.html#a0e0fc820a7b7c2c8dcdfe38e60c0fa25">rawWave</a>;</div>
<div class="line"><a id="l00077" name="l00077"></a><span class="lineno"><a class="line" href="structALWaveTable__s.html#a483d53b6fd3ec6030cf19485a5a1f254"> 77</a></span> } <a class="code hl_variable" href="structALWaveTable__s.html#a483d53b6fd3ec6030cf19485a5a1f254">waveInfo</a>;</div>
<div class="line"><a id="l00077" name="l00077"></a><span class="lineno"><a class="line" href="structALWaveTable__s.html#a85b362aa52c9213e918b655fc4604187"> 77</a></span> } <a class="code hl_variable" href="structALWaveTable__s.html#a85b362aa52c9213e918b655fc4604187">waveInfo</a>;</div>
<div class="line"><a id="l00078" name="l00078"></a><span class="lineno"><a class="line" href="libaudio__internal_8h.html#ac16ea6431170571ec31088911394605a"> 78</a></span>} <a class="code hl_typedef" href="libaudio__internal_8h.html#ac16ea6431170571ec31088911394605a">ALWaveTable</a>;</div>
</div>
<div class="line"><a id="l00079" name="l00079"></a><span class="lineno"> 79</span> </div>
@@ -259,8 +259,8 @@ $(function(){initNavTree('libaudio__internal_8h_source.html',''); initResizable(
<div class="line"><a id="l00125" name="l00125"></a><span class="lineno"> 125</span> </div>
<div class="line"><a id="l00126" name="l00126"></a><span class="lineno"> 126</span><span class="keywordtype">void</span> <a class="code hl_function" href="libaudio__internal_8h.html#ac90d78f312987c62aa7406792880cef1">alBnkfNew</a>(<a class="code hl_struct" href="structALBankFile.html">ALBankFile</a> *f, <a class="code hl_typedef" href="ultratypes_8h.html#aed742c436da53c1080638ce6ef7d13de">u8</a> *table);</div>
<div class="line"><a id="l00127" name="l00127"></a><span class="lineno"> 127</span><span class="preprocessor">#endif</span></div>
<div class="ttc" id="alibaudio__internal_8h_html_a05589fbab0657f08285ebdfe93f5ec9ea7f18be1646f533e496b1228ee0df8435"><div class="ttname"><a href="libaudio__internal_8h.html#a05589fbab0657f08285ebdfe93f5ec9ea7f18be1646f533e496b1228ee0df8435">AL_ADPCM_WAVE</a></div><div class="ttdeci">@ AL_ADPCM_WAVE</div><div class="ttdef"><b>Definition</b> libaudio_internal.h:12</div></div>
<div class="ttc" id="alibaudio__internal_8h_html_a05589fbab0657f08285ebdfe93f5ec9ea9f7c04ebfd0910e043023fd2c5a09d9d"><div class="ttname"><a href="libaudio__internal_8h.html#a05589fbab0657f08285ebdfe93f5ec9ea9f7c04ebfd0910e043023fd2c5a09d9d">AL_RAW16_WAVE</a></div><div class="ttdeci">@ AL_RAW16_WAVE</div><div class="ttdef"><b>Definition</b> libaudio_internal.h:13</div></div>
<div class="ttc" id="alibaudio__internal_8h_html_a385c44f6fb256e5716a2302a5b940388a7f18be1646f533e496b1228ee0df8435"><div class="ttname"><a href="libaudio__internal_8h.html#a385c44f6fb256e5716a2302a5b940388a7f18be1646f533e496b1228ee0df8435">AL_ADPCM_WAVE</a></div><div class="ttdeci">@ AL_ADPCM_WAVE</div><div class="ttdef"><b>Definition</b> libaudio_internal.h:12</div></div>
<div class="ttc" id="alibaudio__internal_8h_html_a385c44f6fb256e5716a2302a5b940388a9f7c04ebfd0910e043023fd2c5a09d9d"><div class="ttname"><a href="libaudio__internal_8h.html#a385c44f6fb256e5716a2302a5b940388a9f7c04ebfd0910e043023fd2c5a09d9d">AL_RAW16_WAVE</a></div><div class="ttdeci">@ AL_RAW16_WAVE</div><div class="ttdef"><b>Definition</b> libaudio_internal.h:13</div></div>
<div class="ttc" id="alibaudio__internal_8h_html_a40fe119725e32477ef4c35810c1ca7f0"><div class="ttname"><a href="libaudio__internal_8h.html#a40fe119725e32477ef4c35810c1ca7f0">ALMicroTime</a></div><div class="ttdeci">s32 ALMicroTime</div><div class="ttdef"><b>Definition</b> libaudio_internal.h:7</div></div>
<div class="ttc" id="alibaudio__internal_8h_html_a9500907b32805536754daaa5098c8492"><div class="ttname"><a href="libaudio__internal_8h.html#a9500907b32805536754daaa5098c8492">ALPan</a></div><div class="ttdeci">u8 ALPan</div><div class="ttdef"><b>Definition</b> libaudio_internal.h:6</div></div>
<div class="ttc" id="alibaudio__internal_8h_html_ac16ea6431170571ec31088911394605a"><div class="ttname"><a href="libaudio__internal_8h.html#ac16ea6431170571ec31088911394605a">ALWaveTable</a></div><div class="ttdeci">struct ALWaveTable_s ALWaveTable</div></div>
@@ -332,7 +332,7 @@ $(function(){initNavTree('libaudio__internal_8h_source.html',''); initResizable(
<div class="ttc" id="astructALWaveTable__s_html"><div class="ttname"><a href="structALWaveTable__s.html">ALWaveTable_s</a></div><div class="ttdef"><b>Definition</b> libaudio_internal.h:69</div></div>
<div class="ttc" id="astructALWaveTable__s_html_a0e0fc820a7b7c2c8dcdfe38e60c0fa25"><div class="ttname"><a href="structALWaveTable__s.html#a0e0fc820a7b7c2c8dcdfe38e60c0fa25">ALWaveTable_s::rawWave</a></div><div class="ttdeci">ALRAWWaveInfo rawWave</div><div class="ttdef"><b>Definition</b> libaudio_internal.h:76</div></div>
<div class="ttc" id="astructALWaveTable__s_html_a42402da278ae304efe7ff64ce3d1983f"><div class="ttname"><a href="structALWaveTable__s.html#a42402da278ae304efe7ff64ce3d1983f">ALWaveTable_s::len</a></div><div class="ttdeci">s32 len</div><div class="ttdef"><b>Definition</b> libaudio_internal.h:71</div></div>
<div class="ttc" id="astructALWaveTable__s_html_a483d53b6fd3ec6030cf19485a5a1f254"><div class="ttname"><a href="structALWaveTable__s.html#a483d53b6fd3ec6030cf19485a5a1f254">ALWaveTable_s::waveInfo</a></div><div class="ttdeci">union ALWaveTable_s::@14 waveInfo</div></div>
<div class="ttc" id="astructALWaveTable__s_html_a85b362aa52c9213e918b655fc4604187"><div class="ttname"><a href="structALWaveTable__s.html#a85b362aa52c9213e918b655fc4604187">ALWaveTable_s::waveInfo</a></div><div class="ttdeci">union ALWaveTable_s::@11 waveInfo</div></div>
<div class="ttc" id="astructALWaveTable__s_html_a8b00d48faf540e97599e88086d7c9ba5"><div class="ttname"><a href="structALWaveTable__s.html#a8b00d48faf540e97599e88086d7c9ba5">ALWaveTable_s::base</a></div><div class="ttdeci">u8 * base</div><div class="ttdef"><b>Definition</b> libaudio_internal.h:70</div></div>
<div class="ttc" id="astructALWaveTable__s_html_aa9aafaec1f56b5cb5a16e7bfde1c3bd9"><div class="ttname"><a href="structALWaveTable__s.html#aa9aafaec1f56b5cb5a16e7bfde1c3bd9">ALWaveTable_s::adpcmWave</a></div><div class="ttdeci">ALADPCMWaveInfo adpcmWave</div><div class="ttdef"><b>Definition</b> libaudio_internal.h:75</div></div>
<div class="ttc" id="astructALWaveTable__s_html_acc769d06bf577d20eeb968567b0e905e"><div class="ttname"><a href="structALWaveTable__s.html#acc769d06bf577d20eeb968567b0e905e">ALWaveTable_s::flags</a></div><div class="ttdeci">u8 flags</div><div class="ttdef"><b>Definition</b> libaudio_internal.h:73</div></div>
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</tr>
</table>
</div><div class="memdoc">
<dl class="bug"><dt><b><a class="el" href="bug.html#_bug000003">Bug</a></b></dt><dd>This should set the last bank (i.e. the first in the JSON) as default, not the missing one. This code path never gets taken, though &ndash; all sequence loading is synchronous. </dd></dl>
<dl class="bug"><dt><b><a class="el" href="bug.html#_bug000004">Bug</a></b></dt><dd>This should set the last bank (i.e. the first in the JSON) as default, not the missing one. This code path never gets taken, though &ndash; all sequence loading is synchronous. </dd></dl>
<div class="dynheader">
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</tr>
</table>
</div><div class="memdoc">
<dl class="bug"><dt><b><a class="el" href="bug.html#_bug000002">Bug</a></b></dt><dd>should be IS_SEQ_LOAD_COMPLETE </dd></dl>
<dl class="bug"><dt><b><a class="el" href="bug.html#_bug000003">Bug</a></b></dt><dd>should be IS_SEQ_LOAD_COMPLETE </dd></dl>
<div class="dynheader">
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@@ -838,7 +838,7 @@ Here is the caller graph for this function:</div>
</tr>
</table>
</div><div class="memdoc">
<dl class="bug"><dt><b><a class="el" href="bug.html#_bug000003">Bug</a></b></dt><dd>This should set the last bank (i.e. the first in the JSON) as default, not the missing one. This code path never gets taken, though &ndash; all sequence loading is synchronous. </dd></dl>
<dl class="bug"><dt><b><a class="el" href="bug.html#_bug000004">Bug</a></b></dt><dd>This should set the last bank (i.e. the first in the JSON) as default, not the missing one. This code path never gets taken, though &ndash; all sequence loading is synchronous. </dd></dl>
<div class="dynheader">
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@@ -949,7 +949,7 @@ Here is the caller graph for this function:</div>
</tr>
</table>
</div><div class="memdoc">
<dl class="bug"><dt><b><a class="el" href="bug.html#_bug000002">Bug</a></b></dt><dd>should be IS_SEQ_LOAD_COMPLETE </dd></dl>
<dl class="bug"><dt><b><a class="el" href="bug.html#_bug000003">Bug</a></b></dt><dd>should be IS_SEQ_LOAD_COMPLETE </dd></dl>
<div class="dynheader">
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@@ -107,7 +107,7 @@ var NAVTREEINDEX109 =
"structALWaveTable__s.html":[7,0,41],
"structALWaveTable__s.html#a0e0fc820a7b7c2c8dcdfe38e60c0fa25":[7,0,41,4],
"structALWaveTable__s.html#a42402da278ae304efe7ff64ce3d1983f":[7,0,41,3],
"structALWaveTable__s.html#a483d53b6fd3ec6030cf19485a5a1f254":[7,0,41,6],
"structALWaveTable__s.html#a85b362aa52c9213e918b655fc4604187":[7,0,41,6],
"structALWaveTable__s.html#a8b00d48faf540e97599e88086d7c9ba5":[7,0,41,1],
"structALWaveTable__s.html#aa9aafaec1f56b5cb5a16e7bfde1c3bd9":[7,0,41,0],
"structALWaveTable__s.html#acc769d06bf577d20eeb968567b0e905e":[7,0,41,2],
+3 -3
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@@ -138,7 +138,7 @@ var NAVTREEINDEX131 =
"unionTheWhyUnion.html#a9d3ad8120482071403d3fbaa7bc59ad7":[7,0,200,1],
"union____OSInodeUnit.html":[7,0,11],
"union____OSInodeUnit.html#a36b21e4f1af2f41f94d17213ca36bf03":[7,0,11,0],
"union____OSInodeUnit.html#a37d1ea1ca6343bea9b704017f5c4fd54":[7,0,11,1],
"union____OSInodeUnit.html#a43b04dbd3e28b4c20bcd5fe2abe879bf":[7,0,11,1],
"union____OSInodeUnit.html#a5de34afed8d3f09cda8eb504c655f416":[7,0,11,3],
"union____OSInodeUnit.html#afb1a4073f3b025f6c6fc25e8ede9208e":[7,0,11,2],
"union____OSfp.html":[7,0,8],
@@ -146,10 +146,10 @@ var NAVTREEINDEX131 =
"union____OSfp.html#aa1b92e78cc62bfa671d55b4f08a42f52":[7,0,8,1],
"union____OSfp.html#aad7ba28b3e6aa7495eb9f9e73f5bd064":[7,0,8,0],
"uniondu.html":[7,0,77],
"uniondu.html#a06928fe4577a2d3ae425f6df73fbef26":[7,0,77,4],
"uniondu.html#a1350494c6a09b425b926250e9b10b5c9":[7,0,77,2],
"uniondu.html#a258273f21784ceba6533c8bd20bc8bc0":[7,0,77,0],
"uniondu.html#a5bf196e6bdc792f2bb6f2f348105e448":[7,0,77,3],
"uniondu.html#a9e9d23cf0353aa7609b667deb1530e03":[7,0,77,4],
"uniondu.html#a9e9d23cf0353aa7609b667deb1530e03":[7,0,77,3],
"uniondu.html#ac24ce7d9a78b6632965424039e4362c3":[7,0,77,1],
"unionfu.html":[7,0,83],
"unionfu.html#a6aed0becf5f2fa3047085638c8516b26":[7,0,83,2],
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@@ -1969,7 +1969,7 @@ Variables</h2></td></tr>
</tr>
</table>
</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000047">Todo</a></b></dt><dd>fix this extern </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000051">Todo</a></b></dt><dd>fix this extern </dd></dl>
</div>
</div>
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</tr>
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</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000034">Todo</a></b></dt><dd>figure out why this is like this </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000033">Todo</a></b></dt><dd>figure out why this is like this </dd></dl>
</div>
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@@ -172,7 +172,7 @@ Variables</h2></td></tr>
</tr>
</table>
</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000033">Todo</a></b></dt><dd>name magic constants </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000034">Todo</a></b></dt><dd>name magic constants </dd></dl>
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</tr>
</table>
</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000033">Todo</a></b></dt><dd>name magic constants </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000034">Todo</a></b></dt><dd>name magic constants </dd></dl>
<div class="dynheader">
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@@ -859,7 +859,7 @@ Here is the caller graph for this function:</div>
</tr>
</table>
</div><div class="memdoc">
<dl class="bug"><dt><b><a class="el" href="bug.html#_bug000004">Bug</a></b></dt><dd>for the change to UQ0.7, the if statement should also have been changed accordingly </dd></dl>
<dl class="bug"><dt><b><a class="el" href="bug.html#_bug000005">Bug</a></b></dt><dd>for the change to UQ0.7, the if statement should also have been changed accordingly </dd></dl>
<div class="dynheader">
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@@ -921,7 +921,7 @@ Here is the caller graph for this function:</div>
</tr>
</table>
</div><div class="memdoc">
<dl class="bug"><dt><b><a class="el" href="bug.html#_bug000004">Bug</a></b></dt><dd>for the change to UQ0.7, the if statement should also have been changed accordingly </dd></dl>
<dl class="bug"><dt><b><a class="el" href="bug.html#_bug000005">Bug</a></b></dt><dd>for the change to UQ0.7, the if statement should also have been changed accordingly </dd></dl>
<div class="dynheader">
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@@ -21,7 +21,7 @@ var searchData=
['watchlo_5fvalidmask_18',['WATCHLO_VALIDMASK',['../R4300_8h.html#a55fdad7366f8ba76401505cac62053ce',1,'R4300.h']]],
['watchlo_5fwtrap_19',['WATCHLO_WTRAP',['../R4300_8h.html#a0a8e20512cbeb46cf186698b59425afd',1,'R4300.h']]],
['waveid_20',['waveId',['../structNotePlaybackState.html#a42402672c3ba2a53b238c7adb4897d59',1,'NotePlaybackState::waveId'],['../structNote.html#a735fb38930defbb072e29145b7cddebb',1,'Note::waveId']]],
['waveinfo_21',['waveInfo',['../structALWaveTable__s.html#a483d53b6fd3ec6030cf19485a5a1f254',1,'ALWaveTable_s']]],
['waveinfo_21',['waveInfo',['../structALWaveTable__s.html#a85b362aa52c9213e918b655fc4604187',1,'ALWaveTable_s']]],
['wavetable_22',['wavetable',['../structALSound__s.html#a8bb355521feffe02dfa992b5fd23ae87',1,'ALSound_s']]],
['waypointend_23',['waypointEnd',['../structKartAIBehaviour.html#a49ef05db0dffad276cacd95c1add1cff',1,'KartAIBehaviour']]],
['waypointindex_24',['waypointIndex',['../structBombKartSpawn.html#a2433b7d49cd9dbe30178490a1c5996a0',1,'BombKartSpawn::waypointIndex'],['../structBombKart.html#a525c7c5d643f877e4ad83c936813af2b',1,'BombKart::waypointIndex'],['../structTrainCarStuff.html#ad30b566d920820973b38f352776fba66',1,'TrainCarStuff::waypointIndex'],['../structPaddleBoatStuff.html#afbb8a16053d3ce4f36a7e71b8606c0f6',1,'PaddleBoatStuff::waypointIndex'],['../structVehicleStuff.html#abf63879b2d12bc756cc5d0e7f2509040',1,'VehicleStuff::waypointIndex']]],
@@ -38,7 +38,7 @@ var searchData=
['windows_35',['Windows',['../compiling.html#windows',1,'']]],
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['wood_5fbridge_37',['WOOD_BRIDGE',['../mk64_8h.html#a5344f2bdca4f9506c40f044e08ea8c98a42cbce75b358c45ca5ca25e555dddc6c',1,'mk64.h']]],
['word_38',['word',['../unionGameModePack.html#a070413d3976e79c9be223f8ab02369b7',1,'GameModePack::word'],['../uniondu.html#a5bf196e6bdc792f2bb6f2f348105e448',1,'du::word'],['../uniondu.html#a9e9d23cf0353aa7609b667deb1530e03',1,'du::word']]],
['word_38',['word',['../unionGameModePack.html#a070413d3976e79c9be223f8ab02369b7',1,'GameModePack::word'],['../uniondu.html#a9e9d23cf0353aa7609b667deb1530e03',1,'du::word'],['../uniondu.html#a06928fe4577a2d3ae425f6df73fbef26',1,'du::word']]],
['work_39',['How Actors Work',['../actors.html',1,'actorsmenu']]],
['wrapper_5fupdate_5fboos_40',['wrapper_update_boos',['../update__objects_8c.html#a33a1f1842134707236eefdf272dfdbae',1,'update_objects.c']]],
['write_5fdashes_41',['write_dashes',['../code__80091750_8c.html#a0a91d136dd3ef72cd4a4e1d1fed063f7',1,'write_dashes(char *buffer):&#160;code_80091750.c'],['../code__80091750_8h.html#af1655d98268206eb3b2490eb837deba5',1,'write_dashes(char *):&#160;code_80091750.c']]],
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@@ -2375,7 +2375,7 @@ Variables</h2></td></tr>
<div class="line"> 0xff25, 0xffed, 0x0320,</div>
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</div><!-- fragment --><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000047">Todo</a></b></dt><dd>fix this extern </dd></dl>
</div><!-- fragment --><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000051">Todo</a></b></dt><dd>fix this extern </dd></dl>
</div>
</div>
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<tr class="memitem:a483d53b6fd3ec6030cf19485a5a1f254" id="r_a483d53b6fd3ec6030cf19485a5a1f254"><td class="memItemLeft" >union {&#160;</td><td class="memItemRight" valign="bottom"></td></tr>
<tr class="memitem:a85b362aa52c9213e918b655fc4604187" id="r_a85b362aa52c9213e918b655fc4604187"><td class="memItemLeft" >union {&#160;</td><td class="memItemRight" valign="bottom"></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a740e0c8d9290ad5f6869e265cd35ddb7" id="r_a740e0c8d9290ad5f6869e265cd35ddb7"><td class="memItemLeft" >&#160;&#160;&#160;<a class="el" href="structALADPCMWaveInfo.html">ALADPCMWaveInfo</a>&#160;&#160;&#160;<a class="el" href="#aa9aafaec1f56b5cb5a16e7bfde1c3bd9">adpcmWave</a>&#160;</td><td class="memItemRight" valign="bottom"></td></tr>
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<tr class="separator:a85b362aa52c9213e918b655fc4604187"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table>
<h2 class="groupheader">Field Documentation</h2>
<a id="aa9aafaec1f56b5cb5a16e7bfde1c3bd9" name="aa9aafaec1f56b5cb5a16e7bfde1c3bd9"></a>
@@ -222,8 +222,8 @@ Data Fields</h2></td></tr>
</div>
</div>
<a id="a483d53b6fd3ec6030cf19485a5a1f254" name="a483d53b6fd3ec6030cf19485a5a1f254"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a483d53b6fd3ec6030cf19485a5a1f254">&#9670;&#160;</a></span>[union]</h2>
<a id="a85b362aa52c9213e918b655fc4604187" name="a85b362aa52c9213e918b655fc4604187"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a85b362aa52c9213e918b655fc4604187">&#9670;&#160;</a></span>[union]</h2>
<div class="memitem">
<div class="memproto">
+1 -1
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@@ -6,5 +6,5 @@ var structALWaveTable__s =
[ "len", "structALWaveTable__s.html#a42402da278ae304efe7ff64ce3d1983f", null ],
[ "rawWave", "structALWaveTable__s.html#a0e0fc820a7b7c2c8dcdfe38e60c0fa25", null ],
[ "type", "structALWaveTable__s.html#aebc02789aef2309a8a3d1dce0975b043", null ],
[ "waveInfo", "structALWaveTable__s.html#a483d53b6fd3ec6030cf19485a5a1f254", null ]
[ "waveInfo", "structALWaveTable__s.html#a85b362aa52c9213e918b655fc4604187", null ]
];
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@@ -126,19 +126,19 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
<dt>Global <a class="el" href="courseTable_8h.html#a83643ea0bd8b0af88efc38bccc1b93ca">_course_mario_raceway_dl_mio0SegmentRomStart</a> []</dt>
<dd><a class="anchor" id="_todo000057"></a>These should probably be ptr's instead of array's? </dd>
<dt>Global <a class="el" href="update__objects_8c.html#a6e56a43ec98e81db05f2410893efa437">add_unused_obj_index</a> (s32 *listIdx, s32 *nextFree, s32 size)</dt>
<dd><a class="anchor" id="_todo000049"></a>This HAS to be a for-loop of some variety, but I can't make a for-loop to match. If you replace this with <code>for(var_v1 = 0; var_v1 &lt; size; var_v1++)</code> The diff gets massive. </dd>
<dd><a class="anchor" id="_todo000048"></a>This HAS to be a for-loop of some variety, but I can't make a for-loop to match. If you replace this with <code>for(var_v1 = 0; var_v1 &lt; size; var_v1++)</code> The diff gets massive. </dd>
<dt>Global <a class="el" href="camera_8h.html#a5d473430986a7e9d5ceca3b538321cc8">BAD_RETURN</a> (cmd)</dt>
<dd><a class="anchor" id="_todo000006"></a>put this define in types.h or similar. Certain functions are marked as having return values, but do not actually return a value. This causes undefined behavior, which we'd rather avoid on modern GCC. This only impacts -O2 and can matter for both the function itself and functions that call it. </dd>
<dt>Global <a class="el" href="main_8h.html#a9410901312e9664a26f6a854227f2f8b">clear_framebuffer</a> (s32)</dt>
<dd><a class="anchor" id="_todo000016"></a>Why did void* work for matching </dd>
<dt>Global <a class="el" href="update__objects_8c.html#adf5256c5c92e5b22c984e0b8d171cda6">D_800E43B0</a> []</dt>
<dd><a class="anchor" id="_todo000048"></a>unused? </dd>
<dd><a class="anchor" id="_todo000047"></a>unused? </dd>
<dt>Global <a class="el" href="code__80091750_8h.html#a08ffb920b7830a80106d74fae1eeca66">D_8018D9B0</a> </dt>
<dd><a class="anchor" id="_todo000009"></a>Move gGfxPool out of <a class="el" href="main_8h.html">main.h</a> </dd>
<dt>Global <a class="el" href="banshee__boardwalk_2course__data_8h.html#a3799dda94e3b34030115f4fa39953296">d_course_banshee_boardwalk_dl_0</a> []</dt>
<dd><a class="anchor" id="_todo000055"></a>Replace addresses with variables </dd>
<dt>Global <a class="el" href="big__donut_2course__data_8h.html#adf59c6546a357d86e71b1d0ba6ecaa3d">d_course_big_donut_dl</a> []</dt>
<dd><a class="anchor" id="_todo000054"></a>Replace addresses with variables </dd>
<dt>Global <a class="el" href="big__donut_2course__data_8h.html#adf59c6546a357d86e71b1d0ba6ecaa3d">d_course_big_donut_dl</a> []</dt>
<dd><a class="anchor" id="_todo000055"></a>Replace addresses with variables </dd>
<dt>Global <a class="el" href="bowsers__castle_2course__data_8h.html#a300a62c86e21cb7bc2bc3d4a245105ba">d_course_bowsers_castle_dl_0</a> []</dt>
<dd><a class="anchor" id="_todo000056"></a>Replace addresses with variables </dd>
<dt>Global <a class="el" href="dks__jungle__parkway_2course__data_8h.html#ad2b7474112d18c06510cea9f585aa2be">d_course_dks_jungle_parkway_dl_0</a> []</dt>
@@ -168,7 +168,7 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
<dt>Global <a class="el" href="yoshi__valley_2course__data_8h.html#aa0217844fed4adea09db7b4e5047ccf3">d_course_yoshi_valley_dl_0</a> []</dt>
<dd><a class="anchor" id="_todo000070"></a>Replace addresses with variables </dd>
<dt>Global <a class="el" href="code__80281780_8h.html#a76c4e29164ea94ce7dd883af83565b45">debug_switch_character_ceremony_cutscene</a> (void)</dt>
<dd><a class="anchor" id="_todo000011"></a>confirm this. </dd>
<dd><a class="anchor" id="_todo000014"></a>confirm this. </dd>
<dt>Union <a class="el" href="uniondu.html">du</a> </dt>
<dd><p class="startdd"><a class="anchor" id="_todo000024"></a>is it possible to remove them somehow? </p>
<p class="enddd"><a class="anchor" id="_todo000025"></a>is it possible to remove them somehow? </p>
@@ -188,25 +188,25 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
<dt>Global <a class="el" href="render__objects_8c.html#a33fc340f4fc3585368fc4612e85a606c">func_8004C268</a> (u32 arg0, u32 arg1, u8 *texture, u32 width, u32 arg4, u32 height, s32 arg6)</dt>
<dd><a class="anchor" id="_todo000046"></a>fakematch? </dd>
<dt>Global <a class="el" href="update__objects_8c.html#a1f05dd9812f9dd03cc7455dfe62292dd">func_800745C8</a> (s32 objectIndex, uintptr_t arg1)</dt>
<dd><a class="anchor" id="_todo000050"></a>arg1 should likely be a u8 * </dd>
<dd><a class="anchor" id="_todo000049"></a>arg1 should likely be a u8 * </dd>
<dt>Global <a class="el" href="code__80091750_8h.html#a11daab0c2cb2700179b2325d2c619769">func_80091FA4</a> (void)</dt>
<dd><a class="anchor" id="_todo000010"></a>These sizes need to be sizeof() for shiftability if possible </dd>
<dt>Global <a class="el" href="port__eu_8h.html#a01e0fb6ba3bfcf5f10f894ca7effbaea">func_800CBC24</a> (void)</dt>
<dd><a class="anchor" id="_todo000005"></a>clenanup, something's weird with the variables. D_800EA4A4 is probably <a class="el" href="structEuAudioCmd.html">EuAudioCmd</a> bc of the + 0x100 </dd>
<dt>Global <a class="el" href="ceremony__and__credits_8h.html#ae18e22cbc81270341ae4191c62fff685">func_80282D90</a> (struct <a class="el" href="structCinematicCamera.html">CinematicCamera</a> *, struct <a class="el" href="structstruct__80286A04.html">struct_80286A04</a> *, struct <a class="el" href="structstruct__80286A04.html">struct_80286A04</a> *, s32)</dt>
<dd><a class="anchor" id="_todo000012"></a>Cast to normal <a class="el" href="structCamera.html">Camera</a>? Or from <a class="el" href="structCinematicCamera.html">CinematicCamera</a>? </dd>
<dd><a class="anchor" id="_todo000011"></a>Cast to normal <a class="el" href="structCamera.html">Camera</a>? Or from <a class="el" href="structCinematicCamera.html">CinematicCamera</a>? </dd>
<dt>Global <a class="el" href="ceremony__and__credits_8c.html#a71a7e40d7f6084529c8acc1706ea427c">func_8028336C</a> (UNUSED struct <a class="el" href="structCinematicCamera.html">CinematicCamera</a> *arg0, UNUSED <a class="el" href="structCamera.html">Camera</a> *camera)</dt>
<dd><a class="anchor" id="_todo000013"></a>Does this match as a return of s8? </dd>
<dd><a class="anchor" id="_todo000012"></a>Does this match as a return of s8? </dd>
<dt>Global <a class="el" href="ceremony__and__credits_8h.html#adb8b89509eba2211d2c279aa662f2d70">func_802846E4</a> (struct <a class="el" href="structCinematicCamera.html">CinematicCamera</a> *)</dt>
<dd><a class="anchor" id="_todo000014"></a>What does this even do? </dd>
<dd><a class="anchor" id="_todo000013"></a>What does this even do? </dd>
<dt>Global <a class="el" href="race__logic_8h.html#a4eb4cb5c0963bcfceae40d340c2e7756">func_8028F970</a> (void)</dt>
<dd><a class="anchor" id="_todo000042"></a>increasing players past four would require increase this loop iterator. </dd>
<dt>Global <a class="el" href="update__objects_8c.html#a5d5e90510363f2db4ec1d76839b76d95">gen_random_item</a> (s16 rank, s16 isCpu)</dt>
<dd><a class="anchor" id="_todo000051"></a>Cleanup this function to use array access and struct if possible. </dd>
<dd><a class="anchor" id="_todo000050"></a>Cleanup this function to use array access and struct if possible. </dd>
<dt>Global <a class="el" href="code__800029B0_8h.html#a8a6a0e5ed8709356fba948d0beeb6a95">gPlayerWinningIndex</a> </dt>
<dd><a class="anchor" id="_todo000007"></a>gPlayerWinningIndex (D_800DC5E8) accessed as word, D_800DC5EB as u8 </dd>
<dt>Global <a class="el" href="some__data_8c.html#af40885efd72dc665a278c6f29e19ecf3">gTorchSpawns</a> []</dt>
<dd><a class="anchor" id="_todo000047"></a>fix this extern </dd>
<dd><a class="anchor" id="_todo000051"></a>fix this extern </dd>
<dt>Global <a class="el" href="osEPiRawStartDma_8c.html#a0f405b027addb60288ca287959d8d3d6">IO_WRITE</a> (addr, data)</dt>
<dd><a class="anchor" id="_todo000030"></a>These defines are from <a class="el" href="rcp_8h.html">PR/rcp.h</a>, but including that causes problems... </dd>
<dt>Global <a class="el" href="piint_8h.html#a8f6729a1dafa49bc6280eb2bcfb787d0">LEO_CMD_TYPE_0</a> </dt>
@@ -230,9 +230,9 @@ $(function(){initNavTree('todo.html',''); initResizable(true); });
<dt>Global <a class="el" href="osPfsDeleteFile_8c.html#a4694169ebbc67d1cab176b4f8945ce51">osPfsDeleteFile</a> (OSPfs *pfs, u16 company_code, u32 game_code, u8 *game_name, u8 *ext_name)</dt>
<dd><a class="anchor" id="_todo000031"></a>magic constant </dd>
<dt>Global <a class="el" href="osPiStartDma_8c.html#ae288a36d96a4db6977d95327e246ec12">osPiStartDma</a> (<a class="el" href="structOSIoMesg.html">OSIoMesg</a> *mb, s32 priority, s32 direction, uintptr_t devAddr, void *vAddr, size_t nbytes, OSMesgQueue *mq)</dt>
<dd><a class="anchor" id="_todo000033"></a>name magic constants </dd>
<dd><a class="anchor" id="_todo000034"></a>name magic constants </dd>
<dt>Global <a class="el" href="osPiRawStartDma_8c.html#aa3a1dc7939fd49721d4353372722722c">osRomBase</a> </dt>
<dd><a class="anchor" id="_todo000034"></a>figure out why this is like this </dd>
<dd><a class="anchor" id="_todo000033"></a>figure out why this is like this </dd>
<dt>Global <a class="el" href="osViBlack_8c.html#a6446513d8cd19001210d458f11b12df4">osViBlack</a> (u8 active)</dt>
<dd><a class="anchor" id="_todo000035"></a>name magic constants </dd>
<dt>Global <a class="el" href="osViSwapBuffer_8c.html#ad9fbc8feed5d6cf557a051834e168950">osViSwapBuffer</a> (void *vaddr)</dt>
+9 -9
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@@ -120,14 +120,14 @@ Collaboration diagram for __OSInodeUnit:</div>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-attribs" name="pub-attribs"></a>
Data Fields</h2></td></tr>
<tr class="memitem:a37d1ea1ca6343bea9b704017f5c4fd54" id="r_a37d1ea1ca6343bea9b704017f5c4fd54"><td class="memItemLeft" >struct {&#160;</td><td class="memItemRight" valign="bottom"></td></tr>
<tr class="memitem:a43b04dbd3e28b4c20bcd5fe2abe879bf" id="r_a43b04dbd3e28b4c20bcd5fe2abe879bf"><td class="memItemLeft" >struct {&#160;</td><td class="memItemRight" valign="bottom"></td></tr>
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<tr class="memitem:ad357cde002486a33724d00c270653ddd" id="r_ad357cde002486a33724d00c270653ddd"><td class="memItemLeft" >&#160;&#160;&#160;<a class="el" href="ultratypes_8h.html#aed742c436da53c1080638ce6ef7d13de">u8</a>&#160;&#160;&#160;<a class="el" href="#a36b21e4f1af2f41f94d17213ca36bf03">bank</a>&#160;</td><td class="memItemRight" valign="bottom"></td></tr>
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@@ -146,8 +146,8 @@ Data Fields</h2></td></tr>
</div>
</div>
<a id="a37d1ea1ca6343bea9b704017f5c4fd54" name="a37d1ea1ca6343bea9b704017f5c4fd54"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a37d1ea1ca6343bea9b704017f5c4fd54">&#9670;&#160;</a></span>[struct]</h2>
<a id="a43b04dbd3e28b4c20bcd5fe2abe879bf" name="a43b04dbd3e28b4c20bcd5fe2abe879bf"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a43b04dbd3e28b4c20bcd5fe2abe879bf">&#9670;&#160;</a></span>[struct]</h2>
<div class="memitem">
<div class="memproto">
+1 -1
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@@ -1,7 +1,7 @@
var union____OSInodeUnit =
[
[ "bank", "union____OSInodeUnit.html#a36b21e4f1af2f41f94d17213ca36bf03", null ],
[ "inode_t", "union____OSInodeUnit.html#a37d1ea1ca6343bea9b704017f5c4fd54", null ],
[ "inode_t", "union____OSInodeUnit.html#a43b04dbd3e28b4c20bcd5fe2abe879bf", null ],
[ "ipage", "union____OSInodeUnit.html#afb1a4073f3b025f6c6fc25e8ede9208e", null ],
[ "page", "union____OSInodeUnit.html#a5de34afed8d3f09cda8eb504c655f416", null ]
];
+12 -12
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@@ -120,14 +120,6 @@ Collaboration diagram for du:</div>
Data Fields</h2></td></tr>
<tr class="memitem:a258273f21784ceba6533c8bd20bc8bc0" id="r_a258273f21784ceba6533c8bd20bc8bc0"><td class="memItemLeft" align="right" valign="top">double&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="#a258273f21784ceba6533c8bd20bc8bc0">d</a></td></tr>
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<tr class="memitem:a5bf196e6bdc792f2bb6f2f348105e448" id="r_a5bf196e6bdc792f2bb6f2f348105e448"><td class="memItemLeft" >struct {&#160;</td><td class="memItemRight" valign="bottom"></td></tr>
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<tr class="memitem:a0f7e98ea0d06ac12ca2e503845084ae0" id="r_a0f7e98ea0d06ac12ca2e503845084ae0"><td class="memItemLeft" >&#160;&#160;&#160;unsigned int&#160;&#160;&#160;<a class="el" href="#ac24ce7d9a78b6632965424039e4362c3">hi</a>&#160;</td><td class="memItemRight" valign="bottom"></td></tr>
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<tr class="memitem:a9e9d23cf0353aa7609b667deb1530e03" id="r_a9e9d23cf0353aa7609b667deb1530e03"><td class="memItemLeft" >struct {&#160;</td><td class="memItemRight" valign="bottom"></td></tr>
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<tr class="memitem:ad211343eb87c87c55425a5f2dcf1b52b" id="r_ad211343eb87c87c55425a5f2dcf1b52b"><td class="memItemLeft" >&#160;&#160;&#160;unsigned int&#160;&#160;&#160;<a class="el" href="#ac24ce7d9a78b6632965424039e4362c3">hi</a>&#160;</td><td class="memItemRight" valign="bottom"></td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000024">Todo</a></b></dt><dd>is it possible to remove them somehow? </dd></dl>
@@ -183,8 +183,8 @@ Data Fields</h2></td></tr>
</div>
</div>
<a id="a5bf196e6bdc792f2bb6f2f348105e448" name="a5bf196e6bdc792f2bb6f2f348105e448"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a5bf196e6bdc792f2bb6f2f348105e448">&#9670;&#160;</a></span>[struct] <span class="overload">[1/2]</span></h2>
<a id="a9e9d23cf0353aa7609b667deb1530e03" name="a9e9d23cf0353aa7609b667deb1530e03"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a9e9d23cf0353aa7609b667deb1530e03">&#9670;&#160;</a></span>[struct] <span class="overload">[1/2]</span></h2>
<div class="memitem">
<div class="memproto">
@@ -197,8 +197,8 @@ Data Fields</h2></td></tr>
</div>
</div>
<a id="a9e9d23cf0353aa7609b667deb1530e03" name="a9e9d23cf0353aa7609b667deb1530e03"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a9e9d23cf0353aa7609b667deb1530e03">&#9670;&#160;</a></span>[struct] <span class="overload">[2/2]</span></h2>
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<h2 class="memtitle"><span class="permalink"><a href="#a06928fe4577a2d3ae425f6df73fbef26">&#9670;&#160;</a></span>[struct] <span class="overload">[2/2]</span></h2>
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+2 -2
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[ "d", "uniondu.html#a258273f21784ceba6533c8bd20bc8bc0", null ],
[ "hi", "uniondu.html#ac24ce7d9a78b6632965424039e4362c3", null ],
[ "lo", "uniondu.html#a1350494c6a09b425b926250e9b10b5c9", null ],
[ "word", "uniondu.html#a5bf196e6bdc792f2bb6f2f348105e448", null ],
[ "word", "uniondu.html#a9e9d23cf0353aa7609b667deb1530e03", null ]
[ "word", "uniondu.html#a9e9d23cf0353aa7609b667deb1530e03", null ],
[ "word", "uniondu.html#a06928fe4577a2d3ae425f6df73fbef26", null ]
];
+4 -4
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@@ -956,7 +956,7 @@ Variables</h2></td></tr>
</tr>
</table>
</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000049">Todo</a></b></dt><dd>This HAS to be a for-loop of some variety, but I can't make a for-loop to match. If you replace this with <code>for(var_v1 = 0; var_v1 &lt; size; var_v1++)</code> The diff gets massive. </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000048">Todo</a></b></dt><dd>This HAS to be a for-loop of some variety, but I can't make a for-loop to match. If you replace this with <code>for(var_v1 = 0; var_v1 &lt; size; var_v1++)</code> The diff gets massive. </dd></dl>
<div class="dynheader">
Here is the call graph for this function:</div>
<div class="dyncontent">
@@ -3944,7 +3944,7 @@ Here is the caller graph for this function:</div>
</tr>
</table>
</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000050">Todo</a></b></dt><dd>arg1 should likely be a u8 * </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000049">Todo</a></b></dt><dd>arg1 should likely be a u8 * </dd></dl>
<div class="dynheader">
Here is the call graph for this function:</div>
<div class="dyncontent">
@@ -10531,7 +10531,7 @@ Here is the caller graph for this function:</div>
</tr>
</table>
</div><div class="memdoc">
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000051">Todo</a></b></dt><dd>Cleanup this function to use array access and struct if possible. </dd></dl>
<dl class="todo"><dt><b><a class="el" href="todo.html#_todo000050">Todo</a></b></dt><dd>Cleanup this function to use array access and struct if possible. </dd></dl>
<div class="dynheader">
Here is the call graph for this function:</div>
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@@ -12225,7 +12225,7 @@ Here is the caller graph for this function:</div>
<div class="line"> 0.0, 0.0, 0.0, 0.0,</div>
<div class="line"> 0.0, 0.0, 0.0, 0.0</div>
<div class="line">}</div>
</div><!-- fragment --><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000048">Todo</a></b></dt><dd>unused? </dd></dl>
</div><!-- fragment --><dl class="todo"><dt><b><a class="el" href="todo.html#_todo000047">Todo</a></b></dt><dd>unused? </dd></dl>
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