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This commit is contained in:
MegaMech
2021-12-02 02:51:00 -07:00
committed by CoderStig
parent 5fe0f55e6d
commit 3853adf368
2 changed files with 37 additions and 1 deletions
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name: build_pr
on:
pull_request_target:
branches: [ master ]
jobs:
build_pr:
if: ${{ github.event.pull_request.head.repo.full_name != github.repository }}
runs-on: ubuntu-20.04
steps:
- name: Checkout this repo
uses: actions/checkout@v2
with:
submodules: recursive
ref: ${{ github.event.pull_request.head.ref }}
repository: ${{ github.event.pull_request.head.repo.full_name }}
- name: Checkout baserom
uses: actions/checkout@v2
with:
repository: coderstig/mk64_priv
token: ${{ secrets.PRIV }}
path: baserom
- name: Decrypt baserom
run: echo ${{ secrets.KEY }} | openssl enc -d -aes-256-cbc -pass stdin -pbkdf2 -in baserom/baserom.us.z64.aes -out baserom.us.z64
- name: Perform make tools
run: |
sudo apt-get install -y build-essential pkg-config git binutils-mips-linux-gnu python3 zlib1g-dev libaudiofile-dev libcapstone-dev
make -j4 -C tools/
- name: Extract assets
run: |
./extract_assets.py us
- name: Build U source
run: |
make -j4 VERSION=us VERBOSE=1 COLOR=0ke --jobs
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@@ -54,7 +54,7 @@ Some menu textures are compressed using a format called tkmk00. A byte-matching
├── lib: SDK library code
├── music: sequences
├── src: C source code for the game
│ └── audio: sample tables
│ └── audio: sample tables and audio source
│ └── os: libultra
├── textures: texture data, bitmaps
│ ├── raw: raw textures