MegaMech
53f84286d6
match a few funcs and add compiler option ( #465 )
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* match a few funcs and add compiler option
2023-10-18 13:56:26 -06:00
Joshua Peisach
03a5550a94
Rename bomb kart structs ( #464 )
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Signed-off-by: Joshua Peisach <itzswirlz2020@outlook.com >
2023-10-14 21:08:15 -06:00
AloXado320
77241ead94
Revamp progress script, change file structure and remove unused asm ( #459 )
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* Revamp progress script, change file structure and remove unused asm
* Add text when there's no GLOBAL_ASM remaining (100%)
2023-10-14 12:07:09 -06:00
Tyler McGavran
aa720db51a
A few matches across a couple files, although mostly code_80005FD0 ( #460 )
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Signed-off-by: Taggerung <tyler.taggerung@email.com >
2023-10-13 22:09:18 -06:00
coco875
10e0e61731
rename in code_8001F980.c ( #456 )
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* some renames
* Update code_8001F980.c
2023-10-13 20:55:46 -06:00
AloXado320
364f0776c6
Match __osLeoInterrupt.c ( #457 )
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* Match __osLeoInterrupt.c
* fix formatting
---------
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
2023-10-11 19:00:21 -06:00
MegaMech
7f14bf80df
Rename wayPoint to waypoint ( #448 )
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* Rename wayPoint to waypoint
* other
2023-10-09 20:46:56 -06:00
AloXado320
41a0471605
Match func_80026B4C and fix D_802F1F80 ( #447 )
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* Match func_80026B4C and fix D_802F1F80 with AVOID_UB
2023-10-07 17:51:11 -06:00
coco875
d8cfed9491
Various Naming ( #445 )
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* Mass renames
2023-10-07 16:31:48 -06:00
MegaMech
2b74bbbcef
Doc setup_game_memory, label syms, add osSyncPrintf support, match funcs ( #444 )
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* Doc setup_game_memory and label syms
* match func_800132F4
* match func label defines
* fix some fake ptrs
* match more code
* Matches
* Add osSyncPrintf support and matches
* Add func equiv to draw_square and add comment to is_debug
2023-10-06 00:19:09 -06:00
Joshua Peisach
274fc21ffa
Taggerung's match of func_8005E6C ( #441 )
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* Taggerung's match of func_8005E6C
2023-09-30 19:31:13 -06:00
coco875
ab2be40711
Function renaming for math_utils and math_utils_2 ( #440 )
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* Renaming functions in math_utils
2023-09-27 14:42:14 -06:00
Tyler McGavran
7d2fe91598
Couple matches in code_80091750 ( #430 )
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Required fixing a problem relating to rodata. There was a missing
balign directive causing some issues when trying to match
func_800A9A98
Signed-off-by: Taggerung <tyler.taggerung@email.com >
2023-09-20 11:44:36 -06:00
AloXado320
9f2330e259
Migrate some rodata files to C, for files in NEEDS_RODATA state ( #427 )
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* Migrate some rodata files to C, for file on NEEDS_RODATA state
* clarify odd texture variable, split unused vertices
* Remove unused file
2023-09-20 11:24:43 -06:00
coco875
378144b35b
some renaming ( #419 )
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* Renames
2023-09-19 12:23:12 -06:00
MegaMech
91fc8ea473
Some train decomp and move seg2 files to ending ( #423 )
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* Some train decomp
* Move seg2 to ending/
* move racing code files into racing folder
* Fix progress
* Rename segments
2023-09-17 16:57:18 -06:00
AloXado320
3f221d6f25
Label mtx variables in GfxPool ( #424 )
2023-09-17 16:39:25 -06:00
Joshua Peisach
78a7d02b87
Match func_800CA730, func_800518F8 and some code_80091750 stuff ( #421 )
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* Match func_800CA730, func_800518F8
* a few more random code_80091750 matches
2023-09-17 07:04:46 -06:00
Tyler McGavran
8233fa2aab
More audio matches ( #420 )
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Signed-off-by: Taggerung <tyler.taggerung@email.com >
2023-09-15 21:50:27 -06:00
Tyler McGavran
86c86c8bcd
Lots of matches in the audio code ( #417 )
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* Lots of audio matches
Fully matched heap.c, lots of load.c and some stuff in seqplayer.c
Matched heap.c's BSS segement and moved some BSS stuff out of
load.c into data.c, since that where it appears to belong
according to SM64.
Signed-off-by: Taggerung <tyler.taggerung@email.com >
2023-09-13 22:36:27 -06:00
MegaMech
4ee09e005f
Import bss for audio and elsewhere ( #416 )
2023-09-12 19:43:54 -06:00
Tyler McGavran
ccfe604719
Assorted matches in audio/external ( #413 )
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Signed-off-by: Taggerung <tyler.taggerung@email.com >
2023-09-09 23:50:03 -06:00
Joshua Peisach
b0ca74ff0d
Audio/external matches ( #412 )
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* Match func_800C8920, func_800C8AE4, and..
Introduce struct Unk_800E9F7C and cleanup existing code
* Match func_800C40F0, add the likely other pos vars in the unk struct
* func_800C8CCC
2023-09-09 22:27:40 -06:00
MegaMech
70207db13b
Various cleanup ( #410 )
2023-09-09 18:01:01 -06:00
Tyler McGavran
7afffb63f5
Cleanup undefined_syms for all the course data ( #407 )
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* Update building of packed_dl files
* Expose course_data symbols to linker.
* Remove undefined_syms for course data
* Update ctx_includes
Signed-off-by: Taggerung <tyler.taggerung@email.com >
2023-09-08 22:56:49 -06:00
MegaMech
208fecdd28
Match bss for code_800029B0 and clean headers ( #406 )
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* Match bss for code_800029B0 and clean headers
* Fix dvdl and a warning
2023-09-08 13:39:13 -06:00
Joshua Peisach
b723c1be14
a few matches ( #404 )
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* code_8006E9C0: match func_80071818
* Match 800C8F80, 800917B0, 800AEF14
2023-09-08 10:08:47 -06:00
MegaMech
bba223ffa4
Match bss in podium ceremony ( #403 )
2023-09-07 11:44:13 -06:00
MegaMech
cef186304e
Math ( #402 )
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* Math math_util
* fix asm files
2023-09-06 20:39:16 -06:00
Tyler McGavran
9c661125be
Small matches, nothing super special ( #400 )
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Signed-off-by: Taggerung <tyler.taggerung@email.com >
2023-09-05 15:49:55 -06:00
MegaMech
7f7ecc5854
assorted matches ( #399 )
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* assorted matches
2023-09-05 15:00:15 -06:00
Joshua Peisach
67fbcac9ec
Match func_8006B7E4, func_8006EEE8, func_80071A20 ( #395 )
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* Match func_8006B7E4, func_8006EEE8, func_80071A20
* Fix missing extern void call
2023-09-05 14:38:40 -06:00
Tyler McGavran
8a2fdc21f5
Got a couple matches and a few non matchings ( #397 )
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Also got rid of a couple asm files for functions that were matched
a long, long time ago (thank you ItzSwirlz for finding them)
Signed-off-by: Taggerung <tyler.taggerung@email.com >
2023-09-04 19:19:24 -06:00
MegaMech
23cfd1ca02
Match funcs in player_controller.c ( #398 )
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* Match funcs in player_controller.c
2023-09-04 18:57:16 -06:00
Tyler McGavran
9663a66dd2
Matched a bunch of functions in code_80091750 ( #396 )
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Signed-off-by: Taggerung <tyler.taggerung@email.com >
2023-09-02 19:43:04 -06:00
MegaMech
19a056591a
Match func in player_controller.c ( #394 )
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* Match func
* Rename to player_controller.c
2023-08-31 21:55:01 -06:00
Tyler McGavran
1646344907
Move ro/data for code_80091750 into the appropriate c/asm files ( #393 )
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* Migrated data and rodata for code_80091750
And it even matches when built!
Minor annoyances:
There are some EUC-JP strings in `func_800A6E94` and `func_800A69C8`
that are currently in byte form. The asm files don't get put
through `icnov` so we can't have them as strings until they're
parent functions are matched.
`func_8009F5E0` has the symbol `D_800E7594` replaced with the
actual number `0x800e7594`. The symbol in question is almost
certainly fake, but I can't figure out what its meant to be.
So I've hardcoded it for the time being to make the migration
possible.
* Fully match all the NEEDS_RODATA functions
Signed-off-by: Taggerung <tyler.taggerung@email.com >
2023-08-31 21:18:13 -06:00
Joshua Peisach
c4c00f1598
more audio/external stuff ( #392 )
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* audio/external: 800C3478
* audio/external: Match func_800C98B8, func_800C9DB0
* Fix build
2023-08-31 20:28:49 -06:00
MegaMech
6562421673
some matches ( #391 )
2023-08-30 22:45:51 -06:00
Joshua Peisach
d08a8b6b29
audio/external: 800C5384 ( #390 )
2023-08-30 20:59:06 -06:00
MegaMech
05d3636835
Label memory allocation with proper size ( #388 )
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* Renamed D_8015F734 to FreeMemoryResetAnchor
2023-08-28 12:14:19 -06:00
Joshua Peisach
b9b1d2f0c1
audio/external: func_800C357C func_800C9D0C ( #386 )
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Signed-off-by: Joshua Peisach <itzswirlz2020@outlook.com >
2023-08-26 11:46:54 -06:00
Tyler McGavran
a755428b20
Some matches in in code_80086E70 ( #384 )
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I really, really don't like a couple of the matches because of
the handling of the `unk_80` member of the object struct. But
if it matches it matches.
Signed-off-by: Taggerung <tyler.taggerung@email.com >
2023-08-25 21:37:59 -06:00
Joshua Peisach
965d1e85b4
code_80086E70: Match 8008ACE0 ( #382 )
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Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
2023-08-25 21:27:49 -06:00
Tyler McGavran
0d9396b631
Make some adjustments to the SaveData struct ( #381 )
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Also get rid of some fake variables from a bss file.
Matched a couple functions too.
Signed-off-by: Taggerung <tyler.taggerung@email.com >
2023-08-25 18:02:37 -06:00
Tyler McGavran
a915dfcc73
3 matches in math_util.c ( #380 )
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Signed-off-by: Taggerung <tyler.taggerung@email.com >
2023-08-24 13:45:13 -06:00
MegaMech
6e3f6aee63
Matched some funcs ( #378 )
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* Matched code
2023-08-22 19:12:51 -06:00
Joshua Peisach
6e56638950
code_80086E70: match 8008AA3C, 8008ADD0 ( #377 )
2023-08-22 18:29:16 -06:00
Tyler McGavran
63f97bbfa3
Some matches in code_80005FD0 ( #376 )
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Got set_places matched which feels nice. That was a big functions.
Signed-off-by: Taggerung <tyler.taggerung@email.com >
2023-08-22 18:21:01 -06:00
Tyler McGavran
df3c435ac8
Versus mode Bomb Kart stuff ( #375 )
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Signed-off-by: Taggerung <tyler.taggerung@email.com >
2023-08-20 22:23:57 -06:00