* More matches in code_80091750
Fixed some missing balign directives in some assembly files.
A lot of these matches are dependent on flattening a bunch of
arrays, which feels icky but makes matching possible.
Signed-off-by: Taggerung <tyler.taggerung@email.com>
* Matched another function
Updated the attempts for a couple others
Signed-off-by: Taggerung <tyler.taggerung@email.com>
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Signed-off-by: Taggerung <tyler.taggerung@email.com>
Co-authored-by: Taggerung <tyler.taggerung@email.com>
his PR cleans up segment related code in main.c.
Also cleans up the linker a bit.
Add memory pool to linker as .bss to validate that it exists properly.
Move framebuffers, gfx, and audio buffers out of racing segment and make its own segment.
Rename framebuffers.c to buffers.c as it contains more than just framebuffers.
Import asserts from sm64 to validate that code segments are not overlapping
Rename segNoload to segmentNoload
Rename 802BA370 segment to trigTables
Rename gMenuSelectionFromEndingSequence to gGotoMenu
Rename gMenuSelectionFromQuit to gGotoMode
Rename SEG_ENDING_SEQUENCES to SEG_ENDING
Rename data_821D10 to ceremonyData
Rename data_825800 to startupLogo
* Update and rename code_8001F980.c to render_player.c
* Rename code_8001F980.h to render_player.h
* rename import file to render_player
* Update and rename code_80004740.c to save.c
* Rename code_80004740.h to save.h
* Linkage for the ceremony_data file
Cleaned up all but 1 undefined symbol from the 0x0B range. The one
leftover may be something from texture_tkmk00. Or atleast, that's
what I think. Can't say for certain
* Startup logo linkage
Cleaned up a bunch of unused items from assets.json too
Signed-off-by: Taggerung <tyler.taggerung@email.com>
Required fixing a problem relating to rodata. There was a missing
balign directive causing some issues when trying to match
func_800A9A98
Signed-off-by: Taggerung <tyler.taggerung@email.com>
Also got rid of a couple asm files for functions that were matched
a long, long time ago (thank you ItzSwirlz for finding them)
Signed-off-by: Taggerung <tyler.taggerung@email.com>
* Migrated data and rodata for code_80091750
And it even matches when built!
Minor annoyances:
There are some EUC-JP strings in `func_800A6E94` and `func_800A69C8`
that are currently in byte form. The asm files don't get put
through `icnov` so we can't have them as strings until they're
parent functions are matched.
`func_8009F5E0` has the symbol `D_800E7594` replaced with the
actual number `0x800e7594`. The symbol in question is almost
certainly fake, but I can't figure out what its meant to be.
So I've hardcoded it for the time being to make the migration
possible.
* Fully match all the NEEDS_RODATA functions
Signed-off-by: Taggerung <tyler.taggerung@email.com>
I have historically made prototypes for argument-less functions
with just plain `()` for the argument list. This has caused some
minor pains when using `m2c` and is, pendatically, incorrect.
So I have changed all argument-less function protoypes to instead
have `(void)` as the argument list. This required a couple small
fixes here and there.