#include <bomb_kart.h>
◆ bombPos
| Vec3f struct_D_80163DE8_entry::bombPos |
This struct is in part representative of the bomb kart hazards in VS mode. There may be objects associated with them too
◆ bounceTimer
| s16 struct_D_80163DE8_entry::bounceTimer |
◆ circleTimer
| s16 struct_D_80163DE8_entry::circleTimer |
◆ someRot
| s16 struct_D_80163DE8_entry::someRot |
◆ state
| u16 struct_D_80163DE8_entry::state |
◆ unk_3C
| f32 struct_D_80163DE8_entry::unk_3C |
◆ unk_4A
| s16 struct_D_80163DE8_entry::unk_4A |
◆ unk_4C
| s16 struct_D_80163DE8_entry::unk_4C |
◆ waypointIndex
| u16 struct_D_80163DE8_entry::waypointIndex |
◆ wheel1Pos
| Vec3f struct_D_80163DE8_entry::wheel1Pos |
◆ wheel2Pos
| Vec3f struct_D_80163DE8_entry::wheel2Pos |
◆ wheel3Pos
| Vec3f struct_D_80163DE8_entry::wheel3Pos |
◆ wheel4Pos
| Vec3f struct_D_80163DE8_entry::wheel4Pos |
◆ yPos
| f32 struct_D_80163DE8_entry::yPos |
The documentation for this struct was generated from the following file: