1 #ifndef CODE_800029B0_H
2 #define CODE_800029B0_H
u8 * gNmiUnknown2
Definition: code_800029B0.c:110
void clear_nmi_buffer(void)
Definition: code_800029B0.c:275
u32 D_8015F58C
Definition: code_800029B0.c:56
s16 D_8015F6E8
Definition: code_800029B0.c:64
u8 * pAppNmiBuffer
Definition: code_800029B0.c:108
u16 gIsGamePaused
Definition: code_800029B0.c:49
f32 D_8015F704
Definition: code_800029B0.c:85
Vec3f D_8015F708
Definition: code_800029B0.c:86
UNUSED u8 D_80162578[]
Definition: code_800029B0.c:138
s16 D_8015F6F6
Definition: code_800029B0.c:73
f32 D_8015F8E4
Definition: code_800029B0.c:130
Vec3f D_8015F738
Definition: code_800029B0.c:93
Vtx * vtxBuffer[]
Definition: code_800029B0.c:63
s32 D_8015F5A4
Definition: code_800029B0.c:61
f32 D_801625FC
Definition: code_800029B0.c:146
uintptr_t gFreeMemoryResetAnchor
Definition: code_800029B0.c:92
s16 sIsController1Unplugged
Definition: code_800029B0.c:141
struct UnkStruct_800DC5EC * D_800DC5F8
Definition: code_800029B0.c:48
s32 D_8015F8DC
Definition: code_800029B0.c:127
f32 gCourseDirection
Definition: code_800029B0.c:99
Vec3f D_8015F758
Definition: code_800029B0.c:95
mk64_surface_map_ram * gSurfaceMap
Definition: code_800029B0.c:52
u16 D_8015F894
Definition: code_800029B0.c:104
s16 D_8015F6F4
Definition: code_800029B0.c:72
u16 D_8015F890
Definition: code_800029B0.c:102
u16 gNumPermanentActors
Definition: code_800029B0.c:133
s32 D_8015F788
Definition: code_800029B0.c:100
s32 D_8015F59C
Definition: code_800029B0.c:59
s32 D_8015F8E0
Definition: code_800029B0.c:129
u16 D_8015F702
Definition: code_800029B0.c:84
u8 * gNmiUnknown3
Definition: code_800029B0.c:111
u16 D_8015F588
Definition: code_800029B0.c:54
f32 D_8015F8E8
Definition: code_800029B0.c:131
s16 D_8015F6FC
Definition: code_800029B0.c:76
s32 D_801625EC
Definition: code_800029B0.c:142
s32 D_8015F5A0
Definition: code_800029B0.c:60
s32 D_8015F790[]
Definition: code_800029B0.c:101
s16 gPlayerPositionLUT[]
Definition: code_800029B0.c:132
s32 D_801625F0
Definition: code_800029B0.c:143
void func_800029B0(void)
Definition: code_800029B0.c:148
Vec3f D_8015F778
Definition: code_800029B0.c:97
u16 D_8015F892
Definition: code_800029B0.c:103
struct UnkStruct_800DC5EC * D_800DC5F4
Definition: code_800029B0.c:47
u16 * D_8015F584
Definition: code_800029B0.c:53
s32 D_801625F4
Definition: code_800029B0.c:144
u8 * gNmiUnknown4
Definition: code_800029B0.c:112
s32 D_801625F8
Definition: code_800029B0.c:145
void func_80002DAC(void)
Definition: code_800029B0.c:235
size_t gFreeMemorySize
Definition: code_800029B0.c:88
u16 gNumSpawnedShells
Definition: code_800029B0.c:81
u32 D_8015F730
Definition: code_800029B0.c:91
s16 D_8015F6EE
Definition: code_800029B0.c:67
s32 gIsMirrorMode
Definition: code_800029B0.c:116
s16 D_8015F6F0
Definition: code_800029B0.c:69
uintptr_t gHeapEndPtr
Definition: code_800029B0.c:90
struct UnkStruct_800DC5EC * D_800DC5F0
Definition: code_800029B0.c:46
f32 gTimePlayerLastTouchedFinishLine[]
Definition: code_800029B0.c:106
u8 * gNmiUnknown5
Definition: code_800029B0.c:113
void setup_race(void)
Definition: code_800029B0.c:162
uintptr_t gNextFreeMemoryAddress
Definition: code_800029B0.c:89
struct UnkStruct_800DC5EC * D_800DC5EC
Definition: code_800029B0.c:45
struct Actor gActorList[]
Definition: code_800029B0.c:136
s16 D_8015F6EC
Definition: code_800029B0.c:66
u8 * gNmiUnknown1
Definition: code_800029B0.c:109
Vec3f D_8015F768
Definition: code_800029B0.c:96
Vec3f D_8015F8D0
Definition: code_800029B0.c:126
u16 D_8015F700
Definition: code_800029B0.c:83
s16 D_8015F6EA
Definition: code_800029B0.c:65
s16 D_8015F6FA
Definition: code_800029B0.c:75
UNUSED u32 D_8015F718[3]
Definition: code_800029B0.c:87
void func_80003040(void)
Definition: code_800029B0.c:282
Vec3f D_8015F590
Definition: code_800029B0.c:58
u16 D_8015F58A
Definition: code_800029B0.c:55
s16 D_8015F6F2
Definition: code_800029B0.c:70
u16 D_8015F6F8
Definition: code_800029B0.c:74
u8 * gNmiUnknown6
Definition: code_800029B0.c:114
s16 gDebugPathCount
Definition: code_800029B0.c:140
Vec3f D_8015F748
Definition: code_800029B0.c:94
f32 Vec3f[3]
Definition: common_structs.h:6
#define UNUSED
Definition: macros.h:24
Definition: actor_types.h:105
Definition: common_structs.h:175
signed int s32
Definition: ultratypes.h:15
unsigned int u32
Definition: ultratypes.h:16
signed short int s16
Definition: ultratypes.h:13
float f32
Definition: ultratypes.h:32
unsigned short int u16
Definition: ultratypes.h:14
unsigned char u8
Definition: ultratypes.h:12