Mario Kart 64
mk64_surface_map_ram Struct Reference

#include <common_structs.h>

Collaboration diagram for mk64_surface_map_ram:
[legend]

Data Fields

u16 flags
 
u16 surfaceType
 
s16 vtx31
 
s16 vtx32
 
s16 vtx33
 
s16 vtx21
 
s16 vtx22
 
s16 vtx23
 
Vtx * vtxPoly1
 
Vtx * vtxPoly2
 
Vtx * vtxPoly3
 
f32 height
 
f32 gravity
 
f32 rotation
 
f32 height2
 

Field Documentation

◆ flags

u16 mk64_surface_map_ram::flags

◆ gravity

f32 mk64_surface_map_ram::gravity

◆ height

f32 mk64_surface_map_ram::height

◆ height2

f32 mk64_surface_map_ram::height2

◆ rotation

f32 mk64_surface_map_ram::rotation

◆ surfaceType

u16 mk64_surface_map_ram::surfaceType

◆ vtx21

s16 mk64_surface_map_ram::vtx21

◆ vtx22

s16 mk64_surface_map_ram::vtx22

◆ vtx23

s16 mk64_surface_map_ram::vtx23

◆ vtx31

s16 mk64_surface_map_ram::vtx31

◆ vtx32

s16 mk64_surface_map_ram::vtx32

◆ vtx33

s16 mk64_surface_map_ram::vtx33

◆ vtxPoly1

Vtx* mk64_surface_map_ram::vtxPoly1

◆ vtxPoly2

Vtx* mk64_surface_map_ram::vtxPoly2

◆ vtxPoly3

Vtx* mk64_surface_map_ram::vtxPoly3

The documentation for this struct was generated from the following file: