Files
mk64/src/code_802AAA70.h
T
MegaMech 1643909b34 Match render_courses.c (#303)
* Update render_courses.c

* Update render_courses.h

* Delete func_8029122C.s

* Update code_802AAA70.h
2023-04-09 01:47:10 -06:00

33 lines
1.0 KiB
C

#ifndef CODE_802AAA70_H
#define CODE_802AAA70_H
#include "common_structs.h"
void nullify_displaylist(uintptr_t);
void func_802AAAAC(UnkActorInner*);
f32 func_802AAB4C(Player*);
s8 func_802ABD10(u16);
s16 func_802ABD40(u16);
s16 func_802ABD7C(u16);
s16 func_802ABDB8(u16);
s16 func_802ABDF4(u16);
f32 func_802ABE30(f32, f32, f32, u16);
f32 func_802ABEAC(UnkActorInner*, Vec3f);
void process_shell_collision(Vec3f, f32, Vec3f, f32);
void func_802AC098(UnkActorInner*, f32*);
void func_802AC114(Vec3f, f32, Vec3f, f32);
void func_802AD950(UnkActorInner*, f32, f32, f32, f32, f32, f32, f32);
s32 func_802ADDC8(UnkActorInner*, f32, f32, f32, f32);
f32 func_802AE1C0(f32, f32, f32);
s32 func_802AEE1C(s16, s16, s16, s16, s16, s16, s16, s16);
s32 func_802AF0FC(s16, s16, s16, s16, u16);
void func_802AF314();
void func_802AF588(s32);
void func_802AF5AC(s32, s8);
void func_802AF5D8(u32, s8, u16);
void func_802AF7B4(uintptr_t, s32, s32);
void func_802AF8BC(uintptr_t, s8, u8, u8, u8);
void func_802AF9F0(Vec3f, f32, Vec3f);
#endif