ovl_En_Knight OK (#1659)

* En_Knight matching

* Cleanup

* Fix

* Documentation Pass

* Suggested changes. Use IGOS_LIMB_* whenever it's guaranteed that the skeleton is gIgosSkel, still using KNIGHT_LIMB_* whenever it's ambiguous

* Remove related undefined syms

* More suggested changes

* BODYPART_NONE and bodypart enum

* Suggested changes

* Braces

Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>

* csCamId

Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>

* Various suggestions

* EnKnight_UpdateLimbCollider -> EnKnight_SetColliderSphere

* Yase/Debu -> Thin/Wide

* csCam -> subCam

* Format

* Fix

* animTranslation -> animMovement, dmgEffect -> drawDmgEff

* More brackets

Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>

---------

Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
This commit is contained in:
Tharo
2024-07-25 01:05:51 +01:00
committed by GitHub
parent d209ff5009
commit 1685597d9a
10 changed files with 5202 additions and 1054 deletions
+1 -1
View File
@@ -75,7 +75,7 @@ extern AudioContext gAudioCtx; // at 0x80200C70
// other segments
extern Mtx D_01000000;
extern Gfx D_08000000[];
extern u16 D_0F000000[];
#endif